Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 21:33:27 Player: Palikka Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (159) 795 Value Destroyed (7790) 7790 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (7449) 7449 TOTAL SCORE: 24454 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 2234 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -68 Cogmind --------- Core Integrity 0/1300 Matter 33/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Plasma Cannon Thunder Hammer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Centrium Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Compact HERF Cannon Advanced Plasma Cannon > --- INVENTORY -------- Quantum Reactor Armored Medium Treads Armored Heavy Treads Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Advanced Terrain Scanner Centrium Heavy Armor Plating Graphene Brace High-powered Tractor Beam Advanced Plasma Cannon Advanced Plasma Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon CPS Tube Heavy Mace [Rating: 160] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . . 8 . . . . 2 . . 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . 1 . . . . . . . . . Utility 10 | . . . . 5 . . . . 1 . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 161 | 7 10 3 6 26 1 8 1 . 12 22 11 13 4 . 5 5 16 11 Power 19 | 1 1 . . 4 . 1 . . 2 4 1 2 . . 1 . . 2 Engine 5 | 1 1 . . 2 . . . . . 1 . . . . . . . . Core 11 | . . . . 2 . 1 . . 2 3 1 1 . . . . . 1 Reactor 3 | . . . . . . . . . . . . 1 . . 1 . . 1 Propulsion 34 | 2 . . 3 4 1 2 . . 4 7 1 1 1 . . . 5 3 Treads 29 | 2 . . 1 2 1 2 . . 4 7 1 1 1 . . . 5 2 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 2 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 71 | 2 5 1 1 12 . 3 1 . 5 8 5 7 3 . 4 2 10 2 Device 40 | 1 1 . . 6 . 2 . . 4 6 2 5 2 . 2 1 6 2 Storage 4 | 1 2 . . . . . . . . . . . . . . 1 . . Processor 12 | . . . . 4 . . . . 1 1 1 1 1 . 1 . 2 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 15 | . 2 1 1 2 . 1 1 . . 1 2 1 . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 4 2 2 6 . 2 . . 1 3 4 3 . . . 3 1 4 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon 15 | . 2 . . 3 . 1 . . . 2 1 2 . . . 2 1 1 Ballistic Gun 6 | 1 2 2 . . . . . . . . 1 . . . . . . . Ballistic Cannon 8 | . . . . 1 . 1 . . 1 1 2 . . . . . . 2 Launcher 2 | . . . . 1 . . . . . . . 1 . . . . . . Special Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . 1 1 . . . . . . 3 . . . 3 . 2 1 Corrupted Parts 2 | . . . . . . . . . . 1 1 . . . . . . . System Corruption 11 | . . . . . . . . . . 6 5 . . . . . . . Parts Lost 46 | . . . . 4 2 3 . . 6 8 . 2 . . . . 10 11 Power 9 | . . . . . . 1 . . 1 2 . 1 . . . . 1 3 Propulsion 15 | . . . . 3 1 . . . 1 3 . . . . . . 3 4 Utility 14 | . . . . 1 1 1 . . 1 1 . 1 . . . . 4 4 Weapon 8 | . . . . . . 1 . . 3 2 . . . . . . 2 . Highest Loss Streak 9 | . . . . 1 2 3 . . 2 4 . 2 . . . . 9 6 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . 1 . Average Backups 17 | 4 16 20 18 17 17 16 18 18 17 17 16 15 15 17 17 18 18 14 Power . | . 1 1 1 . 1 . . . . . . . 1 1 1 1 . . Propulsion 1 | 2 2 3 3 2 . 1 2 2 1 1 . 1 1 2 2 2 1 . Utility 7 | . 8 10 8 6 7 7 8 8 6 8 6 6 7 8 8 9 7 6 Weapon 5 | . 4 5 5 6 8 6 7 7 8 5 7 6 5 5 5 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 14 4 11 2 . 4 . . 4 11 1 2 . . 3 1 6 12 Power 3 | . 1 . . . . . . . . . . . . . 1 . . 1 Propulsion 10 | . 4 1 . . . 3 . . 1 1 . . . . . . . . Utility 35 | . 5 . 7 1 . 1 . . 3 7 . . . . 2 . 2 7 Weapon 23 | . 4 2 4 1 . . . . . 3 1 2 . . . 1 2 3 Tool/Special 4 | . . 1 . . . . . . . . . . . . . . 2 1 Average Slot Usage (%) 92 | . 99 99 99 97 99 96 94 100 99 95 91 93 93 89 85 78 80 76 Engine 4 | . 14 14 14 5 6 . . . . 2 . . . . . . . . Core 3 | . . . . 6 6 9 13 13 10 7 11 7 5 5 2 . . 2 Reactor 1 | . . . . . . . . . . . . 2 5 5 4 5 3 3 Treads 19 | . 28 28 17 13 12 13 13 13 28 28 25 21 20 15 15 15 14 12 Wheel 3 | . . . 10 12 13 12 13 13 . . . . . . . . . . Device 13 | . 5 . . 17 11 12 13 12 15 16 8 20 21 21 19 15 18 17 Storage 7 | . 14 14 14 6 6 6 6 6 5 5 5 5 5 5 5 5 4 3 Processor 14 | . . . . 17 20 20 20 20 17 11 19 18 21 21 21 21 23 22 Protection 6 | . 8 13 13 2 7 6 6 6 6 6 8 7 5 5 5 5 3 3 Energy Cannon 5 | . . . . 10 12 3 . . . 2 . 6 10 10 10 10 8 3 Ballistic Gun 6 | . 25 27 27 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 5 1 6 10 7 8 3 . . . . . 