Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.10.07 @ 13:52:20 Player: mystery Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (196) 980 Value Destroyed (10431) 10431 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (5542) 5542 TOTAL SCORE: 25753 Bonus ------- High Alert Combat Kills 704 Follower Combat Kills 338 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1586/1600 Matter 270/300 Energy 423/440 System Corruption 0% Temperature Cool (10) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg > --- UTILITY (12) ----- Experimental Power Amplifier Advanced Cooling System Large Storage Unit Spectral Analyzer Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Light Regenerative Plating Light Regenerative Plating System Restoration Module > --- WEAPON (6) ------- Power Sword Power Sword Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (15) --- Light Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Advanced Weight Redist. System Improved Melee Analysis Suite Improved System Restoration Module Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Large Storage Unit Spectral Analyzer Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Advanced Phase Shifter Light Regenerative Plating Light Regenerative Plating > --- WEAPON ----------- Power Sword Power Sword Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Advanced Weight Redist. System System Restoration Module Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance [Rating: 190] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Microactuators Device Microactuators Storage Medium Storage Unit Processor Improved Target Analyzer Protection Light Regenerative Plating Weapon Chainsword Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Slots Evolved 19 | . 1 . 2 . 2 2 . . . . 2 2 . . 2 . 2 2 2 Power 2 | . . . 1 . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . Utility 10 | . 1 . . . . 2 . . . . . 2 . . 1 . 1 1 2 Weapon 4 | . . . 1 . . . . . . . 1 . . . . . 1 1 . Parts Attached 223 | 6 4 1 5 1 21 2 18 10 . 7 27 20 24 20 1 16 19 14 7 Power 45 | 1 . . 2 . 4 1 3 2 . 2 5 5 7 2 . 2 6 3 . Engine 14 | 1 . . 1 . 2 1 . 1 . . 3 . 2 2 . 1 . . . Core 21 | . . . 1 . 2 . 3 1 . 2 1 5 5 . . 1 . . . Reactor 10 | . . . . . . . . . . . 1 . . . . . 6 3 . Propulsion 60 | 2 . 1 . 1 5 . 5 3 . 3 9 6 8 3 . 6 3 4 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 60 | 2 . 1 . 1 5 . 5 3 . 3 9 6 8 3 . 6 3 4 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 71 | 1 2 . 1 . 3 1 7 4 . 1 10 5 7 6 1 3 8 5 6 Device 33 | . . . . . 1 1 4 3 . . 4 3 1 3 1 . 5 3 4 Storage 5 | 1 . . . . . . . . . . . . 1 1 . . . . 2 Processor 13 | . 1 . 1 . 2 . . . . . 1 1 2 1 . 1 1 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 20 | . 1 . . . . . 3 1 . 1 5 1 3 1 . 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 2 . 2 . 9 . 3 1 . 1 3 4 2 9 . 5 2 2 . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 . . . 2 . . . . . . 1 . 1 . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 5 | . . . 2 . 1 . . . . . . . 2 . . . . . . Slashing Weapon 22 | . . . . . 6 . 3 1 . 1 3 2 . 2 . 1 1 2 . Piercing Weapon 10 | . . . . . . . . . . . . 1 . 4 . 4 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 13 | . . . . . 2 . 1 . . . 3 3 . 1 . . 1 2 . Corrupted Parts 2 | . . . . . 1 . . . . . . . 1 . . . . . . System Corruption 5 | . . . . . 2 . . . . . . . 3 . . . . . . Parts Lost 50 | . . . . . 1 . 8 3 . 2 2 5 6 3 . 11 4 4 1 Power 12 | . . . . . 1 . 2 2 . . . 1 1 1 . 3 . 1 . Propulsion 13 | . . . . . . . . 1 . 1 1 . 3 . . 3 2 2 . Utility 19 | . . . . . . . 5 . . 1 1 2 1 2 . 4 2 . 1 Weapon 6 | . . . . . . . 1 . . . . 2 1 . . 1 . 1 . Highest Loss Streak 9 | . . . . . 1 . 7 3 . 2 1 2 2 3 . 9 3 3 1 To Critical Strikes 3 | . . . . . . . 1 . . . . 1 . . . 1 . . . Average Slot Usage (%) 96 | . 