Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 18:21:23 Player: the Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (186) 930 Value Destroyed (8325) 8325 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (4132) 4132 TOTAL SCORE: 22427 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 571 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 176/300 Energy 929/950 System Corruption 4% Temperature Cool (10) Movement Walking (183) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum-Antimatter Reactor > --- PROPULSION (6) --- Myomer-Centrium Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Large Storage Unit Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Experimental Hacking Suite > --- WEAPON (4) ------- Z-bomb Delivery System Hpw. EM Gamma Construct/C > --- INVENTORY (15) --- Advanced Thermal Generator Advanced Coolant Injector Advanced Sensor Array Experimental Targeting Computer Improved Particle Charger Quantum Capacitor Advanced Weapon Cycler Layered Light Armor Plating Graphene Brace Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Myomer-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Experimental Hacking Suite > --- WEAPON ----------- Z-bomb Delivery System Hpw. EM Gamma Construct/C > --- INVENTORY -------- Advanced Thermal Generator Advanced Coolant Injector Advanced Sensor Array Experimental Targeting Computer Improved Particle Charger Quantum Capacitor Advanced Weapon Cycler Layered Light Armor Plating Graphene Brace Advanced Hacking Suite [Rating: 192] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Fission Core Reactor Constructs Propulsion Armored Wheel Treads Light Treads Leg Constructs Wheel Armored Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Optical Array Hackware Experimental Hacking Suite Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . . 8 . . . . 2 2 . . . . 2 2 . 2 Power 2 | . . . . 1 . . . . . . . . . . 1 . . . Propulsion 4 | . . . . 2 . . . . . 1 . . . . . 1 . . Utility 10 | . . . . 4 . . . . 2 1 . . . . . 1 . 2 Weapon 2 | . . . . 1 . . . . . . . . . . 1 . . . Parts Attached 84 | 7 11 16 7 8 1 . 2 . 4 10 . 1 . 1 . 3 10 3 Power 11 | 1 2 3 . 2 1 . . . . 1 . . . . . . . 1 Engine 5 | 1 2 2 . . . . . . . . . . . . . . . . Core 4 | . . 1 . 2 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . . 1 Propulsion 8 | 2 3 1 2 . . . . . . . . . . . . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . Wheel 4 | . 3 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 45 | 2 3 2 4 6 . . 2 . 4 9 . 1 . 1 . 2 7 2 Device 25 | 1 1 1 3 3 . . . . 2 7 . . . . . 1 5 1 Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . . Processor 10 | . . . . 2 . . 2 . . 2 . . . 1 . 1 2 . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 Protection 6 | . 1 1 1 . . . . . 2 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 3 10 1 . . . . . . . . . . . . 1 3 . Energy Gun 2 | . . 1 1 . . . . . . . . . . . . . . . Energy Cannon 6 | . . 5 . . . . . . . . . . . . . . 1 . Ballistic Gun 4 | 2 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . . . . . . . . . . . 1 1 . Launcher 3 | . 1 1 . . . . . . . . . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 2 . . . . . . 1 . 1 5 . Parts Lost 14 | . 1 1 1 2 . . . . 1 . . . . . . . 8 . Power 2 | . . 1 . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 . Utility 9 | . . . 1 1 . . . . 1 . . . . . . . 6 . Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 . Highest Loss Streak 4 | . 1 1 1 1 . . . . 1 . . . . . . . 4 . To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 3 . Average Backups 8 | 1 10 6 4 8 11 11 12 13 11 12 11 11 11 10 10 13 13 11 Power . | . 2 . . . . . . . . . . . . . . . . . Propulsion . | . 3 . . . 1 . . . . . . . . . . . . . Utility 5 | . 1 1 . 5 8 8 9 11 10 12 11 11 11 10 10 13 13 10 Weapon 2 | . 2 3 3 1 2 3 2 2 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 2 20 10 9 2 1 1 . 2 1 1 . . . . . . 7 Power 5 | . . 3 . 1 1 . . . . . . . . . . . . . Propulsion 4 | . . . 2 1 . 1 . . . . . . . . . . . . Utility 20 | . 1 4 3 2 1 . . . . 