Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 17:33:07 Player: Cracklepappy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (280) 1400 Value Destroyed (14837) 14837 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (11632) 11632 TOTAL SCORE: 37549 Bonus ------- High Alert Combat Kills 1069 Follower Combat Kills 3925 Entered Garrisons 1800 Used RIF Installer 5500 Friendly Fire -662 Cogmind --------- Core Integrity 0/1300 Matter 106/300 Energy 100/100 System Corruption 23% Temperature Cool (2) Movement Flying (45) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Impulse Thruster Array > --- UTILITY (16) ----- Enhanced Optical Array Advanced Target Analyzer Improved Transmission Jammer Relay Coupler [Cutter] (36) Relay Coupler [Heavy] (18) > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Q-thruster Core Reset Matrix Core Cannon Peak State ------------ > --- POWER ------------ Multi-Particle Reactor > --- PROPULSION ------- Flying Antigrav-ITA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Enhanced Optical Array Advanced Target Analyzer ECM Suite Improved System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Advanced Remote Datajack Hyp. KE Construct/G > --- INVENTORY -------- Micro Fission Core Quantum Capacitor Heavy Phase Cannon Micro-nuke Launcher [Rating: 115] Favorites ----------- Power Constructs Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Constructs Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Slots Evolved 14 | . . . 2 . . . 4 . . . . . 2 . 2 . . . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 4 . . . . . 2 . 2 . . . . . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 347 | 9 9 3 11 19 24 11 17 2 6 18 2 21 3 14 3 3 . 15 7 17 36 15 3 17 8 27 15 9 3 Power 20 | 1 4 . 2 2 1 . . . . . . . . . . . . . . . 5 . 1 1 . . 2 . 1 Engine 14 | 1 4 . 2 2 1 . . . . . . . . . . . . . . . 3 . . . . . 1 . . Core 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 20 | 4 1 2 1 3 6 1 . . . . . . . . . . . . . . . . . . . . . 2 . Treads 16 | 2 1 2 1 3 6 1 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 146 | 2 3 . 3 3 5 3 12 2 2 6 . 6 3 6 3 1 . 7 6 6 13 14 1 8 6 10 10 5 . Device 46 | 1 . . 1 1 2 1 3 2 . . . 2 1 1 1 . . . 2 2 7 1 . . 3 1 9 5 . Storage 6 | 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Processor 12 | . . . 1 . 1 . 2 . . . . 1 2 . 2 . . . . . 2 . . . 1 . . . . Hackware 66 | . . . . . . . 4 . 1 5 . 3 . 4 . . . 5 4 3 4 13 1 8 2 8 1 . . Protection 16 | . 1 . . 1 2 2 3 . 1 1 . . . 1 . 1 . 2 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 161 | 2 1 1 5 11 12 7 5 . 4 12 2 15 . 8 . 2 . 8 1 11 18 1 1 8 2 17 3 2 2 Energy Gun 17 | . . . 2 7 2 . . . . . . . . . . 1 . . . . . . . . . 4 1 . . Energy Cannon 13 | . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . 1 5 2 1 . Ballistic Gun 20 | 2 1 1 2 . 6 5 . . . . . . . 1 . . . 2 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Launcher 24 | . . . . . 2 . 1 . 1 4 . 6 . 2 . . . 4 . 1 . . . 1 . 1 . . 1 Special Weapon 43 | . . . . . . . . . . 3 1 3 . 5 . 1 . 2 . 5 9 1 1 4 1 6 . 1 . Impact Weapon 9 | . . . . 4 1 2 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . 1 . . . Piercing Weapon 24 | . . . . . . . 2 . 2 5 1 6 . . . . . . 1 5 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Lost 75 | . 2 3 . 1 13 . 1 1 2 6 . 1 1 3 . . . 2 . 2 2 1 1 1 3 9 16 3 1 Power 7 | . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . . 1 1 1 . . Propulsion 10 | . . 2 . . 2 . . . 1 1 . . 1 1 . . . . . . . . . . . . 2 . . Utility 39 | . 1 . . . 5 . . 1 1 2 . 1 . 1 . . . . . 2 1 . 1 1 2 6 11 3 . Weapon 19 | . 1 1 . 1 5 . 1 . . 2 . . . . . . . 2 . . . 1 . . . 2 2 . 1 Highest Loss Streak 11 | . 2 3 . 1 11 . 1 1 1 2 . 1 1 3 . . . 1 . 1 1 1 1 1 3 3 7 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 99 97 99 97 84 83 81 83 80 82 83 85 83 87 87 87 86 87 86 87 86 87 88 81 87 81 34 34 Engine 5 | . 14 14 11 11 10 10 7 7 1 3 3 . . 2 5 1 . . . 4 2 . . . . . . . . Core 1 | . . . . . . . . . 5 1 2 3 . 2 . . . 2 4 . . 5 4 5 2 . . . . Treads 8 | . 28 28 22 22 21 13 4 . 1 . . . . . . . . . . 2 2 3 5 1 . . 2 . . Device 9 | . 8 . 2 11 10 11 14 20 16 13 7 7 12 8 11 11 11 11 9 7 10 5 5 5 6 10 15 5 4 Storage 4 | . 14 14 19 11 11 4 . . . . . . . . . . . . . . . . . . . 1 . . . Processor 8 | . . . 8 11 10 11 7 15 15 15 15 14 19 18 16 17 16 5 5 5 9 5 5 5 4 9 9 9 9 Hackware 22 | . . . . . . . 25 15 17 20 30 30 26 27 29 29 29 39 44 48 46 53 55 56 50 45 37 9 9 Protection 4 | . 2 14 11 11 10 9 3 . 3 2 . . . 3 5 5 5 5 2 . . . . . . . . . . Energy Gun 2 | . . . 4 20 . . . . 1 4 . . . . 2 3 5 5 3 1 . . . 2 4 3 2 . . Energy Cannon 1 | . . . . . . 3 . . 3 . . . . . . . . . . . 1 . . 2 . 1 2 1 . Ballistic Gun 8 | . 27 27 17 . 19 14 8 7 1 2 7 4 4 5 2 1 . 2 5 3 . . . . . . . . . Ballistic Cannon 1 | . . . . . 2 2 2 . . . . 2 1 . . . . . . . 2 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 3 5 4 5 1 . . 2 4 5 4 3 2 2 1 . Piercing Weapon 1 | . . . . . . . 1 7 7 6 6 5 6 1 . . . . 1 4 . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 89 89 93 100 104 104 47 18 21 20 17 22 16 25 25 25 23 38 30 33 30 16 30 35 29 35 40 18 9 Greatest Support 70 | 40 40 40 40 40 40 40 48 21 21 24 24 46 40 53 53 53 53 70 70 70 47 47 46 64 56 45 69 20 16 Greatest Overweight (x) 2 | . 2 2 2 2 2 2 1 . 2 1 . . . 1 . . . . . . 2 . . . . . 1 2 . Average Overweight (x) . | . . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 14 25 25 25 25 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 24 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 6 13 24 24 24 24 12 4 5 4 4 5 4 5 4 5 5 5 4 4 5 4 4 4 4 4 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 23 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Scrap Engine Consumption 541 | . . . . . . 