Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 22:23:17 Player: petrodigitator Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (127) 635 Value Destroyed (4461) 4461 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 10632 Bonus ------- High Alert Combat Kills 376 Cogmind --------- Core Integrity 0/1300 Matter 240/300 Energy 19/100 System Corruption 2% Temperature Cool (0) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Antigrav System > --- UTILITY (11) ----- Experimental Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Improved Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Antimissile System > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Advanced Cryofiber Web Enhanced Force Lance Enhanced Force Lance [Rating: 95] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Improved Melee Analysis Suite Device Microactuators Storage Large Matter Pod Processor Improved Melee Analysis Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . 1 . Utility 9 | . . 1 1 1 1 2 1 2 Weapon 1 | . . . 1 . . . . . Parts Attached 173 | 8 10 11 53 39 10 20 3 19 Power 25 | 1 1 2 9 4 2 3 1 2 Engine 8 | 1 1 2 4 . . . . . Core 15 | . . . 5 4 2 3 1 . Reactor 2 | . . . . . . . . 2 Propulsion 53 | 2 3 6 18 12 . 6 . 6 Treads 6 | 2 . . 3 1 . . . . Leg 26 | . 3 6 15 2 . . . . Wheel . | . . . . . . . . . Hover 14 | . . . . 5 . 6 . 3 Flight 7 | . . . . 4 . . . 3 Utility 50 | 3 1 2 9 14 3 10 1 7 Device 19 | 1 . . 2 3 2 5 1 5 Storage 6 | 2 1 1 1 . . . . 1 Processor 16 | . . 1 5 3 1 5 . 1 Hackware . | . . . . . . . . . Protection 9 | . . . 1 8 . . . . Artifact . | . . . . . . . . . Weapon 45 | 2 5 1 17 9 5 1 1 4 Energy Gun . | . . . . . . . . . Energy Cannon 6 | . . . 6 . . . . . Ballistic Gun 13 | 2 4 1 5 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 10 | . . . 5 5 . . . . Slashing Weapon 5 | . . . . 1 4 . . . Piercing Weapon 9 | . . . . 2 1 1 1 4 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . 1 . . 1 . . . 1 Corrupted Parts 1 | . . . . 1 . . . . System Corruption 13 | . . . . 13 . . . . Parts Lost 64 | . . 2 23 10 1 11 . 17 Power 4 | . . . 1 . . 1 . 2 Propulsion 27 | . . 1 9 7 . 4 . 6 Utility 20 | . . . 5 2 1 4 . 8 Weapon 13 | . . 1 8 1 . 2 . 1 Highest Loss Streak 7 | . . 2 6 3 1 4 . 7 To Critical Strikes 2 | . . . 1 . . . . 1 Average Slot Usage (%) 83 | . 99 99 84 71 87 79 57 51 Engine 5 | . 14 11 3 . . . . . Core 3 | . . . 4 4 6 5 5 2 Treads 3 | . 12 . 3 1 . . . . Leg 14 | . 15 32 19 5 . . . . Hover 2 | . . . . 6 . 8 10 8 Flight 1 | . . . . . 26 9 . 1 Device 4 | . . . 4 6 10 6 5 8 Storage 12 | . 28 22 14 . . . . . Processor 15 | . . 10 14 21 20 32 31 21 Protection 1 | . . . . 5 6 2 . . Energy Cannon 1 | . . . 5 . . . . . Ballistic Gun 11 | . 27 22 12 1 . . . . Impact Weapon 1 | . . . 1 8 . . . . Slashing Weapon 2 | . . . . 3 13 11 . . Naked Turns 31 | . . . 31 . . . . . Heaviest Build 44 | 16 19 26 37 21 20 20 11 44 Greatest Support 66 | 40 40 30 66 36 20 31 23 59 Greatest Overweight (x) 5 | 1 . 1 2 5 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 5 5 5 5 Average Capacity 7 | 7 8 9 9 5 5 5 5 5 Most Carried 10 | 8 8 10 10 5 5 5 4 5 Average Carried 6 | 3 7 8 7 4 4 4 2 3 Final Capacity 10 | 8 8 10 5 5 5 5 5 5 Final Carried 8 | 8 8 8 3 3 5 5 3 . Class Distribution -------------------- 48% | Mutant 13% | Scavenger-Mutant 10% | Gladiator 8% | Scavenger-Gunner 8% | Scavenger-Gladiator 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gladiator | -7/Factory Sprinter | -6/Factory Gladiator | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 3195 | 425 450 552 1018 391 104 120 . 135 Remotely 287 | . . . 287 . . . . . Salvage Created 5635 | 137 456 913 2043 946 276 402 . 462 Parts 279 | 15 29 46 91 37 8 19 . 34 Haulers Intercepted 3 | . 1 . 2 . . . . . Recyclers Shooed 3 | . 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 94 | . 