2 Peak Build Rating 160 | 7 11 13 26 49 51 58 58 58 83 89 99 119 120 120 134 135 160 152 Average Rating 79 | 5 9 11 15 43 48 52 53 57 77 83 87 111 113 120 124 132 152 131 On Entrance 68 | . 7 11 13 18 46 48 58 57 57 78 82 99 113 120 120 134 132 103 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 11 54 58 59 74 78 74 71 71 82 101 101 104 103 103 116 117 133 113 Greatest Support 190 | 40 40 40 40 40 48 32 56 56 135 138 165 165 182 182 182 182 190 167 Greatest Overweight (x) 4 | . 1 1 3 4 2 4 2 2 2 . . . . . . . . 1 Average Overweight (x) . | . . 1 2 1 1 2 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 16 19 19 19 19 19 20 19 18 19 19 19 18 20 19 19 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 19 20 20 20 19 19 20 20 19 20 20 20 20 13 3 Class Distribution -------------------- 37% | Mutant 16% | Skirmisher 12% | Scavenger-Skirmisher 9% | Scavenger-Mutant 5% | Commander-Skirmisher 5% | Commander-Mutant 4% | Assassin 4% | Derelict-Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Assassin | -6/Data Miner Assassin | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Commander-Skirmisher | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Matter Collected 6587 | 253 317 40 80 744 197 314 . 55 727 1124 181 346 135 40 80 230 671 1053 Remotely 773 | . . . . . . 12 . . 443 . . . . . . . . 318 Salvage Created 7820 | 79 415 . . 630 179 114 . 37 687 771 27 1159 . . . 863 2251 608 Parts 316 | 4 24 . . 30 18 4 . . 23 23 . 49 . . . 19 95 27 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . . . . 1 . Recyclers Shooed 9 | . 2 . . 1 . . . . . 2 . 1 . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . 16 8 . 10 . . . . . . . 37 . . Prevented 3 | . . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 130 | . 9 . . 14 6 3 . . 18 10 . 16 . . . 9 37 8 Melee 1 | . . . . . . . . . . . . . . . . . 1 . Guns 7 | . 7 . . . . . . . . . . . . . . . . . Cannons 99 | . 2 . . 9 5 2 . . 15 9 . 15 . . . 4 33 5 AOE 8 | . . . . 3 1 1 . . 3 . . . . . . . . . Classes Destroyed 16 | 2 4 . . 3 . 1 . . . 2 . 1 . . . 1 2 . Worker 1 | . . . . . . . . . . . . . . . . . 1 . Builder 5 | . . . . 1 . . . . . 1 . 2 . . . . 1 . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . Hauler 3 | . 2 . . . . . . . . . . . . . . . 1 . Recycler 8 | 1 1 . . 1 . . . . 1 1 . 1 . . . 1 . 1 Operator 2 | . . . . . . . . . . 1 . 1 . . . . . . Watcher 8 | . 1 . . . . . . . . 1 1 . . . . 2 2 1 Swarmer 38 | . 6 . . 9 5 1 . . . . . 2 . . . . 15 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 38 | . 3 . . . . 1 . . 12 4 . 6 . . . 7 5 . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 15 | . . . . 2 1 1 . . 1 4 . 3 . . . 1 2 . Hunter 6 | . . . . . . . . . . 2 . 2 . . . . . 2 Programmer 30 | . . . . 3 . . . . 5 . . 2 . . . . 14 6 Samaritan 2 | . . . . . . 1 . 1 . . . . . . . . . . Best Kill Streak 9 | 2 4 . . 5 3 2 . . 9 3 1 5 . . . 4 7 3 Combat Bots Only 9 | . 4 . . 3 3 2 . . 9 3 . 4 . . . 4 7 3 Max Kills in Single Turn 3 | 1 1 . . 3 1 1 . 1 2 1 1 3 . . . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 1 . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Hostile Shots Fired 1403 | . 40 . . 140 27 69 . 1 131 149 16 78 . . 2 47 403 300 Missed 435 | . 6 . . 50 9 22 . . 49 30 5 18 . . . 18 133 95 Hits 968 | . 34 . . 90 18 47 . 1 82 119 11 60 . . 2 29 270 205 Melee 2 | . . . . . . . . . . . . 1 . . . . 1 . Projectile 966 | . 34 . . 90 18 47 . 1 82 119 11 59 . . 2 29 269 205 Critical Strikes 49 | . 1 . . 3 . 1 . . 4 6 2 4 . . . 3 9 16 Actively Blocked 16 | . . . . . . . . . . . . 3 . . . 3 2 8 Part Disruptions 3 | . . . . . . . . . 1 . . . . . . . 1 1 Damage Taken 17465 | . 274 . . 1035 162 588 . 18 1733 2487 350 1314 . . 21 295 5068 4120 Core 2165 | . 38 . . 205 30 67 . . 168 259 . 92 . . . . 230 1076 Absorbed by Shields 2007 | . . . . . . . . . . 35 . . . . 20 282 1449 221 Reduced by Siege Mode 248 | . . . . . . . . . . . . 26 . . . . 178 44 Regen/Repaired (Parts) 73 | . . . . . . . . . . . . . . . 73 . . . Core Remaining (%) 79 | 100 . . 84 . . . . 64 . . 57 . . . . 92 . . Volleys Fired 528 | 4 49 . . 43 7 16 . . 62 62 14 46 6 2 3 29 129 56 Largest 2 | 2 2 . . 2 2 2 . . 2 2 2 2 1 1 2 2 2 2 Hottest 196 | 60 88 . . 148 148 148 . . 88 173 121 196 98 98 196 196 196 196 Shots Fired 952 | 8 98 . . 85 14 26 . 2 108 119 17 86 6 2 6 54 230 91 Gun 101 | 8 93 . . . . . . . . . . . . . . . . . Cannon 843 | . 5 . . 84 13 23 . 2 105 119 17 86 6 2 6 54 230 91 Launcher 8 | . . . . 1 1 3 . . 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 327 | 4 86 . . . . 