Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 08:50:52 Player: beans Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1405) 1405 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5005 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 219/300 Energy 289/290 System Corruption 16% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Microactuators > --- WEAPON ----------- Lightning Gun Pulse Rifle Proton Cannon Assault Cannon > --- INVENTORY -------- Light Fission Core Spread Laser Proton Cannon Heavy Assault Rifle [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Microactuators Storage Energy Well Processor Advanced Targeting Computer Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 3 | . . . . . 1 2 Weapon 2 | . . . 2 . . . Parts Attached 49 | 5 1 . 7 8 5 23 Power 8 | 1 . . 1 1 1 4 Engine 5 | 1 . . . 1 1 2 Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 11 | 2 . . 2 1 . 6 Treads 3 | 2 . . . . . 1 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 6 | . . . 2 1 . 3 Utility 9 | . . . . 2 3 4 Device 2 | . . . . . . 2 Storage 1 | . . . . . . 1 Processor 6 | . . . . 2 3 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | 2 1 . 4 4 1 9 Energy Gun 9 | . . . 4 2 1 2 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 6 | 2 . . . 1 . 3 Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 37 | . . 5 3 1 5 23 Power 6 | . . 1 1 . 1 3 Propulsion 9 | . . 1 . . 1 7 Utility 3 | . . . . 1 . 2 Weapon 19 | . . 3 2 . 3 11 Highest Loss Streak 5 | . . 5 2 1 5 5 To Critical Strikes . | . . . . . . . Average Backups 2 | . 1 1 . 2 4 2 Power . | . . 1 . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . . 2 4 1 Tool/Special . | . . . . . . . Unused Backups 1 | . . . 1 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 49 | . 71 49 53 57 57 45 Engine 2 | . 14 7 . 2 4 1 Core 2 | . . . 9 . . 1 Treads 2 | . 28 21 . . . . Flight 9 | . . . 18 24 19 5 Device 1 | . . . . . . 3 Processor 16 | . . . . 12 20 22 Energy Gun 7 | . . . 24 10 6 4 Ballistic Gun 2 | . 17 14 . . . 1 Ballistic Cannon 1 | . . . . . . 2 Launcher 1 | . 10 7 . 7 4 . Peak Build Rating 40 | 5 5 5 20 30 30 40 Average Rating 20 | 3 5 3 16 22 25 22 On Entrance 9 | . 5 5 . 13 24 21 Naked Turns 15 | . . 15 . . . . Heaviest Build 22 | 8 10 10 14 14 13 22 Greatest Support 40 | 40 40 40 10 15 15 20 Greatest Overweight (x) 6 | . . . 2 . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 2 2 2 5 5 5 Average Carried 2 | . 1 1 . 2 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 4 | . 2 1 1 4 3 1 Class Distribution -------------------- 63% | Mutant 22% | Sprinter 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1265 | 250 . 78 87 218 67 565 Remotely . | . . . . . . . Salvage Created 1351 | . 121 21 162 331 94 622 Parts 79 | . 13 2 8 19 5 32 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed 5 | . . . . 1 . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 30 | . 2 . 6 5 5 12 Guns 11 | . . . 6 . . 5 Cannons 7 | . . . . . . 7 AOE 12 | . 2 . . 5 5 . Classes Destroyed 9 | . 3 1 3 1 . 1 Worker 4 | . . . 1 1 1 1 Builder 4 | . 1 . . 2 . 1 Tunneler 1 | . . 1 . . . . Hauler 2 | . 1 . . 1 . . Recycler 3 | . . . . 2 . 1 Swarmer 9 | . . . 3 . 3 3 Grunt 14 | . 2 . 2 4 2 4 Sentry 5 | . . . 1 1 . 3 Programmer 2 | . . . . . . 2 Best Kill Streak 8 | . 3 2 3 8 5 4 Combat Bots Only 5 | . 2 . 3 4 5 3 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 455 | . 2 28 33 8 58 326 Missed 163 | . 1 3 8 5 28 118 Hits 292 | . 1 25 25 3 30 208 Melee 2 | . . 2 . . . . Projectile 290 | . 1 23 25 3 30 208 AOE 16 | . . 16 . . . . Critical Strikes 4 | . . . . . . 4 Part Disruptions 2 | . . . . . . 2 Damage Taken 4334 | . 43 785 379 70 491 2566 Core 1389 | . 