41 89 . 31 40 8 21 13 27 8 25 3 6 19 23 50 18 12 33 12 26 36 . . Constructs Created 18 | . . . . . . 3 1 . . 2 1 . . 1 . . . 2 . . 1 . 2 1 1 1 1 1 . Constructs Modified 223 | . . . . . . 14 37 . 13 11 5 11 3 13 1 16 . 4 12 9 21 5 3 20 4 8 13 . . Class Distribution -------------------- 33% | Botlord-Mutant 26% | Mutant 13% | Hacker-Construct 9% | Scavenger-Mutant 7% | Construct 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Construct | -9/Recycling Hacker-Construct | -7/Factory Hacker-Construct | -7/Waste Hacker-Construct | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Construct | -7/Factory Bothacker-Construct | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Waste Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Matter Collected 9972 | 424 436 144 175 190 965 506 1048 . 187 478 . 460 267 313 . 173 . 509 60 447 618 302 94 802 91 1068 215 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10742 | 201 973 283 290 1418 1099 362 1217 . 273 802 . 329 477 146 . 242 . 225 60 276 921 . . 234 235 474 205 . . Parts 647 | 19 67 12 23 99 72 18 82 . 10 50 . 21 20 9 . 11 . 20 6 15 42 . . 10 14 15 12 . . Haulers Intercepted 15 | . 2 . 2 5 . . 4 . 1 . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . 3 3 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Combat Hostiles Destroyed 216 | . 18 4 7 23 36 1 22 . 4 21 . 13 7 10 . . . 17 1 4 8 . . 7 4 6 3 . . Melee 11 | . . . . . . . 1 . . 1 . 1 2 . . . . . . 1 5 . . . . . . . . Guns 112 | . 18 4 7 22 32 1 12 . 1 6 . . . 1 . . . 1 1 . . . . . 3 1 2 . . Cannons 23 | . . . . . 1 . 7 . 1 1 . . 5 . . . . . . . 2 . . 4 1 1 . . . AOE 64 | . . . . 1 3 . 1 . . 13 . 12 . 9 . . . 16 . 3 . . . 3 . 3 . . . Classes Destroyed 16 | 3 6 . 1 1 3 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Worker 7 | 2 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Builder 6 | . 1 . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 2 5 . . 4 . 1 . . 1 . . . . . . . . . . . . . . . . . Recycler 11 | 1 2 1 . . . 3 . . . . . . 1 . . . . . . . 3 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 2 . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 3 . . 2 . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 76 | . 6 . 3 5 11 . 6 . . 13 . 5 2 6 . . . 15 . 3 . . . 1 . . . . . Grunt 82 | . 12 4 3 12 14 . 6 . 3 4 . 7 4 2 . . . 2 . . 2 . . 3 . 4 . . . Brawler 7 | . . . . . 5 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Duelist 6 | . . . . . 1 . 2 . . 1 . . . . . . . . . . . . . 2 . . . . . Sentry 16 | . . . 1 6 3 1 2 . . 1 . . . 1 . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Programmer 27 | . . . . . 2 . 6 . 1 . . 1 1 1 . . . . 1 . 7 . . . 4 . 3 . . Best Kill Streak 10 | 6 4 2 3 4 10 3 4 . 2 4 . 6 5 6 . . . 7 1 3 2 . . 5 2 2 2 . . Combat Bots Only 10 | . 3 2 3 3 10 1 3 . 2 4 . 6 5 6 . . . 7 1 3 2 . . 5 2 2 2 . . Max Kills in Single Turn 6 | 1 2 1 1 2 2 1 2 . 1 3 . 3 1 3 . . . 6 1 3 1 . . 1 1 1 1 . . Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 1 1 . 1 . . 3 . 3 . 3 . . . 6 . 3 . . . 1 . 1 . . . Melee 1 | . . . . . . . 1 . . 1 . 1 1 . . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Hostile Shots Fired 1632 | . 92 34 29 71 217 8 170 1 21 135 9 42 41 52 2 . 2 44 17 32 70 30 4 80 46 90 187 85 21 Missed 609 | . 25 9 12 31 60 2 68 . 4 51 3 21 13 12 2 . 2 11 12 16 19 13 1 35 16 41 81 39 10 Damage Taken 17586 | . 740 352 182 525 2232 86 1359 48 406 1234 53 382 512 682 . . . 638 101 274 1109 356 218 700 710 1242 2513 607 325 Core 3234 | . 111 51 27 33 288 . 184 . 156 256 12 54 132 78 . . . 78 . 47 189 72 35 122 191 198 449 324 147 Absorbed by Shields 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Redirected to Shielding 116 | . 3 33 10 . . . . . . 70 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 74 | . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4947 | . . . . 113 8 . 731 . 140 357 147 197 126 384 39 37 . 73 254 154 531 127 100 448 77 511 393 . . Core Remaining (%) 54 | 100 . 35 . . . 13 . . . . . 5 . 75 . . . . . 87 . . . 63 . . . . . Volleys Fired 1049 | 19 79 18 25 56 76 22 101 2 21 74 2 53 25 36 7 12 . 36 9 31 52 16 5 93 39 102 32 5 1 Largest 2 | 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 . 2 2 1 1 1 1 2 2 2 1 1 1 Hottest 148 | 40 40 40 40 90 90 54 63 73 55 50 23 82 42 69 63 40 . 87 87 90 85 7 42 146 148 148 88 113 49 Shots Fired 1416 | 38 157 36 50 112 144 31 182 2 21 71 2 52 25 36 7 12 . 43 11 31 52 16 5 94 39 108 34 4 1 Gun 956 | 38 157 36 50 112 130 29 134 2 2 54 1 7 . 23 2 12 . 21 11 20 . . . 24 29 36 26 . . Cannon 223 | . . . . . 10 2 47 . 19 1 . 13 25 . . . . . . . 35 . 3 30 10 23 1 4 . Launcher 70 | . . . . . 4 . 1 . . 11 . 26 . 6 . . . 10 . 2 . . . 5 . 4 . . 1 Special 167 | . . . . . . . . . . 5 1 6 . 7 5 . . 12 . 9 17 16 2 35 . 45 7 . . Kinetic 782 | 38 157 36 50 . 128 29 145 . . 25 1 18 25 23 2 . . 10 7 10 6 . 3 26 29 14 . . . Thermal 250 | . . . . . . 2 36 2 8 30 . 2 . . . 12 . 11 4 10 20 . . 28 10 45 26 4 . Explosive 70 | . . . . . 4 . 1 . . 11 . 26 . 6 . . . 10 . 2 . . . 5 . 4 . . 1 Electromagnetic 147 | . . . . 112 12 . . . 13 . . . . . . . . . . . 9 . . . . . 1 . . Robot Hit Streak 26 | 6 19 16 6 18 16 10 19 . 9 12 1 7 6 10 3 6 . 5 2 7 13 10 12 13 15 26 11 . . Robot Miss Streak 7 | 2 5 2 3 7 5 3 4 . 1 2 2 5 4 2 3 1 . 3 3 3 2 1 . 3 1 3 3 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Secondary Targets 12 | . 2 1 . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1001 | 22 116 28 31 91 105 20 133 . 18 65 2 26 33 17 2 9 . 21 3 29 49 15 3 41 31 65 26 . . Core Hits 505 | 13 51 12 14 61 65 9 56 . 3 41 . 30 12 17 . 4 . 32 2 9 14 . . 24 7 20 6 . 3 Critical Kills 7 | . 1 . . . . . 2 . . . . . . . . 1 . . . . 