8 . 2 105 56 5 30 . . . . . 31 Thermal 595 | 4 12 . . 84 13 15 . . . 63 . 56 6 2 6 54 220 60 Explosive 8 | . . . . 1 1 3 . . 3 . . . . . . . . . Electromagnetic 22 | . . . . . . . . . . . 12 . . . . . 10 . Robot Hit Streak 26 | 5 12 . . 7 5 5 . . 11 24 4 15 . . 5 19 26 21 Robot Miss Streak 6 | 1 3 . . 5 1 4 . 1 6 3 3 3 . . 1 2 3 3 Penetration Max 2 | . . . . . . . . . . . . 2 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 578 | 5 67 . . 47 8 11 . 1 58 81 10 59 . . 5 41 139 46 Core Hits 262 | 4 26 . . 20 8 6 . . 47 29 3 30 . . 2 15 58 14 Critical Kills 16 | . . . . 1 . . . . . . . 7 . . . 4 1 3 Critical Parts Destroyed 11 | . 2 . . . . . . . . . . 8 . . . . . 1 Critical Strikes 36 | . 2 . . 1 . . . . 6 1 . 15 . . . 4 1 6 Meltdown 9 | . . . . 1 . . . . . . . . . . . 4 1 3 Destroy 17 | . 2 . . . . . . . . . . 15 . . . . . . Blast 9 | . . . . . . . . . 6 1 . . . . . . . 2 Smash 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 28 | . . . . 18 . 3 . 1 . . . . . . . . . 6 Impact 28 | . . . . 18 . 3 . 1 . . . . . . . . . 6 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . 1 . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19999 | 47 587 . . 1313 269 448 . 123 3061 2483 793 2037 . . 161 1404 5452 1821 Guns 572 | 47 525 . . . . . . . . . . . . . . . . . Cannons 17017 | . 62 . . 1014 177 227 . . 1927 2469 409 2037 . . 161 1400 5452 1682 Explosions 1996 | . . . . 249 92 153 . . 1118 . 384 . . . . . . . Melee 345 | . . . . 50 . 68 . 123 . . . . . . . . . 104 Ramming 69 | . . . . . . . . . 16 14 . . . . . 4 . 35 Kinetic 4645 | 13 480 . . . . 60 . . 1927 1083 109 471 . . . . . 502 Thermal 12690 | 34 107 . . 1014 177 167 . . . 1386 384 1566 . . 161 1400 5114 1180 Explosive 1612 | . . . . 249 92 153 . . 1118 . . . . . . . . . Electromagnetic 638 | . . . . . . . . . . . 300 . . . . . 338 . Impact 345 | . . . . 50 . 68 . 123 . . . . . . . . . 104 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . . 4 4 4 4 4 5 11 11 1 1 . . . 33 46 Average Corruption 9 | . . . . 3 4 4 4 4 3 7 8 1 1 . . . 7 34 Corruption Purged 15 | . . . . . . . . . 3 . 11 . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 323 | . . . . 33 16 21 2 11 15 47 6 1 4 . . . 71 96 Message Errors 63 | . . . . 7 3 5 . 2 6 7 . 1 . . . . 14 18 Matter Fused 79 | . . . . 4 7 5 . 2 1 13 2 . 2 . . . 23 20 Heat Flow Errors 37 | . . . . 5 . 4 . 2 1 7 2 . . . . . 4 12 Energy Discharges 38 | . . . . 6 3 1 . 2 2 4 . . . . . . 9 11 Parts Rejected 6 | . . . . 1 . 1 . . . 2 . . . . . . . 2 Parts Fused 2 | . . . . 1 . . . . 1 . . . . . . . . . Data Loss (minor) 37 | . . . . 4 1 2 2 1 4 6 2 . 2 . . . 6 7 Data Loss (major) 13 | . . . . 1 . 1 . . . 3 . . . . . . 3 5 Misfires 17 | . . . . 1 1 2 . 2 . 2 . . . . . . 5 4 Alerts 13 | . . . . 3 1 . . . . 3 . . . . . . 4 2 Misdirections 4 | . . . . . . . . . . . . . . . . . 1 3 Weapon Failures 14 | . . . . . . . . . . . . . . . . . 2 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 781 | . . . . 27 28 77 . 120 47 25 . 34 . . . 5 220 198 Projectiles 489 | . . . . 17 . 15 . . 47 25 . 34 . . . 5 220 126 Explosions 28 | . . . . . 28 . . . . . . . . . . . . . Melee 264 | . . . . 10 . 62 . 120 . . . . . . . . . 72 Knockbacks 34 | . . . . . . . . . 20 5 . 5 . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . . 18 5 . 5 . . . . . 4 Secondary 2 | . . . . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . . . . 47 . . . . . . . . 7 Shots 1 | . . . . . . . . . 1 . . . . . . . . . Rammed 10 | . . . . . . . . . 1 1 . . . . . 1 . 7 Targets Rammed 10 | . . . . . . . . . 1 1 . . . . . 1 . 7 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | 20 360 . . 240 153 345 . 172 98 325 172 . . . . 328 133 55 Average Temperature 81 | 13 59 . . 94 61 150 . 91 32 85 66 . . . . 130 55 35 Received Heat Transfer 2056 | . 30 . . 96 30 252 . 9 300 628 45 249 . . 6 60 343 8 Effects 5 | . . . . . . 4 . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . Siege Activations 23 | . . . . . . . . . . . . 2 . . . 2 15 4 Total Turns 443 | . . . . . . . . . . . . 33 . . . 22 312 76 Longest Duration 54 | . . . . . . . . . . . . 26 . . . 20 54 26 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . 1 . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . Parts Fried 4 | . . . . 1 . 1 . . . . . . . . . . 2 . Impact Corruptions 19 | . . . . 1 . 5 . 11 . . . . . . . . . 2 Robots Melted 14 | . . . . 2 . . . . . 1 . 1 . . . 5 2 3 Combat Hostiles 13 | . . . . 