29 217 88 7 189 859 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . 1 78 98 73 . Volleys Fired 133 | . 5 8 28 14 15 63 Largest 3 | . 2 2 3 2 2 3 Hottest 193 | . 50 50 189 100 105 193 Shots Fired 202 | . 10 16 57 18 17 84 Gun 133 | . 5 12 57 6 8 45 Cannon 39 | . . . . . . 39 Launcher 30 | . 5 4 . 12 9 . Special . | . . . . . . . Kinetic 87 | . 5 12 . . . 70 Thermal 65 | . . . 57 . . 8 Explosive 30 | . 5 4 . 12 9 . Electromagnetic 20 | . . . . 6 8 6 Robot Hit Streak 21 | . 3 5 6 3 4 21 Robot Miss Streak 4 | . 1 3 4 3 4 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 134 | . 5 8 31 10 8 72 Core Hits 95 | . 8 7 9 27 11 33 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 10 | . . . 2 . . 8 Burn 3 | . . . 2 . . 1 Destroy 1 | . . . . . . 1 Blast 6 | . . . . . . 6 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3856 | . 210 113 554 764 702 1513 Guns 1486 | . 40 70 554 55 67 700 Cannons 801 | . . . . . . 801 Explosions 1550 | . 170 36 . 709 635 . Melee . | . . . . . . . Ramming 19 | . . 7 . . . 12 Kinetic 1493 | . 40 70 . . . 1383 Thermal 679 | . 30 . 554 . . 95 Explosive 1520 | . 140 36 . 709 635 . Electromagnetic 145 | . . . . 55 67 23 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . 5 . . 3 16 Average Corruption 6 | . . 4 . . 1 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . . 27 Message Errors 5 | . . . . . . 5 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Alerts 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 51 | . . . 22 . 10 19 Projectiles 19 | . . . . . . 19 Explosions 32 | . . . 22 . 10 . Melee . | . . . . . . . Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary . | . . . . . . . Self-Inflicted Damage 177 | . 25 3 87 23 39 . Shots 6 | . 2 . 1 1 2 . Rammed 3 | . . 2 . . . 1 Targets Rammed 11 | . . 2 . . . 9 Kicked 8 | . . . . . . 8 Crushed . | . . . . . . . Highest Temperature 413 | . 5 . 413 33 18 250 Average Temperature 132 | . 3 . 177 14 6 77 Received Heat Transfer 758 | . 9 20 60 27 27 615 Effects 7 | . . . 7 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 1622 | . 50 . 1325 . . 247 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 82 | 100 100 100 100 87 37 83 Level 1 17 | . . . . 13 62 16 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 370 | . 185 82 129 220 370 347 Initial 171 | . . 72 2 50 95 171 Average 113 | . 49 53 34 108 213 129 Influence Increases 1892 | . 215 16 239 220 405 797 Destroy 0b10 Robot/C 600 | . 40 . 120 100 100 240 Destroy 0b10 Robot/NC 70 | . 10 5 5 30 5 15 Destroy Leader 154 | . 12 . 40 22 20 60 Successful Hack 21 | . . . 2 . 5 14 Disable Machine 225 | . 120 . 60 . 30 15 Destroy Structure 192 | . 33 11 12 68 65 3 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 615 | . . . . . 180 435 Influence Decreases 1576 | . 30 193 128 129 265 831 Entered New Map 482 | . . 113 6 69 115 179 Time Decay 752 | . 30 30 92 50 100 450 Lost Part 342 | . . 50 30 10 50 202 Squads Dispatched 18 | . . . 2 3 3 10 Investigation 2 | . . . . . 1 1 Extermination 4 | . . . . . 1 3 Reinforcement 9 | . . . 2 3 1 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . 1 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 2 19 11 8 16 42 Peak Tracking Total 13 | . 2 13 6 4 7 6 Tactical Retreats 27 | . . 1 . . 3 23 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 5 | . . . 1 . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 15 | . 8 . 4 . 2 1 Max in Single Turn 8 | . 8 . 3 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 13 | . . . 2 . 6 5 Terminals 10 | . . . 2 . 5 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 17 | . . . 2 . 9 6 Successful 8 | . . . 2 . 2 4 Failed 9 | . . . . . 