8 17 34 13 3 7 . 12 Melee 33 | . . . 1 10 3 7 . 12 Guns 40 | . 5 17 18 . . . . . Cannons 7 | . . . 7 . . . . . AOE 8 | . 3 . 5 . . . . . Classes Destroyed 18 | 3 4 1 5 4 . . . 1 Worker 6 | 2 . 1 1 . . . . 2 Builder 2 | . . . 2 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 3 | . 1 . 2 . . . . . Recycler 13 | 1 2 3 2 3 1 1 . . Mechanic 1 | . . . 1 . . . . . Operator 2 | . . . . 1 1 . . . Watcher 4 | . 2 . 1 . . 1 . . Swarmer 20 | . 3 4 . . 2 4 . 7 Cutter 4 | . . . . . . . . 4 Grunt 42 | . 5 9 23 4 . 1 . . Brawler 2 | . . . 2 . . . . . Duelist 1 | . . . . 1 . . . . Sentry 15 | . . 4 6 4 . 1 . . Specialist 2 | . . . 2 . . . . . Hunter 1 | . . . . 1 . . . . Programmer 6 | . . . . 3 1 1 . 1 Heavy 1 | . . . 1 . . . . . Best Kill Streak 5 | 2 4 4 5 4 3 4 . 4 Combat Bots Only 4 | . 3 4 4 2 2 4 . 4 Max Kills in Single Turn 5 | 1 2 2 5 1 1 1 . 1 Gunslinging 1 | . . 1 1 . . . . . Exploded 3 | . 2 . 3 . . . . . Melee 1 | . . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1027 | . 48 84 270 287 8 122 . 208 Missed 355 | . 12 28 82 97 7 48 . 81 Damage Taken 11119 | . 452 715 3523 2242 13 1648 . 2526 Core 2928 | . 76 126 538 384 . 496 . 1308 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 66 | 100 69 68 2 45 100 50 100 . Volleys Fired 208 | 9 44 58 97 . . . . . Largest 3 | 2 2 2 3 . . . . . Hottest 160 | 40 46 46 160 . . . . . Shots Fired 454 | 18 85 116 235 . . . . . Gun 408 | 18 81 116 193 . . . . . Cannon 37 | . . . 37 . . . . . Launcher 9 | . 4 . 5 . . . . . Special . | . . . . . . . . . Kinetic 408 | 18 81 116 193 . . . . . Thermal 12 | . . . 12 . . . . . Explosive 9 | . 4 . 5 . . . . . Electromagnetic 25 | . . . 25 . . . . . Robot Hit Streak 23 | 4 6 23 17 . . . . . Robot Miss Streak 7 | 3 7 2 3 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 2 1 4 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 441 | 10 44 89 170 55 11 35 . 27 Core Hits 176 | 6 25 33 72 12 4 11 . 13 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 6 | 1 . 1 1 3 . . . . Critical Strikes 20 | 1 . 1 2 7 . 5 . 4 Meltdown 1 | . . . 1 . . . . . Destroy 2 | 1 . 1 . . . . . . Smash 4 | . . . 1 3 . . . . Sever 8 | . . . . 3 . 5 . . Impale 5 | . . . . 1 . . . 4 Melee Attacks 227 | . . . 20 81 16 52 6 52 Impact 48 | . . . 20 26 2 . . . Slashing 88 | . . . . 28 11 49 . . Piercing 91 | . . . . 27 3 3 6 52 Sneak Attacks 11 | . . . 1 4 3 1 . 2 Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks 20 | . . . . 11 1 6 . 2 Damage Inflicted 13014 | 132 823 1366 4565 2553 590 1555 . 1430 Guns 4215 | 132 622 1366 2095 . . . . . Cannons 812 | . . . 812 . . . . . Explosions 1343 | . 201 . 1142 . . . . . Melee 6638 | . . . 510 2553 590 1555 . 1430 Ramming 6 | . . . 6 . . . . . Kinetic 4215 | 132 622 1366 2095 . . . . . Thermal 236 | . . . 236 . . . . . Explosive 1343 | . 201 . 1142 . . . . . Electromagnetic 576 | . . . 576 . . . . . Impact 1142 | . . . 510 589 43 . . . Slashing 3291 | . . . . 1483 373 1435 . . Piercing 2205 | . . . . 481 174 120 . 1430 Highest Corruption 15 | . 3 . 9 15 . 6 . 2 Average Corruption 8 | . 3 . 9 13 . 1 . 1 Corruption Purged 5 | . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . Effects 90 | . 13 . 33 39 . 3 . 2 Message Errors 16 | . 1 . 6 9 . . . . Matter Fused 14 | . 1 . 4 8 . . . 1 Heat Flow Errors 13 | . 1 . 6 5 . 1 . . Energy Discharges 14 | . 2 . 4 7 . 1 . . Parts Rejected 3 | . 1 . . 2 . . . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 17 | . 4 . 7 6 . . . . Data Loss (major) 6 | . 1 . 3 2 . . . . Misfires 3 | . 2 . 1 . . . . . Alerts 2 | . . . 1 . . 1 . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1122 | . . . 209 605 79 55 . 174 Projectiles 32 | . . . 32 . . . . . Explosions 70 | . . . 70 . . . . . Melee 1020 | . . . 107 605 79 55 . 174 Knockbacks 6 | . . . 2 3 1 . . . Impact 6 | . . . 