Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 09:30:56 Player: Jaegerpls Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (395) 395 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1620 Bonus ------- None Cogmind --------- Core Integrity 265/400 Matter 144/300 Energy 86/250 System Corruption 0% Temperature Cool (11) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Sensor Array Signal Interpreter > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (5) ---- Visual Processing Unit Improved Targeting Computer Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- EMP Blaster EMP Blaster > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 8 30 2 1 Power 7 | 1 5 . 1 Engine 7 | 1 5 . 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 4 8 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight 4 | . 4 . . Utility 6 | 1 5 . . Device 2 | . 2 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 16 | 2 12 2 . Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 3 1 . Ballistic Cannon 2 | . 2 . . Launcher 2 | . 2 . . Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 2 . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 97 77 67 Engine 13 | . 14 11 8 Leg 17 | . 22 . . Flight 7 | . 3 22 15 Device 5 | . 3 11 11 Storage 9 | . 11 . . Processor 4 | . 2 11 11 Protection 6 | . 8 . . Energy Gun 4 | . 2 11 11 Ballistic Gun 8 | . 9 3 11 Ballistic Cannon 10 | . 13 . . Special Weapon 1 | . . 7 . Special Melee Weapon 1 | . 1 . . Naked Turns . | . . . . Heaviest Build 23 | 12 23 7 7 Greatest Support 26 | 20 26 8 8 Greatest Overweight (x) 4 | . 4 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 6 7 5 5 Most Carried 8 | 6 8 5 5 Average Carried 6 | 4 7 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 697 | 243 454 . . Remotely . | . . . . Salvage Created 469 | . 457 . 12 Parts 32 | . 32 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 14 | . 13 . 1 Guns 8 | . 7 . 1 Cannons 6 | . 6 . . Classes Destroyed 5 | . 4 . 1 Recycler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 7 | . 7 . . Assembled 1 | . . . 1 Best Kill Streak 4 | . 4 . 1 Combat Bots Only 4 | . 4 . 1 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 128 | . 85 14 29 Missed 34 | . 18 6 10 Damage Taken 1061 | . 713 115 233 Core 362 | . 227 58 77 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 9 . . Volleys Fired 83 | . 58 19 6 Largest 2 | . 2 1 2 Hottest 100 | . 70 100 70 Shots Fired 146 | . 115 19 12 Gun 72 | . 60 . 12 Cannon 54 | . 54 . . Launcher 1 | . 1 . . Special 19 | . . 19 . Kinetic 93 | . 87 . 6 Thermal 52 | . 27 19 6 Explosive . | . . . . Electromagnetic 1 | . 1 . . Robot Hit Streak 8 | . 8 . 5 Robot Miss Streak 7 | . 7 . 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 58 | . 50 . 8 Core Hits 30 | . 25 . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 814 | . 736 . 78 Guns 383 | . 305 . 78 Cannons 403 | . 403 . . Explosions 28 | . 28 . . Melee . | . . . . Ramming . | . . . . Kinetic 540 | . 511 . 29 Thermal 246 | . 197 . 49 Explosive . | . . . . Electromagnetic 28 | . 28 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . 7 . . Projectiles 7 | . 7 . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . 6 . . Impact . | . . . . Kinetic 6 | . 6 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 196 | . 196 100 49 Average Temperature 50 | . 61 36 18 Received Heat Transfer 409 | . 228 63 118 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 598 | . 450 . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 340 | . 271 340 177 Initial 132 | . . 59 132 Average 133 | . 125 206 143 Maximum Alert Level 1 | . 1 1 . Low Security (%) 76 | 100 80 40 100 Level 1 23 | . 19 59 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 22 17 18 Peak Tracking Total 14 | . 5 7 14 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 10 | . 8 2 . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 27 3 . Successful 14 | . 12 2 . Failed 16 | . 15 1 . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 24 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 10 . . Record 2 | . 2 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 2 2 . Report Inventory 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 8 2 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 10 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1322 | 65 962 213 82 Spaces Moved 1278 | 44 769 344 121 Core 13 | 2 1 . 