1 1 . . . . . . 7 Weapon 26 | . 1 13 4 5 . . 1 . 2 . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 99 89 68 49 58 60 60 54 55 57 56 57 57 57 54 53 52 55 Engine 7 | . 14 12 13 3 . . . . 2 1 . . . . . . . . Core 2 | . . 1 . 1 11 13 13 7 2 1 5 5 5 5 4 4 1 . Treads 3 | . 14 2 . 3 2 6 6 6 3 . 3 5 5 5 4 4 . . Leg 1 | . . . 8 2 3 . . . 1 5 1 . . . . . 3 3 Wheel 11 | . 13 24 9 . . . . . . . . . . . . . . . Device 10 | . 8 6 11 11 13 13 13 13 16 14 20 21 21 20 18 16 12 14 Storage 5 | . 14 6 1 5 6 6 6 6 5 5 5 5 5 5 4 4 4 3 Processor 6 | . . . . 11 13 13 13 13 11 19 15 15 15 16 18 19 21 23 Protection 3 | . 5 6 5 . . . . . 3 1 . . . . . . . . Energy Cannon 11 | . . 21 14 5 6 6 6 6 5 3 2 . . . . . . 3 Ballistic Gun 1 | . 23 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . 2 2 5 5 5 4 4 3 . Slashing Weapon 1 | . . 2 2 . . . . . . . . . . . . . . . Peak Build Rating 192 | 7 10 18 44 83 83 83 91 91 96 118 113 113 110 116 126 139 162 192 Average Rating 53 | 4 8 13 25 61 81 82 84 86 94 106 110 109 110 111 122 130 140 173 On Entrance 81 | . 7 10 18 37 83 83 82 91 86 94 108 110 110 110 116 126 131 149 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 12 32 44 43 60 57 57 57 57 66 68 67 57 57 57 58 61 70 89 Greatest Support 215 | 40 40 40 55 116 136 136 136 136 136 94 127 127 127 127 127 120 215 197 Greatest Overweight (x) 4 | . 1 2 4 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 6 14 9 5 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 14 12 13 14 15 15 14 Average Carried 9 | 1 10 8 4 9 14 14 14 15 13 14 12 12 12 11 11 14 14 12 Final Capacity 15 | 8 15 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 5 15 15 14 15 15 12 15 12 12 12 11 14 15 14 11 Scrap Engine Consumption 158 | . . . 25 37 4 1 1 5 8 12 8 4 . . 3 10 30 10 Constructs Created 5 | . . . 3 1 . . . . . . . . . . . 1 . . Constructs Modified 64 | . . . 3 16 4 . . 1 4 7 3 . . . 3 . 17 6 Class Distribution -------------------- 34% | Construct 31% | Mutant 19% | Subdweller-Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Skirmisher | -3/Research Skirmisher | -2/Research Skirmisher | -2/Testing Skirmisher | -1/Access Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 6128 | 311 347 1673 226 443 31 19 20 14 70 245 124 167 . 76 . 108 1695 559 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9068 | 175 507 816 918 1485 69 59 . 312 450 1084 266 410 . 113 . 23 1866 515 Parts 430 | 14 34 54 32 71 1 1 . 19 14 41 12 15 . 9 . 2 92 19 Haulers Intercepted 4 | . 1 . . 2 . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . 13 . . . 2 . 18 . . 10 12 . 7 . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 144 | . 15 21 5 26 . 1 . 9 11 16 7 5 . 3 . . 19 6 Melee 1 | . . . . . . . . . . 1 . . . . . . . . Guns 11 | . 11 . . . . . . . . . . . . . . . . . Cannons 113 | . . 17 4 21 . 1 . 8 11 13 7 5 . 3 . . 19 4 AOE 9 | . 4 3 . . . . . . . 2 . . . . . . . . Classes Destroyed 25 | 3 3 2 3 7 1 . . 1 . 1 1 . . . . . 2 1 Worker 4 | 1 . . . 1 . . . . . 2 . . . . . . . . Builder 8 | . . . . 4 . . . . . . . . . . . 1 3 . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . 2 . . . . . 1 . . . . . . . . Recycler 14 | 1 . . 8 2 . . . . . 1 . . . . . . 2 . Turret 2 | . . 2 . . . . . . . . . . . . . . . . Watcher 3 | . . . . 1 . . . . . 2 . . . . . . . . Swarmer 32 | . 5 3 . 4 . . . 5 4 4 4 . . 3 . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . Grunt 34 | . 10 2 . 8 . 1 . 1 . 2 1 4 . . . . 4 1 Brawler 2 | . . . . . . . . . . . . . . . . . . 2 Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . 2 . Sentry 9 | . . . 2 2 . . . . 1 3 . 1 . . . . . . Specialist 4 | . . . . 2 . . . . . 2 . . . . . . . . Hunter 18 | . . . . 2 . . . . 5 2 . . . . . . 8 1 Programmer 20 | . . . . 6 . . . 2 1 2 1 . . . . . 6 2 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . Scientist 1 | . . . 1 . . . . . . . . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . Samaritan 3 | . . . . . 2 . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 2 4 3 7 4 . 1 . 5 4 7 5 4 . 3 . 1 7 2 Combat Bots Only 6 | . 4 3 1 4 . 1 . 