1 . . . 2 . . . . Critical Parts Destroyed 7 | . 1 . . . . . . . . . . . . . . 1 . . . 1 2 . . . 2 . . . . Critical Strikes 33 | . 2 . . . . . 5 . 1 3 . . 4 . . 2 . . . 2 5 . 1 . 4 3 1 . . Burn 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Destroy 14 | . 2 . . . . . 2 . . . . . . . . 2 . . . 1 3 . . . 4 . . . . Blast 6 | . . . . . . . 2 . . . . . 2 . . . . . . . 1 . . . . 1 . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Impale 8 | . . . . . . . 1 . 1 3 . . 2 . . . . . . 1 . . . . . . . . . Melee Attacks 181 | . . . . 14 1 12 15 . 10 31 2 4 20 . . . . . 1 15 43 11 2 . . . . . . Impact 28 | . . . . 14 1 12 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . . . . . . . . . . . . . 42 11 2 . . . . . . Piercing 98 | . . . . . . . 14 . 10 31 2 4 20 . . . . . 1 15 1 . . . . . . . . Sneak Attacks 12 | . . . . . . . 2 . 1 . . . 6 . . . . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26924 | 267 1234 307 318 2150 2055 347 2916 . 664 2501 37 1790 1130 1192 . 176 . 2783 95 1173 1470 . 42 1595 676 1236 638 . 132 Guns 10706 | 267 1234 295 318 1607 1676 347 1728 . 40 788 . 9 . 244 . 176 . 348 95 406 . . . 34 252 241 601 . . Cannons 4157 | . . . . . 161 . 768 . 461 21 . 63 438 . . . . . . . 679 . . 696 424 446 . . . Explosions 8892 | . . . . 506 218 . 84 . 28 1105 . 1685 . 948 . . . 2435 . 337 . . . 865 . 549 . . 132 Melee 3104 | . . . . 21 . . 336 . 135 587 37 33 692 . . . . . . 430 791 . 42 . . . . . . Ramming 65 | . . 12 . 16 . . . . . . . . . . . . . . . . . . . . . . 37 . . Kinetic 7855 | 267 1234 295 318 . 1645 347 1909 . . 213 . 63 438 244 . . . 126 54 139 207 . . 60 252 44 . . . Thermal 5409 | . . . . 506 . . 587 . 196 596 . 9 . . . 176 . 222 41 267 262 . . 827 424 695 601 . . Explosive 8149 | . . . . . 218 . 84 . . 1105 . 1685 . 948 . . . 2435 . 337 . . . 708 . 497 . . 132 Electromagnetic 2342 | . . . . 1607 192 . . . 333 . . . . . . . . . . . 210 . . . . . . . . Impact 21 | . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 833 | . . . . . . . . . . . . . . . . . . . . . 791 . 42 . . . . . . Piercing 2250 | . . . . . . . 336 . 135 587 37 33 692 . . . . . . 430 . . . . . . . . . Highest Corruption 23 | . . . . . 11 11 3 9 10 10 10 10 . 2 2 2 2 3 3 3 9 9 10 10 8 8 23 23 23 Average Corruption 7 | . . . . . 10 11 1 7 9 10 10 10 . 1 2 2 2 2 3 3 2 9 9 10 4 8 11 23 23 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 714 | . . . . . 105 147 31 3 27 45 9 29 . 1 1 10 2 10 16 13 23 22 19 79 11 50 47 13 1 Message Errors 157 | . . . . . 23 30 10 . 9 13 5 5 . . . 2 . 3 2 1 8 5 2 20 2 10 5 2 . Matter Fused 189 | . . . . . 29 41 6 2 7 12 . 7 . 1 . 1 . 1 4 7 6 6 8 16 2 14 13 6 . Heat Flow Errors 93 | . . . . . 13 22 8 . 9 2 . 3 . . . 1 . 1 2 3 1 3 3 7 4 5 5 1 . Energy Discharges 82 | . . . . . 14 21 1 . . 5 . 5 . . . 2 2 1 1 1 4 1 2 11 . 4 6 1 . Parts Rejected 8 | . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . . 1 . 1 2 . . Parts Fused 12 | . . . . . 1 1 . . . 1 . 1 . . . . . . 1 . . 1 . 3 . 3 . . . Data Loss (minor) 85 | . . . . . 10 15 3 1 2 3 2 2 . . . 3 . 3 5 . 2 3 3 11 1 7 6 2 1 Data Loss (major) 32 | . . . . . 3 6 1 . . 3 1 1 . . . 1 . 1 . . 2 2 1 4 . 3 3 . . Misfires 15 | . . . . . 6 3 1 . . . . 1 . . . . . . . . . . . . . 1 3 . . Alerts 20 | . . . . . 2 7 1 . . 2 1 2 . . 1 . . . . 1 . 1 . 1 . 1 . . . Misdirections 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . 3 . . Weapon Failures 14 | . . . . . 2 . . . . 3 . 2 . . . . . . . . . . . 2 2 1 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 589 | . . . . 3 . . 91 . 54 31 2 3 61 38 . . . 129 . 2 39 . . 59 65 11 . . 1 Projectiles 192 | . . . . . . . 49 . 42 . . . . . . . . . . . 5 . . 31 65 . . . . Explosions 215 | . . . . 3 . . . . . . . 3 . 38 . . . 129 . 2 . . . 28 . 11 . . 1 Melee 182 | . . . . . . . 42 . 12 31 2 . 61 . . . . . . . 34 . . . . . . . . Knockbacks 31 | . . . . . 7 . 11 . . . . 2 10 . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . 7 . 11 . . . . 2 9 . . . . . . . . . . 1 . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 533 | . . . . 54 105 . . . . . . 45 . 134 . . . 43 . . . . . . . 67 . . 85 Shots 13 | . . . . 2 3 . . . . . . 1 . 2 . . . 2 . . . . . . . 2 . . 1 Rammed 9 | . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 5 . . Targets Rammed 11 | . . 1 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . 1 5 . . Kicked 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | . 27 37 6 17 262 255 225 30 268 282 . 217 34 221 42 223 . 128 247 132 54 183 206 228 280 383 219 205 . Average Temperature 72 | . 8 13 3 7 80 100 63 30 79 78 . 60 15 71 25 133 . 95 118 62 54 88 91 80 93 81 87 119 . Received Heat Transfer 3180 | . 363 234 63 201 438 27 234 . 153 105 18 174 156 87 . . . 81 18 63 69 58 9 240 . 242 126 9 12 Effects 6 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Parts Fried 12 | . . . . 7 . . . . 4 . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Parts Melted 13 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 1 4 5 . . Heat Transferred 6709 | . . . . 700 . . 1388 . 272 608 . 37 . . . 333 . 259 37 274 400 . . 137 370 1117 777 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . 11 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Peak Influence 1882 | 40 320 122 163 442 1882 846 347 154 182 815 586 933 722 1033 641 166 75 733 469 583 330 410 216 527 345 332 200 113 105 Initial 846 | . 26 67 . 8 272 846 328 117 107 28 427 410 489 505 541 164 . 52 384 222 305 66 206 22 285 108 186 19 63 Average 319 | 20 176 28 56 240 1060 448 161 134 28 452 509 659 561 773 570 74 6 377 365 433 108 276 175 233 284 161 88 44 67 Maximum Alert Level 5 | . 1 . . 2 5 3 1 . . 3 2 3 3 3 2 . . 3 2 2 1 2 1 2 1 1 1 . . Low Security (%) 45 | 100 61 100 100 35 . . 