Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 13:09:55 Player: Kai Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (156) 780 Value Destroyed (4291) 4291 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1282) 1282 TOTAL SCORE: 11353 Bonus ------- High Alert Combat Kills 582 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Scout] Advanced ECM Suite Reaction Control System Heavy Beamcaster Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Improved Reaction Control System Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Grenade Launcher Improved Datajack Scythe > --- INVENTORY -------- Fusion Compressor Transmission Jammer System Shield [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . 1 . . . . Utility 5 | . . . 1 . . 1 2 1 . . . . Weapon 2 | . . 1 1 . . . . . . . . . Parts Attached 142 | 6 15 27 21 22 16 16 12 4 1 . . 2 Power 20 | 1 2 5 2 1 . 1 4 2 . . . 2 Engine 11 | 1 1 4 1 . . 1 2 . . . . 1 Core 9 | . 1 1 1 1 . . 2 2 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 45 | 2 1 11 10 8 5 6 2 . . . . . Treads 38 | 2 1 11 9 8 5 2 . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . . 1 . . 4 2 . . . . . Utility 23 | 1 4 1 2 2 2 5 4 2 . . . . Device 5 | . 1 . . . . 2 1 1 . . . . Storage 2 | 1 1 . . . . . . . . . . . Processor 6 | . 1 1 1 . . 2 1 . . . . . Hackware 5 | . 1 . . . . 1 2 1 . . . . Protection 5 | . . . 1 2 2 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 8 10 7 11 9 4 2 . 1 . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 38 | 2 5 8 6 7 9 . 1 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 10 | . 3 2 1 3 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . . . . . . Parts Lost 30 | . 1 3 2 3 1 1 7 . 1 . . 11 Power 5 | . . 1 . . . 1 1 . . . . 2 Propulsion 8 | . . 1 . 1 1 . 2 . . . . 3 Utility 9 | . . 1 1 . . . 2 . . . . 5 Weapon 8 | . 1 . 1 2 . . 2 . 1 . . 1 Highest Loss Streak 10 | . 1 1 2 2 1 1 7 . 1 . . 10 To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 97 99 96 99 76 70 70 70 61 Engine 3 | . 1 8 3 . . 3 5 . . . . 2 Core 6 | . 12 2 5 9 9 1 . 5 5 5 5 1 Treads 24 | . 28 33 27 25 26 18 . . . . . . Flight 3 | . . . . . . 10 26 17 17 17 17 11 Device 2 | . . . . . . 9 12 11 11 11 11 10 Storage 9 | . 14 11 9 9 9 4 . . . . . . Processor 6 | . 2 6 13 9 9 6 6 5 5 5 5 5 Hackware 6 | . 11 4 . . . 2 19 23 23 23 23 21 Protection 2 | . . . 4 8 9 4 . . . . . . Ballistic Gun 27 | . 27 32 35 32 36 19 5 . . . . . Peak Build Rating 55 | 6 12 21 28 27 33 44 55 48 48 48 48 48 Average Rating 23 | 4 11 17 24 25 31 34 49 47 46 48 48 39 On Entrance 29 | . 6 12 16 27 25 33 36 36 48 48 48 48 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 64 | 12 50 59 62 60 63 64 19 10 10 10 10 10 Greatest Support 82 | 40 40 60 65 65 62 82 21 15 15 15 15 15 Greatest Overweight (x) 2 | . 1 . 1 2 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 17 | 6 17 20 20 20 20 15 5 5 5 5 5 5 Most Carried 20 | 2 13 20 20 20 20 20 5 2 5 5 5 5 Average Carried 14 | 1 9 18 19 19 19 13 4 . 2 5 5 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 2 13 20 20 20 20 5 3 1 5 5 5 4 Class Distribution -------------------- 52% | Scavenger-Gunner 22% | Mutant 10% | Gunner 6% | Hacker-Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Matter Collected 4786 | 207 413 1425 684 552 1032 109 105 21 218 10 . 10 Remotely . | . . . . . . . . . . . . . Salvage Created 5985 | . 525 2349 1040 585 1203 109 123 51 . . . . Parts 374 | . 38 159 54 35 70 7 8 3 . . . . Haulers Intercepted 9 | . . 3 4 . 2 . . . . . . . Recyclers Shooed 4 | . 2 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 Prevented 4 | . . . . . . . . . . . . 4 Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 114 | . 15 43 12 19 21 4 . . . . . . Melee 1 | . . . . 1 . . . . . . . . Guns 95 | . 8 40 9 13 21 4 . . . . . . AOE 18 | . 