Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 14:59:32 Player: MAXX-P31 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (255) 1275 Value Destroyed (8789) 8789 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4927) 4927 TOTAL SCORE: 21831 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 1037 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2630 Friendly Fire -80 Cogmind --------- Core Integrity 0/1300 Matter 165/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Improved Arc Projector Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Improved Medium Treads Improved Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Core Analyzer Matter Filter Graphene Brace Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Nova Cannon KE Penetrator Railgun Micro-nuke Launcher > --- INVENTORY -------- Seismic Detector Improved Arc Projector Compact HERF Cannon Advanced KE Penetrator Micro-nuke Launcher [Rating: 117] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 . 2 2 . . 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . Utility 8 | . . 2 1 . . 2 . . 1 . . . . . 2 Weapon 3 | . . . 1 . . . . . 1 . . . . 1 . Parts Attached 169 | 7 3 29 45 5 9 5 3 . 3 2 3 14 2 22 17 Power 20 | 1 . 4 6 . 1 . 1 . . . 1 2 . 1 3 Engine 10 | 1 . 4 4 . 1 . . . . . . . . . . Core 4 | . . . 2 . . . . . . . . 1 . 1 . Reactor 6 | . . . . . . . 1 . . . 1 1 . . 3 Propulsion 39 | 2 . 7 13 . 2 . . . . . . 6 . 6 3 Treads 30 | 2 . 7 13 . 2 . . . . . . 4 . 2 . Leg 5 | . . . . . . . . . . . . 2 . . 3 Wheel 3 | . . . . . . . . . . . . . . 3 . Hover 1 | . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . Utility 50 | 2 1 7 14 . 4 3 2 . 2 2 . . 1 7 5 Device 26 | 1 . 2 6 . 2 1 2 . . 2 . . 1 5 4 Storage 4 | 1 1 1 . . 1 . . . . . . . . . . Processor 9 | . . 2 3 . . 1 . . 1 . . . . 2 . Hackware 2 | . . . . . 1 . . . . . . . . . 1 Protection 9 | . . 2 5 . . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 2 2 11 12 5 2 2 . . 1 . 2 6 1 8 6 Energy Gun 6 | 1 . 1 . . . . . . . . 1 . . 2 1 Energy Cannon 17 | . . 5 5 . 1 1 . . . . 1 . . . 4 Ballistic Gun 15 | 1 . 2 4 2 1 1 . . . . . . 1 3 . Ballistic Cannon 12 | . 2 3 2 . . . . . 1 . . 2 . 2 . Launcher 6 | . . . 1 2 . . . . . . . 2 . . 1 Special Weapon 3 | . . . . 1 . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 3 1 1 . 1 . . . . . 2 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . . . . . 7 . . . Parts Lost 60 | . . 3 12 . 1 . . . . . . 14 1 5 24 Power 11 | . . 1 2 . . . . . . . . 3 . 1 4 Propulsion 15 | . . . 2 . . . . . . . . 4 1 2 6 Utility 19 | . . 2 5 . 1 . . . . . . 5 . . 6 Weapon 15 | . . . 3 . . . . . . . . 2 . 2 8 Highest Loss Streak 13 | . . 1 11 . 1 . . . . . . 12 1 2 13 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . Average Backups 20 | 1 8 19 24 24 24 24 25 25 24 24 25 24 3 3 4 Power 1 | . 1 2 2 1 1 1 1 1 1 1 1 . . . . Propulsion 3 | . . 2 5 4 3 4 4 4 4 5 4 3 . . . Utility 6 | . . 2 4 6 7 9 10 10 9 9 10 10 1 2 1 Weapon 9 | . 6 11 11 11 11 8 9 9 8 8 8 8 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 44 | . 2 12 6 3 3 2 1 . 1 1 2 8 . . 3 Power 2 | . . 1 . . . . . . . . 1 . . . . Propulsion 7 | . 1 1 2 1 1 . . . . . 1 . . . . Utility 15 | . 1 1 2 . 1 1 1 . . 1 . 5 . . 2 Weapon 19 | . . 9 2 2 1 1 . . 1 . . 2 . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 100 94 93 80 88 99 100 100 98 100 100 97 39 73 77 Engine 7 | . 14 10 4 9 14 13 7 6 5 5 3 . . . . Reactor 2 | . . . . . . . 4 6 5 5 7 10 . . 2 Treads 18 | . 28 22 17 18 23 20 20 20 17 17 17 16 5 4 6 Device 14 | . 14 11 11 9 7 21 20 20 17 23 23 21 5 14 16 Storage 7 | . 14 11 9 9 7 6 6 6 5 5 5 4 . . . Processor 12 | . . 