99 100 100 100 94 78 90 93 92 99 96 95 96 97 . 93 96 97 98 Engine 6 | . 12 12 10 10 14 14 5 5 7 . 8 1 . 12 . 11 3 . . Core 7 | . . . 10 10 5 . 13 9 7 20 7 10 12 1 . 1 2 . . Reactor 1 | . . . . . . . . . . . 1 2 . . . . 6 12 11 Leg 22 | . 25 25 20 20 25 21 21 20 21 21 25 22 21 21 . 24 21 20 19 Device 11 | . . . . . 4 14 15 21 21 21 14 12 16 12 . 11 7 8 13 Storage 6 | . 12 12 10 10 8 7 7 7 7 7 6 5 4 1 . 5 4 4 3 Processor 5 | . 12 12 10 10 8 7 . . . . . 3 . 8 . 10 13 17 19 Protection 10 | . 11 12 10 10 3 . 6 7 7 7 9 16 16 15 . 9 11 8 7 Ballistic Gun 2 | . 6 12 10 10 1 . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . 2 12 10 10 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . 10 10 7 7 5 . . . . . 5 6 . . . . . Slashing Weapon 10 | . . . . . 12 7 14 21 21 21 21 13 10 2 . . . 7 7 Piercing Weapon 4 | . . . . . . . . . . . . 2 5 11 . 19 21 16 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 15 19 19 29 29 35 35 52 50 50 54 73 69 74 84 86 86 107 108 131 Greatest Support 130 | 20 20 20 20 23 38 35 47 48 43 55 76 76 79 88 88 130 130 124 124 Greatest Overweight (x) 4 | 4 . . 1 1 1 . 1 1 1 1 1 . 1 1 . . 1 . 1 Average Overweight (x) . | . . . 1 1 . . . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 Average Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 9 7 15 15 15 15 15 Most Carried 16 | 7 10 10 9 8 10 10 10 10 10 10 10 10 10 8 7 14 15 15 16 Average Carried 9 | 3 6 9 7 7 8 9 9 9 10 9 9 8 8 5 7 8 14 14 14 Final Capacity 15 | 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 15 15 15 15 15 Final Carried 15 | 5 9 10 7 8 10 10 10 10 10 10 10 10 3 8 7 14 15 15 15 Class Distribution -------------------- 43% | Scavenger-Mutant 39% | Hacker-Mutant 7% | Hacker-Gladiator 4% | Generator-Mutant 3% | Generator-Gladiator Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Gladiator | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Generator-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Matter Collected 2914 | 174 290 104 99 24 182 50 174 152 . 153 307 218 189 306 . 152 170 135 35 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11032 | . 238 . 92 65 434 . 825 515 . . 1611 2084 1671 719 . 655 1255 490 378 Parts 513 | . 15 . 10 1 23 . 22 26 . . 90 92 58 16 . 31 79 26 24 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 176 | . 7 1 1 . 9 . 10 11 . . 29 39 25 7 . 9 17 6 5 Melee 150 | . . . . . 9 . 10 11 . . 29 39 13 2 . 9 17 6 5 Guns 6 | . 4 1 1 . . . . . . . . . . . . . . . . Cannons 3 | . 3 . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 3 1 1 1 3 . 2 1 . . 1 . . . . 1 . . 1 Worker 2 | . . . . . 1 . . . . . . . . 1 . . . . . Builder 2 | . . . . . 1 . . . . . . . . 1 . . . . . Recycler 3 | . . . . 1 . . . . . . . . . 2 . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 Watcher 12 | . 1 . 2 . 1 . . . . . 3 4 . . . . 1 . . Swarmer 31 | . 2 . . . 2 . . 3 . . 3 14 4 . . . 3 . . Grunt 70 | . 5 . . . 4 . 4 7 . . 14 17 9 4 . 1 2 . 3 Brawler 7 | . . . . . . . 3 . . . 1 2 1 . . . . . . Duelist 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . Sentry 24 | . . . 1 . 1 . 2 . . . 4 4 7 1 . . 3 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . 3 . . . Hunter 16 | . . . . . 2 . . . . . 3 . 3 1 . 3 . 4 . Programmer 18 | . . . . . . . . . . . 4 1 . 1 . 2 7 1 2 Behemoth 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . Best Kill Streak 7 | . 3 1 2 1 5 . 5 5 . . 7 6 6 5 . 3 3 2 5 Combat Bots Only 7 | . 3 1 1 . 4 . 5 5 . . 7 6 6 4 . 3 3 2 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 . 1 1 . . 1 1 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . 1 . 1 1 . . 1 1 1 1 . 1 2 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Damage Taken 13698 | . 48 247 121 . 253 34 980 505 . 288 1370 1616 1776 864 . 2549 1464 1329 254 Core 1173 | . 9 84 11 . 20 8 108 71 . . 71 157 167 85 . 