2 . . . . . 1 . 1 . . . 5 1 3 Parts Melted 66 | . . . . 11 . . . . . 5 . 11 . . . 11 21 7 Heat Transferred 17937 | 75 211 . . 1702 259 259 . . . 2056 250 2250 . . 250 2100 6925 1600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Maximum Alert Level 2 | . . . . 1 . . . . 1 . . 1 . . . . 2 1 Low Security (%) 78 | 100 100 . . 89 . . . . 60 100 100 64 . . . . 66 52 Level 1 16 | . . . . 10 . . . . 39 . . 35 . . . . 10 47 Level 2 4 | . . . . . . . . . . . . . . . . . 22 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 677 | 5 97 . . 217 . . . . 280 146 120 267 . . . . 677 339 Initial 339 | . . . . . . . . . . 107 30 . . . . . 101 339 Average 108 | . 16 . . 58 . . . . 133 63 24 145 . . . . 182 203 Influence Increases 5822 | 10 308 . . 463 130 60 . . 645 843 159 619 . . 168 546 1328 543 Destroy 0b10 Robot/C 3500 | . 180 . . 280 120 60 . . 360 540 80 380 . . 120 360 860 160 Destroy 0b10 Robot/NC 155 | 10 20 . . 15 . . . . 5 20 5 20 . . 5 15 30 10 Destroy Leader 556 | . 46 . . 70 10 . . . 60 62 . 80 . . . 40 156 32 Allied During Kill 494 | . . . . . . . . . . 135 46 23 . . 43 131 116 . Successful Hack 78 | . 32 . . 8 . . . . 17 . . 14 . . . . 3 4 Disable Machine 240 | . . . . 30 . . . . 30 15 . 30 . . . . 30 105 Destroy Structure 484 | . . . . 30 . . . . 158 56 28 42 . . . . 118 52 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 300 | . 30 . . 30 . . . . 15 15 . 30 . . . . 15 165 Influence Decreases 5606 | 10 308 . . 291 302 60 . . 425 1008 214 432 187 . 72 492 873 932 Entered New Map 683 | . . . . . 64 . . . . 113 25 . 70 . . 96 49 266 Time Decay 3889 | 10 308 . . 251 228 30 . . 365 544 160 328 117 . 52 346 594 556 Lost Part 445 | . . . . 40 10 30 . . 60 75 . 20 . . . . 100 110 Lost Ally 589 | . . . . . . . . . . 276 29 84 . . 20 50 130 . Squads Dispatched 39 | . 2 . . 6 . . . . 5 2 . 6 . . . 1 10 7 Investigation 7 | . . . . 2 . . . . 1 . . 2 . . . 1 1 . Extermination 19 | . . . . 4 . . . . 2 . . 2 . . . . 7 4 Reinforcement 13 | . 2 . . . . . . . 2 2 . 2 . . . . 2 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Distress Signals 9 | . 1 . . . . . . . . 2 . . . . . . 4 2 Communications Jammed 61 | . . . . . . . . . . 38 . . . . . 21 2 . Distress Signals 61 | . . . . . . . . . . 38 . . . . . 21 2 . Times Spotted 260 | . 15 . . 17 6 3 . 3 27 28 4 21 . . 12 23 67 34 Peak Tracking Total 17 | . 3 . . 4 3 3 . 3 10 6 4 5 . . 4 4 17 15 Tactical Retreats 12 | . 2 . . 2 . . . . 1 1 . 1 . . . . 1 4 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Traps Triggered 3 | . . . . . . . . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Most Traps Carried 2 | . . . 1 1 1 2 1 1 1 1 1 1 1 1 1 . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Machines Disabled 18 | . . . . 2 . . . . 2 3 . 2 . . . . 2 7 Max in Single Turn 1 | . . . . 1 . . . . 1 1 . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Machines Accessed 55 | . 7 2 7 4 . 1 4 . 6 3 1 3 3 . 6 2 3 3 Terminals 23 | . 7 . . 2 . . . . 4 3 1 1 . . . 1 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 2 . . . . 1 . . 2 . . . 1 2 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 177 | . 23 3 48 14 . 1 30 . 11 4 2 5 5 . 20 2 5 4 Successful 142 | . 12 3 48 9 . 1 30 . 5 . . 3 5 . 20 2 3 1 Failed 35 | . 11 . . 5 . . . . 6 4 2 2 . . . . 2 3 Catastrophic 8 | . 1 . . 2 . . . . 2 . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 36 | . 8 . . 10 . . . . 6 1 1 2 . . 1 1 4 2 Terminals 56 | . 23 . . 9 . . . . 7 4 2 3 . . . 1 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . 5 . . . . 2 . . 2 . . . 1 2 . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 122 | . 6 3 48 5 . 1 30 . 1 . . 1 5 . 20 1 1 . Record 69 | . . 1 47 . . . 11 . . . . . 3 . 7 . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 17 | . 2 . . . . . 3 . . . . . . . 12 . . . Open Door 6 | . . 1 . . . 1 . . . . . . 2 . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . 1 . Locate Traps 5 | . 2 . . 2 . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 6 . . 4 . . . . 2 . . 2 . . . 1 2 1 Terminals 11 | . 6 . . 2 . . . . 1 . . . . . . . 1 1 Track 6 | . 3 . . 1 . . . . . . . . . . . . 1 1 Botnet 5 | . 3 . . 1 . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 2 . . . . 1 . . 2 . . . 1 1 . Fedlink 7 | . . . . 2 . . . . 1 . . 2 . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 6 . . 3 . . . . 4 3 1 1 . . . . 2 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 10 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . . 