Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.16 @ 15:26:13 Player: Stryder Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1277) 1277 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2733 Bonus ------- Follower Combat Kills 33 Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Advanced Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Aluminum Leg Structural Scanner Seismic Analyzer Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Structural Scanner Seismic Analyzer Mining Laser [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Autogun Ballistic Gun Autogun Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 41 | 7 19 3 12 Power 8 | 1 5 . 2 Engine 8 | 1 5 . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 2 3 Treads . | . . . . Leg 9 | 2 3 2 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 10 | 2 6 . 2 Device 4 | 1 2 . 1 Storage 3 | 1 2 . . Processor 2 | . 1 . 1 Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 5 1 5 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 11 | 2 4 1 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . 1 . 12 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . 1 . 1 Weapon 6 | . . . 6 Highest Loss Streak 6 | . 1 . 6 Average Slot Usage (%) 96 | . 99 100 85 Engine 13 | . 13 14 10 Leg 27 | . 27 28 26 Device 9 | . 13 . 2 Storage 13 | . 14 14 11 Processor 2 | . . . 10 Hackware 2 | . . 14 1 Ballistic Gun 21 | . 24 14 17 Special Melee Weapon 5 | . 3 14 3 Naked Turns . | . . . . Heaviest Build 30 | 12 30 27 30 Greatest Support 35 | 20 20 30 35 Greatest Overweight (x) 7 | . 2 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 8 | 4 8 8 7 Average Carried 5 | 2 5 6 5 Final Capacity 10 | 6 10 10 10 Final Carried 6 | 2 5 6 6 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1975 | 298 952 271 454 Remotely . | . . . . Salvage Created 2126 | 183 902 96 945 Parts 163 | 19 80 8 56 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 33 | . 18 2 13 Guns 32 | . 18 2 12 Cannons 1 | . . . 1 Classes Destroyed 10 | 2 6 . 2 Worker 5 | . 3 . 2 Builder 4 | . 4 . . Tunneler 6 | 5 . 1 . Recycler 7 | 1 2 . 4 Operator 5 | . 4 . 1 Watcher 5 | . 3 . 2 Swarmer 9 | . 9 . . Grunt 20 | . 9 2 9 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 6 | 6 6 2 6 Combat Bots Only 6 | . 6 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2066 | . 657 40 1369 Core 553 | . 126 14 413 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 227 | 14 118 11 84 Largest 2 | 2 2 1 2 Hottest 123 | 40 46 23 123 Shots Fired 377 | 28 210 12 127 Gun 372 | 28 210 12 122 Cannon . | . . . . Launcher . | . . . . Special 5 | . . . 5 Kinetic 372 | 28 210 12 122 Thermal 5 | . . . 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 14 8 10 11 Robot Miss Streak 5 | 2 5 2 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 244 | 20 128 11 85 Core Hits 89 | 10 40 5 34 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 15 | . 11 2 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 13 | . 11 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3156 | 166 1578 152 1260 Guns 3081 | 166 1578 152 1185 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 3081 | 166 1578 152 1185 Thermal 72 | . . . 72 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 5 Average Corruption 4 | . 4 5 4 Corruption Purged . | . . . . Effects 82 | . 44 16 22 Message Errors 19 | . 7 5 7 Matter Fused 21 | . 12 5 4 Heat Flow Errors 8 | . 5 . 3 Energy Discharges 8 | . 7 . 1 Data Loss (minor) 8 | . 2 5 1 Data Loss (major) 1 | . 1 . . Misfires 3 | . 2 1 . Targeting Errors 11 | . 7 . 4 Weapon Failures 3 | . 1 . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 298 | . 298 6 274 Average Temperature 32 | . 29 4 38 Received Heat Transfer 570 | . 108 18 444 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 273 | 30 273 114 160 Average Influence 105 | 14 127 68 75 Maximum Alert Level 1 | . 