5 4 6 5 4 . 3 . . 4 2 Max Kills in Single Turn 3 | 1 1 3 1 2 1 1 . 1 1 3 1 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . . . . . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 990 | . 72 70 28 183 . . . 34 38 151 46 18 . 13 3 4 311 19 Missed 310 | . 17 24 8 70 . . . 15 12 53 11 8 . 4 1 1 83 3 Hits 680 | . 55 46 20 113 . . . 19 26 98 35 10 . 9 2 3 228 16 Melee 1 | . . . . . . . . . . 1 . . . . . . . . Projectile 679 | . 55 46 20 113 . . . 19 26 97 35 10 . 9 2 3 228 16 AOE 1 | . . . . . . . . . . 1 . . . . . . . . Critical Strikes 21 | . 2 . 1 6 . . . . . 2 . . . . . . 9 1 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . . . Damage Taken 11842 | . 662 793 401 1696 . . . 300 619 1516 619 203 . 210 44 66 4222 491 Core 813 | . 106 98 24 148 . . . 37 40 68 17 . . . . . 275 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 269 | . . . . . . . . . . . . . . . . . 269 . Regen/Repaired (Parts) 5309 | . 175 . 5 708 287 . . . 575 702 817 . . . 708 . 1260 72 Core Remaining (%) 81 | 100 . . 8 . . . . 78 96 . . . . 92 100 . 81 100 Volleys Fired 684 | 32 78 74 31 98 11 13 . 14 19 79 39 20 4 20 7 10 101 34 Largest 2 | 2 2 2 2 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 Hottest 160 | 40 100 160 160 156 156 156 . 156 156 156 157 102 102 102 102 102 102 71 Shots Fired 812 | 64 125 110 47 98 11 13 . 14 19 79 38 19 4 20 7 10 100 34 Gun 178 | 64 110 1 3 . . . . . . . . . . . . . . . Cannon 616 | . . 107 44 98 11 13 . 14 19 79 38 19 4 20 7 10 100 33 Launcher 9 | . 6 2 . . . . . . . . . . . . . . . 1 Special 9 | . 9 . . . . . . . . . . . . . . . . . Kinetic 426 | 64 110 16 6 4 . . . . . 29 13 19 4 20 7 10 96 28 Thermal 359 | . 9 93 41 80 11 13 . 14 19 50 25 . . . . . 4 . Explosive 8 | . 6 1 . . . . . . . . . . . . . . . 1 Electromagnetic 19 | . . . . 14 . . . . . . . . . . . . . 5 Robot Hit Streak 19 | 5 15 17 19 14 7 11 . 10 11 16 6 4 . 4 . 3 12 10 Robot Miss Streak 4 | 3 3 2 3 4 2 . . 4 3 3 3 3 . 2 . . 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 493 | 35 86 65 38 77 3 1 . 14 16 43 12 6 . 6 . 1 71 19 Core Hits 242 | 12 36 30 12 60 4 2 . 11 17 14 7 6 . 3 . . 25 3 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . 1 1 . . . . . . . . . . . . . 1 . Meltdown 2 | . . 1 1 . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 40 | . . 26 14 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 40 | . . 26 14 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . 1 7 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 29088 | 399 976 1641 1460 4566 283 104 . 1066 1402 5523 1262 651 . 646 . 144 7011 1954 Guns 1109 | 390 719 . . . . . . . . . . . . . . . . . Cannons 26233 | . . 1557 776 4374 283 104 . 1066 1402 5036 1262 637 . 646 . 144 6992 1954 Explosions 939 | . 208 84 . 160 . . . . . 487 . . . . . . . . Melee 646 | . . . 646 . . . . . . . . . . . . . . . Ramming 137 | 9 25 . 38 32 . . . . . . . 14 . . . . 19 . Kinetic 13760 | 390 719 246 23 36 . . . . . 2102 382 637 . 646 . 144 6781 1654 Thermal 13505 | . 24 1311 753 4050 283 104 . 1066 1402 3421 880 . . . . . 211 . Explosive 292 | . 208 84 . . . . . . . . . . . . . . . . Electromagnetic 748 | . . . . 448 . . . . . . . . . . . . . 300 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 646 | . . . 646 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 1 1 1 2 . 2 3 3 3 . . . 7 4 Average Corruption 2 | . . . . 1 1 1 1 1 . 1 2 3 3 . . . 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . 6 7 3 1 9 . 10 10 10 . . . . 16 7 Message Errors 20 | . . . . 1 3 . . 2 . 4 1 3 . . . . 4 2 Matter Fused 20 | . . . . 2 . 1 . 2 . 4 4 3 . . . . 3 1 Heat Flow Errors 8 | . . . . 1 2 1 . . . . . 1 . . . . 3 . Energy Discharges 11 | . . . . . . . 1 2 . . 2 1 . . . . 4 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . 1 . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . . . 1 1 1 . 2 . 1 . . . . . . 1 1 Data Loss (major) 4 | . . . . . . . . 1 . 1 . 1 . . . . . 1 Alerts 2 | . . . . . 1 . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . 1 1 . . . . 1 . Overload Shots 1 | . . . 