7 2 Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . . . 2 . 7 4 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 7 | . . . 2 . 2 3 Record 3 | . . . 1 . 1 1 Prototype ID Bank 3 | . . . 1 . 1 1 Emergency Access Points 1 | . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . 3 2 Full Trace Events 1 | . . . . . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 95 | . . . . . . 95 Total Part Build Rating 10 | . . . . . . 10 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 1979 | 57 98 68 281 100 216 1159 Spaces Moved 2002 | 37 48 48 169 122 549 1029 Core 340 | 10 . 32 24 . . 274 Treads 159 | 27 48 16 . . . 68 Legs 6 | . . . . . . 6 Wheels . | . . . . . . . Hover 4 | . . . . . . 4 Flight 1493 | . . . 145 122 549 677 Fastest Speed 29 | 50 160 50 32 29 29 32 Average Speed 65 | 130 160 86 89 30 30 76 Slowest Speed 350 | 160 160 160 150 32 32 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . 1 3 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 3 17 22 19 22 17 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 240 | . 36 17 17 96 72 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 238 | . 36 17 17 96 72 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2477 | 46 59 59 251 165 578 1319 Wait 219 | . 4 . 36 11 3 165 Move 1988 | 36 47 47 168 121 546 1023 Hop 4 | . . . . . 1 3 Pick Up 49 | 5 2 . 9 8 3 22 Fast Attach 5 | . . . . . 2 3 Attach 52 | 5 . 1 8 7 5 26 Detach 5 | . . . . 2 1 2 Swap 2 | . 1 . . 1 . . Drop 9 | . . 1 2 1 2 3 Fire 133 | . 5 8 28 14 15 63 Melee . | . . . . . . . Ram 3 | . . 2 . . . 1 Kick 8 | . . . . . . 8 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Entered Mines 157 | -10/Mines | Assembled infested the area 188 | -10/Mines | Core integrity fell below 50% 208 | -10/Mines | Core integrity fell below 20% 217 | -10/Mines | Discovered new exit (range 9) 224 | -10/Mines | Entered Materials 224 | -9/Materials | Evolved 2 slots: Weapon x2 240 | -9/Materials | Lost 5 parts (1p1n3w) 502 | -9/Materials | Discovered new exit (range 5) 505 | -9/Materials | Entered another Materials area 505 | -8/Materials | Evolved 2 slots: Propulsion x2 591 | -8/Materials | Discovered new exit (range 10) 591 | -8/Materials | Discovered new exit (range 15) 605 | -8/Materials | Entered Factory 605 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 679 | -7/Factory | Discovered new exit (range 15) 768 | -7/Factory | Lost 5 parts (1p1n3w) 772 | -7/Factory | Build established: Sprinter 818 | -7/Factory | Discovered new exit (range 9) 821 | -7/Factory | Entered another Factory area 821 | -6/Factory | Evolved 2 slots: Utility x2 1211 | -6/Factory | Fabricated Proton Cannon (x2) 1223 | -6/Factory | Garrison activated, responded to threat 1279 | -6/Factory | Lost 3 parts (1p1n1w) 1330 | -6/Factory | Lost 3 parts (1n2w) 1549 | -6/Factory | Lost 4 parts (1n1u2w) 1573 | -6/Factory | Core integrity fell below 50% 1615 | -6/Factory | Build established: Mutant 1837 | -6/Factory | Core integrity fell below 20% 1842 | -6/Factory | System corruption reached 10% 1868 | -6/Factory | Lost 5 parts (1p2n2w) 1980 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Kicked P-60 Hacker. Kicked P-60 Hacker out of the way. Kicked P-60 Hacker. System corrupted: Matter fused (-9). Kicked P-60 Hacker. Neutrino Reactor explodes. The floor emits a surge of raw power. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Door. Penetrated by Slug. Carbon-fiber Leg destroyed. Penetrated by Slug. Adv. Targeting Computer destroyed. K-01 Serf collects debris. Slug penetrates Wall. System corrupted: Substantial component data lost. K-01 Serf collects debris. Slug penetrates Wall. 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