1 . . Low Security (%) 79 | 100 68 100 100 Level 1 20 | . 31 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 4 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 51 3 28 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts 27 | . 27 . . Triggered 1 | . 1 . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 9 | . 7 . 2 Successful 5 | . 4 . 1 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 7 | . 6 . 1 Non-combat 6 | . 6 . . Combat 1 | . . . 1 Robot Hacks Applied 9 | . 8 . 1 parse_system 2 | . 1 . 1 no_distress 4 | . 4 . . find_recycling 1 | . 1 . . find_station 1 | . 1 . . check_alert 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 74 | . . 74 38 Highest-Rated Ally 31 | . . 31 26 Total Orders . | . . . . Ally Attacks 13 | . . 11 2 Total Damage 213 | . . 192 21 Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4782 | 133 3052 660 937 Spaces Moved 2333 | 73 1219 481 560 Core 12 | 9 . . 3 Treads . | . . . . Legs 2321 | 64 1219 481 557 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 136 | 111 146 128 122 Slowest Speed 400 | 120 180 150 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 3 98 93 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3603 | 102 2308 508 685 Wait 890 | . 872 5 13 Move 2330 | 72 1218 480 560 Hop . | . . . . Pick Up 50 | 9 26 4 11 Fast Attach . | . . . . Attach 22 | 7 5 . 10 Detach 1 | . 1 . . Swap 19 | . 14 3 2 Drop 21 | . 16 3 2 Fire 227 | 14 118 11 84 Melee 15 | . 11 2 2 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 27 | . 27 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / [*Sto x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 12) 1027 | -10/Materials | Discovered new exit (range 14) 1399 | -10/Materials | Repaired Imp. Ion Engine 1474 | -10/Materials | Discovered new exit (range 16) 1689 | -10/Materials | Discovered new exit (range 15) 2329 | -10/Materials | Discovered new exit (range 15) 2651 | -10/Materials | Build established: Scavenger-Mutant 2661 | -10/Materials | Core integrity fell below 50% 3121 | -10/Materials | Identified exit to Mines 3186 | -10/Materials | Entered Mines 3188 | -10/Mines | Met a Derelict bent on vengeance 3188 | -10/Mines | Identified exit to Materials 3189 | -10/Mines | Received a Mining Laser from a helpful Derelict 3210 | -10/Mines | Learned location of 1 exit from Materials 3397 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3477 | -10/Mines | Discovered exit to Materials (range 10) 3846 | -10/Mines | Entered Materials 3846 | -9/Materials | Accompanied by 2 allies 3846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3847 | -9/Materials | Identified exit to Mines 3851 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4057 | -9/Materials | Discovered exit to Mines (range 13) 4211 | -9/Materials | Lost 4 parts (1p1n2w) 4322 | -9/Materials | Discovered new exit (range 11) 4686 | -9/Materials | Discovered new exit (range 10) 4745 | -9/Materials | Core integrity fell below 50% 4774 | -9/Materials | Core integrity fell below 20% 4783 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04685_ T-07 Excavator is excavating. 04686_ EXIT=FOUND 04688_ System corrupted: Matter fused (-7). 04693_ T-07 Excavator is excavating. 04726_ U-05 Engineer lays Concrete. 04735_ G-34 Mercenary destroyed. 04739_ Carbon-fiber Leg destroyed. 04743_ System corrupted: Heat flow error (+103). 04747_ Aluminum Leg severed. 04749_ Mining Laser destroyed. 04750_ Destroyed Melee Analysis Suite. 04751_ U-05 Engineer builds a Wall. 04757_ Aluminum Leg destroyed. 04758_ System corrupted: Hvy. Assault Rifle jammed. 04761_ Hvy. Assault Rifle destroyed. 04763_ System corrupted: Autogun targeting data glitched. 04769_ Autogun destroyed. 04782_ Slammed into L-31 Rogue. 04782_ Imp. Ion Engine destroyed. 04782_ System corrupted by crushing effect (+1). 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