199 64 105 14 Absorbed by Shields 1812 | . . . . . . 15 116 . . . 785 . . 276 . 620 . . . Redirected to Shielding 72 | . 3 26 7 . 2 . 34 . . . . . . . . . . . . Regen/Repaired (Parts) 2689 | . . . . . . . . . . . 212 622 471 245 . 137 557 247 198 Core Remaining (%) 86 | 100 . 62 . 97 96 . . . . 73 91 . . 59 . 82 95 92 99 Volleys Fired 46 | . 27 4 8 1 1 . . . . . . 5 . . . . . . . Largest 2 | . 2 2 2 2 2 . . . . . . 1 . . . . . . . Hottest 80 | . 80 55 55 55 55 . . . . . . 28 . . . . . . . Shots Fired 83 | . 51 8 16 2 2 . . . . . . 4 . . . . . . . Gun 64 | . 46 4 8 1 1 . . . . . . 4 . . . . . . . Cannon 19 | . 5 4 8 1 1 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 57 | . 25 8 16 2 2 . . . . . . 4 . . . . . . . Thermal 26 | . 26 . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 17 16 18 . 1 . . . . . . 3 . . . . . . . Robot Miss Streak 2 | . 2 . 1 . 1 . . . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 734 | . 38 7 11 . 24 . 44 42 . 8 119 135 110 41 . 53 58 30 14 Core Hits 266 | . 14 3 3 1 9 . 17 14 . 2 41 62 29 7 . 22 23 9 10 Critical Kills 4 | . . . . . 2 . . . . . . . 2 . . . . . . Critical Parts Destroyed 28 | . . . . . 2 . 1 . . . . . 17 8 . . . . . Critical Strikes 109 | . . . . . 6 . 3 6 . . 11 15 22 8 . 8 21 7 2 Smash 33 | . . . . . 4 . 1 . . . . . 20 8 . . . . . Sever 31 | . . . . . 2 . 2 6 . . 11 8 2 . . . . . . Impale 45 | . . . . . . . . . . . . 7 . . . 8 21 7 2 Melee Attacks 774 | . . . 1 . 31 . 50 46 . 8 135 154 121 50 . 58 66 33 21 Impact 144 | . . . 1 . 23 . 11 . . . . . 74 35 . . . . . Slashing 362 | . . . . . 8 . 39 46 . 8 135 82 26 6 . . 1 4 7 Piercing 268 | . . . . . . . . . . . . 72 21 9 . 58 65 29 14 Sneak Attacks 7 | . . . . . 2 . . . . . . . 1 4 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 190 | . . . . . 5 . 6 11 . . 35 29 37 11 . 16 23 10 7 Damage Inflicted 28572 | . 459 102 205 29 1118 . 1749 1472 . 279 4976 5119 4627 1953 . 1736 2571 1502 675 Guns 578 | . 375 51 84 14 . . . . . . . 54 . . . . . . . Cannons 238 | . 84 51 73 15 15 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 27756 | . . . 48 . 1103 . 1749 1472 . 279 4976 5065 4627 1953 . 1736 2571 1502 675 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 610 | . 253 102 157 29 15 . . . . . . 54 . . . . . . . Thermal 206 | . 206 . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 5684 | . . . 48 . 913 . 263 . . . . . 2929 1531 . . . . . Slashing 12232 | . . . . . 190 . 1486 1472 . 279 4976 2666 842 78 . . 35 85 123 Piercing 9840 | . . . . . . . . . . . . 2399 856 344 . 1736 2536 1417 552 Highest Corruption 12 | . . . . . 2 . 8 8 8 8 3 3 6 12 . 4 2 1 1 Average Corruption 5 | . . . . . 2 . 7 8 8 8 2 2 3 9 . 2 1 1 1 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 2 . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 184 | . . . . . 7 . 32 32 6 20 15 14 20 30 . 3 4 1 . Message Errors 43 | . . . . . 2 . 9 8 . 5 5 2 5 7 . . . . . Matter Fused 42 | . . . . . . . 6 9 3 7 4 2 5 5 . 1 . . . Heat Flow Errors 26 | . . . . . . . 9 1 1 4 3 1 2 5 . . . . . Energy Discharges 25 | . . . . . 1 . 3 7 1 1 . 5 1 3 . 1 1 1 . Parts Rejected 5 | . . . . . . . . . . . . 1 . 3 . 1 . . . Data Loss (minor) 27 | . . . . . 1 . 3 4 1 2 2 2 6 5 . . 1 . . Data Loss (major) 7 | . . . . . 2 . 1 . . 1 1 . . 1 . . 1 . . Alerts 8 | . . . . . 1 . 1 3 . . . . 1 1 . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2910 | . . . 8 . 307 . 104 13 . . 320 271 882 565 . 58 229 64 89 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 2 | . . . . . . . . . . . . . 2 . . . . . . Melee 2908 | . . . 8 . 307 . 104 13 . . 320 271 880 565 . 58 229 64 89 Knockbacks 25 | . 1 1 2 . 3 . . . . . . . 4 14 . . . . . Impact 21 | . . . 1 . 2 . . . . . . . 4 14 . . . . . Kinetic 4 | . 1 1 1 . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . . . . . . . 99 . . . . . . Shots 1 | . . . . . . . . . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . 126 . 21 6 12 . 248 164 162 235 285 142 146 230 . 42 6 . . Average Temperature 74 | . 47 . 7 4 6 . 105 85 83 111 110 52 50 105 . 15 5 . . Received Heat Transfer 3862 | . 33 . 75 . 144 . 456 120 . 48 401 615 435 186 . 1016 249 9 75 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 29 | . . . . . 5 . . . . . . . 14 10 . . . . . Impact Corruptions 58 | . . . 1 . 6 . 1 . . . . . 32 18 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 475 | . 475 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Peak Influence 1423 | . 179 53 169 51 282 . . . . . 332 599 1423 624 75 210 180 211 114 Initial 554 | . . 8 . 46 . . . . . . . 119 198 554 75 40 88 76 . Average 197 | . 48 14 87 18 51 . . . . . 124 260 818 451 75 143 58 167 47 Maximum Alert Level 4 | . . . . . 1 . . . . . 1 2 4 2 . 1 . 1 . Low Security (%) 68 | 100 100 100 100 100 96 100 . . . . 76 47 . . 100 67 100 64 100 Level 1 15 | . . . . . 3 . . . . . 23 39 15 24 . 32 . 35 . Level 2 10 | . . . . . . . . . . . . 13 27 75 . . . . . Level 3 2 | . . . . . . . . . . . . . 24 . . . . . . Level 4 2 | . . . . . . . . . . . . . 32 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 34 | . . . . . 1 . . . . . 11 9 . 3 . 3 7 . . Investigation 13 | . . . . . . . . . . . 3 4 . 1 . . 5 . . Extermination 9 | . . . . . . . . . . . 4 2 . 1 . . 2 . . Reinforcement 7 | . . . . . 1 . . . . . 2 . . 1 . 3 . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . 2 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . 3 2 . 1 . . 2 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Distress Signals 11 | . 1 . 1 . 2 . . . . . 1 4 . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 11 4 8 . 17 3 16 13 . 1 44 53 34 13 . 17 21 6 6 Peak Tracking Total 8 | . 3 2 4 . 7 3 7 6 . 1 8 7 7 6 . 6 4 2 5 Tactical Retreats 27 | . . . . . . . 3 1 . . 2 2 12 2 . 4 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Traps Triggered 10 | . . . . . 3 . . . . . 1 1 2 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Machines Disabled 11 | . . . . . . . . . . . 5 . 4 1 . . . . 1 Max in Single Turn 2 | . . . . . . . . . . . . . 2 1 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . . . . Garrison Relay 2 | . . . . . . . . . . . . . 2 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Machines Accessed 48 | . 2 . 1 . 2 2 1 2 4 . 7 9 . 6 1 . 8 . 3 Terminals 24 | . 2 . . . 1 1 . 1 . . 1 3 . 4 1 . 7 . 3 Fabricators 7 | . . . . . . 1 . . . . 3 2 . . . . 1 . . Repair Stations 4 | . . . . . . . . . . . 1 2 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 1 . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 2 . 1 . . . . . Total Hacks 131 | . 4 . 2 . 5 3 1 6 29 . 17 25 . 11 1 . 21 . 6 Successful 101 | . 4 . 2 . 3 2 1 6 29 . 13 15 . 6 1 . 14 . 5 Failed 30 | . . . . . 2 1 . . . . 4 10 . 5 . . 7 . 1 Catastrophic 4 | . . . . . . . . . . . . 2 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . Terminals 59 | . 4 . . . 3 1 . 5 . . 2 10 . 8 1 . 19 . 6 Fabricators 16 | . . . . . . 2 . . . . 7 5 . . . . 2 . . Repair Stations 13 | . . . . . . . . . . . 4 7 . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . 2 . . . . . 4 . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 3 . 1 . . . . . Terminal Hacks 74 | . 4 . . . 3 1 1 6 29 . . 6 . 4 1 . 14 . 5 Record 35 | . 1 . . . . . . 5 11 . . 3 . 2 . . 11 . 2 Part Schematic 14 | . . . . . . . . . 12 . . 2 . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . Robot Analysis 2 | . . . . . 1 . . . . . . . . . . . . . 1 Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . . . . . Open Door 2 | . . . . . . . 1 1 . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . . . . 1 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . . 1 . . . . . . 1 . . . . 2 . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 10 | . . . . . . 1 . . . . 5 4 . . . . . . . Load Schematic 5 | . . . . . . 1 . . . . 2 2 . . . . . . . Build 5 | . . . . . . . . . . . 3 2 . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . 4 3 . 1 . . . . . Scan Component 5 | . . . . . . . . . . . 2 2 . 1 . . . . . Repair 3 | . . . . . . . . . . . 2 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . . . 4 . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . 2 . . . . . . . . Analyze 3 | . . . 1 . . . . . . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 2 . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 1 . 1 1 . . . . 7 7 . 4 1 . 8 . 3 Full Trace Events 11 | . . . . . . . . . . . 2 4 . . . . 5 . . Feedback Events 3 | . . . . . . . . . . . . 2 . . . . 1 . . Corruption 3 | . . . . . . . . . . . . 2 . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . . 12 . 2 2 . . . . . . . Parts Built 4 | . . . . . . . . . . . 3 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 381 | . . . . . . . . . . . 187 194 . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . 16 5 . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 2 1 . . . . . . . Time 102 | . . . . . . . . . . . 88 14 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . 2 . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . 9 . . . . . . Machine Destruction 9 | . . . . . . . . . . . . . 9 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Total Allies 4 | . . 3 . . . . . . . 1 . . . . . . . . . Largest Group 3 | . . 3 3 1 1 . . . . 1 1 . . . . . . . . Highest-Rated Group 96 | . . 40 40 16 16 . . . . 96 96 . . . . . . . . Highest-Rated Ally 96 | . . 16 16 16 16 . . . . 96 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . 16 . 9 . . . . 10 23 . . . . . . . . Total Damage 1581 | . . . 181 . 107 . . . . 543 750 . . . . . . . . Kills 14 | . . . 5 . . . . . . 1 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Robot Analysis Total 2 | . . . . . 1 . . . . . . . . . . . . . 1 Derelict Logs Recovered 4 | . . 1 . . . . 1 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Turns Passed 14197 | 78 460 871 348 1036 698 173 1337 999 177 721 1833 1337 994 998 6 386 1032 415 298 Spaces Moved 8694 | 41 305 683 165 523 466 138 955 515 94 395 1034 785 573 688 5 200 710 205 214 Core 16 | 16 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 8678 | 25 305 683 165 523 466 138 955 515 94 395 1034 785 573 688 5 200 710 205 214 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 120 120 190 120 122 122 120 120 120 114 114 110 110 Average Speed 133 | 121 120 120 190 190 120 120 123 175 190 169 132 123 121 120 120 119 114 111 114 Slowest Speed 250 | 250 120 120 190 190 190 120 195 190 190 193 195 125 190 190 120 120 187 114 184 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 65 97 22 100 42 4 82 63 74 56 27 23 75 14 . 87 18 8 7 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . . . . . . 1 . . . . . . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . 2 . . 4 7 . 3 . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . . . . . . . Terrain Destroyed 58 | . . 1 . . . . . . . . . 1 56 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Projectile 1 | . . 1 . . . . . . . . . . . . . . . . . AOE 56 | . . . . . . . . . . . . . 56 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Gar Fac Fac DSF Res Res Acc Total 10582 | 69 349 726 183 563 581 146 1063 586 93 445 1402 1075 808 802 5 279 824 339 244 Wait 807 | 12 2 38 . 38 25 3 36 16 . 30 218 130 97 32 . 4 39 86 1 Move 8674 | 40 304 682 164 522 465 137 954 514 93 394 1033 784 572 687 4 199 709 204 213 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 179 | 11 9 1 2 1 25 2 11 5 . 3 14 16 13 18 . 20 10 10 8 Fast Attach 37 | . . . . . 1 . 4 2 . 1 13 . 5 5 . . 5 1 . Attach 111 | 6 3 . 3 . 