1 . . . . . . . . . . . . . . . Overflow Damage 3814 | . . 14 101 192 28 . . 76 53 1027 237 . . 160 . 104 1488 334 Projectiles 3618 | . . 14 . 192 28 . . 76 53 932 237 . . 160 . 104 1488 334 Explosions 95 | . . . . . . . . . . 95 . . . . . . . . Melee 101 | . . . 101 . . . . . . . . . . . . . . . Knockbacks 63 | . . . 1 . . . . . . 7 . 2 . 1 . . 41 11 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 58 | . . . 1 . . . . . . 7 . 1 . 1 . . 37 11 Secondary 5 | . . . . . . . . . . . . 1 . . . . 4 . Self-Inflicted Damage 124 | . 40 24 . . . . . . . 60 . . . . . . . . Shots 3 | . 1 1 . . . . . . . 1 . . . . . . . . Rammed 14 | 2 7 . . 3 . . . . . . . 1 . . . . 1 . Targets Rammed 22 | 2 7 . 4 6 . . . . . . . 1 . . . . 2 . Kicked 7 | . . . 4 2 . . . . . . . . . . . . 1 . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . Highest Temperature 423 | . 60 168 423 405 192 250 . 290 196 320 66 57 . . 90 48 251 341 Average Temperature 87 | . 12 58 147 107 71 69 . 91 62 70 35 57 . . 40 16 57 129 Received Heat Transfer 1877 | . 282 234 193 447 . . . 9 . 364 45 51 . . . 27 180 45 Effects 9 | . . . 1 3 . . . . . 1 . . . . . . . 4 Shutdowns 2 | . . . . 2 . . . . . . . . . . . . . . Energy Bleed 4 | . . . 1 1 . . . . . 1 . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . . . . . . . . . . . . 1 2 Combat Hostiles 4 | . . . . 2 . . . . . . . . . . . . . 2 Parts Fried 5 | . . . . 3 . . . . . . . . . . . . 2 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . Robots Melted 6 | . . 1 1 3 . . . 1 . . . . . . . . . . Combat Hostiles 6 | . . 1 1 3 . . . 1 . . . . . . . . . . Parts Melted 34 | . . 5 4 8 . 1 . 2 8 5 1 . . . . . . . Heat Transferred 14525 | . 50 1998 830 5598 400 150 . 1400 1900 1725 400 . . . . . 74 . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Maximum Alert Level 2 | . 1 . . 2 . . . . . 2 . . . . . . 1 1 Low Security (%) 73 | 100 80 . 100 45 . . . . 100 73 . . . . 100 100 42 43 Level 1 24 | . 19 . . 48 . . . . . 23 . . . . . . 57 56 Level 2 1 | . . . . 6 . . . . . 2 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 480 | 10 264 . 112 480 . . . . 189 400 . . . . 17 16 308 390 Initial 160 | . . . 112 50 . . . . . 82 . . . . . . 9 160 Average 103 | 1 65 . 5 197 . . . . 72 190 . . . . 1 . 182 236 Influence Increases 5262 | 35 518 405 113 1101 . 30 . 283 349 657 185 110 . 70 23 44 774 565 Destroy 0b10 Robot/C 2760 | . 300 140 40 520 . 20 . 200 220 320 120 100 . 60 . . 420 300 Destroy 0b10 Robot/NC 200 | 35 5 . 40 50 . . . . . 30 . . . . . 5 25 10 Destroy Leader 558 | . 62 10 . 156 . 10 . 30 60 66 20 10 . 10 . . 70 54 Allied During Kill 117 | . . . . . . . . 23 . . . . . . . . 7 87 Successful Hack 104 | . 39 . 9 31 . . . . 18 7 . . . . . . . . Disable Machine 405 | . . . . 135 . . . . 15 120 . . . . 15 . 75 45 Destroy Structure 468 | . 37 . 24 54 . . . . 36 84 . . . . 8 24 132 69 Advance Influence 50 | . . . . 50 . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 585 | . 75 255 . 105 . . . 30 . 15 45 . . . . 15 45 . Influence Decreases 4899 | 35 314 374 346 623 456 34 20 283 180 437 423 228 33 70 23 28 523 469 Entered New Map 837 | . . 99 123 2 178 6 20 . . 87 145 30 33 . . . 7 107 Time Decay 3900 | 35 314 275 223 601 278 28 . 221 170 350 278 198 . 70 23 28 446 362 Lost Part 100 | . . . . 20 . . . . 10 . . . . . . . 70 . Lost Ally 62 | . . . . . . . . 62 . . . . . . . . . . Squads Dispatched 33 | . 4 . . 9 . . . . 4 5 . . . . 1 1 6 3 Investigation 4 | . 2 . . 1 . . . . 1 . . . . . . . . . Extermination 14 | . . . . 4 . . . . 1 2 . . . . . 1 4 2 Reinforcement 15 | . 2 . . 4 . . . . 2 3 . . . . 1 . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 12 | . 6 . . 2 . . . . . 1 . . . . . 1 1 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . 2 Distress Signals 1 | . . . . . . . . . . . . . . . . . . 1 Times Spotted 235 | . 29 25 5 41 . . . 11 12 34 8 5 . 5 5 5 30 20 Peak Tracking Total 11 | . 6 5 1 4 . . . 5 4 11 5 4 . 4 5 4 5 3 Tactical Retreats 19 | . 3 4 . 4 . . . 1 . 1 2 . . . . 1 3 . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 9 | . 2 . . 