Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 12:19:01 Player: Lunace Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (42) 210 Value Destroyed (1221) 1221 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (858) 858 TOTAL SCORE: 8309 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 927 Friendly Fire -150 Cogmind --------- Core Integrity 0/1300 Matter 107/300 Energy 100/100 System Corruption 3% Temperature Cool (1) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (11) ----- Enhanced Optical Array Graphene Brace > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Enhanced Fission Core Advanced Signal Interpreter Advanced Hacking Suite Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Coolant Network Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Stasis Canceller Improved Phase Shifter Graphene Brace Advanced Hardlight Generator > --- WEAPON ----------- Railgun Advanced Datajack > --- INVENTORY -------- Advanced Signal Interpreter Experimental Focal Shield Micro-nuke Launcher [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Compact Matter Pod Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Railgun Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Slots Evolved 14 | . . 2 2 . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . 1 1 . . Utility 9 | . . . 2 . 2 2 . . 1 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 143 | 7 14 2 9 13 19 17 3 15 8 14 22 Power 17 | 1 2 . 1 1 4 . . 2 1 4 1 Engine 5 | 1 2 . 1 . 1 . . . . . . Core 11 | . . . . 1 3 . . 2 . 4 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 49 | 2 3 2 4 7 4 4 . 7 3 5 8 Treads 5 | 2 . . . 3 . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 44 | . 3 2 4 4 4 4 . 7 3 5 8 Utility 46 | 2 2 . 4 5 8 10 2 2 1 2 8 Device 28 | 1 1 . 2 2 3 6 1 1 1 2 8 Storage 4 | 1 . . . 2 . . 1 . . . . Processor 9 | . 1 . 1 1 3 2 . 1 . . . Hackware 2 | . . . 1 . . 1 . . . . . Protection 3 | . . . . . 2 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 7 . . . 3 3 1 4 3 3 5 Energy Gun 6 | 2 3 . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . 3 . . . . . . . 1 . 1 Special Weapon 3 | . . . . . 1 . . . . . 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . 1 . . . 1 2 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . 1 1 1 2 2 2 . Unidentified Prototypes 6 | . . . . 1 . 1 . . . . 4 Parts Lost 50 | . . 1 1 11 3 1 6 2 4 6 15 Power 4 | . . . . 2 . . 1 . . 1 . Propulsion 22 | . . 1 1 5 2 . 1 . 3 1 8 Utility 16 | . . . . 2 1 1 3 1 . 3 5 Weapon 8 | . . . . 2 . . 1 1 1 1 2 Highest Loss Streak 10 | . . 1 1 8 2 1 5 6 2 6 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 93 80 65 85 93 95 70 72 48 47 Engine 3 | . 13 11 7 1 3 . . . . . . Core 3 | . . . . 1 3 6 6 2 4 3 4 Treads 4 | . 21 . . 3 . . . . . . . Flight 20 | . 6 37 19 21 29 25 26 24 23 12 15 Device 9 | . 14 11 18 5 5 12 9 2 9 6 8 Storage 3 | . 10 . . 4 . . 5 5 5 2 . Processor 12 | . 1 11 10 14 23 17 13 13 15 15 9 Hackware 6 | . . . 7 9 7 11 13 10 5 1 . Protection 2 | . . . . . 3 5 6 . . . . Energy Gun 6 | . 22 22 18 3 . . . 3 2 . . Slashing Weapon 2 | . 1 . . . 6 5 6 . . . . Special Melee Weapon 1 | . . . . . . 2 6 3 2 3 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 35 | 14 16 7 8 8 13 16 14 16 32 18 35 Greatest Support 66 | 40 40 16 12 66 20 19 19 27 31 20 39 Greatest Overweight (x) 4 | 4 . . 1 1 1 . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 3 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 6 2 2 3 2 4 3 1 2 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 2 4 4 4 5 4 3 5 5 4 Class Distribution -------------------- 23% | Mutant 20% | Scavenger-Scout 14% | Scavenger-Sprinter 8% | Scavenger-Mutant 8% | Scout 8% | Hacker-Sprinter 6% | Hacker-Scout 5% | Sprinter 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -8/Storage Scout | -7/Factory Scavenger-Scout | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Scout | -4/Factory Scout | -4/Armory Scavenger-Sprinter | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Matter Collected 1703 | 260 67 . 11 486 132 334 . . 91 253 69 Remotely . | . . . . . . . . . . . . Salvage Created 977 | 27 100 . 11 . 359 247 . . 146 13 74 Parts 98 | 4 22 . 2 . 31 21 . . 6 3 9 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Combat Hostiles Destroyed 27 | . 9 . . . 6 5 . . 3 1 3 Melee 11 | . . . . . 6 5 . . . . . Guns 1 | . . . . . . . . . . 1 . AOE 15 | . 9 . . . . . . . 3 . 3 Classes Destroyed 10 | 1 3 . 1 . 3 . . . 1 1 . Worker 2 | . 1 . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . Operator 3 | . . . 1 . . 1 . . . . 1 Watcher 7 | . 2 . . . 3 2 . . . . . Swarmer 19 | . 9 . . . 4 3 . . . . 3 Saboteur 1 | . . . . . . . . . . 1 . Grunt 3 | . . . . . . . . . 3 . . Sentry 1 | . . . . . 1 . . . . . . Programmer 3 | . . . . . 1 2 . . . . . Best Kill Streak 8 | 1 5 . . . 8 3 . . 3 1 3 Combat Bots Only 5 | . 3 . . . 5 3 . . 3 1 3 Max Kills in Single Turn 3 | 1 3 . 1 . 1 1 . . 2 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . 2 . 3 Melee 1 | . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Hostile Shots Fired 700 | . 34 13 11 145 68 49 43 36 69 49 183 Missed 345 | . 15 5 3 63 28 15 28 18 40 26 104 Damage Taken 6802 | . 191 104 116 1304 454 595 212 309 671 609 2237 Core 3117 | . 14 37 14 454 142 238 31 193 290 392 1312 Absorbed by Shields 77 | . . . . 27 35 . . . . . 15 Regen/Repaired (Parts) 292 | . . . 16 . 19 202 . 55 . . . Core Remaining (%) 70 | 100 94 90 . 14 79 . 68 80 . 40 . Volleys Fired 71 | 8 15 1 5 3 . 7 . 6 14 2 10 Largest 2 | 2 2 2 2 2 . 1 . 1 1 1 1 Hottest 90 | 90 90 90 90 90 . 5 . 33 69 35 52 Shots Fired 100 | 16 27 2 10 6 . 7 . 6 14 2 10 Gun 74 | 16 19 2 10 6 . . . 6 5 2 8 Cannon . | . . . . . . . . . . . . Launcher 19 | . 8 . . . . . . . 9 . 2 Special 7 | . . . . . . 7 . . . . . Kinetic 16 | . . . . . . . . 6 . 2 8 Thermal 58 | 16 19 2 10 6 . . . . 5 . . Explosive 19 | . 8 . . . . . . . 9 . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 7 | 5 2 . 3 6 . 7 . . 2 . 2 Robot Miss Streak 8 | 2 8 2 2 . . 1 . . 5 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 84 | 10 8 . 5 6 18 23 . 1 5 3 5 Core Hits 62 | 2 13 . 2 1 10 8 . . 20 1 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 101 | . 5 . . . 32 50 7 1 1 3 2 Impact . | . . . . . . . . . . . . Slashing 95 | . 5 . . . 32 50 7 . . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . . . . 3 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3766 | 114 514 . 59 88 625 645 . . 1118 22 581 Guns 410 | 114 48 . 59 72 . . . . 19 22 76 Cannons . | . . . . . . . . . . . . Explosions 2045 | . 466 . . . . . . . 1099 . 480 Melee 1270 | . . . . . 625 645 . . . . . Ramming 41 | . . . . 16 . . . . . . 25 Kinetic 98 | . . . . . . . . . . 22 76 Thermal 312 | 114 48 . 59 72 . . . . 19 . . Explosive 2045 | . 466 . . . . . . . 1099 . 480 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1270 | . . . . . 625 645 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 6 1 . . 1 1 1 . . . 3 Average Corruption 3 | . 4 1 . . 1 1 1 . . . 3 Corruption Purged 2 | . . . . . 1 . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 32 | . 22 . . . . 2 1 . . . 