Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 13:26:31 Player: Vexic Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (2172) 2172 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 4486 Bonus ------- High Alert Combat Kills 179 Cogmind --------- Core Integrity 36/550 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Sensor Array Advanced Terrain Scanner Advanced Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Sensor Array Advanced Terrain Scanner Advanced Beam Cannon Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Ion Cannon Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 74 | 6 12 31 25 Power 11 | 1 1 5 4 Engine 10 | 1 1 5 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 20 | 2 4 10 4 Treads . | . . . . Leg 16 | 2 4 10 . Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 2 6 Device 10 | . 2 2 6 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 31 | 2 4 14 11 Energy Gun 2 | . . 2 . Energy Cannon 17 | . . 10 7 Ballistic Gun 7 | 2 1 1 3 Ballistic Cannon 3 | . 3 . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 28 | . 1 10 17 Power 3 | . . . 3 Propulsion 9 | . . 4 5 Utility 2 | . 1 1 . Weapon 14 | . . 5 9 Highest Loss Streak 8 | . 1 8 7 Average Slot Usage (%) 91 | . 98 94 70 Engine 11 | . 14 11 8 Leg 28 | . 27 38 2 Wheel 2 | . . . 16 Device 12 | . 12 10 18 Storage 11 | . 14 11 9 Energy Cannon 9 | . . 17 10 Ballistic Gun 6 | . 13 1 5 Ballistic Cannon 6 | . 14 1 . Naked Turns . | . . . . Heaviest Build 44 | 13 28 37 44 Greatest Support 43 | 20 20 43 40 Greatest Overweight (x) 13 | 1 1 2 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 2 10 10 10 Average Carried 7 | 1 6 9 7 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 2 10 8 9 Class Distribution -------------------- 56% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1594 | 133 500 483 478 Remotely 130 | . 130 . . Salvage Created 2925 | . 412 1840 673 Parts 194 | . 29 122 43 Haulers Intercepted 7 | . 2 5 . Recyclers Shooed 5 | . . 3 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 57 | . 9 32 16 Guns 10 | . 2 5 3 Cannons 38 | . 6 26 6 AOE 9 | . 1 1 7 Classes Destroyed 11 | . 4 6 1 Worker 5 | . . 2 3 Builder 5 | . 1 2 2 Hauler 7 | . 2 5 . Recycler 6 | . . 4 2 Operator 4 | . . 4 . Watcher 7 | . 2 4 1 Swarmer 16 | . . 9 7 Grunt 27 | . 9 13 5 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Sentry 11 | . . 9 2 Best Kill Streak 11 | . 3 11 8 Combat Bots Only 8 | . 2 8 6 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3813 | . 597 1494 1722 Core 765 | . 91 160 514 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 63 60 . Volleys Fired 261 | . 47 131 83 Largest 3 | . 2 2 3 Hottest 218 | . 70 125 218 Shots Fired 485 | . 94 259 132 Gun 149 | . 62 31 56 Cannon 318 | . 32 217 69 Launcher 18 | . . 11 7 Special . | . . . . Kinetic 192 | . 94 42 56 Thermal 257 | . . 197 60 Explosive 18 | . . 11 7 Electromagnetic 18 | . . 9 9 Robot Hit Streak 18 | . 8 18 11 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 261 | . 52 139 70 Core Hits 127 | . 19 65 43 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6757 | . 789 3455 2513 Guns 1211 | . 450 194 567 Cannons 3814 | . 339 2638 837 Explosions 1706 | . . 623 1083 Melee . | . . . . Ramming 26 | . . . 26 Kinetic 1630 | . 789 274 567 Thermal 3449 | . . 2411 1038 Explosive 1368 | . . 600 768 Electromagnetic 284 | . . 170 114 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 193 | . 1 97 95 Projectiles 65 | . 1 55 9 Explosions 128 | . . 42 86 Melee . | . . . . Knockbacks 4 | . 3 1 . Impact . | . . . . Kinetic 4 | . 3 1 . Secondary . | . . . . Self-Inflicted Damage 309 | . . 211 98 Shots 6 | . . 5 1 Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 717 | . 7 122 717 Average Temperature 61 | . 3 30 269 Received Heat Transfer 1398 | . 336 351 711 Effects 7 | . . . 7 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . . 8 2 Heat Transferred 5237 | . . 3877 1360 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 660 | . 122 634 660 Average Influence 267 | . 47 360 506 Maximum Alert Level 2 | . . 2 2 Low Security (%) 44 | 100 100 14 . Level 1 20 | . . 35 24 Level 2 35 | . . 49 75 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 6 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . . 5 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 96 | . 12 48 36 Peak Tracking Total 8 | . 3 8 7 Tactical Retreats 10 | . . 4 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . 1 5 5 Max in Single Turn 2 | . 1 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 8 1 . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 23 2 . Successful 14 | . 12 2 . Failed 11 | . 11 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 22 | . 20 2 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 10 2 . Prototype ID Bank 1 | . 1 . . Locate Traps 3 | . 3 . . Reprogram Traps 1 | . 1 . . Investigation Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 5 | . 4 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 8 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3159 | 55 1129 1428 547 Spaces Moved 1657 | 37 657 725 238 Core 11 | 5 . . 6 Treads . | . . . . Legs 1453 | 32 657 725 39 Wheels 193 | . . . 193 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 80 Average Speed 129 | 114 136 129 117 Slowest Speed 700 | 120 150 180 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 93 79 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . 4 . Terrain Destroyed 179 | . . 92 87 Melee . | . . . . Projectile 35 | . . 17 18 AOE 144 | . . 75 69 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2189 | 46 792 974 377 Wait 135 | 2 72 42 19 Move 1654 | 36 656 724 238 Hop . | . . . . Pick Up 22 | 2 3 16 1 Fast Attach 30 | 6 5 6 13 Attach 16 | . . 10 6 Detach 5 | . . 3 2 Swap 28 | . 7 15 6 Drop 32 | . 2 27 3 Fire 261 | . 47 131 83 Melee . | . . . . Ram 6 | . . . 6 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Discovered new exit (range 12) 798 | -10/Materials | Repaired Aluminum Leg 1146 | -10/Materials | Discovered new exit (range 16) 1185 | -10/Materials | Entered another Materials area 1185 | -9/Materials | Evolved 2 slots: Propulsion x2 1664 | -9/Materials | Build established: Scavenger-Mutant 1668 | -9/Materials | Discovered new exit (range 15) 2044 | -9/Materials | Discovered new exit (range 8) 2067 | -9/Materials | Discovered new exit (range 13) 2253 | -9/Materials | Discovered new exit (range 15) 2414 | -9/Materials | Destroyed 8 combat bots 2421 | -9/Materials | Lost 8 parts (3n1u4w) 2455 | -9/Materials | Discovered new exit (range 14) 2594 | -9/Materials | Build established: Mutant 2613 | -9/Materials | Entered another Materials area 2613 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3013 | -8/Materials | First assault squad dispatched 3082 | -8/Materials | Core integrity fell below 50% 3085 | -8/Materials | Lost 5 parts (1p1n3w) 3156 | -8/Materials | Core integrity fell below 20% 3160 | -8/Materials | Self-destructed Last Messages --------------- 03095_ T-07 Excavator is excavating. 03113_ Wheel destroyed. 03117_ U-05 Engineer builds a Wall. 03124_ Destroyed Particle Gun. 03125_ Hvy. Ion Engine destroyed. 03127_ Slammed into G-47 Trooper. 03129_ Wheel destroyed. 03140_ Hvy. Particle Cannon destroyed. 03141_ Lgt. Nuclear Core destroyed. 03146_ Assault Rifle destroyed. 03147_ U-05 Engineer builds a Wall. 03148_ Slammed into G-47 Trooper. 03148_ Imp. Heat Sink permanently disabled. 03148_ Destabilizing: Short circuit. 03148_ U-05 Engineer builds a Wall. 03151_ Slammed into G-47 Trooper. 03154_ Imp. Heat Sink permanently disabled. 03154_ Destabilizing: Short circuit. 03157_ Slammed into G-47 Trooper. 03157_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ""###+#### !# # # #??????????? | | "T #! ! # / + #??????????? | | """ # # ###+##########??????????? | | """ #! "Y" # # #????????????????? | | """ # """ # % # """ #????????????????? | | # # " """ #????????????????? | | ######## "| """ #????????????????? | | #??????# # #????????????????? | | #??????# # #????????????????? | | #########???????############+####????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# ###?????????????????? | | ????????????????????????#### # #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ###?????????????????? | | ????????????????????????# ##+#???????????????????? | | ????????????????????????# ## ???????????????????? | | ????????????????????????# ## ???????????????????? | | ????????????????????????# ## ??????????????????? | | ????????????????????????#u## ??????????????????? | | ???????????????????????## ## ?????????????????? | | ???????????????????????## ## "?????????????????? | | ???????????????????????##u## ""????????????????? | | ????????????????????????#g## ""????????????????? | | ????????????????????????#g## ?????????????????? | | ????????????????????????#@######?????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed ArcProtonMapper Manual? 0 Play Time 00:41:10 Cumulative 12.0 hours Start 2020.05.27 @ 12:25:14 End 2020.05.27 @ 13:26:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f0a9fc4-8758-4d46-9fe1-77ed7bf73a88