7 3 3 5 . . . . . . . . Classes Destroyed 14 | . 6 5 . 2 1 . . . . . . . Worker 10 | . 1 3 1 . . . 4 1 . . . . Builder 5 | . . 2 2 . . . . 1 . . . . Hauler 9 | . . 3 4 . 2 . . . . . . . Recycler 8 | . 1 3 4 . . . . . . . . . Mechanic 2 | . . 2 . . . . . . . . . . Operator 5 | . 1 2 . . 1 . 1 . . . . . Watcher 9 | . 3 4 1 . 1 . . . . . . . Swarmer 18 | . 6 4 4 . . 4 . . . . . . Saboteur 6 | . . . . 6 . . . . . . . . Grunt 63 | . 9 28 4 9 13 . . . . . . . Brawler 4 | . . 3 . . 1 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 19 | . . 8 4 3 4 . . . . . . . Hunter 3 | . . . . 1 2 . . . . . . . Best Kill Streak 10 | . 4 10 7 4 8 3 2 2 . . . . Combat Bots Only 8 | . 3 5 7 4 8 3 . . . . . . Max Kills in Single Turn 3 | . 3 3 2 2 1 2 1 1 . . . . Gunslinging 1 | . 1 1 . . . 1 . . . . . . Exploded 2 | . 2 1 2 2 . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Hostile Shots Fired 592 | . 57 150 38 84 67 14 62 2 10 . 7 101 Missed 183 | . 19 44 14 28 18 2 27 . 4 . 2 25 Damage Taken 6202 | . 446 1419 342 862 787 182 616 38 113 . 103 1294 Core 1680 | . 100 145 43 93 100 16 166 19 43 . 80 875 Absorbed by Shields 43 | . . . . . . . 43 . . . . . Regen/Repaired (Parts) 74 | . . 74 . . . . . . . . . . Core Remaining (%) 76 | 100 60 63 . . 57 97 80 . . . . . Volleys Fired 290 | 1 49 108 41 34 51 6 . . . . . . Largest 4 | 1 2 3 4 4 4 4 . . . . . . Hottest 103 | 20 50 76 99 99 103 103 . . . . . . Shots Fired 922 | 1 98 321 162 120 196 24 . . . . . . Gun 894 | 1 92 312 160 109 196 24 . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 28 | . 6 9 2 11 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 894 | 1 92 312 160 109 196 24 . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 28 | . 6 9 2 11 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 29 | 1 5 18 29 14 15 9 . . . . . . Robot Miss Streak 4 | . 3 4 2 2 3 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . 1 6 . . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . . Shots Hit Robots 591 | 1 54 209 102 72 125 15 9 4 . . . . Core Hits 281 | 1 38 104 41 36 51 6 3 1 . . . . Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 6 | . 1 1 1 1 2 . . . . . . . Critical Strikes 8 | . 1 2 2 1 2 . . . . . . . Destroy 8 | . 1 2 2 1 2 . . . . . . . Melee Attacks 41 | . . . . 2 . 3 27 8 . . . 1 Impact 1 | . . . . . . . . . . . . 1 Slashing 38 | . . . . 2 . 3 25 8 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 7 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11029 | 11 1072 3752 1718 1559 2056 265 421 175 . . . . Guns 8632 | 11 647 3032 1574 1047 2056 265 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1761 | . 421 692 136 512 . . . . . . . . Melee 596 | . . . . . . . 421 175 . . . . Ramming 40 | . 4 28 8 . . . . . . . . . Kinetic 8632 | 11 647 3032 1574 1047 2056 265 . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1761 | . 421 692 136 512 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 596 | . . . . . . . 421 175 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . 1 6 . . . . 1 . . . . . Average Corruption 1 | . 1 2 . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . 2 4 . . . . . . . . . . Matter Fused 3 | . 1 2 . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 206 | . . 23 . . . . 128 55 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 23 | . . 23 . . . . . . . . . . Melee 183 | . . . . . . . 128 55 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 142 | . 4 84 . 54 . . . . . . . . Shots 7 | . 1 3 . 3 . . . . . . . . Rammed 10 | . 1 6 3 . . . . . . . . . Targets Rammed 10 | . 1 6 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 661 | . 9 274 90 204 661 154 8 . 7 . . 16 Average Temperature 68 | . 3 28 27 54 153 71 3 . 7 . . 16 Received Heat Transfer 2011 | . 204 576 108 378 432 . 