7 Message Errors 5 | . 3 . . . . . 1 . . . 1 Matter Fused 10 | . 6 . . . . . . . . . 4 Heat Flow Errors 7 | . 6 . . . . 1 . . . . . Energy Discharges 3 | . 2 . . . . . . . . . 1 Parts Rejected 1 | . 1 . . . . . . . . . . Data Loss (minor) 3 | . 1 . . . . 1 . . . . 1 Data Loss (major) 2 | . 2 . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 177 | . 5 . . . 39 47 . . 67 . 19 Projectiles . | . . . . . . . . . . . . Explosions 91 | . 5 . . . . . . . 67 . 19 Melee 86 | . . . . . 39 47 . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 156 | . 44 . . 4 . . . . . . 108 Shots 4 | . 2 . . . . . . . . . 2 Rammed 12 | . . . . 9 . . . 1 . . 2 Targets Rammed 12 | . . . . 9 . . . 1 . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 232 | 60 232 30 73 70 11 108 5 . 36 . 4 Average Temperature 40 | 28 70 14 35 24 5 41 4 . 12 . 2 Received Heat Transfer 1196 | . . 27 27 702 158 12 21 9 72 45 123 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . Heat Transferred 842 | 310 136 . 173 186 . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Peak Influence 622 | 10 230 86 84 448 518 499 139 388 621 622 557 Initial 326 | . 6 39 35 4 191 253 75 48 29 294 326 Average 215 | 2 111 38 53 193 310 247 91 227 204 305 399 Maximum Alert Level 2 | . 1 . . 2 2 2 . 1 2 2 2 Low Security (%) 51 | 100 85 100 100 49 18 38 100 54 61 33 . Level 1 35 | . 14 . . 38 52 46 . 45 22 38 61 Level 2 12 | . . . . 12 29 15 . . 15 28 38 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 2 1 . 8 1 4 . 6 3 1 5 Investigation 15 | . 2 1 . 3 . 2 . 2 3 . 2 Extermination 4 | . . . . . 1 1 . 1 . . 1 Reinforcement 10 | . . . . 3 . 1 . 3 . 1 2 Assault 2 | . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Distress Signals 15 | . 2 1 . 4 . 2 1 3 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 276 | . 21 9 3 53 21 22 12 28 30 29 48 Peak Tracking Total 22 | . 5 8 3 19 6 4 9 14 13 20 22 Tactical Retreats 48 | . 1 1 . 7 4 6 2 7 5 4 11 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Traps Triggered 17 | . 3 . . 2 2 5 . 1 1 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Machines Disabled 17 | . 1 . . . 4 6 . . 6 . . Max in Single Turn 3 | . 1 . . . 1 1 . . 3 . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Machines Accessed 79 | . 9 4 5 8 9 17 5 9 5 1 7 Terminals 46 | . 6 3 4 8 4 7 4 4 2 1 3 Fabricators 6 | . . . . . 1 1 . 1 2 . 1 Repair Stations 9 | . 1 . 1 . 1 3 1 1 . . 1 Recycling Units 10 | . 2 1 . . 1 4 . 1 . . 1 Scanalyzers 3 | . . . . . . 1 . 2 . . . Garrison Access 5 | . . . . . 2 1 . . 1 . 1 Total Hacks 183 | . 21 13 12 18 15 36 10 31 12 2 13 Successful 95 | . 7 7 8 10 7 21 6 19 6 1 3 Failed 88 | . 14 6 4 8 8 15 4 12 6 1 10 Catastrophic 19 | . 3 1 1 . 4 3 1 . . . 6 Database Lockouts . | . . . . . . . . . . . . Manual 46 | . . 6 5 2 5 8 1 12 2 2 3 Terminals 112 | . 16 10 10 18 8 16 8 14 4 2 6 Fabricators 14 | . . . . . 1 1 . 3 6 . 3 Repair Stations 25 | . 1 . 2 . 2 10 2 6 . . 2 Recycling Units 16 | . 4 3 . . 1 5 . 2 . . 1 Scanalyzers 8 | . . . . . . 2 . 6 . . . Garrison Access 8 | . . . . . 3 2 . . 2 . 1 Terminal Hacks 38 | . 5 4 4 8 3 2 5 4 2 1 . Record 4 | . . 1 . . 2 . 1 . . . . Prototype ID Bank 6 | . 3 . 1 1 . . 1 . . . . Open Door 5 | . . . . 3 . . 2 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . Fabricator Index 2 | . . . . . . . . 1 1 . . Unreport Threat 9 | . . 1 2 1 1 1 . 2 . 1 . Locate Traps 2 | . 1 . . 1 . . . . . . . Zone Layout 8 | . 1 2 . 2 . . 1 1 1 . . Fabricator Hacks 9 | . . . . . 1 1 . 2 4 . 1 Network Status 2 | . . . . . 1 1 . . . . . Load Schematic 4 | . . . . . . . . 