70 100 100 21 . . . . . 100 100 32 . . 78 31 33 54 8 61 86 100 100 Level 1 26 | . 38 . . 59 2 51 29 . . 18 . 1 . . . . . 16 55 34 21 67 66 27 91 38 13 . . Level 2 16 | . . . . 5 19 38 . . . 34 100 51 95 38 100 . . 39 44 65 . . . 18 . . . . . Level 3 7 | . . . . . 28 9 . . . 26 . 47 4 61 . . . 10 . . . . . . . . . . . Level 4 3 | . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 5 . 3 6 . . 7 . 1 . 1 . 2 . 2 . . . 1 . 11 . 3 . . . 3 2 . Investigation 12 | . 3 . 3 2 . . 1 . . . . . . . 1 . . . . . . . 1 . . . 1 . . Extermination 12 | . . . . . . . 5 . 1 . . . 1 . . . . . . . 4 . . . . . 1 . . Reinforcement 13 | . 2 . . 3 . . 1 . . . 1 . 1 . 1 . . . . . 1 . . . . . 1 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Garrison 8 | . . . . 1 . . . . . . . . . . . . . . . . 5 . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Alert ID Control Effect 55 | . . . . . . . . . . . . . . 3 1 . . 3 . 2 8 8 5 5 . 14 6 . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Distress Signals 18 | . 1 . . 5 . . 3 . . . . . 3 . . . . . . . 2 . . 3 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 524 | . 30 4 11 34 39 3 47 6 8 24 4 26 12 13 6 . 3 31 10 19 34 25 7 33 6 34 37 8 10 Peak Tracking Total 13 | . 5 2 4 5 12 1 5 6 2 4 2 6 4 4 4 . 4 7 4 5 4 6 4 6 3 4 13 5 7 Tactical Retreats 36 | . . . 1 5 2 . 2 1 1 . . 5 2 1 1 . 1 . 2 . 1 2 . . . 2 5 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Traps Triggered 59 | . 1 . 1 . 8 . 4 . 1 7 . 4 1 4 2 . . 11 . 1 . 1 4 1 1 5 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Machines Disabled 65 | . . . . 3 3 2 6 . 4 6 3 1 . 5 1 . . 5 1 5 1 6 . 7 . 5 . 1 . Max in Single Turn 4 | . . . . 1 2 1 1 . 4 1 . 1 . 1 . . . 1 1 1 . 1 . 1 . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Relay 27 | . . . . . 1 . . . . 4 . 1 . 2 . . . 3 . 2 . 5 . 4 . 5 . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Machines Accessed 97 | . 8 . 7 5 4 6 13 . 4 2 2 2 2 2 3 . 2 2 6 . 11 2 5 1 1 2 5 . . Terminals 60 | . 5 . 5 4 4 2 9 . 1 2 1 2 1 2 2 . 1 2 2 . 5 2 2 1 . 2 3 . . Fabricators 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . 1 . . Repair Stations 4 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Recycling Units 15 | . 2 . 1 . . 4 3 . 2 . . . . . 1 . . . . . 1 . 1 . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Garrison Access 11 | . . . . 1 . . . . 1 . 1 . 1 . . . 1 . 1 . 3 . 1 . 1 . . . . Total Hacks 239 | . 22 . 24 9 8 24 35 . 8 2 4 5 4 2 9 . 4 4 16 . 22 2 13 2 1 3 16 . . Successful 87 | . 7 . 10 3 2 10 17 . 4 . 1 1 3 1 2 . 2 1 5 . 8 1 4 . 1 . 4 . . Failed 152 | . 15 . 14 6 6 14 18 . 4 2 3 4 1 1 7 . 2 3 11 . 14 1 9 2 . 3 12 . . Catastrophic 43 | . 1 . 2 2 2 2 3 . 2 2 2 2 1 . 1 . 1 1 5 . 7 . 2 . . 1 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 10 . 16 3 . 18 14 . 4 . 2 . . . 8 . . . 8 . 4 . 2 . . . 4 . . Terminals 140 | . 13 . 16 8 8 5 25 . 2 2 1 5 3 2 8 . 2 4 5 . 8 2 6 2 . 3 10 . . Fabricators 8 | . . . . . . . 2 . . . . . . . . . . . . . 2 . 2 . . . 2 . . Repair Stations 11 | . 2 . . . . . . . . . . . . . . . . . 5 . . . . . . . 4 . . Recycling Units 50 | . 7 . 4 . . 19 8 . 3 . . . . . 1 . . . . . 4 . 4 . . . . . . Scanalyzers 8 | . . . 4 . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . Garrison Access 22 | . . . . 1 . . . . 3 . 3 . 1 . . . 2 . 5 . 5 . 1 . 1 . . . . Terminal Hacks 35 | . 3 . 6 2 2 . 9 . 1 . . 1 2 1 2 . . 1 . . 1 1 1 . . . 2 . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Open Door 4 | . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Unreport Threat 6 | . . . 2 . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Scan Component 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Repair 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Recycling Unit Hacks 9 | . 1 . 1 . . 2 4 . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 9 | . 1 . 1 . . 2 4 . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 12 | . . . . 1 . . . . 1 . 1 . 1 . . . 2 . 1 . 3 . 1 . 1 . . . . Unlock Access 11 | . . . . 1 . . . . 1 . 1 . 1 . . . 1 . 1 . 3 . 1 . 1 . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 21 | . 2 . 1 . . 8 3 . 2 . . . . . . . . . 2 . 2 . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . 1 . . 8 3 . . . . . . . . . . . . . 2 . 1 . . . . . . Reject 5 | . . . . . . 3 1 . . . . . . . . . . . . . 1 . . . . . . . . Mask 7 | . . . . . . 3 2 . . . . . . . . . . . . . 1 . 1 . . . . . . Tunnel 5 | . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . Restock 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 8 . 6 3 3 6 9 . 4 2 2 2 1 2 3 . 1 1 5 . 10 1 3 1 1 2 5 . . Full Trace Events 7 | . . . 2 1 . 2 . . . . . . . . 1 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Time 62 | . . . . . . . . . . . . . . . . . . . 31 . . . . . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 2 . . . . 9 11 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Used RIF Installer 11 | . . . . . 1 . . . . 1 . 1 . 1 . . . 1 . 2 . 1 . 1 . 2 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Command Fork 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 101 | . . . . . . . . . . 3 1 5 . 5 3 . . 7 . 5 13 15 2 13 . 20 9 . . Non-combat 6 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . 1 . . 1 . . Combat 95 | . . . . . . . . . . 3 1 5 . 5 2 . . 7 . 5 10 15 2 12 . 20 8 . . Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . Robot Hacks Applied 103 | . . . . . . . . . . 4 1 5 . 5 3 . . 8 . 5 13 15 2 17 . 19 6 . . parse_system 12 | . . . . . . . . . . 1 . . . 2 1 . . 1 . . . . . 3 . 4 . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . scatter_targeting 6 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 2 . 