12 12 9 7 12 13 13 16 17 17 17 17 22 20 Protection 4 | . . 3 7 9 4 3 6 6 5 . . . . . . Energy Cannon 9 | . . 11 9 . 3 20 20 20 17 17 17 15 . 3 6 Ballistic Gun 4 | . 3 1 13 8 7 . . . . . . . . 2 8 Ballistic Cannon 5 | . 21 8 2 9 5 . . . 4 4 . . . 5 . Peak Build Rating 117 | 7 11 20 38 39 46 55 59 58 68 69 76 81 45 94 117 Average Rating 45 | 5 9 17 30 38 45 53 57 58 66 67 67 74 28 70 90 On Entrance 42 | . 7 11 19 38 38 45 54 58 58 67 64 76 28 25 90 Avg Prop Armor Cover (%) 18 | . . . . . . . . . . . . 42 39 12 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 148 | 14 34 100 127 127 136 129 136 136 146 136 146 148 26 49 67 Greatest Support 105 | 40 40 40 40 40 60 60 60 60 60 60 60 90 3 105 105 Greatest Overweight (x) 8 | . . 2 3 3 2 2 2 2 2 2 2 2 8 3 2 Average Overweight (x) 1 | . . 1 2 3 1 2 2 2 2 2 2 1 . 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 21 | 7 9 21 25 25 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 2 14 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Carried 20 | 1 8 19 24 24 24 24 25 25 24 24 24 24 4 4 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 2 14 25 25 24 25 25 25 25 25 25 25 5 5 4 3 Class Distribution -------------------- 61% | Scavenger-Gunner 13% | Scavenger-Mutant 12% | Mutant 8% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Matter Collected 5842 | 279 377 802 1351 1098 515 162 30 . 12 86 50 289 44 465 282 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9347 | 102 449 1518 2388 1384 652 47 251 . . 53 146 913 38 587 819 Parts 502 | 9 44 100 129 69 35 4 1 . . . 5 23 6 22 55 Haulers Intercepted 20 | . 2 6 6 6 . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . 1 . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . 25 27 . 3 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 186 | . 17 33 51 19 15 1 1 . . 1 2 20 5 7 14 Melee 1 | . . 1 . . . . . . . . . . . . . Guns 32 | . 2 . 21 3 1 . . . . . . 2 . 2 1 Cannons 108 | . 15 32 18 11 12 1 1 . . 1 1 3 . 5 8 AOE 39 | . . . 12 5 2 . . . . . . 11 5 . 4 Classes Destroyed 20 | 2 5 4 4 . 2 . 1 . . . . 2 . . . Worker 16 | . 2 4 6 2 1 . . . . . . . . . 1 Builder 5 | . 2 1 1 . 1 . . . . . . . . . . Tunneler 6 | 2 . . . . . . . . . . . . . 2 2 Hauler 20 | . 2 6 6 6 . . . . . . . . . . . Recycler 16 | 1 . 2 4 8 . . . . . . . . . 1 . Mechanic 3 | . . 1 1 . . . . . . . . 1 . . . Watcher 2 | . . 2 . . . . . . . . . . . . . Swarmer 44 | . 8 10 13 6 . . . . . . . 2 5 . . Grunt 61 | . 9 13 19 3 8 . . . . 1 1 4 . . 3 Brawler 10 | . . . 6 . 1 . . . . . . 3 . . . Duelist 6 | . . 2 2 . . . . . . . . 1 . . 1 Protector 2 | . . . 1 . . . . . . . . 1 . . . Sentry 30 | . . 8 5 10 2 . . . . . 1 . . 3 1 Specialist 4 | . . . 4 . . . . . . . . . . . . Hunter 9 | . . . . . 1 . . . . . . 4 . 2 2 Programmer 16 | . . . . . 3 1 . . . . . 3 . 2 7 Heavy 1 | . . . 1 . . . . . . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . 1 . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 14 | 2 6 6 14 6 3 1 1 . . 1 1 9 5 2 9 Combat Bots Only 9 | . 5 4 9 6 3 1 1 . . 1 1 8 5 2 7 Max Kills in Single Turn 5 | 1 1 1 4 2 2 1 1 . . 1 1 3 5 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 2 2 . . . . . . 3 5 . 3 Melee 1 | . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1195 | . 44 140 220 43 110 5 . . . 6 2 218 11 50 346 Missed 389 | . 9 39 70 12 31 3 . . . 2 1 67 2 15 138 Hits 806 | . 35 101 150 31 79 2 . . . 4 1 151 9 35 208 Melee 20 | . . 5 8 . 2 . . . . . . 4 . . 1 Projectile 786 | . 35 96 142 31 77 2 . . . 4 1 147 9 35 207 AOE 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 37 | . 2 3 6 2 2 . . . . 1 . 8 . . 