1 2 . 1 Build 3 | . . . . . . . . 1 2 . . Repair Station Hacks 21 | . . . 2 . 2 9 1 6 . . 1 Scan Component 12 | . . . 1 . 1 5 1 3 . . 1 Repair 9 | . . . 1 . 1 4 . 3 . . . Recycling Unit Hacks 10 | . 2 1 . . 1 5 . 1 . . . Report Inventory 10 | . 2 1 . . 1 5 . 1 . . . Scanalyzer 8 | . . . . . . 2 . 6 . . . Insert Component 4 | . . . . . . 1 . 3 . . . Analyze 4 | . . . . . . 1 . 3 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 8 | . . 2 2 2 . 1 . . . . 1 Terminals 8 | . . 2 2 2 . 1 . . . . 1 Assimilate 8 | . . 2 2 2 . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 60 | . 8 4 4 5 6 10 3 7 5 1 7 Full Trace Events 13 | . 1 1 . 3 . 1 . 2 3 . 2 Feedback Events 1 | . . 1 . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . 3 . . . Parts Built 3 | . . . . . . . . 1 2 . . Authchips . | . . . . . . . . . . . . Time 145 | . . . . . . . . 36 109 . . Total Part Build Rating 9 | . . . . . . . . 3 6 . . Parts Repaired 9 | . . . 1 . 1 4 . 3 . . . Time 387 | . . . 26 . 13 196 . 152 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 . 3 . . . Part Schematics Acquired 4 | . . . . . . 1 . 3 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 . 1 . . . Non-combat 3 | . . . . . . 2 . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 2 . 1 . . . no_distress 1 | . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . 1 . . . . . check_alert 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 3 . . . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Total Allies 21 | . . 1 . 12 . 3 1 . . 3 1 Largest Group 10 | . . . 1 10 . 3 1 . . 3 1 Highest-Rated Group 204 | . . . 10 173 . 80 39 . . 204 9 Highest-Rated Ally 68 | . . . 10 31 . 32 39 . . 68 9 Total Orders 4 | . . . . . . 3 . . . . 1 STAY 2 | . . . . . . 1 . . . . 1 ROAM 2 | . . . . . . 2 . . . . . Ally Attacks 100 | . . . . 66 . 6 5 . . 23 . Total Damage 2786 | . . . . 980 . 88 37 . . 1681 . Kills 27 | . . . . 12 . 2 . . . 13 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Turns Passed 4759 | 161 878 78 158 347 382 1168 164 557 186 125 555 Spaces Moved 7901 | 77 631 182 193 524 762 2193 435 1001 489 211 1203 Core 291 | 22 . . 20 118 2 . . . . . 129 Treads 452 | 55 380 . . 17 . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7158 | . 251 182 173 389 760 2193 435 1001 489 211 1074 Fastest Speed 23 | 50 37 31 34 26 26 26 26 23 24 23 24 Average Speed 37 | 159 111 32 42 40 26 27 26 29 26 31 33 Slowest Speed 250 | 250 160 34 100 145 102 29 29 32 102 35 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 127 | . 5 3 2 13 9 43 8 19 8 3 14 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 4 86 21 29 82 28 39 56 29 21 22 32 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 26 | . 1 . . . 1 15 7 1 . . 1 Terrain Destroyed 211 | . 59 . . . 1 15 7 1 95 . 33 Melee 25 | . 1 . . . 1 15 7 . . . 1 Projectile 2 | . . . . . . . . 1 . . 1 AOE 184 | . 58 . . . . . . . 95 . 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Fac Arm Res Total 9323 | 99 775 194 257 637 883 2639 466 1240 526 265 1342 Wait 995 | . 79 13 43 82 51 374 27 224 10 25 67 Move 7652 | 76 620 175 188 500 743 2116 419 963 472 204 1176 Hop 112 | . 5 3 2 10 9 33 7 19 8 3 13 Pick Up 129 | 8 20 . 6 10 14 19 2 10 8 11 21 Fast Attach 4 | . . . . . . . . . . 1 3 Attach 103 | 7 6 2 7 10 10 10 2 13 8 11 17 Detach 18 | . 1 . 4 . 2 . . 2 3 1 5 Swap 36 | . 8 . 2 3 9 7 1 2 . 2 2 Drop 53 | . 16 . . . 4 10 1 . 2 2 18 Fire 71 | 8 15 1 5 3 . 7 . 6 14 2 10 Melee 101 | . 5 . . . 32 50 7 1 1 3 2 Ram 6 | . . . . 4 . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 5 | . . . . 