8 2 9 3 . 3 6 11 11 9 1 14 9 8 5 Detach 8 | . . . 1 . 2 1 . 1 . . . . . . . 1 1 . 1 Swap 75 | . 1 1 2 1 12 . 5 5 . 3 8 9 8 6 . 2 5 5 2 Drop 132 | . 3 . 2 . 19 1 6 8 . 3 26 10 20 13 . 2 9 5 5 Fire 46 | . 27 4 8 1 1 . . . . . . 5 . . . . . . . Melee 508 | . . . 1 . 23 . 38 32 . 8 84 110 77 32 . 37 37 20 9 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Ext x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 16) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Utility x1 168 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Discovered exit to Mines (range 16) 310 | -10/Materials | Build established: Hacker-Mutant 388 | -10/Materials | Identified exit to Materials 388 | -10/Materials | Discovered exit to Materials (range 16) 510 | -10/Materials | Discovered exit to Mines (range 15) 539 | -10/Materials | Entered Mines 655 | -10/Mines | Assembled infested the area 732 | -10/Mines | Discovered exit to Materials (range 8) 749 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 774 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1102 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1236 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1261 | -10/Mines | Discovered exit to Materials (range 10) 1288 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1318 | -10/Mines | Learned location of Storage (-7) 1331 | -10/Mines | Found a hidden stash of uninstalled traps 1410 | -10/Mines | Entered Materials 1410 | -9/Materials | Accompanied by 3 allies 1410 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1553 | -9/Materials | Identified exit to Materials 1553 | -9/Materials | Discovered exit to Materials (range 15) 1695 | -9/Materials | Identified exit to Mines 1695 | -9/Materials | Discovered exit to Mines (range 15) 1758 | -9/Materials | Entered Mines 1758 | -9/Mines | Accompanied by 1 ally 1766 | -9/Mines | Discovered exit to Materials (range 9) 1816 | -9/Mines | Met a Derelict bent on vengeance 2317 | -9/Mines | Discovered exit to Materials (range 5) 2375 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2794 | -9/Mines | Entered Materials 2794 | -8/Materials | Accompanied by 1 ally 2794 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3411 | -8/Materials | Identified exit to Factory 3411 | -8/Materials | Discovered exit to Factory (range 7) 3492 | -8/Materials | Entered Factory 3492 | -7/Factory | Evolved 2 slots: Utility x2 3605 | -7/Factory | Identified exit to Lower Caves 3605 | -7/Factory | Discovered exit to Lower Caves (range 14) 3655 | -7/Factory | Identified exit to DSF 3665 | -7/Factory | Entered Lower Caves 3759 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3844 | -7/Lower Caves | Lost 7 parts (1p5u1w) 4453 | -7/Lower Caves | Build established: Scavenger-Mutant 4543 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4745 | -7/Lower Caves | Encountered a Warlord checkpoint 4874 | -7/Lower Caves | Identified exit to Lower Caves 4874 | -7/Lower Caves | Discovered exit to Lower Caves (range 4) 5002 | -7/Lower Caves | Entered another Lower Caves area 5071 | -7/Lower Caves | Spotted B-75 Beast 5171 | -7/Lower Caves | Destroyed B-75 Beast 5195 | -7/Lower Caves | Lost 3 parts (2p1n) 5725 | -7/Lower Caves | Attracted the attention of an 0b10 base 5760 | -7/Lower Caves | Learned Factory emergency access door positions 5787 | -7/Lower Caves | Identified exit to Data Miner 5787 | -7/Lower Caves | Identified exit to Factory 5787 | -7/Lower Caves | Learned location of 1 exit from Factory 5787 | -7/Lower Caves | Learned Research emergency access door positions 5787 | -7/Lower Caves | Learned Extension emergency access door positions 5787 | -7/Lower Caves | Learned Armory garrison access intel 6001 | -7/Lower Caves | Entered Data Miner 6001 | -7/Data Miner | Identified exit to Proximity Caves 