13 Actively Blocked 13 | . . . . . . . . . . . . . . . 13 Part Disruptions 4 | . . . . . . . . . . . . 2 . . 2 Damage Taken 14462 | . 310 1184 2664 408 772 23 . 11 . 168 19 3411 253 827 4412 Core 2523 | . 60 145 282 30 96 . . . . . . 500 47 61 1302 Absorbed by Shields 237 | . . . . . 79 8 . 4 . . . 146 . . . Redirected to Shielding 8 | . . . 8 . . . . . . . . . . . . Ignored by Resistances 60 | . . . 60 . . . . . . . . . . . . Regen/Repaired (Parts) 253 | . . 18 98 . . . 73 . . 64 . . . . . Core Remaining (%) 75 | 100 76 63 . 43 86 . . 100 . . . . 45 94 . Volleys Fired 507 | 9 44 97 120 79 42 3 4 . . 8 3 31 2 34 31 Largest 5 | 2 2 2 3 2 3 3 3 . . 4 4 4 1 5 5 Hottest 328 | 70 70 136 204 75 161 201 201 . . 248 311 311 160 265 328 Shots Fired 1145 | 18 88 194 326 134 97 9 12 . . 32 12 88 2 61 72 Gun 343 | 18 20 4 141 54 41 . . . . . 3 17 . 18 27 Cannon 762 | . 68 190 167 77 56 9 12 . . 32 9 58 . 43 41 Launcher 35 | . . . 18 3 . . . . . . . 8 2 . 4 Special 5 | . . . . . . . . . . . . 5 . . . Kinetic 618 | 9 78 100 159 131 69 . . . . 8 . 8 . 31 25 Thermal 472 | 9 10 94 149 . 28 9 12 . . 24 12 67 . 25 33 Explosive 36 | . . . 18 3 . . . . . . . 9 2 . 4 Electromagnetic 19 | . . . . . . . . . . . . 4 . 5 10 Robot Hit Streak 26 | 5 8 12 21 9 26 5 17 . . 25 10 12 . 18 11 Robot Miss Streak 6 | 2 6 5 4 3 5 1 . . . 6 1 3 4 6 3 Penetration Max 1 | . . . . . 1 . . . . 1 . . . . 1 Secondary Targets 8 | . . . 8 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 706 | 11 51 121 197 80 65 7 12 . . 19 8 59 . 35 41 Core Hits 402 | 4 24 50 120 41 30 1 2 . . 5 6 56 4 19 40 Critical Kills 4 | . . . . . . . . . . . . 2 . 1 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 29 | . 3 5 1 5 5 . . . . 2 . 3 . 2 3 Meltdown 3 | . . . . . . . . . . . . 2 . . 1 Destroy 3 | . . . . . . . . . . . . . . 1 2 Blast 23 | . 3 5 1 5 5 . . . . 2 . 1 . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25938 | 118 976 2810 5910 3393 2273 185 271 . 19 583 247 4579 542 1158 2874 Guns 4239 | 118 160 49 1508 678 417 . . . . . 93 414 . 227 575 Cannons 13649 | . 788 2668 2342 2270 1612 185 271 . . 583 154 848 . 848 1080 Explosions 7520 | . . . 2028 333 244 . . . . . . 3099 542 83 1191 Melee . | . . . . . . . . . . . . . . . . Ramming 312 | . 28 93 32 112 . . . . 19 . . . . . 28 Kinetic 10206 | 55 837 1431 1817 2948 1581 . . . . 251 . 58 . 684 544 Thermal 8301 | 63 111 1286 2033 . 692 185 271 . . 332 247 1682 . 449 950 Explosive 6318 | . . . 2028 333 . . . . . . . 2224 542 . 1191 Electromagnetic 583 | . . . . . . . . . . . . 397 . 25 161 Impact . | . . . . . . . . . . . . . . . . Slashing 218 | . . . . . . . . . . . . 218 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . 1 . 12 12 4 . . . . . . 28 28 2 16 Average Corruption 10 | . 1 . 11 12 2 . . . . . . 13 28 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 222 | . 1 . 69 108 5 . . . . . . 12 9 8 10 Message Errors 41 | . . . 13 20 2 . . . . . . 2 1 2 1 Matter Fused 52 | . 1 . 9 33 . . . . . . . 2 2 3 2 Heat Flow Errors 21 | . . . 4 10 . . . . . . . 3 2 . 2 Energy Discharges 26 | . . . 6 14 2 . . . . . . 2 2 . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . Parts Fused 3 | . . . 1 1 . . . . . . . . . 1 . Data Loss (minor) 36 | . . . 17 12 1 . . . . . . 2 2 . 2 Data Loss (major) 10 | . . . 5 5 . . . . . . . . . . . Misfires 9 | . . . 1 6 . . . . . . . . . 1 1 Alerts 5 | . . . 3 1 . . . . . . . . . . 1 Misdirections 4 | . . . 1 2 . . . . . . . 1 . . . Weapon Failures 14 | . . . 9 3 . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 609 | . 8 5 73 98 161 15 . . . . . 118 26 57 48 Projectiles 351 | . 8 5 33 98 139 15 . . . . . 45 . 