2 3 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 192 | . 49 . 143 . . . . . Shots 7 | . 2 . 5 . . . . . Rammed . | . . . . . . . . . Targets Rammed 4 | . . . 4 . . . . . Kicked 4 | . . . 4 . . . . . Crushed . | . . . . . . . . . Highest Temperature 247 | . 136 7 247 234 . 187 . 19 Average Temperature 64 | . 28 1 63 105 . 48 . 12 Received Heat Transfer 3076 | . 168 285 1593 639 . 198 . 193 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 5 | . . . 3 1 1 . . . Impact Corruptions 13 | . . . 4 6 3 . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 450 | . . . 450 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 808 | 25 209 342 770 520 422 413 162 808 Initial 350 | . 16 . 80 350 228 206 135 84 Average 266 | 12 62 150 388 407 311 280 139 345 Maximum Alert Level 3 | . 1 1 3 2 2 2 . 3 Low Security (%) 39 | 100 99 78 7 . . . 100 31 Level 1 35 | . . 21 44 42 91 96 . 29 Level 2 23 | . . . 43 57 8 3 . 33 Level 3 1 | . . . 5 . . . . 5 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . 2 7 2 2 1 . 2 Investigation 2 | . . 1 1 . . . . . Extermination 2 | . . . . 1 . 1 . . Reinforcement 8 | . . 1 4 1 1 . . 1 Assault 3 | . . . 2 . . . . 1 Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 14 | . 3 3 3 1 . 1 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 228 | . 20 26 68 21 11 23 1 58 Peak Tracking Total 24 | . 6 5 12 5 5 6 1 24 Tactical Retreats 27 | . . 1 7 2 2 3 . 12 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 1 | . . 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 9 | . 2 . 6 . . . . 1 Max in Single Turn 2 | . 2 . 2 . . . . 1 Garrison Access 2 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 22 | . 5 3 5 3 2 1 1 2 Terminals 15 | . 5 3 4 2 1 . . . Fabricators 2 | . . . . . 1 . . 1 Repair Stations 2 | . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 41 | . 9 8 14 3 2 1 1 3 Successful 13 | . 5 2 4 . . 1 1 . Failed 28 | . 4 6 10 3 2 . . 3 Catastrophic 9 | . 1 . 3 2 1 . . 2 Database Lockouts . | . . . . . . . . . Manual 13 | . 1 4 6 1 1 . . . Terminals 30 | . 9 8 10 2 1 . . . Fabricators 2 | . . . . . 1 . . 1 Repair Stations 2 | . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access 3 | . . . . . . . 1 2 Terminal Hacks 10 | . 5 2 3 . . . . . Scanalyzer Index 2 | . 1 . 1 . . . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 18 | . 5 3 5 2 1 . . 2 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . 3 . . . 2 Machine Destruction 2 | . . . . . . . . 2 Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 2 | . . . . . . . . 2 EXPLORE 1 | . . . . . . . . 1 RETURN 1 | . . . . . . . . 1 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 7128 | 226 1212 1057 1865 1181 221 608 228 530 Spaces Moved 6052 | 115 773 441 1167 960 606 950 303 737 Core 374 | 4 . . 234 20 . 86 . 30 Treads 578 | 111 260 . 72 135 . . . . Legs 2126 | . 513 441 861 311 . . . . Wheels . | . . . . . . . . . Hover 1635 | . . . . 436 . 461 303 435 Flight 1339 | . . . . 58 606 403 . 272 Fastest Speed 26 | 50 120 120 50 26 26 26 66 32 Average Speed 81 | 156 133 120 109 87 26 39 66 46 Slowest Speed 300 | 160 160 190 260 300 26 80 66 111 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 5 70 38 79 24 13 26 5 27 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 50 | . 3 . 10 1 4 9 6 17 Terrain Destroyed 156 | . 21 . 98 1 4 9 6 17 Melee 39 | . . . 2 1 4 9 6 17 Projectile 3 | . . . 3 . . . . . AOE 114 | . 21 . 93 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 7490 | 139 875 849 1517 1181 650 1118 324 837 Wait 690 | . 23 330 133 80 4 88 12 20 Move 6044 | 114 772 440 1166 959 605 949 302 737 Hop . | . . . . . . . . . Pick Up 65 | 8 11 4 18 12 7 1 1 3 Fast Attach 81 | 7 4 1 13 25 4 14 . 13 Attach 52 | . 2 3 21 11 4 2 3 6 Detach 20 | . . . 4 7 4 4 . 1 Swap 40 | 1 4 7 19 3 2 4 . . Drop 86 | . 15 6 22 16 6 12 . 