3 . . . . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 30 | . . 1 . 9 . . . . 1 8 1 . . . 1 . 6 3 Max in Single Turn 4 | . . 1 . 1 . . . . 1 4 1 . . . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 42 | . 9 1 15 7 . 1 . . 1 4 . . . . 1 1 1 1 Terminals 22 | . 6 . 6 5 . . . . 1 3 . . . . . . 1 . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 8 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . 1 . . . . 1 1 . 1 Total Hacks 95 | . 27 1 35 15 . 1 . . 2 7 . . . . 1 3 1 2 Successful 42 | . 14 1 15 5 . 1 . . 1 4 . . . . 1 . . . Failed 53 | . 13 . 20 10 . . . . 1 3 . . . . . 3 1 2 Catastrophic 8 | . . . 3 3 . . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 30 | . 8 . 11 7 . . . . 1 3 . . . . . . . . Terminals 54 | . 18 . 15 12 . . . . 2 6 . . . . . . 1 . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . . . . . . . . Recycling Units 23 | . 5 . 18 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . . . . 1 . . . . 1 3 . 2 Terminal Hacks 16 | . 6 1 3 2 . 1 . . 1 2 . . . . . . . . Part Schematic 2 | . . . 1 . . . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . 1 . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 8 . . . . . . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . . . . . . Retrieve Components 6 | . . . 6 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 11 | . 4 . 4 2 . . . . . 1 . . . . . . . . Terminals 7 | . 3 . 2 1 . . . . . 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 2 1 . . . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . Mask 3 | . 1 . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 9 . 11 7 . . . . 1 3 . . . . . 1 1 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . . . 1 . . . . . . . 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 14 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 1 1 1 1 . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Total Allies 5 | . . . . . . . 4 . . . . . . . . . 1 . Largest Group 4 | . . . . . . . 4 4 . . . . . . . . 1 1 Highest-Rated Group 146 | . . . . . . . 115 115 . . . . . . . . 146 146 Highest-Rated Ally 146 | . . . . . . . 31 31 . . . . . . . . 146 146 Total Orders 4 | . . . . . . . . . . . . . . . . . 4 . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . Ally Attacks 62 | . . . . . . . . 23 . . . . . . . . 2 37 Total Damage 3292 | . . . . . . . . 354 . . . . . . . . 213 2725 Kills 12 | . . . . . . . . 1 . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Active Infowar (turns) 11416 | 42 846 2850 301 781 . . 52 691 368 794 600 401 96 555 294 488 1426 831 Optics 6596 | . . . . . . . 52 691 368 794 600 401 96 555 294 488 1426 831 Sensors 5789 | . . . . 781 . . . . . 440 596 398 96 555 294 488 1310 831 IFF 33 | . . . . . . . . . 33 . . . . . . . . . Terrain 4427 | . . . . . . . . . . 548 556 396 96 552 294 488 777 720 Seismic 4039 | 42 846 2850 301 . . . . . . . . . . . . . . . Jamming 609 | . . . . . . . . . . . . . . . . . . 609 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 1 . . 1 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 22983 | 232 1432 8588 3083 1935 618 352 199 691 368 794 600 401 96 555 294 488 1426 831 Spaces Moved 13715 | 82 733 5264 1866 922 445 274 156 272 275 547 321 340 90 495 281 306 663 383 Core 49 | 6 . . 43 . . . . . . . . . . . . . . . Treads 4449 | 76 358 505 . 529 241 274 156 272 170 . 213 340 90 495 281 306 143 . Legs 3188 | . . . 928 393 204 . . . 105 547 108 . . . . . 520 383 Wheels 6029 | . 375 4759 895 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 90 100 127 118 118 118 118 98 98 98 98 98 98 98 98 98 183 Average Speed 119 | 151 131 110 116 162 118 118 118 118 110 98 98 98 98 98 98 98 156 183 Slowest Speed 250 | 160 160 160 250 175 175 118 118 118 118 98 98 98 98 98 98 98 183 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . 4 . 2 . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 92 98 99 23 53 41 13 45 11 18 51 50 17 69 7 7 61 7 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 10 | . . . . 1 1 1 . 1 . 1 1 . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 . 