78 18 45 . . 172 Effects 15 | . . . . . 15 . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Interference 4 | . . . . . 4 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged 11 | . . . . 11 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Peak Influence 864 | . 243 704 469 864 785 439 343 130 . . . . Initial 421 | . . . 297 288 421 324 214 114 . . . . Average 313 | . 60 265 365 645 644 399 173 123 . . . . Maximum Alert Level 3 | . 1 3 2 3 3 2 1 . . . . . Low Security (%) 40 | 100 91 42 . . . . 67 100 . . . . Level 1 27 | . 8 39 73 16 . 28 32 . . . . . Level 2 24 | . . 17 26 54 64 71 . . . . . . Level 3 8 | . . 1 . 29 35 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 3 7 . . 4 3 4 1 . . . 1 Investigation 8 | . 1 2 . . 2 2 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 11 | . 2 4 . . 1 . 3 1 . . . . Assault 3 | . . 1 . . 1 . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Distress Signals 10 | . 2 1 2 . 3 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 215 | . 20 61 19 22 28 5 35 2 4 . 2 17 Peak Tracking Total 10 | . 5 5 4 6 6 4 10 2 4 . 2 9 Tactical Retreats 20 | . . 1 . 2 1 1 10 . 2 . . 3 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 11 | . 2 2 2 2 . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 5 | . . 3 . 1 1 . . . . . . . Max in Single Turn 1 | . . 1 . 1 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 29 | . 6 5 4 1 2 2 7 . 1 1 . . Terminals 24 | . 6 4 3 1 2 2 6 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . . Total Hacks 66 | . 15 15 7 2 6 7 12 . 1 1 . . Successful 32 | . 6 8 3 . 3 2 8 . 1 1 . . Failed 34 | . 9 7 4 2 3 5 4 . . . . . Catastrophic 4 | . . . . . 1 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 4 7 4 . 5 7 3 . . . . . Terminals 59 | . 15 12 6 2 6 7 11 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . . Terminal Hacks 28 | . 6 6 2 . 3 2 7 . 1 1 . . Record 1 | . . . . . . . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 2 | . . . . . . . . . 1 1 . . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . 1 1 . . . . . Branch Access Points 4 | . 1 1 . . 1 1 . . . . . . Alert Level 3 | . 1 1 . . . . 1 . . . . . Unreport Threat 4 | . . 2 . . . . 2 . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 4 | . 1 2 . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 4 2 3 1 2 2 5 . . . . . Full Trace Events 6 | . . 1 . 1 1 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 16 | . . 16 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer 1 | . . . . 1 . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . Non-combat 2 | . . . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . no_distress 1 | . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Total Allies 2 | . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . 2 2 . Highest-Rated Group 51 | . . . . . . . . . . 51 51 . Highest-Rated Ally 31 | . . . . . . . . . . 31 31 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Turns Passed 8794 | 91 1921 2460 956 941 984 295 516 65 136 163 50 216 Spaces Moved 6789 | 53 784 1212 418 481 392 406 1384 137 436 367 171 548 Core 51 | 5 . . . . . . . . . . . 46 Treads 3434 | 48 784 1212 418 481 392 99 . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3304 | . . . . . . 307 1384 137 436 367 171 502 Fastest Speed 26 | 50 160 160 155 155 155 26 26 29 29 29 29 29 Average Speed 105 | 149 221 160 171 162 195 57 26 29 29 29 29 34 Slowest Speed 305 | 160 240 160 240 305 240 156 29 29 29 29 29 105 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 93 74 43 55 38 13 37 5 66 53 24 53 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . Scrap Searched 11 | . . . . . . . . . 4 4 . 3 Spaces Dug 24 | . . . . . . 3 18 3 . . . . Terrain Destroyed 179 | . 38 44 17 56 . 3 18 3 . . . . Melee 24 | . . . . . . 