9 Fire 208 | 9 44 58 97 . . . . . Melee 200 | . . . 20 68 14 44 6 48 Ram . | . . . . . . . . . Kick 4 | . . . 4 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 8) 908 | -10/Materials | Discovered new exit (range 11) 1195 | -10/Materials | Discovered new exit (range 16) 1439 | -10/Materials | Entered another Materials area 1439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1680 | -9/Materials | Discovered new exit (range 15) 1765 | -9/Materials | Discovered new exit (range 13) 1995 | -9/Materials | Build established: Scavenger-Mutant 2221 | -9/Materials | Discovered new exit (range 16) 2385 | -9/Materials | Build established: Mutant 2496 | -9/Materials | Entered another Materials area 2496 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2986 | -8/Materials | Build established: Scavenger-Gunner 3329 | -8/Materials | Lost 5 parts (1p2u2w) 3428 | -8/Materials | Lost 6 parts (2n4w) 3465 | -8/Materials | Core integrity fell below 50% 3688 | -8/Materials | Build established: Scavenger-Mutant 4096 | -8/Materials | First assault squad dispatched 4222 | -8/Materials | Core integrity fell below 20% 4223 | -8/Materials | Released all parts (5) 4252 | -8/Materials | Lost 4 parts (2n2u) 4276 | -8/Materials | Build established: Mutant 4353 | -8/Materials | Discovered new exit (range 14) 4361 | -8/Materials | Entered Factory 4361 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4633 | -7/Factory | System corruption reached 10% 4929 | -7/Factory | Build established: Scavenger-Gladiator 5453 | -7/Factory | Lost 3 parts (2n1w) 5472 | -7/Factory | Discovered new exit (range 16) 5508 | -7/Factory | Core integrity fell below 50% 5541 | -7/Factory | Lost 3 parts (2n1u) 5542 | -7/Factory | Entered another Factory area 5542 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5549 | -6/Factory | Garrison activated, responded to threat 5750 | -6/Factory | Discovered new exit (range 6) 5763 | -6/Factory | Entered another Factory area 5763 | -5/Factory | Evolved 2 slots: Utility x2 5827 | -5/Factory | Build established: Sprinter 6318 | -5/Factory | Discovered new exit (range 16) 6327 | -5/Factory | Lost 4 parts (3n1u) 6334 | -5/Factory | Found Unknown Device 6334 | -5/Factory | Identified Launcher Loader 6371 | -5/Factory | Entered another Factory area 6371 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6589 | -4/Factory | Discovered new exit (range 15) 6599 | -4/Factory | Entered Research 6599 | -3/Research | Evolved 2 slots: Utility x2 6603 | -3/Research | Build established: Mutant 6818 | -3/Research | Found Unknown Piercing Weapon 6818 | -3/Research | Identified Enh. Force Lance 6820 | -3/Research | Found Enh. Force Lance 6822 | -3/Research | Found Enh. Force Lance 6824 | -3/Research | Found Enh. Force Lance 6981 | -3/Research | Lost 6 parts (1p3n2u) 7010 | -3/Research | Found Prototype Processor 7010 | -3/Research | Identified Exp. Signal Interpreter 7043 | -3/Research | Core integrity fell below 50% 7075 | -3/Research | Core integrity fell below 20% 7099 | -3/Research | Search patrols dispatched 7129 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07069_ Field Propulsion Array destroyed. 07074_ Critical hit (Destroy). 07074_ Adv. Melee Analysis Suite destroyed. 07074_ K-01 Serf cleans the Quantum Separator. 07075_ K-01 Serf destroyed. 07086_ Discarded Imp. VTOL Module. 07087_ Acquired Antigrav System. 07095_ Microactuators destroyed. 07096_ S-43 Plague destroyed. 07099_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 07102_ Imp. Melee Analysis Suite destroyed. 07111_ S-43 Plague suffers critical hit (Impale). 07111_ Destroyed Xenon Bombardment Thruster. 07115_ S-43 Plague destroyed. 07121_ P-80 Master destroyed. 07123_ System corrupted: Matter fused (-5). 07127_ Destroyed Sml. Battery. 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