6001 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 6038 | -7/Data Miner | Met Data Miner 6104 | -7/Data Miner | Learned location of Section 7 (-2) 6104 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6134 | -7/Data Miner | Received God Mode back door access code from Data Miner 6178 | -7/Data Miner | Entered Proximity Caves 6464 | -6/Proximity Caves | Spotted B-75 Beast 6509 | -6/Proximity Caves | Build established: Hacker-Mutant 6511 | -6/Proximity Caves | Escorted by Enhanced Grunt 6530 | -6/Proximity Caves | Allies destroyed B-75 Beast 6899 | -6/Proximity Caves | Entered Factory 6899 | -6/Factory | Accompanied by 1 ally 6899 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6900 | -6/Factory | Identified exit to Extension 7241 | -6/Factory | Fabricated Disruptor Cannon (x1) 7445 | -6/Factory | Found Prototype Processor 7449 | -6/Factory | Identified Exp. Targeting Computer 7479 | -6/Factory | Incoming investigation squad redirected 7512 | -6/Factory | Repaired Greatsword 7549 | -6/Factory | Build established: Generator-Mutant 7566 | -6/Factory | Repaired Chainsword 7865 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 8164 | -6/Factory | Build established: Generator-Gladiator 8416 | -6/Factory | Spotted B-75 Beast 8549 | -6/Factory | Incoming investigation squad redirected 8553 | -6/Factory | Garrison activated, responded to threat 8559 | -6/Factory | Incoming investigation squad redirected 8602 | -6/Factory | Fabricated Lgt. Regenerative Plating? 8669 | -6/Factory | Destroyed 7 combat bots 8695 | -6/Factory | Build established: Hacker-Gladiator 8695 | -6/Factory | Identified exit to Factory 8695 | -6/Factory | Discovered exit to Factory (range 10) 8732 | -6/Factory | Entered another Factory area 8732 | -5/Factory | Evolved 2 slots: Utility x2 8895 | -5/Factory | Fabricated Lgt. Regenerative Plating? 9216 | -5/Factory | Incoming investigation squad redirected 9478 | -5/Factory | Build established: Hacker-Mutant 9482 | -5/Factory | Repaired Chainsword 9486 | -5/Factory | Incoming investigation squad redirected 9800 | -5/Factory | Garrison activated, responded to threat 10068 | -5/Factory | Identified exit to Garrison 10069 | -5/Factory | Entered Garrison 10144 | -5/Garrison | Triggered checkpoint 10201 | -5/Garrison | Garrison Relay disabled 10229 | -5/Garrison | Phase Generator disabled 10356 | -5/Garrison | Spotted B-75 Beast 10551 | -5/Garrison | Build established: Scavenger-Mutant 10584 | -5/Garrison | Triggered checkpoint 10613 | -5/Garrison | Triggered checkpoint 10699 | -5/Garrison | Destroyed B-75 Beast 10745 | -5/Garrison | Identified exit to Factory 10745 | -5/Garrison | Discovered exit to Factory (range 14) 10890 | -5/Garrison | Triggered checkpoint 10950 | -5/Garrison | Triggered checkpoint 11015 | -5/Garrison | Garrison Relay disabled 11040 | -5/Garrison | Discovered exit to Factory (range 10) 11058 | -5/Garrison | Installed Relay Interface Framework 11063 | -5/Garrison | Entered Factory 11163 | -5/Factory | Identified exit to Factory 11163 | -5/Factory | Discovered exit to Factory (range 11) 11432 | -5/Factory | System corruption reached 10% 11471 | -5/Factory | Lost 3 parts (1p2u) 11764 | -5/Factory | Incoming investigation squad redirected 12061 | -5/Factory | Entered another Factory area 12061 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12067 | -4/Factory | Identified exit to DSF 12067 | -4/Factory | Entered DSF 12090 | -4/DSF | Identified exit to Research 12090 | -4/DSF | Discovered exit to Research (range 15) 12098 | -4/DSF | Additional patrols routed to DSF 12369 | -4/DSF | Lost 9 parts (3p2n4u) 12412 | -4/DSF | Found Unknown Piercing Weapon 12413 | -4/DSF | Identified Enh. Force Lance 12417 | -4/DSF | Found Enh. Force Lance 12419 | -4/DSF | Found Enh. Force Lance 