6 2 Explosions 258 | . . . 40 . 22 . . . . . . 73 26 51 46 Melee . | . . . . . . . . . . . . . . . . Knockbacks 42 | . 7 18 1 7 7 . . . 1 . . 1 . . . Impact 7 | . 1 1 . 4 . . . . 1 . . . . . . Kinetic 33 | . 6 16 1 2 7 . . . . . . 1 . . . Secondary 2 | . . 1 . 1 . . . . . . . . . . . Self-Inflicted Damage 500 | . . . 196 . . . . . . . . . 117 179 8 Shots 12 | . . . 7 . . . . . . . . . 2 3 . Rammed 41 | . 7 12 3 11 . . . . 2 . . . . . 6 Targets Rammed 46 | . 9 14 3 11 . . . . 2 . . . . . 7 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed 4 | . 2 2 . . . . . . . . . . . . . Highest Temperature 382 | 100 100 319 224 258 369 18 . . . 57 57 378 179 146 382 Average Temperature 86 | 45 24 100 52 101 145 12 . . . 28 22 94 58 48 106 Received Heat Transfer 2293 | . 54 336 900 189 142 . . . . 45 9 246 12 45 315 Effects 8 | . . 3 . . 3 . . . . . . 1 . . 1 Shutdowns 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . Interference 4 | . . 3 . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . 1 3 . . 1 Combat Hostiles 5 | . . . . . . . . . . . 1 3 . . 1 Parts Melted 31 | . . 1 10 . 2 1 . . . 1 4 7 . 1 4 Heat Transferred 12539 | 185 333 2183 3562 . 1014 259 444 . . 518 435 2170 . 531 905 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . 8 . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Maximum Alert Level 3 | . 1 1 3 2 . . . . . . . . . 1 1 Low Security (%) 55 | 100 91 34 26 17 100 100 100 100 100 . . . . 91 75 Level 1 31 | . 8 65 8 81 . . . . . . . . . 8 24 Level 2 10 | . . . 53 . . . . . . . . . . . . Level 3 2 | . . . 11 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . Peak Influence 834 | 5 222 398 834 401 146 65 . 180 63 . . . . 276 290 Initial 284 | . . 70 157 284 139 65 . . 63 . . . . 56 135 Average 204 | 1 115 221 470 258 79 11 . 83 7 . . . . 43 106 Influence Increases 7897 | 15 527 1151 1619 864 507 54 . 180 14 640 577 542 170 536 501 Destroy 0b10 Robot/C 4260 | . 340 660 1000 380 300 20 . 80 . 280 280 400 100 140 280 Destroy 0b10 Robot/NC 360 | 15 30 80 95 80 10 . . . 5 . . 15 . 15 15 Destroy Leader 926 | . 84 176 212 142 90 10 . 10 2 40 30 . 10 50 70 Allied During Kill 736 | . . . . . . . . 90 7 320 267 52 . . . Successful Hack 154 | . 21 19 19 57 . 24 . . . . . . . 14 . Disable Machine 525 | . . 60 45 135 75 . . . . . . . . 210 . Anti-Garrison Action 150 | . . . 150 . . . . . . . . . . . . Destroy Structure 351 | . 7 6 53 70 17 . . . . . . . . 92 106 Partial Spotted 15 | . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 420 | . 45 150 45 . 15 . . . . . . 75 60 . 30 Influence Decreases 7752 | 15 359 946 1318 1231 680 188 . 50 144 466 404 656 313 368 614 Entered New Map 1779 | . . 98 216 390 168 69 . . 67 . 34 347 233 34 123 Time Decay 4498 | 15 359 668 682 691 502 119 . 50 77 386 270 59 70 299 251 Lost Part 575 | . . 30 120 . 10 . . . . . . 130 10 35 240 Lost Ally 300 | . . . . . . . . . . 80 100 120 . . . Purge Threat 600 | . . 150 300 150 . . . . . . . . . . . Squads Dispatched 37 | . 5 2 10 1 7 1 . . 1 . 1 . . 4 5 Investigation 7 | . 4 . . . 1 . . . . . . . . 2 . Extermination 9 | . . . . . 3 1 . . 1 . . . . 2 2 Reinforcement 13 | . 1 2 3 1 3 . . . . . . . . . 3 Assault 5 | . . . 4 . . . . . . . 1 . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Distress Signals 13 | . 2 1 3 3 1 . . . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 349 | . 29 53 77 35 20 1 2 2 1 9 12 53 9 9 37 Peak Tracking Total 24 | . 5 7 8 4 4 1 1 2 . 4 4 24 5 3 17 Tactical Retreats 17 | . 3 5 2 . 1 . . . . . . 2 2 . 2 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Traps Triggered 8 | . 3 . . 