1 . . 1 1 . . . . . Scrap Searched 17 | . . 7 . . 3 1 2 2 . . . 1 . 1 . . . . Spaces Dug 108 | . 5 12 10 15 8 16 . . 3 8 5 3 . 4 1 5 10 3 Terrain Destroyed 458 | . 36 32 25 58 36 49 . 27 20 51 28 11 3 12 6 9 48 7 Melee 11 | . . 8 3 . . . . . . . . . . . . . . . Projectile 375 | . 8 7 22 58 36 49 . 27 20 25 28 11 3 12 6 9 47 7 AOE 71 | . 28 17 . . . . . . . 26 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Total 19522 | 127 1061 7921 2720 1266 525 290 170 628 321 726 565 388 93 544 292 484 945 456 Wait 4538 | 2 199 2378 730 193 62 2 10 342 19 64 200 22 . 26 1 159 94 35 Move 13696 | 81 732 5263 1865 921 444 273 155 271 274 546 320 339 89 494 280 305 662 382 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 134 | 3 16 47 22 23 2 1 2 . 2 6 . . . . 3 3 4 . Fast Attach 48 | 7 1 9 6 5 2 . . . 1 5 1 1 . 1 . 2 6 1 Attach 41 | . 1 15 3 3 . . . . 3 2 1 2 . 2 . . 6 3 Detach 15 | . . 7 . . . . . . . 3 . 2 . 1 . . 2 . Swap 78 | . 21 27 5 1 . . 2 . . 15 3 . . . 1 1 2 . Drop 159 | . 6 71 37 16 4 1 1 1 3 6 1 1 . . . 4 6 1 Fire 684 | 32 78 74 31 98 11 13 . 14 19 79 39 20 4 20 7 10 101 34 Melee 40 | . . 26 14 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 7 | . . . 4 2 . . . . . . . . . . . . 1 . Crush 15 | 2 7 . . 4 . . . . . . . 1 . . . . 1 . Escape Stasis 58 | . . . . . . . . . . . . . . . . . 58 . Rewire 2 | . . . . . . . . . . . . . . . . . 2 . Trap 3 | . . . 3 . . . . . . . . . . . . . . . Miscellaneous 4 | . . 4 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 10) 476 | -10/Materials | Discovered new exit (range 15) 905 | -10/Materials | Discovered new exit (range 7) 990 | -10/Materials | Repaired Lgt. Treads 1017 | -10/Materials | Repaired Lgt. Treads 1381 | -10/Materials | Discovered new exit (range 10) 1657 | -10/Materials | Discovered new exit (range 9) 1665 | -10/Materials | Entered Subcaves 1684 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1686 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1715 | -10/Subcaves | Core integrity fell below 50% 1768 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2114 | -10/Subcaves | Learned Materials security intel 2347 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2351 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 3255 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3424 | -10/Subcaves | Learned Materials interactive machine intel 3514 | -10/Subcaves | Visited 4L-MR0's lab 3645 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3668 | -10/Subcaves | Discovered new exit (range 15) 3738 | -10/Subcaves | Disturbed a concealed Subdweller 4340 | -10/Subcaves | Build established: Subdweller-Mutant 4340 | -10/Subcaves | Core integrity fell below 20% 7330 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 7378 | -10/Subcaves | Shifting Twisted Machinery released Ripper 7758 | -10/Subcaves | Discovered new exit (range 10) 7765 | -10/Subcaves | A Subdweller sparked back to life 7788 | -10/Subcaves | Found Arachnoskeleton 8072 | -10/Subcaves | Build established: Mutant 8229 | -10/Subcaves | Discovered new exit (range 16) 8756 | -10/Subcaves | Found Cargo Legs 10253 | -10/Subcaves | Entered Recycling 10904 | -8/Recycling | Scanned before Scraplab entrance 10920 | -8/Recycling | Entered Scraplab 10955 | -8/Recycling | Discovered new exit (range 8) 11155 | -8/Recycling | Build established: Subdweller-Mutant 11300 | -8/Recycling | Attached Cargo Legs, gained temporary slots: Utility x2 11724 | -8/Recycling | Angered Scraplab inhabitants 11889 | -8/Recycling | Found Prototype Device 11889 | -8/Recycling | Identified Scrap Engine 12095 | -8/Recycling | Build established: Mutant 12406 | -8/Recycling | Build established: Construct 13336 | -8/Recycling | Entered Factory 13336 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 13499 | -6/Factory | Identified exit to Lower Caves 13499 | -6/Factory | Identified exit to Extension 13580 | -6/Factory | Discovered new exit (range 12) 14150 | -6/Factory | Found Hvy. Reflective Plating 14153 | -6/Factory | Found Hvy. Reflective