3 18 3 . . . . Projectile . | . . . . . . . . . . . . . AOE 155 | . 38 44 17 56 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Upp Upp War Pro Total 7774 | 61 861 1493 555 548 541 460 1495 149 445 421 170 575 Wait 336 | . 3 93 43 7 66 10 38 . 1 55 . 20 Move 6775 | 52 783 1211 418 480 391 405 1383 136 435 363 170 548 Hop 1 | . . . . . . . . . . 1 . . Pick Up 68 | 2 9 23 12 1 3 3 6 . 6 1 . 2 Fast Attach 24 | 6 1 1 1 11 . 2 1 1 . . . . Attach 36 | . 1 5 4 3 1 13 4 3 1 . . 1 Detach 1 | . . . . . . . . 1 . . . . Swap 82 | . 13 21 16 8 15 1 7 . . . . 1 Drop 89 | . 1 25 17 2 14 17 8 . 2 1 . 2 Fire 290 | 1 49 108 41 34 51 6 . . . . . . Melee 41 | . . . . 2 . 3 27 8 . . . 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 10 | . 1 6 3 . . . . . . . . . Escape Stasis 21 | . . . . . . . 21 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 9) 696 | -10/Materials | Identified exit to Mines 856 | -10/Materials | Discovered new exit (range 15) 1398 | -10/Materials | Discovered new exit (range 7) 2013 | -10/Materials | Entered another Materials area 2013 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2404 | -9/Materials | Build established: Scavenger-Gunner 2443 | -9/Materials | Identified exit to Mines 3199 | -9/Materials | Discovered new exit (range 3) 3518 | -9/Materials | Repaired Hvy. Assault Rifle 4245 | -9/Materials | Discovered new exit (range 9) 4413 | -9/Materials | First assault squad dispatched 4473 | -9/Materials | Entered another Materials area 4473 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4980 | -8/Materials | Destroyed 7 combat bots 5429 | -8/Materials | Identified exit to Garrison 5429 | -8/Materials | Entered Garrison 5480 | -8/Garrison | Build established: Gunner 5545 | -8/Garrison | Triggered checkpoint 5629 | -8/Garrison | Discovered new exit (range 13) 5671 | -8/Garrison | Triggered checkpoint 5741 | -8/Garrison | Installed Relay Interface Framework 5997 | -8/Garrison | Triggered checkpoint 6095 | -8/Garrison | Triggered checkpoint 6183 | -8/Garrison | Build established: Scavenger-Gunner 6329 | -8/Garrison | Discovered new exit (range 10) 6370 | -8/Garrison | Entered Materials 6459 | -8/Materials | Met 7R-MNS 6770 | -8/Materials | First assault squad dispatched 6863 | -8/Materials | Destroyed 8 combat bots 7225 | -8/Materials | Discovered new exit (range 10) 7354 | -8/Materials | Entered Factory 7354 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7355 | -7/Factory | Caught up to 7R-MNS 7603 | -7/Factory | Identified exit to Storage 7603 | -7/Factory | Identified exit to Lower Caves 7603 | -7/Factory | Identified exit to Factory 7649 | -7/Factory | Entered another Factory area 7649 | -6/Factory | Evolved 2 slots: Utility x2 7707 | -6/Factory | Spotted B-75 Beast 7778 | -6/Factory | Identified exit to DSF 7813 | -6/Factory | Identified exit to Factory 7979 | -6/Factory | Build established: Hacker-Scout 8165 | -6/Factory | Entered another Factory area 8165 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8194 | -5/Factory | Lost 7 parts (1p2n2u2w) 8227 | -5/Factory | Discovered new exit (range 9) 8229 | -5/Factory | Identified exit to Upper Caves 8230 | -5/Factory | Entered Upper Caves 8248 | -5/Upper Caves | Learned Factory interactive machine intel 8252 | -5/Upper Caves | Spotted B-75 Beast 8264 | -5/Upper Caves | Encountered a Warlord checkpoint 8360 | -5/Upper Caves | Discovered new exit (range 13) 8363 | -5/Upper Caves | Identified exit to Upper Caves 8366 | -5/Upper Caves | Entered another Upper Caves area 8419 | -5/Upper Caves | Encountered a Warlord checkpoint 8443 | -5/Upper Caves | A Commander dispatched an escort 8446 | -5/Upper Caves | Build established: Hacker-Sprinter 8481 | -5/Upper Caves | Discovered new exit (range 6) 8484 | -5/Upper Caves | Identified exit