2 1 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Objects Rigged 2 | . . 2 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Machines Disabled 39 | . . 4 4 9 5 . . . . . . 3 . 14 . Max in Single Turn 12 | . . 1 1 1 2 . . . . . . 2 . 12 . Garrison Access 3 | . . . 1 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Machines Accessed 46 | . 6 10 10 7 5 3 . . 1 . . . . 3 1 Terminals 28 | . 6 7 6 6 2 . . . . . . . . 1 . Fabricators 3 | . . . . . 1 . . . . . . . . 2 . Repair Stations 2 | . . 1 1 . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . Scanalyzers 6 | . . 2 1 . . 1 . . 1 . . . . . 1 Garrison Access 5 | . . . . 1 2 2 . . . . . . . . . Total Hacks 132 | . 23 30 31 19 13 7 . . 1 . . . . 7 1 Successful 59 | . 5 23 16 11 1 2 . . . . . . . 1 . Failed 72 | . 18 7 14 8 12 5 . . 1 . . . . 6 1 Catastrophic 10 | . 1 . 2 1 3 2 . . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 54 | . 13 13 14 7 5 . . . . . . . . 2 . Terminals 84 | . 23 18 18 18 4 . . . . . . . . 3 . Fabricators 9 | . . . . . 5 . . . . . . . . 4 . Repair Stations 4 | . . 2 2 . . . . . . . . . . . . Recycling Units 7 | . . . 7 . . . . . . . . . . . . Scanalyzers 19 | . . 10 4 . . 3 . . 1 . . . . . 1 Garrison Access 9 | . . . . 1 4 4 . . . . . . . . . Terminal Hacks 28 | . 4 8 7 9 . . . . . . . . . . . Robot Analysis 7 | . 3 1 . 3 . . . . . . . . . . . Prototype ID Bank 3 | . . 1 1 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . Alert Level 7 | . . 2 3 2 . . . . . . . . . . . Unreport Threat 4 | . . 1 2 1 . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . 1 2 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . . . . . . . . . . Scan Component 2 | . . 1 1 . . . . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 13 | . . 9 3 . . 1 . . . . . . . . . Retrieve Study 13 | . . 9 3 . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 12 | . 1 4 4 1 1 . . . . . . . . 1 . Terminals 6 | . 1 4 . 1 . . . . . . . . . . . Botnet 5 | . 1 3 . 1 . . . . . . . . . . . Detonate 1 | . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . 1 . Haulers 2 | . . . . . 1 . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 43 | . 6 9 10 5 5 3 . . 1 . . . . 3 1 Full Trace Events 4 | . 1 . . . 1 . . . . . . . . 2 . Feedback Events 2 | . 1 . . . . . . . . . . . . 1 . Corruption 2 | . 1 . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . 9 3 . . 1 . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . . . . . . . Time 86 | . . 26 60 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . 1 3 4 . . . . . . . . . . Machine Destruction 4 | . . . 1 3 . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Total Allies 20 | . . . . . . . 20 . . . . . . . . Largest Group 20 | . . . . . . . 20 20 19 19 14 8 . . . Highest-Rated Group 817 | . . . . . . . 817 817 771 760 548 280 . . . Highest-Rated Ally 46 | . . . . . . . 46 46 46 46 46 46 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 195 | . . . . . . . 18 10 2 68 67 30 . . . Total Damage 4806 | . . . . . . . 548 176 18 1629 1615 820 . . . Kills 34 | . . . . . . . 1 4 1 14 13 1 . . . Allies Corrupted 2 | . . . . . . . . . . . 1 1 . . . Allies Melted 2 | . . . . . . . . . . . . 2 . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Active Infowar (turns) 8375 | 29 923 2566 84 . . . . . . 912 594 1558 163 867 679 Optics 1268 | . . . . . . . . . . . . . . 589 679 Sensors 1436 | . . . . . . . . . . 910 526 . . . . Terrain 3070 | . . . . . . . . . . 912 594 1558 . 6 . Seismic 2954 | 29 923 357 . . . . . . . . . . 163 867 615 Machine Analysis 2635 | . . 2551 84 . . . . . . . . . . . . Robot Analysis Total 7 | . 3 1 . 