1 . . . disrupt_area 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . spike_heat 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . amplify_resonance 9 | . . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . 2 . 2 1 . . wipe_record 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . formatsys_high 65 | . . . . . . . . . . 1 1 4 . 2 1 . . 7 . 4 6 15 1 8 . 11 4 . . Relay Couplers Released 114 | . . . . . 8 . . . . 14 . 4 . 7 . . . 12 4 9 2 19 . 17 . 18 . . . Machine Destruction 106 | . . . . . 4 . . . . 14 . 4 . 7 . . . 12 . 9 2 19 . 17 . 18 . . . Programmers 8 | . . . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . Attached 60 | . . . . . . . . . . 5 . 3 . 4 . . . 5 3 3 4 13 1 8 2 8 1 . . Merged Code Value 166 | . . . . . . . . . . . . . . . . . . . . . . . . 78 8 80 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . 3 . . . . . . . . . . . . 2 . 2 . . . 2 . 10 . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Total Allies 111 | . . . . . 5 . 3 . . 1 1 4 . 4 1 . . 9 . 8 6 18 1 14 . 28 8 . . Largest Group 16 | . . . . . 3 3 3 . . 1 1 2 . 2 3 . . 3 . 5 7 16 14 7 1 8 11 . . Highest-Rated Group 856 | . . . . . 63 63 93 . . 32 32 32 . 190 219 . . 125 . 373 434 856 760 330 80 436 628 . . Highest-Rated Ally 116 | . . . . . 31 21 31 . . 32 32 32 . 95 95 . . 49 . 116 92 116 116 116 80 64 64 . . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . . 1 . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 578 | . . . . . 10 6 50 . . 4 3 3 . 20 19 . . 44 . 78 62 48 29 62 1 98 41 . . Total Damage 19918 | . . . . . 214 110 1028 . . 123 346 104 . 738 587 . . 1050 . 3056 2426 2052 1091 2643 8 3036 1306 . . Kills 101 | . . . . . 2 2 4 . . 2 4 1 . 5 3 . . 10 . 13 10 10 5 10 . 14 6 . . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Robot Analysis Total 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Turns Passed 33010 | 277 1411 1671 938 1798 2721 4134 3591 112 1088 1134 271 695 345 706 175 884 209 888 717 690 1852 719 475 2216 438 1487 1102 218 48 Spaces Moved 21624 | 133 596 503 255 447 747 1604 2718 163 1017 785 209 729 322 787 371 640 162 776 680 678 1602 673 422 1214 363 1319 1225 406 78 Core 72 | 1 . . . . . 32 . . . . . . . . . . . . . . . . . . . . 20 19 . Treads 8598 | 116 596 503 255 447 747 1189 1209 . 129 . . . . . . . . 6 . 362 890 494 422 285 . 169 779 . . Legs 2545 | . . . . . . . . . . . . . 25 319 371 379 162 301 . . . 58 . 484 144 302 . . . Wheels 3072 | 16 . . . . . 383 108 . 372 602 209 617 297 468 . . . . . . . . . . . . . . . Hover 2368 | . . . . . . . 899 . . . . . . . . 142 . . . . 280 121 . 445 . 481 . . . Flight 4969 | . . . . . . . 502 163 516 183 . 112 . . . 119 . 469 680 316 432 . . . 219 367 426 387 78 Fastest Speed 40 | 50 160 320 320 320 320 100 52 64 64 57 57 41 50 40 40 40 127 74 74 52 52 66 104 104 60 60 50 40 45 Average Speed 118 | 150 178 320 320 320 320 211 100 64 89 94 57 69 72 42 40 70 127 94 74 71 80 66 104 161 87 75 73 44 45 Slowest Speed 320 | 160 320 320 320 320 320 320 204 64 149 136 57 121 74 87 40 172 127 127 74 74 262 104 104 169 169 128 175 200 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . 4 . 1 . . . . . . . . . 4 5 9 . . . 3 . 5 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 84 98 26 73 94 99 44 95 28 75 8 56 11 75 13 97 7 74 22 63 22 80 14 78 14 87 36 59 10 Regions Visited 29 Branch Regions 5 Pre-discovered Areas 7 | . 2 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 237 | . . . . 2 . . 4 2 4 8 . 8 . 21 . . . 92 2 1 24 . 2 17 . 27 . 3 20 Terrain Destroyed 820 | . . . . 37 100 . 11 2 16 30 . 201 . 101 . 1 . 105 2 9 27 . 2 51 . 102 . 3 20 Melee 33 | . . . . 2 . . 4 . 4 1 . . . . . . . . 1 1 20 . . . . . . . . Projectile 31 | . . . . . . . 3 2 1 . . 1 . 1 . 1 . . 1 1 7 . 2 4 . 4 . 3 . AOE 755 | . . . . 35 100 . 4 . 11 29 . 200 . 100 . . . 105 . 7 . . . 47 . 97 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Total 27322 | 173 811 532 335 681 938 2304 3369 167 1161 1052 355 855 378 1127 393 1059 165 888 877 815 2054 919 450 1385 425 1738 1393 433 90 Wait 3612 | . 96 3 17 109 8 613 503 . 100 100 140 36 7 271 10 402 2 28 175 77 304 191 17 54 14 214 105 10 6 Move 21537 | 132 595 502 254 447 746 1603 2710 162 1014 784 209 728 321 785 371 639 162 775 671 667 1589 672 421 1213 356 1318 1214 399 78 Hop 28 | . . . . . . . 4 . 1 . . . . . . . . . 4 4 4 . . . 3 . 5 3 . Pick Up 132 | 11 20 5 13 14 14 7 6 . 1 5 . 2 1 2 . . . 2 4 1 7 3 1 1 2 4 4 2 . Fast Attach 151 | 6 2 . 1 3 6 4 11 2 6 4 . 4 2 8 2 3 . 6 5 5 16 9 1 10 4 13 10 6 2 Attach 43 | 1 . 3 1 2 9 1 2 . . 1 . 1 . 1 . . . 4 1 . 2 2 1 . 2 2 3 3 1 Detach 13 | . . . . . . 1 1 . 1 1 . . . 1 . . . 3 . . . . . 2 . . 2 1 . Swap 153 | 2 7 . 9 14 9 6 4 . . 13 2 16 1 5 1 . . 5 1 12 18 4 1 7 2 12 2 . . Drop 207 | 2 12 . 14 21 8 35 12 1 6 5 . 5 1 7 1 3 1 4 6 3 19 7 1 5 3 8 11 4 2 Fire 1049 | 19 79 18 25 56 76 22 101 2 21 74 2 53 25 36 7 12 . 36 9 31 52 16 5 93 39 102 32 5 1 Melee 181 | . . . . 14 1 12 15 . 10 31 2 4 20 . . . . . 1 15 43 11 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Crush 9 | . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 5 . . Escape Stasis 110 | . . . . . 13 . . . . 34 . 6 . 11 . . . 10 . . . 4 . . . 32 . . . Rewire 95 | . . . . . 48 . . . . . . . . . . . . 15 . . . . . . . 