to Warlord 8529 | -5/Upper Caves | Entered Warlord 8529 | -5/Warlord | Accompanied by 2 allies 8530 | -5/Warlord | Commander's escort returned to base 8530 | -5/Warlord | Commander's escort returned to base 8542 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 8542 | -5/Warlord | Attacked by Warlord forces 8545 | -5/Warlord | Spotted G5-3LZ(B) 8545 | -5/Warlord | Spotted YT-W0R(B) 8567 | -5/Warlord | Discovered new exit (range 14) 8578 | -5/Warlord | Identified exit to Proximity Caves 8579 | -5/Warlord | Entered Proximity Caves 8595 | -4/Proximity Caves | Learned Research emergency access door positions 8599 | -4/Proximity Caves | Learned Research terminal intel 8699 | -4/Proximity Caves | Spotted B-86 Titan 8709 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8782 | -4/Proximity Caves | Core integrity fell below 50% 8791 | -4/Proximity Caves | Core integrity fell below 20% 8795 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08755_ S-27 Virus overheating. 08757_ S-27 Virus heat damages Broken VTOL Module, VTOL Module. 08757_ S-27 Virus overheating. 08759_ S-27 Virus heat spikes uncontrollably. 08759_ S-27 Virus overheating. 08760_ S-27 Virus heat spikes uncontrollably. 08764_ S-27 Virus heat damages Broken Autogun, Lgt. Nuclear Core. 08766_ S-27 Virus overheating. 08767_ S-27 Virus heat damages VTOL Module. 08768_ S-27 Virus overheating. 08770_ S-27 Virus heat damages core (-5). 08771_ Power Maul destroyed. 08772_ S-27 Virus overheating. 08784_ Imp. Sensor Array destroyed. 08790_ Hacking Suite destroyed. 08792_ Penetrated by Slug. 08792_ Transmission Jammer destroyed. 08792_ Slug penetrates Wall. 08794_ Hacking Suite destroyed. 08795_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????############### ##????????? | | ?????????????????????# # #????????? | | ?????????????????????# ######## # #????????? | | ????###??????????????## #"""""?# # #????????? | | ????# #???????????????## #" # ##???????? | | ???## ##???????????????# #??## ##??????? | | #### #????????#####?## #??# ###????? | | ## ###?????## #?#% #" # #???## | | #????## #?# #" # ##??## | | #?#### ### ### ### ##### | | " "" ### ## | | "" """" ## ###### | | "" """ ## #????# ## ###### | | " " ### ##???#### ##????? | | ## ###### #?????# #####??? | | ## ##????# #??# ??# | | ### #?????## ##?## ### | | ### ## #??????## ##?## | | ## ### #?????## ##" ####??# | | ## #?# #?????# ### #??## | | ## #?## #?????? #?# #???## | | # ### #??## #????? ?# #????## | | # #?## ########????? ## #?##### ### | | # #??# ### ##???## #;# ## ### #?? | | # #?## ## #???# #;;# g #?### "?? | | # ### ## #???# @ s ##???# ### | | ## ##### # s #####????# ## | | #### #### ##?????????# | | [! ### #?????# #?## ##????####### % | | % ### ##????#Y### #?????# | | [ ##??## #?????# | | #?## ##????# ##### | | %!* ### ### ##???# #??## | | [! #?### ## ##### #??# | | ###### #?### # #??# | | ##????## #?# ### #??## ! | | ???????## ### ##?### #######???# % | | ????????###### ###????## ##?????????# | | ????????????## #???????# #?????????# # | | ???????????## #???????## ##?????????# ### | | ??????????## #????????## ##??????????# ??? | | ?????????## #?????????## #?????????? ??? | | ?????????# #??????????# ##????????? ####??? | | ?????????## ##??????????# #???????? ???????? | | ??????????##### #??????????? #??????? ????????? | | ??????????????###?????????? # #?????? ??????????? | | ?????????????????????????? ###?????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 74 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed TiamatSignalSuite Manual? 0 Play Time 01:30:53 Cumulative 31.1 hours Start 2024.10.16 @ 20:59:44 End 2024.10.17 @ 13:09:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x56 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a4f0120-c550-4832-bd24-bf7e7f1f3c1c