10 Treads . | . . . . Legs 489 | 21 468 . . Wheels 21 | 21 . . . Hover 20 | . 20 . . Flight 735 | . 280 344 111 Fastest Speed 37 | 50 37 37 37 Average Speed 71 | 97 89 37 44 Slowest Speed 280 | 120 280 37 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . 3 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 90 45 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 19 | . . 19 . Terrain Destroyed 22 | . 3 19 . Melee . | . . . . Projectile 19 | . . 19 . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1502 | 62 931 371 138 Wait 47 | 5 29 3 10 Move 1266 | 43 763 339 121 Hop 4 | . 2 2 . Pick Up 28 | 6 19 3 . Fast Attach 15 | 6 9 . . Attach 4 | . 2 1 1 Detach . | . . . . Swap 22 | 2 19 1 . Drop 33 | . 30 3 . Fire 83 | . 58 19 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Core integrity fell below 50% 288 | -10/Materials | Discovered new exit (range 14) 335 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 15) 671 | -10/Materials | Core integrity fell below 20% 806 | -10/Materials | Discovered new exit (range 9) 968 | -10/Materials | Discovered new exit (range 9) 971 | -10/Materials | Identified exit to Materials 1028 | -10/Materials | Entered another Materials area 1028 | -9/Materials | Evolved 2 slots: Propulsion x2 1219 | -9/Materials | Discovered new exit (range 12) 1241 | -9/Materials | Identified exit to Mines 1241 | -9/Materials | Entered Mines 1254 | -9/Mines | Found a hidden stash of uninstalled traps 1259 | -9/Mines | Assembled infested the area 1323 | -9/Mines | Self-destructed Last Messages --------------- 01218_ Acquired Mining Laser. 01219_ EXIT=FOUND 01222_ K-01 Serf collects debris. 01222_ W-16 Scout sends out distress signal. 01225_ Critical hit (Burn: +37). 01239_ Machine disabled. 01241_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01254_ A stash of uninstalled traps is collected here! 01259_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01297_ Flight Unit destroyed. 01302_ Lgt. Ion Engine destroyed. 01302_ G-47 Trooper destroyed. 01305_ G-34 Mercenary destroyed. 01320_ as-27719 destroyed. 01320_ Switching to secondary target: as-01499. Map ----- +----------------------------------------------------+ | # ????????# ? ????????????????????????????????? | | ? "?????## #????????????????????????????????? | | ? ????? #????????????????????????????????? | | ?? ????? ?????????????????????????????????? | | ??? ????? ??????????????????????????????????? | | ???? ???? ??????????????????????????????????? | | ???? ???? ???????????????????????????????????? | | ????? ???# #???????????????????????????????????? | | ?????? ???# #???????????????????????????????????? | | ??#???# ??# #???????????????????????????????????? | | ?? ???# ### #??????????????????###??????????????? | | ?? ???# #??#####??????????## ?????????????? | | ?? ???##### #?## ##?????????# ?????????????? | | ?? ???????# ### ##????????# ?????????????? | | ?? #??????# ##???????# #????????????? | | ?# #??????# x #???????? x #???????????? | | ? #??????######### #????????? ##?????????? | | ?#%#?????????####### ##?????????? ##????????? | | ?# #???????### #### #???????????# #????????? | | ?# #??????## #?# #???????????# #????????? | | ##*######## &### #???????????# ?????????? | | %!&x## #????????????#x #?????????? | | =%=&xxxx#?????????????#x ####??????? | | ### ###x#??############ #??????? | | ##?## ####?#a#### x ## ######?? | | ###???## ##????# aaa@ ############## #?? | | ???????## ##?????###### #????????????###### #?? | | ????????## ##???????????# #?????????????????# #?? | | ?????????####????????????# #????????????????## ### | | ????????????????????????? #????????????????# | | ?????????????????????????###????????????????# | | ??????????????x?????????????????????????????# | | ???????????????????x????????????????????????# | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ???????????????????????x????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed PointArmageddonPick Manual? 0 Play Time 00:34:23 Cumulative 12.0 hours Start 2024.04.25 @ 08:34:41 End 2024.04.25 @ 09:30:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9065c20f-6656-48c4-91e0-1eb7c83c4c93