32 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: Gar / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 4 exits: [*Res x3] / *Res) -3/Research (discovered 3 exits: [*Res] / *Qua x2) -3/Quarantine (discovered 2 exits: [*Res] / [*Sec]) -3/Section 7 History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 278 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 10) 799 | -10/Materials | Discovered new exit (range 6) 1180 | -10/Materials | Discovered new exit (range 10) 1553 | -10/Materials | Discovered new exit (range 11) 1689 | -10/Materials | Entered Mines 1715 | -10/Mines | Discovered new exit (range 10) 1898 | -10/Mines | Discovered new exit (range 16) 2535 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2629 | -10/Mines | Core integrity fell below 50% 2692 | -10/Mines | Lost 3 parts (2n1w) 3073 | -10/Mines | Learned location of Storage (-9) 3360 | -10/Mines | Entered Materials 3360 | -9/Materials | Evolved 2 slots: Utility x2 3581 | -9/Materials | Identified exit to Mines 3581 | -9/Materials | Identified exit to Storage 3803 | -9/Materials | Build established: Scavenger-Mutant 4298 | -9/Materials | Entered Storage 4367 | -9/Storage | Build established: Mutant 4464 | -9/Storage | Found Prototype Protection 4464 | -9/Storage | Identified Lgt. Regenerative Plating 5172 | -9/Storage | Discovered new exit (range 15) 6018 | -9/Storage | Garrison activated, responded to threat 6096 | -9/Storage | Identified exit to Garrison 6096 | -9/Storage | Entered Garrison 6144 | -9/Garrison | Core integrity fell below 50% 6151 | -9/Garrison | System corruption reached 10% 6178 | -9/Garrison | Lost 11 parts (1p2n4u4w) 6194 | -9/Garrison | Destroyed 10 combat bots 6256 | -9/Garrison | Triggered checkpoint 6349 | -9/Garrison | Phase Generator disabled 6454 | -9/Garrison | Triggered checkpoint 6540 | -9/Garrison | Discovered new exit (range 9) 6615 | -9/Garrison | Triggered checkpoint 6698 | -9/Garrison | Garrison Relay disabled 6835 | -9/Garrison | Triggered checkpoint 6994 | -9/Garrison | Triggered checkpoint 7010 | -9/Garrison | Learned Recycling security intel 7071 | -9/Garrison | Discovered new exit (range 14) 7311 | -9/Garrison | Triggered checkpoint 7492 | -9/Garrison | Triggered checkpoint 7533 | -9/Garrison | Discovered new exit (range 12) 7562 | -9/Garrison | Rescued a captive Derelict 7563 | -9/Garrison | Rescued a captive Derelict 7912 | -9/Garrison | Installed Relay Interface Framework 7950 | -9/Garrison | Triggered checkpoint 8003 | -9/Garrison | Core integrity fell below 20% 8318 | -9/Garrison | Triggered checkpoint 8334 | -9/Garrison | Build established: Scavenger-Mutant 8338 | -9/Garrison | Triggered checkpoint 8496 | -9/Garrison | Triggered checkpoint 8817 | -9/Garrison | Entered Recycling 8817 | -9/Recycling | Accompanied by 3 allies 8826 | -9/Recycling | Found Scrap Engine 10166 | -9/Recycling | Discovered new exit (range 15) 11070 | -9/Recycling | Build established: Construct 12951 | -9/Recycling | Entered Factory 12951 | -7/Factory | Accompanied by 3 allies 12951 | -7/Factory | Evolved 4 slots: Utility x4 13535 | -7/Factory | Build established: Hacker-Construct 13866 | -7/Factory | Cargo convoy interrupted 16542 | -7/Factory | Manually triggered Chute Trap 16542 | -7/Factory | Sucked down chute 16542 | -7/Factory | Entered Waste 16557 | -7/Waste | EMP discharged 16576 | -7/Waste | Spotted C-40 Crusher 16577 | -7/Waste | Spotted C-40 Crusher 16581 | -7/Waste | Spotted C-40 Crusher 16598 | -7/Waste | Spotted C-40 Crusher 16603 | -7/Waste | Crushed by Compactor (1 part destroyed) 16609 | -7/Waste | Spotted C-40 Crusher 16611 | -7/Waste | Spotted C-40 Crusher 16648 | -7/Waste | Discovered new exit (range 10) 16654 | -7/Waste | Entered Factory 17403 | -7/Factory | Discovered new exit (range 12) 17604 | -7/Factory | System corruption reached 10% 17649 | -7/Factory | Identified exit to Garrison 17742 | -7/Factory | Entered Garrison 17756 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 17788 | -7/Garrison | Triggered checkpoint 17801 | -7/Garrison | Garrison Relay disabled 17965 | -7/Garrison | Core integrity fell below 50% 18010 | -7/Garrison | Triggered checkpoint 18129 | -7/Garrison | Discovered new exit (range 12) 18143 | -7/Garrison | Triggered checkpoint 18194 | -7/Garrison | Garrison Relay disabled 18397 | -7/Garrison | Triggered checkpoint 18499 | -7/Garrison | Build established: Bothacker-Mutant 18499 | -7/Garrison | Discovered new exit (range 11) 18538 | -7/Garrison | Triggered checkpoint 18580 | -7/Garrison | Garrison Relay disabled 18644 | -7/Garrison | Triggered checkpoint 18728 | -7/Garrison | Discovered new exit (range 12) 18757 | -7/Garrison | Triggered checkpoint 18793 | -7/Garrison | Core integrity fell below 20% 18811 | -7/Garrison | Garrison Relay disabled 18876 | -7/Garrison | Entered Factory 19036 | -7/Factory | Identified exit to Garrison 19147 | -7/Factory | Entered Garrison 19147 | -7/Garrison | Accompanied by 1 ally 19196 | -7/Garrison | Triggered checkpoint 19200 | -7/Garrison | Triggered checkpoint 19253 | -7/Garrison | Build established: Bothacker-Construct 19260 | -7/Garrison | Lost 4 allies 19299 | -7/Garrison | Triggered checkpoint 19308 | -7/Garrison | Discovered new exit (range 10) 19376 | -7/Garrison | Garrison Relay disabled 19496 | -7/Garrison | Triggered checkpoint 19509 | -7/Garrison | Triggered checkpoint 19575 | -7/Garrison | Learned Factory security intel 19605 | -7/Garrison | Discovered new exit (range 8) 19815 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 19837 | -7/Garrison | Discovered new exit (range 8) 19842 | -7/Garrison | Entered Factory 19842 | -6/Factory | Evolved 2 slots: Utility x2 20043 | -6/Factory | Spotted B-75 Beast 20144 | -6/Factory | Build established: Bothacker-Mutant 20186 | -6/Factory | Identified exit to Garrison 20187 | -6/Factory | Entered Garrison 20359 | -6/Garrison | Triggered checkpoint 20402 | -6/Garrison | Discovered new exit (range 8) 20431 | -6/Garrison | Garrison Relay disabled 20443 | -6/Garrison | Triggered checkpoint 20489 | -6/Garrison | Lost 3 parts (1p1n1u) 20502 | -6/Garrison | Triggered checkpoint 20534 | -6/Garrison | Discovered