12421 | -4/DSF | Found Enh. Force Lance 12426 | -4/DSF | Found Enh. Force Lance 12429 | -4/DSF | Found Enh. Force Lance 12438 | -4/DSF | Sterilization system engaged 12453 | -4/DSF | Entered Research 12453 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12469 | -3/Research | Found Powered Armor 12489 | -3/Research | Identified exit to Research 12587 | -3/Research | Incoming investigation squad redirected 12608 | -3/Research | Spotted B-86 Titan 12645 | -3/Research | Destroyed B-86 Titan 12692 | -3/Research | Incoming investigation squad redirected 13180 | -3/Research | Spotted B-86 Titan 13192 | -3/Research | Lost 3 parts (1n2u) 13485 | -3/Research | Entered another Research area 13485 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13585 | -2/Research | Found Enh. Force Lance 13696 | -2/Research | Found Prototype Processor 13697 | -2/Research | Identified Spectral Analyzer 13756 | -2/Research | Lost 3 parts (1p1n1w) 13761 | -2/Research | Spotted B-90 Cyclops 13869 | -2/Research | Identified exit to Access 13869 | -2/Research | Discovered exit to Access (range 14) 13900 | -2/Research | Entered Access 13900 | -1/Access | Evolved 2 slots: Utility x2 13924 | -1/Access | Energy Cycler disabled 14193 | -1/Access | Identified exit to Surface 14193 | -1/Access | Discovered exit to Surface (range 6) 14198 | *** | Escaped! Last Messages --------------- >>Query(Gamma Refractor) A small percentage of Researcher efforts have recently been allocated to developing weapons of mass destruction to use as a last resort. Refractor Project status: REDACTED. >>Query(Alpha Centauri System) A triple star system located 1.34 parsecs from the Sun, making it the closest star system to the [Solar System]. Destination of the [ISCS Centaurus]. 14114_ Acquired Imp. Melee Analysis Suite. 14138_ Dropped Lrg. Storage Unit. 14140_ Acquired Lrg. Storage Unit. 14165_ Dropped Lrg. Storage Unit. 14165_ Acquired Lrg. Storage Unit. 14166_ Dropped Lrg. Storage Unit. 14167_ Acquired Lrg. Storage Unit. 14170_ Dropped Hcp. Storage Unit. 14172_ Acquired Enh. Force Lance. 14189_ Connecting with Terminal... 14193_ The Access Shell folds into the floor. 14193_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | ????????????? #??# " ## #??????# | | ??????????????? #??# ## #??????# | | ????????????????? ???# ## #?????## | | ??????????######+##+#################+## ####### | | ########### % = " | | # ! * T | | # ##### ##################+########## | | # #???# #????????????# #### | | ! # #####+############## #??? | | # #] # " #??? | | """"" # # # """ #??? | | """"" # # # """ #??? | | """"" # # # " #??? | | """"" # # # #??? | | """"" + + # #??? | | ! # # ] # ""T"" #??? | | # # # """"" #??? | | ########### ##################################??? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????/ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 72 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 700 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Point Defense Rating 80 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 11 Armor Integrity Analysis 40 Offensive Hacking 20 Item Schematics ----------------- Mak. Hammer | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Greatsword | -6/Factory | Scanalyzed Chainsword | -6/Factory | Scanalyzed Adv. Shield Generator | -5/Factory | Hacked Adv. Cooling System | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Disruptor Cannon | x1 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Deadly Force I Survived The Infestation Melee Specialist Challenges ------------ None Game ------ Seed ImprinterSapperBlade Manual? 0 Play Time 04:10:20 Cumulative 47.5 hours Start 2022.10.05 @ 22:18:20 End 2022.10.07 @ 13:52:20 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae7eb0d4-9d45-4912-bdf0-99359fdc1076