5 . . . . . . . Escape Stasis 38 | . . . . 10 9 13 . . . . 6 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory -4/Factory -4/Armory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 13) 288 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Discovered new exit (range 14) 900 | -10/Materials | Derelicts attacked the area 981 | -10/Materials | Identified exit to Materials 1040 | -10/Materials | Entered another Materials area 1040 | -9/Materials | Evolved 2 slots: Propulsion x2 1110 | -9/Materials | Discovered new exit (range 9) 1117 | -9/Materials | Identified exit to Materials 1118 | -9/Materials | Entered another Materials area 1118 | -8/Materials | Accompanied by 1 ally 1118 | -8/Materials | Evolved 2 slots: Utility x2 1201 | -8/Materials | Identified exit to Storage 1229 | -8/Materials | Repaired Flight Unit 1274 | -8/Materials | Discovered new exit (range 6) 1276 | -8/Materials | Entered Storage 1397 | -8/Storage | Lost 8 parts (1p4n1u2w) 1414 | -8/Storage | Core integrity fell below 50% 1426 | -8/Storage | Met a pair of Derelict thieves 1540 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1611 | -8/Storage | Core integrity fell below 20% 1617 | -8/Storage | Discovered new exit (range 15) 1623 | -8/Storage | Lost 10 allies 1623 | -8/Storage | Identified exit to Factory 1623 | -8/Storage | Entered Factory 1623 | -7/Factory | Evolved 2 slots: Utility x2 1699 | -7/Factory | Repaired Sensor Array 1998 | -7/Factory | Discovered new exit (range 16) 2005 | -7/Factory | Identified exit to Factory 2005 | -7/Factory | Entered another Factory area 2005 | -6/Factory | Evolved 2 slots: Utility x2 2349 | -6/Factory | Identified exit to Lower Caves 2349 | -6/Factory | Identified exit to Extension 2355 | -6/Factory | Search patrols dispatched 2419 | -6/Factory | Repaired Katana 2481 | -6/Factory | Repaired Imp. VTOL Module 2739 | -6/Factory | Repaired Imp. VTOL Module 2779 | -6/Factory | Repaired Imp. Light Armor Plating 3098 | -6/Factory | Build established: Scavenger-Scout 3173 | -6/Factory | Entered Extension 3202 | -6/Extension | Spotted B-75 Beast 3269 | -6/Extension | Rescued a captive Derelict 3270 | -6/Extension | Rescued a captive Derelict 3331 | -6/Extension | Spotted B-75 Beast 3336 | -6/Extension | Discovered new exit (range 3) 3337 | -6/Extension | Identified exit to Factory 3337 | -6/Extension | Entered Factory 3337 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3390 | -5/Factory | Lost 6 parts (1p1n2u2w) 3497 | -5/Factory | Fabricated Hacking Suite? 3499 | -5/Factory | Discovered new exit (range 6) 3542 | -5/Factory | Build established: Hacker-Sprinter 3551 | -5/Factory | Repaired VTOL Module 3613 | -5/Factory | Repaired Imp. VTOL Module 3675 | -5/Factory | Repaired Imp. VTOL Module? 3868 | -5/Factory | Spotted B-75 Beast 3893 | -5/Factory | Identified exit to Factory 3894 | -5/Factory | Entered another Factory area 3894 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3974 | -4/Factory | Spotted B-86 Titan 4008 | -4/Factory | Fabricated Hacking Suite? 4043 | -4/Factory | Fabricated Hacking Suite? 