13 . . . . 5 6 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Total Allies 36 | . . . . . . . . . . 25 . . . . 5 6 . . Largest Group 11 | . . . . . . . . . . 11 11 5 . . 5 7 7 . Highest-Rated Group 432 | . . . . . . . . . . 345 345 141 . . 295 432 432 . Highest-Rated Ally 159 | . . . . . . . . . . 159 39 39 . . 68 64 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 307 | . . . . . . . . . . 135 43 17 . . 13 52 47 . Total Damage 9671 | . . . . . . . . . . 3666 907 244 . . 652 2073 2129 . Kills 48 | . . . . . . . . . . 17 4 3 . . 8 9 7 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Active Infowar (turns) 19085 | 24 531 57 . 2139 742 875 98 511 1566 1719 686 1009 1508 509 1373 1642 2769 1327 Optics 8705 | . . . . 2033 742 875 98 511 1566 1719 686 475 . . . . . . Sensors 8958 | . . . . . . . . . . . . . 1506 509 1373 1638 2635 1297 Terrain 12151 | . . . . 1203 534 797 97 501 1089 48 . 984 1386 507 1204 1557 1310 934 Seismic 1821 | 24 531 57 . 986 223 . . . . . . . . . . . . . Jamming 5657 | . . . . 1752 . . . . 1565 428 . 73 . . . 54 1785 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 3 . 2 1 . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Turns Passed 26068 | 98 2244 1255 3104 2141 742 875 98 511 1566 1719 686 1010 1509 509 1508 1774 3091 1628 Spaces Moved 12887 | 45 905 495 1999 1067 419 457 82 285 790 710 264 448 825 298 846 862 1220 870 Core 271 | 2 . . . . . . . . . . . . . . . . . 269 Treads 8818 | 43 905 495 317 253 3 . 1 1 751 710 264 448 825 298 846 862 1220 576 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 3773 | . . . 1682 814 416 457 81 284 39 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . . . . . . . . . . . . 25 Fastest Speed 40 | 50 160 240 130 115 130 130 115 130 130 162 162 162 163 163 163 163 155 40 Average Speed 161 | 155 214 240 153 150 130 130 118 130 159 162 162 163 164 163 163 163 160 130 Slowest Speed 250 | 160 240 240 240 250 240 160 250 250 162 164 162 165 165 163 163 163 173 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . 5 Potential Cave-ins 5 | . . . . . . . . . . 1 . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 6 96 32 95 17 74 59 74 48 14 79 45 11 79 42 73 65 27 80 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 4 | . . . 1 1 . 1 1 . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . 1 1 . . . . . . . Scrap Searched 17 | . . 4 3 . 2 1 . 1 . . . . 3 1 . 2 . . Spaces Dug 93 | . . . . 13 . 3 . . 9 5 . 4 5 1 . . 36 17 Terrain Destroyed 305 | . . . . 28 9 39 . 1 89 14 16 14 6 2 . 6 55 26 Melee 15 | . . . . 13 . 1 . . . . . . . . . . . 1 Projectile 160 | . . . . . 1 6 . 1 30 14 . 14 6 2 . 6 55 25 AOE 130 | . . . . 15 8 32 . . 59 . 16 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp War Pro Res Qua Total 17183 | 63 1140 565 2049 1467 594 707 84 422 985 1167 509 643 968 318 972 1174 2116 1240 Wait 2748 | . 123 56 4 247 150 193 . 134 73 179 197 110 124 17 27 187 671 256 Move 12860 | 44 904 494 1998 1066 418 456 81 284 789 709 263 447 824 297 845 861 1218 862 Hop 3 | . . . . . . . . . . . . . . . . . . 3 Pick Up 183 | 8 30 5 12 17 3 11 . . 15 22 7 9 1 . 7 7 14 15 Fast Attach 59 | 7 2 1 8 6 . 3 1 . 2 9 3 4 1 . 3 . 4 5 Attach 72 | . 1 . 1 14 2 3 . . 10 12 6 5 1 . 1 1 10 5 Detach 27 | . . . . 5 . . . . 5 2 4 1 3 . 2 . 2 3 Swap 219 | . 8 3 4 41 14 10 1 1 18 9 5 10 7 2 5 21 48 12 Drop 179 | . 23 6 21 10 . 12 1 1 10 25 10 11 1 . 10 10 18 10 Fire 528 | 4 49 . . 43 7 16 . . 62 62 14 46 6 2 3 29 129 56 Melee 28 | . . . . 18 . 3 . 1 . . . . . . . . . 6 Ram 4 | . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . 1 1 . . . . . 1 . 3 Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . Rewire 264 | . . . 1 . . . . . . 137 . . . . 68 57 1 . Trap 1 | . . . . . . . . . . . . . . . 1 . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 9) 1395 | -10/Materials | Discovered new exit (range 16) 2192 | -10/Materials | Discovered new exit (range 6) 2316 | -10/Materials | Discovered new exit (range 10) 2343 | -10/Materials | Entered Subcaves 2344 | -10/Subcaves | Approached by a straggling Scientist 2787 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3598 | -10/Subcaves | Entered Scraptown 3730 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4507 | -9/Scraptown | Discovered new exit (range 5) 4545 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4549 | -9/Scraptown | Learned Factory garrison access intel 4550 | -9/Scraptown | Learned location of Armory (-3) 4552 | -9/Scraptown | Learned Factory emergency access door positions 4587 | -9/Scraptown | Visited Fellowship of the Rings 4618 | -9/Scraptown | Visited Shadow of the Wyrm 4704 | -9/Scraptown | Visited TADAMA 4781 | -9/Scraptown | Visited Red Mages 4816 | -9/Scraptown | Found Relay Coupler [Proto] 4852 | -9/Scraptown | Visited Cave Peace 4930 | -9/Scraptown | Visited UFD Registry 5229 | -9/Scraptown | Visited SPCMW 5273 | -9/Scraptown | Visited Symbiants 5471 | -9/Scraptown | Registered with UFD as "Mattertube" 5511 | -9/Scraptown | Visited Derelict Rescue Squad 5520 | -9/Scraptown | Found DRS Beacon 5556 | -9/Scraptown | Visited Scrap Suit Storage 5562 | -9/Scraptown | Found Scrap Suit 5593 | -9/Scraptown | Visited Science Guys 5662 | -9/Scraptown | Received an X-ray algorithm 5885 | -9/Scraptown | Visited Junk Repository 5985 | -9/Scraptown | Visited Research Penetration Think Tank 6017 | -9/Scraptown | Visited Junk Repository 6089 | -9/Scraptown | Visited Cartography Club 6160 | -9/Scraptown | Visited Observation Area 6221 | -9/Scraptown | Visited Scrapoid Research Area 6274 | -9/Scraptown | Visited Junk Cannon Lab 6298 | -9/Scraptown | Found Prototype Special Weapon 6298 | -9/Scraptown | Identified Junk Cannon 6422 | -9/Scraptown | Discovered new exit (range 3) 6613 | -9/Scraptown | Met Optimus 6613 | -9/Scraptown | Accepted into 0bPrime 6702 | -9/Scraptown | Entered Factory 6702 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 6704 | -6/Factory | Loaded intel: 4 garrison access locations 6934 | -6/Factory | Discovered new exit (range 15) 7104 | -6/Factory | Build established: Skirmisher 7213 | -6/Factory | Identified exit to Lower Caves 8366 | -6/Factory | Loaded intel: 8 recycling unit locations 8689 | -6/Factory | Build established: Scavenger-Mutant 8741 | -6/Factory | Learned location of Protoforge (-2) 8843 | -6/Factory | Entered Lower Caves 8881 | -6/Lower Caves | Identified exit to Lower Caves 9120 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9370 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9585 | -6/Lower Caves | Entered another Lower Caves area 9587 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9655 | -6/Lower Caves | Lost 3 parts (1p1u1w) 9689 | -6/Lower Caves | Spotted B-75 Beast 9859 | -6/Lower Caves | Discovered new exit (range 15) 9890 | -6/Lower Caves | Identified exit to Factory 9963 | -6/Lower Caves | Build established: Skirmisher 10216 | -6/Lower Caves | Discovered new exit (range 21) 10222 | -6/Lower Caves | Encountered a Warlord checkpoint 10455 | -6/Lower Caves | Build established: Assassin 10458 | -6/Lower Caves | Identified exit to Data Miner 10460 | -6/Lower Caves | Entered Data Miner 10460 | -6/Data Miner | Discovered new exit (range 6) 10470 | -6/Data Miner | Identified exit to Proximity Caves 10478 | -6/Data Miner | Met Data Miner 10505 | -6/Data Miner | Learned location of Section 7 (-2) 10505 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10525 | -6/Data Miner | Received God Mode back door access code from Data Miner 10558 | -6/Data Miner | Entered Proximity Caves 10587 | -5/Proximity Caves | Activated DRS Beacon 11069 | -5/Proximity Caves | Entered Factory 11069 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11731 | -5/Factory | Destroyed 9 combat bots 12130 | -5/Factory | Build established: Derelict-Skirmisher 12398 | -5/Factory | Loaded intel: 8 recycling unit locations 12487 | -5/Factory | Discovered new exit (range 18) 12633 | -5/Factory | Identified exit to Extension 12635 | -5/Factory | Entered Extension 12724 | -5/Extension | Rescued a captive Derelict 12724 | -5/Extension | Rescued a captive Derelict 12892 | -5/Extension | Lost 4 parts (1p1n2w) 12980 | -5/Extension | Build established: Derelict-Mutant 13105 | -5/Extension | Lost 4 allies 13115 | -5/Extension | Lost 3 parts (2n1u) 13160 | -5/Extension | Rescued a captive Derelict 13160 | -5/Extension | Rescued a captive Derelict 13258 | -5/Extension | Rescued A7 13394 | -5/Extension | Rescued a captive Derelict 13396 | -5/Extension | Rescued a captive Derelict 13461 | -5/Extension | Rescued a captive Derelict 13531 | -5/Extension | Spotted B-75 Beast 13594 | -5/Extension | Build established: Scavenger-Mutant 13598 | -5/Extension | Spotted B-75 Beast 13603 | -5/Extension | Allies destroyed B-75 Beast 13622 | -5/Extension | Allies