Plating 14157 | -6/Factory | Found Hvy. Reflective Plating 14284 | -6/Factory | Discovered new exit (range 9) 14389 | -6/Factory | Identified exit to Factory 14698 | -6/Factory | Cargo convoy interrupted 15271 | -6/Factory | Entered Lower Caves 15333 | -6/Lower Caves | Encountered a Warlord checkpoint 15792 | -6/Lower Caves | Discovered new exit (range 12) 15805 | -6/Lower Caves | Identified exit to Lower Caves 15889 | -6/Lower Caves | Entered another Lower Caves area 15908 | -6/Lower Caves | Discovered exit to Factory (range 5) 16225 | -6/Lower Caves | Discovered new exit (range 10) 16240 | -6/Lower Caves | Identified exit to Zion 16241 | -6/Lower Caves | Entered Zion 16317 | -6/Zion | Discovered new exit (range 14) 16349 | -6/Zion | Gained Derelict followers 16391 | -6/Zion | Found Prototype Processor 16391 | -6/Zion | Identified Exp. Targeting Computer 16395 | -6/Zion | Found Exp. Targeting Computer 16440 | -6/Zion | Entered Proximity Caves 16440 | -5/Proximity Caves | Accompanied by 4 allies 16496 | -5/Proximity Caves | Spotted B-75 Beast 16504 | -5/Proximity Caves | Destroyed B-75 Beast 16592 | -5/Proximity Caves | Lost 3 allies 16966 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17131 | -5/Proximity Caves | Entered Factory 17131 | -5/Factory | Evolved 2 slots: Utility x2 17460 | -5/Factory | Discovered new exit (range 21) 17462 | -5/Factory | Discovered new exit (range 21) 17499 | -5/Factory | Entered another Factory area 17499 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17809 | -4/Factory | Discovered new exit (range 20) 18073 | -4/Factory | Identified exit to Upper Caves 18073 | -4/Factory | Identified exit to Armory 18094 | -4/Factory | Discovered new exit (range 19) 18219 | -4/Factory | Identified exit to Research 18273 | -4/Factory | Cargo convoy interrupted 18293 | -4/Factory | Entered Upper Caves 18457 | -4/Upper Caves | Identified exit to Upper Caves 18579 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 18893 | -4/Upper Caves | Entered another Upper Caves area 18899 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19235 | -4/Upper Caves | Learned location of Armory (-4) 19280 | -4/Upper Caves | Discovered new exit (range 9) 19291 | -4/Upper Caves | Learned location of 1 exit from Research 19294 | -4/Upper Caves | Entered Warlord 19329 | -4/Warlord | System corruption cleaned by Quarantine Array 19376 | -4/Warlord | Discovered new exit (range 16) 19390 | -4/Warlord | Entered Proximity Caves 19814 | -3/Proximity Caves | Found Alien Artifact 19814 | -3/Proximity Caves | Identified Core Expander 19814 | -3/Proximity Caves | Installed Core Expander, added new Utility slot 19925 | -3/Proximity Caves | Discovered exit to Research (range 20) 19945 | -3/Proximity Caves | Entered Research 19945 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 19946 | -3/Research | Identified exit to Research 20093 | -3/Research | Found Exp. Hacking Suite 20237 | -3/Research | Build established: Skirmisher 20239 | -3/Research | Entered another Research area 20239 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20244 | -2/Research | Discovered new exit (range 20) 20726 | -2/Research | Identified exit to Testing 20727 | -2/Research | Entered Testing 20902 | -2/Testing | Scanned by Researcher 21135 | -2/Testing | Found Prototype Device 21135 | -2/Testing | Identified Exp. Focal Shield 21207 | -2/Testing | Lost 4 parts (1n2u1w) 21375 | -2/Testing | Found Prototype Processor 21375 | -2/Testing | Identified Exp. Signal Interpreter 21420 | -2/Testing | Found Prototype Ballistic Cannon 21420 | -2/Testing | Identified Perforator 21459 | -2/Testing | Found Quantum Capacitor 21524 | -2/Testing | Found Prototype Energy Cannon 21524 | -2/Testing | Identified Hpw. Disruptor Cannon 21888 | -2/Testing | Rewired PG-J35CZEZGGM 21976 | -2/Testing | Discovered new exit (range 16) 22081 | -2/Testing | Found Prototype Launcher 22081 | -2/Testing | Identified Z-bomb Delivery System 22118 | -2/Testing | Identified exit to Access 22153 | -2/Testing | Entered Access 22153 | -1/Access | Accompanied by 1 ally 22153 | -1/Access | Evolved 2 slots: Utility x2 22616 | -1/Access | Discovered new exit (range 20) 22982 | -1/Access | Identified exit to Surface 22984 | *** | Escaped! Last Messages --------------- detected, Q-Series report to Access Zone 3L. 22925_ R-10 Processor collects Adv. Remote Datajack. 