4073 | -4/Factory | Discovered new exit (range 22) 4079 | -4/Factory | Identified exit to Armory 4080 | -4/Factory | Entered Armory 4143 | -4/Armory | Core integrity fell below 50% 4199 | -4/Armory | Discovered new exit (range 5) 4203 | -4/Armory | Lost 6 parts (1p1n3u1w) 4205 | -4/Armory | Identified exit to Research 4205 | -4/Armory | Entered Research 4205 | -3/Research | Evolved 2 slots: Utility x2 4399 | -3/Research | Found Prototype Device 4400 | -3/Research | Identified Exp. Focal Shield 4449 | -3/Research | Build established: Scavenger-Sprinter 4455 | -3/Research | Search patrols dispatched 4527 | -3/Research | Core integrity fell below 50% 4554 | -3/Research | Lost 10 parts (4n5u1w) 4561 | -3/Research | Found Fusion Bomb Launcher 4603 | -3/Research | Found Launcher Loader 4718 | -3/Research | Core integrity fell below 20% 4737 | -3/Research | Spotted B-86 Titan 4760 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates Particle Synthesizer. Slug penetrates Wall. Penetrated by Slug. Cld. Impulse Thruster destroyed. Drone sends a signal. K-01 Serf destroyed. K-01 Serf collects debris. K-01 Serf suffers critical hit (Meltdown). K-01 Serf destroyed. K-01 Serf collects debris. R-10 Processor collects Wheel. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R009. Knocked back. Penetrated by Slug. Adv. Remote Datajack destroyed. Slug penetrates Wall. Acquired 4 matter. System corrupted: Matter fused (-10). Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????# + #????? | | ?????????# #### #????? | | ?????????# ########### #??# #????? | | ?????????# #?????????# #??# #????? | | ?????????# ##??########+####################????? | | ?????????# T#??# #???????????????? | | ?????????# #??# #???????????????? | | ?????????# ##??# #???????????????? | | ?????????# #???# #???????????????? | | ?????????# #???# #???????????????? | | ?????????# #???# #???????????????? | | ???????### ###?# #???????????????? | | ???????# #?# #???????????????? | | ???????# #?# #???????????????? | | ???????# #?####################?????????????? | | ???????# #???????# #?????????????? | | ???????# #???????# #?????????????? | | ???????# #???????# #?????????????? | | ???????## ########## #?????????????? | | ????????# = # # #?????????????? | | ????????# % # # +?????????????? | | ????????# = + """ # #?????????????? | | ????????# * # """ # #?????????????? | | ????????# %%=# """ # #?????????????? | | ????????# ! #? # #?????????????? | | ????????# #? # @ #?????????????? | | ????????# #??####### #?????????????? | | ######### ############+########## ??? | | ! ??? | | ###"##### ??? | | #! #??????????????? | | !!! # #??????????????? | | ######### !!! ######## #??????????????? | | ????????# !! #??????# #??????????????? | | ????????# ######## #??????????????? | | ????????+ # #??????????????? | | ????????# ##+##+##??????????????? | | ????????# #???????????????? | | ????????# #######???????????????? | | ????????# #####+######### #?????????????????????? | | ????????# " #???# #?????????????????????? | | ????????#### #?### ###???????????????????? | | ???????????# """ #?# ! #???????????????????? | | ???????????# ""T"" ### #???????????????????? | | ???????????# "" "" + ! #???????????????????? | | ???????????# ###! #???????????????????? | | ???????????# #?# #???????????????????? | | ???????????# #?#######???????????????????? | | ???????????###########???????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 350 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 150 Phase Shifting 10 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Imp. Datajack | -5/Factory | Scanalyzed Adv. Signal Interpreter | -5/Factory | Scanalyzed VTOL Module | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed LaserGatlingBlaster Manual? 0 Play Time 02:08:56 Cumulative 32.9 hours Start 2024.04.06 @ 23:33:37 End 2024.04.07 @ 12:19:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 29 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd66c286-034e-4eed-86c4-37ac9c47670c