3 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 1 2 . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Turns Passed 17594 | 132 923 2566 2711 2816 1359 568 904 160 620 912 594 1609 163 867 690 Spaces Moved 7043 | 63 439 947 901 842 498 218 351 51 242 338 225 639 291 592 406 Core 456 | 5 . . . . . . . . . . . 64 291 14 82 Treads 5971 | 58 439 947 901 842 498 218 351 51 242 338 225 571 . 28 262 Legs 52 | . . . . . . . . . . . . 4 . . 48 Wheels 564 | . . . . . . . . . . . . . . 550 14 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 290 210 250 250 250 250 250 250 50 50 50 50 Average Speed 214 | 151 160 215 250 290 231 250 250 250 250 250 250 228 51 116 133 Slowest Speed 450 | 160 160 320 410 290 250 250 250 250 250 250 250 250 450 240 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 87 81 73 95 16 7 90 2 10 72 38 78 60 12 13 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . 1 . . Known Exits Taken 7 | . . . 1 . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . . . . . . . Scrap Searched 6 | . . . . . . . . . . 3 2 . 1 . . Spaces Dug 11 | . . . . 10 . . . . . . . . . 1 . Terrain Destroyed 483 | . 3 2 76 73 21 . . . . 2 1 94 76 55 80 Melee . | . . . . . . . . . . . . . . . . Projectile 95 | . 3 2 3 37 5 . . . . 2 1 9 . 20 13 AOE 388 | . . . 73 36 16 . . . . . . 85 76 35 67 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Total 8567 | 80 572 1280 1167 1031 625 239 372 85 260 385 251 716 300 715 489 Wait 478 | . 59 113 35 69 39 1 12 35 2 35 14 9 . 46 9 Move 7029 | 62 438 946 900 841 497 218 350 50 241 337 224 638 290 591 406 Hop . | . . . . . . . . . . . . . . . . Pick Up 104 | 2 13 31 16 3 16 5 . . 5 1 2 1 1 6 2 Fast Attach 93 | 7 2 17 14 3 2 1 . . 1 . . 7 1 23 15 Attach 42 | . . 4 12 . 7 3 . . 1 . . 7 3 3 2 Detach 20 | . 2 4 5 1 . 1 . . . . . 3 2 . 2 Swap 87 | . 1 14 28 6 7 3 3 . 1 3 4 10 . . 7 Drop 144 | . 4 40 34 5 13 4 3 . 5 1 4 10 1 12 8 Fire 507 | 9 44 97 120 79 42 3 4 . . 8 3 31 2 34 31 Melee . | . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . 5 Kick 1 | . . . . . . . . . . . . . . . 1 Crush 40 | . 9 14 3 11 . . . . 2 . . . . . 1 Escape Stasis 6 | . . . . 4 2 . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . 9 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 9) 615 | -10/Materials | Discovered new exit (range 4) 856 | -10/Materials | Discovered new exit (range 10) 1016 | -10/Materials | Discovered new exit (range 16) 1056 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Evolved 2 slots: Utility x2 1107 | -9/Materials | Repaired Seismic Detector 1432 | -9/Materials | Discovered new exit (range 15) 1733 | -9/Materials | Build established: Scavenger-Mutant 1867 | -9/Materials | Discovered new exit (range 15) 2802 | -9/Materials | Discovered new exit (range 14) 3194 | -9/Materials | Discovered new exit (range 3) 3622 | -9/Materials | Entered another Materials area 3622 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3908 | -8/Materials | Build established: Scavenger-Gunner 4080 | -8/Materials | Identified exit to Storage 4205 | -8/Materials | Discovered new exit (range 6) 4249 | -8/Materials | Garrison activated, responded to threat 4568 | -8/Materials | System corruption reached 10% 4612 | -8/Materials | Destroyed 9 combat bots 4613 | -8/Materials | Lost 11 parts (2p2n4u3w) 4806 | -8/Materials | Discovered new exit (range 13) 4822 | -8/Materials | First assault squad dispatched 4990 | -8/Materials | Core integrity fell below 50% 5210 | -8/Materials | Repaired Enh. Autogun 6003 | -8/Materials | Sterilization system engaged 6003 | -8/Materials | Non-combat units ordered to evacuate 6103 | -8/Materials | Combat units ordered to evacuate 6104 | -8/Materials | Central database locked down 6303 | -8/Materials | Ambient heat levels rising (+10) 6333 | -8/Materials | Entered Storage 7184 | -8/Storage | Discovered new exit (range 14) 8088 | -8/Storage | Discovered new exit (range 3) 9149 | -8/Storage | Entered Factory 9149 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 10433 | -7/Factory | Discovered new exit (range 9) 10508 | -7/Factory | Entered another Factory area 10508 | -6/Factory | Evolved 2 slots: Utility x2 11076 | -6/Factory | Sucked down chute 11076 | -6/Factory | Entered Waste 11077 | -6/Waste | Joined by Warlord forces that had cleared the area 11217 | -6/Waste | Discovered new exit (range 15) 11386 | -6/Waste | A Compactor rumbled back to life 11386 | -6/Waste | Spotted C-40 Crusher 11392 | -6/Waste | Destroyed C-40 Crusher 11926 | -6/Waste | A Compactor rumbled back to life 11926 | -6/Waste | Spotted C-40 Crusher 11929 | -6/Waste | Allies destroyed C-40 Crusher 11980 | -6/Waste | Entered Factory 11980 | -6/Factory | Accompanied by 20 allies 12078 | -6/Factory | Discovered new exit (range 8) 12140 | -6/Factory | Entered another Factory area 12140 | -5/Factory | Accompanied by 19 allies 12140 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12720 | -5/Factory | Discovered new exit (range 9) 12737 | -5/Factory | Identified exit to Upper Caves 12760 | -5/Factory | Entered Upper Caves 12760 | -5/Upper Caves | Accompanied by 19 allies 12849 | -5/Upper Caves | Spotted B-75 Beast 12856 | -5/Upper Caves | Allies destroyed B-75 Beast 12886 | -5/Upper Caves | Lost 3 allies 13068 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13148 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13181 | -5/Upper Caves | Learned Factory emergency access door positions 13638 | -5/Upper Caves | Discovered new exit (range 7) 13653 | -5/Upper Caves | Identified exit to Upper Caves 13672 | -5/Upper Caves | Entered another Upper Caves area 13672 | -5/Upper Caves | Accompanied by 14 allies 13787 | -5/Upper Caves | Learned Factory garrison access intel 14046 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14081 | -5/Upper Caves | Lost 3 allies 14211 | -5/Upper Caves | Discovered new exit (range 13) 14237 | -5/Upper Caves | Identified exit to Warlord 14266 | -5/Upper Caves | Entered Warlord 14266 | -5/Warlord | Accompanied by 8 allies 14429 | -5/Warlord | Discovered new exit (range 14) 14504 | -5/Warlord | Build established: Scavenger-Gunner 14914 | -5/Warlord | Met Warlord 14929 | -5/Warlord | Warlord's base attacked by MAIN.C 15155 | -5/Warlord | Found Prototype Special Weapon 15155 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 15163 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15279 | -5/Warlord | Warlord forces counterattacked 15563 | -5/Warlord | Spotted Striker 15571 | -5/Warlord | Spotted Executioner 15575 | -5/Warlord | Destroyed Striker 15593 | -5/Warlord | P-70 Sage assimilated allied 5U-PTQ(m) 15604 | -5/Warlord | Warlord base infiltrated, sounded retreat 15647 | -5/Warlord | Destroyed Executioner 15649 | -5/Warlord | Lost 9 allies 15650 | -5/Warlord | System corruption reached 10% 15701 | -5/Warlord | Lost 5 allies 15784 | -5/Warlord | Destroyed 8 combat bots 15802 | -5/Warlord | Spotted Striker 15822 | -5/Warlord | Spotted Executioner 15850 | -5/Warlord | Spotted Striker 15852 | -5/Warlord | Spotted Striker 15853 | -5/Warlord | Spotted Executioner 15858 | -5/Warlord | Found Corrupted Prototype Launcher 15858 | -5/Warlord | Identified Chain Missile Launcher 15860 | -5/Warlord | P-80 Master assimilated