destroyed B-75 Beast 13636 | -5/Extension | System corruption reached 10% 13694 | -5/Extension | Rescued a captive Derelict 13954 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13989 | -5/Extension | Lost 4 allies 14096 | -5/Extension | Rescued a captive Derelict 14096 | -5/Extension | Rescued a captive Derelict 14206 | -5/Extension | Rescued a captive Derelict 14307 | -5/Extension | Discovered new exit (range 10) 14310 | -5/Extension | Discovered new exit (range 6) 14348 | -5/Extension | Build established: Commander-Mutant 14354 | -5/Extension | Entered Cetus 14354 | -5/Cetus | Accompanied by 11 allies 14581 | -5/Cetus | Spotted Cetus Guard 14585 | -5/Cetus | Spotted Cetus Guard 14596 | -5/Cetus | Spotted Cetus Guard 14599 | -5/Cetus | Spotted Cetus Guard 14613 | -5/Cetus | Allies destroyed Cetus Guard 14618 | -5/Cetus | Allies destroyed Cetus Guard 14623 | -5/Cetus | Allies destroyed Cetus Guard 14627 | -5/Cetus | Allies destroyed Cetus Guard 14645 | -5/Cetus | Lost 5 allies 14830 | -5/Cetus | Ran an X-ray algorithm 14977 | -5/Cetus | Build established: Scavenger-Mutant 14982 | -5/Cetus | Discovered new exit (range 21) 15040 | -5/Cetus | Entered Factory 15040 | -4/Factory | Accompanied by 5 allies 15040 | -4/Factory | Evolved 2 slots: Utility x2 15106 | -4/Factory | Loaded intel: 8 recycling unit locations 15246 | -4/Factory | Lost 3 allies 15339 | -4/Factory | Build established: Scavenger-Skirmisher 15759 | -4/Factory | Incoming investigation squad redirected 15822 | -4/Factory | Build established: Scavenger-Mutant 15897 | -4/Factory | Discovered new exit (range 11) 15918 | -4/Factory | Identified exit to Upper Caves 15925 | -4/Factory | Discovered exit to Upper Caves (range 9) 16050 | -4/Factory | Entered Upper Caves 16059 | -4/Upper Caves | Learned Research stockpile data 16478 | -4/Upper Caves | Build established: Scavenger-Skirmisher 16911 | -4/Upper Caves | Entered an active Warlord outpost 17420 | -4/Upper Caves | Discovered new exit (range 8) 17552 | -4/Upper Caves | Identified exit to Upper Caves 17559 | -4/Upper Caves | Entered another Upper Caves area 17810 | -4/Upper Caves | Learned location of 1 exit from Research 17950 | -4/Upper Caves | Discovered new exit (range 20) 18007 | -4/Upper Caves | Identified exit to Warlord 18068 | -4/Upper Caves | Entered Warlord 18213 | -4/Warlord | Learned Research trap positions 18213 | -4/Warlord | Learned Testing stockpile data 18215 | -4/Warlord | Learned 4 Armory zone layouts 18217 | -4/Warlord | Learned Factory scanalyzer intel 18217 | -4/Warlord | Learned Armory fabricator intel 18217 | -4/Warlord | Learned Research garrison access intel 18745 | -4/Warlord | Opened Warlord's prototype stash 18752 | -4/Warlord | Found Prototype Reactor 18752 | -4/Warlord | Identified Vortex Chain Reactor 18760 | -4/Warlord | Found Prototype Processor 18775 | -4/Warlord | Found Prototype Device 18775 | -4/Warlord | Identified Thermal Barrier 18784 | -4/Warlord | Found Prototype Processor 18990 | -4/Warlord | Warlord's base attacked by MAIN.C 19051 | -4/Warlord | Build established: Skirmisher 19207 | -4/Warlord | Rebuked by Warlord 19274 | -4/Warlord | Identified Exp. Targeting Computer 19340 | -4/Warlord | Warlord forces counterattacked 19453 | -4/Warlord | Opened side exit 19529 | -4/Warlord | Spotted B-86 Titan 19538 | -4/Warlord | Discovered new exit (range 14) 19560 | -4/Warlord | Build established: Commander-Mutant 19567 | -4/Warlord | Identified exit to Proximity Caves 19576 | -4/Warlord | Entered Proximity Caves 19576 | -3/Proximity Caves | Accompanied by 4 allies 19906 | -3/Proximity Caves | Build established: Commander-Skirmisher 19987 | -3/Proximity Caves | Spotted B-86 Titan 20676 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20791 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 20842 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 20878 | -3/Proximity Caves | Discovered new exit (range 8) 20910 | -3/Proximity Caves | Identified exit to Research 21038 | -3/Proximity Caves | Lost 4 allies 21250 | -3/Proximity Caves | Loaded intel: 1 recycling unit location 21350 | -3/Proximity Caves | Entered Research 21350 | -3/Research | Accompanied by 7 allies 21350 | -3/Research | Evolved 2 slots: Utility x2 21350 | -3/Research | Identified Exp. Armor Integrity Analyzer 21351 | -3/Research | Identified exit to Quarantine 21352 | -3/Research | Identified exit to Armory 21353 | -3/Research | Loaded intel: 67 trap records 21355 | -3/Research | Loaded intel: 3 garrison access locations 21525 | -3/Research | Loaded intel: 5 recycling unit locations 21860 | -3/Research | Found Prototype Protection 21860 | -3/Research | Identified Centrium Heavy Armor Plating 21864 | -3/Research | Found Centrium Heavy Armor Plating 22055 | -3/Research | Build established: Commander-Mutant 22171 | -3/Research | Lost 7 allies 22662 | -3/Research | Discovered new exit (range 3) 22666 | -3/Research | Identified exit to Research 22933 | -3/Research | Build established: Skirmisher 23430 | -3/Research | Build established: Mutant 23683 | -3/Research | System corruption reached 10% 24032 | -3/Research | Crushed by falling debris 24238 | -3/Research | Destroyed 7 combat bots 24398 | -3/Research | Cargo convoy interrupted 24421 | -3/Research | Spotted B-90 Cyclops 24432 | -3/Research | System corruption reached 30% 24441 | -3/Research | Entered Quarantine 24472 | -3/Quarantine | Lost 9 parts (1p3n3u2w) 25005 | -3/Quarantine | Build established: Skirmisher 25046 | -3/Quarantine | Discovered exit to Research (range 8) 25499 | -3/Quarantine | Found Sigix Corpse 25531 | -3/Quarantine | Build established: Mutant 25823 | -3/Quarantine | Found Alien Artifact 25901 | -3/Quarantine | Identified Core Reset Matrix 25901 | -3/Quarantine | Used Core Reset Matrix 25905 | -3/Quarantine | Detected hypermatrix surge 25905 | -3/Quarantine | Sensed 7 artifacts in vicinity 25936 | -3/Quarantine | Lost 3 parts (2p1u) 25988 | -3/Quarantine | Core integrity fell below 50% 26029 | -3/Quarantine | Core integrity fell below 20% 26047 | -3/Quarantine | Lost 6 parts (3n3u) 26069 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 25998_ System corrupted: Energy discharge (-38). 26000_ C-55 Analyst calibrates the Anatomizer. 26001_ W-44 Eye sends out distress signal. 26003_ C-55 Analyst calibrates the Anatomizer. 26007_ Triggered Segregator Trap. 26007_ Arcs of energy rise from the floor. 26007_ Adv. Signal Interpreter blown off. 26007_ Exp. Targeting Computer blown off. 26007_ Adv. Terrain Scan Processor blown off. 26016_ System corrupted: Matter fused (-5). 26016_ Exp. Armor Integrity Analyzer destroyed. 26018_ U-05 Engineer lays Concrete. 26031_ K-01 Serf cleans the Vacuum Chamber. 26035_ Acquired Unknown Flight Unit. 26035_ Identified Nuclear Pulse Array. 26050_ System corrupted: Arm. Heavy Treads rejected. 26051_ Nuclear Pulse Array destroyed. 26065_ OZNBTSFRER7LLOF:QK2Q7#N& 26068_ Slammed into S-43 Plague. 26068_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????!??!??!????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??????????????????????####################?????? | | #??????????????????????# ss """ #?????? | | #??????????????????????#s""" """ ""T"" #?????? | | #??????????????????????# """"p"""" "" "" #?????? | | #??????????????????????#@"""" """" #?????? | | #??????????????????????#s """ p""" #?????? | | #??????????????????? ??# #?????? | | #?????????????????? # #?????? | | #?????????????????? # pp #?????? | | #?????????????????? ##########+##T######?????? | | ##?????????????????? #??????# o #?#??????????? | | ???????????????????? * #??????#p #????????????? | | ???????????????????? !#??????# #????????????? | | ??????????????/????? [ #??????p #????????????? | | ???????????????????# #??????# #????????????? | | ???????????????????# #??????# #????????????? | | ???????????????????# #??????# ########?????? | | #################### #??????# +?????? | | #??????# #?????? | | #??????# +?????? | | #??????# #?????? | | #??????######## #?????? | | ####################/####?????????????# #?????? | | ??????????????# ####/########## #?????? | | ??????????????# # #?????? | | ??????????????# """ / ^ #?????? | | ??????????????# """ # #?????? | | ??????????????# ] """ # #?????? | | ?#####?######## ] ######## =########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 1200 Resistance: EM 25 Evasion (%) 62 Targeting Accuracy 20 Armor Integrity Analysis 50 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed GaussAutogunDoublenader Manual? 0 Play Time 04:47:01 Cumulative 371.5 hours Start 2025.05.14 @ 18:06:45 End 2025.05.15 @ 21:33:27 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 439 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/7/3/0/0/0/0/0/0 Lore% 60 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e7cf8fe-fd57-404b-83b3-868927f09998