22928_ R-10 Processor collects Mic. Antimatter Reactor. 22931_ System corrupted: IFF burst signal emitted. 22931_ R-10 Processor collects Adv. Remote Datajack. 22935_ R-10 Processor collects Unknown Energy Gun. 22938_ R-10 Processor collects Imp. Antigrav System. 22965_ Sealed Barrier breached. [Achievement: Into The Breach] 22977_ K-01 Serf cleans the Terminal. 22978_ Main Access Shell breached. 22980_ K-01 Serf cleans the Terminal. 22982_ EXIT=IDENTIFIED: SURFACE [Achievement: Force of Scrap] Map ----- +----------------------------------------------------+ | ???### ###+###+### " #### # | | ?#??### ## ? ## """ #### # | | ?"??? #??## ## """ #### # | | ???" ?# ?# " ## #### # "" | | ???? ?+??##??""" ## #### # "" | | ????? # #? """ ################### # """""" | | ???????? #? ? " ###### # # """""" | | ???????? ?#? ###### # # "" | | ??????#??#? ? ###### """"""" # %+[= "" | | ???? ??????? ? ? ###### """Y" " # #% | | ??????????#?###??######## # %#* | | ??????#? ##??############ # [########## | | ???????? ?#??#?###?###### +k = | | ??????+ ? ? ######### ] # | | ??????#??? ? ? + # ###+###### | | ??????? #?#??############ # ##? | | ?????????#??#?#?##?###### # u## | | ?????????#?#???##?####### # ## | | ?????????????#?####################### ## | | ???????????#????##############?####### ## | | ???????????#?#################"####### ## | | ???????????? ? ?""" " ## | | ??????????????BB?"""" " ## | | ??????????????BB """" """""" " ########## | | ????????????? ?? """" " " %########## | | ????????????? ? ?"""? " "@ g % ## #### | | ???????? ?? ""?" " "" " |## #### | | ??????? ????? ?""? " " " !=!## #### | | ???????##? ???BB?""""?"""""" " k ## + | | ?????????? ?? BB?"""" """" """ ## #### | | ???????? #???? ? ?""" ? """"T""" ## #### | | ?????????????##??#?#??#?######"####### ## #### | | ?????????#??#?#????################### ## ?#### | | ??????????????##?#####################Y #########? | | ?????????????#######?#####??########## # ? | | ???????????#???#??################?#?# # ? | | ?????????????#??#??##????#######?##### + ? | | ???????????????######??#?######?###### # ? ? | | ??????????????#?##?#?####?#####?###### # ? | | ????????????????#?#####?##?########### # ? | | ???????????????##?#?#??##########?#### # ? ? | | ??????????????#?#???#???####?#######?# ##??##?#?? | | ???????????????????#??#?#?######?#?### ###??##??? | | ?????????????????????????#######?#?##? #? ????? | | ?????????????????????#????######?#?#?? #????????? | | ?????????????????????????#? ? ? ????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 76 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 800 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Offensive Hacking 16 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Recycling | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Neutron Missile Launcher | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -10/Materials Lgt. Treads | 60% | -10/Materials Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- Bigger Is Better Botjacking Bumper Bots DATA ERROR: Steam Global Achievement% Deductive Reasoning For Emergencies Only Force of Scrap Heavy Suspicion I Have A Map? Into The Breach Jackpot Mistaken Identity Myspace Not So Scrappy Organ Harvest Overwhelming Scrappetite Spot Them First Sprinter Survival Of The Most Covered Tailor-made Throw Away The Key You May Approach The Wall Challenges ------------ None Game ------ Seed ProcessingTechBlade Manual? 0 Play Time 03:10:41 Cumulative 379.5 hours Start 2025.10.22 @ 10:15:09 End 2025.10.22 @ 18:21:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 77 Gallery% 78 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d660dbc0-ab60-4b27-94b4-a332dae59395