allied NS-NFT(m) 15873 | -5/Warlord | Lost 12 parts (3p3n4u2w) 15874 | -5/Warlord | Identified exit to Proximity Caves 15875 | -5/Warlord | Entered Proximity Caves 15903 | -4/Proximity Caves | Lost 16 allies 15915 | -4/Proximity Caves | Learned location of 1 exit from Research 15953 | -4/Proximity Caves | Identified exit to Factory 15966 | -4/Proximity Caves | Core integrity fell below 50% 16038 | -4/Proximity Caves | Entered Factory 16038 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16040 | -4/Factory | Loaded intel: 4 garrison access locations 16093 | -4/Factory | Build established: Mutant 16855 | -4/Factory | Discovered new exit (range 20) 16898 | -4/Factory | Identified exit to Research 16905 | -4/Factory | Entered Research 16905 | -3/Research | Evolved 2 slots: Utility x2 16906 | -3/Research | Identified exit to Testing 16980 | -3/Research | Build established: Scavenger-Gunner 17402 | -3/Research | Destroyed 7 combat bots 17442 | -3/Research | System corruption reached 10% 17473 | -3/Research | Lost 13 parts (2p2n3u6w) 17524 | -3/Research | Core integrity fell below 50% 17565 | -3/Research | Cargo convoy interrupted 17576 | -3/Research | Lost 8 parts (2p3n1u2w) 17580 | -3/Research | Core integrity fell below 20% 17595 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 17579_ P-80 Master unfolds itself. 17579_ X-77 Beamer unfolds itself. 17579_ X-82 Rainmaker unfolds itself. 17579_ M-36 Artificer unfolds itself. 17579_ Knocked back. 17579_ Slug penetrates Wall. 17581_ Imp. Thunder Leg destroyed. 17584_ Enh. Optical Array destroyed. 17586_ Slammed into P-80 Master. 17586_ Penetrated by Slug. 17586_ P-80 Master destroyed. 17586_ Slug penetrates Wall. 17587_ Slammed into H-77 Assassin. 17589_ Slug penetrates Wall. 17589_ Slammed into H-77 Assassin. 17592_ Slug penetrates Wall. 17592_ Hacking Suite destroyed. 17594_ Knocked back. 17595_ System corrupted: Matter fused (-9). 17595_ Slug penetrates Potential Refractor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " ?????????????##############??????????????????? | | ??????????????# ! @ #??????????????????? | | ???????????????# #??????????????????? | | ################## c w #??????????????????? | | + c""" """ ####### #??????????? | | # """ """ +% #??????????? | | h x""" """ #########??????????? | | # """ """ #??????????????????? | | T############### # """ x""" #??????????????????? | | ##?????????????#=# """ ""% #??????????????????? | | ####???????????#!# hhx " #??????????????????? | | #???????????#%# h #??????????????????? | | #???????????#!# p% #??????????????????? | | #???????????#=########"""########?????????????? | | #???????????# #????# H # #?????????????? | | #???????????# ###### # #?????????????? | | #???????????# / #?????????????? | | #???????????####+### ] " #?????????????? | | #?????????????# # %# #?????????????? | | #?????????????# ####### #?????????????? | | #?????????????# #?????########?????????????? | | #?????????????# #??????????????????????????? | | #?????????????# #??????????????????????????? | | ##????????????# #??????????????????????????? | | "#????????????# #??????????????????????????? | | #?????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -9/Materials Enh. Autogun | 38% | -8/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Gatling Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Challenges ------------ None Game ------ Seed DirectedLinearLoader Manual? 0 Play Time 01:49:54 Cumulative 288.1 hours Start 2026.01.16 @ 13:05:11 End 2026.01.16 @ 14:59:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccc4d272-6373-40c2-8a16-d5633e6bec25