new exit (range 12) 20537 | -6/Garrison | Triggered checkpoint 20543 | -6/Garrison | Expanded RIF knowledge: Hotswap 20674 | -6/Garrison | Discovered new exit (range 12) 20674 | -6/Garrison | Spotted B-90 Cyclops 20739 | -6/Garrison | Triggered checkpoint 20743 | -6/Garrison | Garrison Relay disabled 20803 | -6/Garrison | Found embedded Infiltrators 20858 | -6/Garrison | Spotted B-86 Titan 20893 | -6/Garrison | Entered Factory 20893 | -5/Factory | Accompanied by 2 allies 20893 | -5/Factory | Evolved 2 slots: Utility x2 21052 | -5/Factory | Build established: Botlord-Mutant 21068 | -5/Factory | Sucked down chute 21068 | -5/Factory | Entered Waste 21068 | -5/Waste | The area was eerily silent 21116 | -5/Waste | Discovered new exit (range 22) 21421 | -5/Waste | Murdered 3 allies 21952 | -5/Waste | Entered Factory 22161 | -5/Factory | Identified exit to Garrison 22161 | -5/Factory | Entered Garrison 22183 | -5/Garrison | Triggered checkpoint 22199 | -5/Garrison | Garrison Relay disabled 22319 | -5/Garrison | Triggered checkpoint 22440 | -5/Garrison | Discovered new exit (range 5) 22483 | -5/Garrison | Lost 3 allies 22496 | -5/Garrison | Triggered checkpoint 22509 | -5/Garrison | Triggered checkpoint 22533 | -5/Garrison | Destroyed 7 combat bots 22567 | -5/Garrison | Discovered new exit (range 21) 22588 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 22720 | -5/Garrison | Garrison Relay disabled 22765 | -5/Garrison | Triggered checkpoint 22817 | -5/Garrison | Discovered new exit (range 8) 22913 | -5/Garrison | Triggered checkpoint 22913 | -5/Garrison | Discovered new exit (range 19) 22929 | -5/Garrison | Build established: Mutant 22950 | -5/Garrison | Garrison Relay disabled 23049 | -5/Garrison | Entered Factory 23192 | -5/Factory | Repaired Micro-nuke Launcher 23349 | -5/Factory | First assault squad dispatched 23398 | -5/Factory | Discovered new exit (range 24) 23530 | -5/Factory | Discovered new exit (range 10) 23598 | -5/Factory | Identified exit to Garrison 23650 | -5/Factory | Spotted B-75 Beast 23729 | -5/Factory | Build established: Botlord-Mutant 23766 | -5/Factory | Entered Garrison 23782 | -5/Garrison | Found embedded Infiltrators 23799 | -5/Garrison | Triggered checkpoint 23853 | -5/Garrison | Expanded RIF knowledge: Robot Detection 23957 | -5/Garrison | Spotted B-75 Beast 23970 | -5/Garrison | Triggered checkpoint 23973 | -5/Garrison | Allies destroyed B-75 Beast 24005 | -5/Garrison | Garrison Relay disabled 24075 | -5/Garrison | Discovered new exit (range 8) 24080 | -5/Garrison | Spotted B-75 Beast 24087 | -5/Garrison | Spotted B-86 Titan 24094 | -5/Garrison | Rewired B-86 Titan 24099 | -5/Garrison | Rewired B-75 Beast 24109 | -5/Garrison | Allies destroyed B-75 Beast 24116 | -5/Garrison | Allies destroyed B-86 Titan 24221 | -5/Garrison | Triggered checkpoint 24255 | -5/Garrison | Discovered new exit (range 11) 24338 | -5/Garrison | Triggered checkpoint 24351 | -5/Garrison | Garrison Relay disabled 24375 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 24456 | -5/Garrison | Entered Factory 24456 | -4/Factory | Accompanied by 4 allies 24456 | -4/Factory | Evolved 2 slots: Utility x2 24545 | -4/Factory | Garrison activated, responded to threat 24579 | -4/Factory | Identified exit to Garrison 24582 | -4/Factory | Found Quantum Capacitor 24598 | -4/Factory | Lost 6 allies 24736 | -4/Factory | Identified exit to Garrison 26308 | -4/Factory | Identified exit to Garrison 26308 | -4/Factory | Entered Garrison 26334 | -4/Garrison | Triggered checkpoint 26354 | -4/Garrison | Garrison Relay disabled 26370 | -4/Garrison | Spotted B-86 Titan 26377 | -4/Garrison | Triggered checkpoint 26385 | -4/Garrison | Triggered checkpoint 26398 | -4/Garrison | Discovered new exit (range 19) 26407 | -4/Garrison | Expanded RIF knowledge: Command Fork 26422 | -4/Garrison | Garrison Relay disabled 26534 | -4/Garrison | Triggered checkpoint 26571 | -4/Garrison | Garrison Relay disabled 26614 | -4/Garrison | Assimilated Titan 7a with formatsys_high 26646 | -4/Garrison | Triggered checkpoint 26699 | -4/Garrison | Discovered new exit (range 9) 26711 | -4/Garrison | Triggered checkpoint 26726 | -4/Garrison | Garrison Relay disabled 26929 | -4/Garrison | Garrison Relay disabled 26934 | -4/Garrison | Triggered checkpoint 26979 | -4/Garrison | Discovered new exit (range 13) 27027 | -4/Garrison | Entered Factory 27027 | -4/Factory | Accompanied by 14 allies 27275 | -4/Factory | Spotted B-86 Titan 27277 | -4/Factory | Lost 8 allies 27299 | -4/Factory | Allies destroyed B-86 Titan 27329 | -4/Factory | System corruption reached 10% 27342 | -4/Factory | Garrison activated, responded to threat 27490 | -4/Factory | Identified exit to Garrison 27502 | -4/Factory | Entered Garrison 27502 | -4/Garrison | Accompanied by 4 allies 27562 | -4/Garrison | Triggered checkpoint 27580 | -4/Garrison | Garrison Relay disabled 27584 | -4/Garrison | Lost 4 allies 27826 | -4/Garrison | Triggered checkpoint 27830 | -4/Garrison | Triggered checkpoint 27862 | -4/Garrison | Triggered checkpoint 27896 | -4/Garrison | Lost 7 allies 28034 | -4/Garrison | Discovered new exit (range 11) 28074 | -4/Garrison | Triggered checkpoint 28114 | -4/Garrison | Garrison Relay disabled 28339 | -4/Garrison | Discovered new exit (range 13) 28387 | -4/Garrison | Found embedded Infiltrators 28388 | -4/Garrison | Triggered checkpoint 28406 | -4/Garrison | Garrison Relay disabled 28684 | -4/Garrison | Spotted B-90 Cyclops 28713 | -4/Garrison | Discovered new exit (range 13) 28722 | -4/Garrison | Rewired B-86 Titan 28727 | -4/Garrison | Rewired B-75 Beast 28733 | -4/Garrison | Allies destroyed B-90 Cyclops 28944 | -4/Garrison | Triggered checkpoint 29023 | -4/Garrison | Expanded RIF knowledge: Code Merge 29052 | -4/Garrison | Garrison Relay disabled 29718 | -4/Garrison | Entered Research 29718 | -3/Research | Accompanied by 1 ally 29718 | -3/Research | Evolved 2 slots: Utility x2 29980 | -3/Research | Lost 3 parts (1p2u) 30143 | -3/Research | Identified exit to Garrison 30150 | -3/Research | Found Quantum Capacitor 30156 | -3/Research | Entered Garrison 30245 | -3/Garrison | Garrison Relay disabled 30266 | -3/Garrison | Expanded RIF knowledge: Autooverride 30361 | -3/Garrison | Expanded RIF knowledge: Command Fork 30458 | -3/Garrison | Triggered checkpoint 30458 | -3/Garrison | Spotted B-86 Titan 30490 | -3/Garrison | Allies destroyed B-86 Titan 30490 | -3/Garrison | Triggered checkpoint 30500 | -3/Garrison | Triggered checkpoint 30500 | -3/Garrison | Triggered checkpoint 30537 | -3/Garrison | Lost 7 allies 30638 | -3/Garrison | Discovered new exit (range 8) 30654 | -3/Garrison | Lost 4 allies 30684 | -3/Garrison | Garrison Relay disabled 30846 | -3/Garrison | Triggered checkpoint 30884 | -3/Garrison | Garrison Relay disabled 31012 | -3/Garrison | Discovered new exit (range 13) 31058 | -3/Garrison | Lost 3 parts (1p2u) 31110 | -3/Garrison | Triggered checkpoint 31147 | -3/Garrison | Lost 4 allies 31161 | -3/Garrison | Garrison Relay disabled 31221 | -3/Garrison | Triggered checkpoint 31241 | -3/Garrison | Discovered new exit (range 6) 31347 | -3/Garrison | Discovered new exit (range 12) 31384 | -3/Garrison | Triggered checkpoint 31393 | -3/Garrison | Garrison Relay disabled 31643 | -3/Garrison | Entered Research 31643 | -3/Research | Accompanied by 7 allies 32131 | -3/Research | Repaired Micro-nuke Launcher 32361 | -3/Research | System corruption reached 10% 32396 | -3/Research | Lost 12 allies 32453 | -3/Research | Lost 7 parts (5u2w) 32480 | -3/Research | Identified exit to Quarantine 32547 | -3/Research | Discovered new exit (range 20) 32727 | -3/Research | Spotted Executioner 32727 | -3/Research | Spotted Striker 32728 | -3/Research | Cargo convoy interrupted 32736 | -3/Research | Core integrity fell below 50% 32745 | -3/Research | Entered Quarantine 32772 | -3/Quarantine | Lost 7 parts (2n5u) 32829 | -3/Quarantine | Core integrity fell below 20% 32856 | -3/Quarantine | Lost 3 parts (3u) 32859 | -3/Quarantine | Discovered new exit (range 5) 32881 | -3/Quarantine | Found Alien Energy Cannon 32895 | -3/Quarantine | Found Alien Artifact 32930 | -3/Quarantine | Spotted Fortress 32961 | -3/Quarantine | Discovered new exit (range 5) 32963 | -3/Quarantine | Entered Section 7 32963 | -3/Section 7 | Spotted S7 Guard 32970 | -3/Section 7 | Found Enh. Force Lance 32989 | -3/Section 7 | Spotted S7 Guard 33011 | -3/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 32929_ System corrupted: Component data lost. 32932_ Knocked back. 32935_ Machine disabled. 32948_ System corrupted: Matter fused (-5). 32961_ EXIT=FOUND 32963_ System corrupted: Matter fused (-9). LOCATION=UNKNOWN GOAL=ESCAPE 32970_ Dropped Adv. Remote Datajack. 32970_ Acquired Enh. Force Lance. 32973_ Acquired Unknown Reactor. 32973_ Identified Lgt. Particle Reactor. 32981_ Dropped Lgt. Particle Reactor. 32985_ System corrupted: Component data lost. 33005_ Destroyed Xenon Bombardment Thruster. 33005_ U-05 Engineer builds a Wall. 33007_ Micro-nuke Launcher destroyed. 33010_ U-05 Engineer lays Concrete. 33010_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 33011_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????# ????????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ??????? ????# #+#?????????????????????????????? | | ??????? ???# #?????????????????????????????? | | ???????""" ?# #?????????????????????????????? | | ?????" """ # #?????????????????????????????? | | ?????" """ /g #?????????????????????????????? | | ?????? ?# #?????????????????????????????? | | ?????? """ ?#gg A ################+######T"#????? | | ?????" """ # Ro ??? | | ???????""" #u w ??? | | ? # @ k ??? | | ??########## s ss w ??? | | ??# """S""" ###;#####################??????? | | ??# """ """ #??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??# """ """ #??????????????????? | | ??# " " " " #??????????????????? | | ??? """ """ ###########??????????????????? | | ??? ## ???????????????????????????? | | #######+##### ##? ?????? ?????????????? | | ### ?????????????? | | ?????????????? | | ##################????????????????????? | | #?????????????????????????????????????? | | +###########?????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | [ #???????????????????????????????????????????? | | [ #???????????????????????????????????????????? | | [ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ? #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 24 Energy Capacity 900 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 675 Resistance: KI 20 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Salvage Targeting 6 Offensive Hacking 30 Defensive Hacking 22 Relay Coupler Types 10 Relay Coupler Value 370 Authchip Count 1 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Hacked Quantum Capacitor | -4/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked A-02 Transporter | -10/Materials | Hacked B-48 Gladiator | -7/Factory | Hacked H-66 Slayer | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseTerrainMultirail Manual? 0 Play Time 05:13:30 Cumulative 610.2 hours Start 2024.05.16 @ 23:49:52 End 2024.05.17 @ 17:33:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 404 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/3/2/0/0/1/2/1/0 Lore% 82 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40105a5d-5b32-4c3f-9989-814410ec4c33