Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 20:43:41 Player: PT-MK1n Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (986) 986 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5081 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 630/700 Matter 206/300 Energy 290/290 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON (2) ------- Autogun Bore Cannon > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Light Treads Advanced Treads Airjet Airjet Airjet High-capacity Matter Pod (148) Modified TNC 0b10 Alert Chip Matter Filter Improved Medium Armor Plating EM Disruption Field Hacking Suite System Shield Recalibrator Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Matter Filter Improved Medium Armor Plating > --- WEAPON ----------- Autogun Bore Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Advanced Treads Airjet Airjet Airjet Airjet High-capacity Matter Pod Improved Sensor Array Modified TNC 0b10 Alert Chip EM Disruption Field Hacking Suite System Shield Recalibrator Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Matter Filter Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Backup Plating I Weapon Autogun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 4 | . . . 2 . . . . 2 Weapon . | . . . . . . . . . Parts Attached 27 | . . 3 6 3 1 . 6 8 Power 3 | . . . . 1 . . . 2 Engine 2 | . . . . 1 . . . 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 7 | . . 1 2 . . . 4 . Treads 4 | . . . . . . . 4 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . 1 2 . . . . . Utility 13 | . . 1 2 1 1 . 2 6 Device 4 | . . 1 . . . . . 3 Storage 1 | . . . . . . . 1 . Processor 5 | . . . 2 . 1 . . 2 Hackware . | . . . . . . . . . Protection 3 | . . . . 1 . . 1 1 Artifact . | . . . . . . . . . Weapon 4 | . . 1 2 1 . . . . Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 1 | . . . 1 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . Parts Lost 3 | . . . . . . . . 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . . . . . . 3 Weapon . | . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . 3 To Critical Strikes . | . . . . . . . . . Average Backups 11 | . . 1 4 4 4 4 13 19 Power . | . . . . 1 . . . 1 Propulsion 3 | . . . . . . . 4 6 Utility 4 | . . 1 2 3 3 4 4 7 Weapon 2 | . . . 1 . 1 . 3 4 Tool/Special . | . . . . . . . . . Unused Backups 20 | . . . . . 1 . . 19 Power 3 | . . . . . 1 . . 2 Propulsion 7 | . . . . . . . . 7 Utility 6 | . . . . . . . . 6 Weapon 4 | . . . . . . . . 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . . 1 64 90 88 89 89 99 Engine 6 | . . . 9 11 11 11 9 2 Core 1 | . . . . . . . . 4 Treads 17 | . . . . . . . 28 30 Flight 7 | . . . 21 22 22 22 3 . Device 2 | . . . . . . . . 5 Storage 4 | . . . . . . . 7 7 Processor 17 | . . . 5 22 22 22 18 25 Protection 11 | . . . 19 22 22 22 10 5 Ballistic Gun 7 | . . . 8 11 11 11 9 7 Ballistic Cannon 3 | . . . . 1 . 1 2 7 Peak Build Rating 51 | . . 14 18 23 19 23 38 51 Average Rating 29 | . . 1 11 18 18 19 31 48 On Entrance 12 | . . . 3 18 18 19 19 38 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 191 | . 34 157 . . . . . . Heaviest Build 67 | . . . 6 10 10 10 56 67 Greatest Support 112 | 3 3 4 10 10 10 10 112 112 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 20 20 Average Capacity 13 | 5 5 5 5 5 5 5 17 20 Most Carried 20 | . . 5 5 5 5 5 20 20 Average Carried 11 | . . 2 4 4 4 4 13 19 Final Capacity 20 | 5 5 5 5 5 5 5 20 20 Final Carried 20 | . . 5 5 5 5 5 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1399 | 200 . 43 48 84 . 161 478 385 Remotely . | . . . . . . . . . Salvage Created 1154 | . . 47 4 125 . 27 415 536 Parts 71 | . . 6 8 8 . 4 25 20 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 25 | . . 2 4 6 . . 8 5 Guns 12 | . . . . 3 . . 5 4 Cannons 7 | . . . . 3 . . 3 1 AOE 6 | . . 2 4 . . . . . Classes Destroyed 11 | . . 2 . 2 . 2 3 2 Worker 1 | . . 1 . . . . . . Builder 1 | . . . . . . 1 . . Tunneler 1 | . . . . . . 1 . . Recycler 3 | . . . . . . . . 3 Operator 2 | . . . . . . . 1 1 Watcher 2 | . . . . . . . 1 1 Swarmer 10 | . . 2 4 4 . . . . Grunt 8 | . . . . 1 . . 6 1 Brawler 2 | . . . . 1 . . . 1 Sentry 4 | . . . . . . . 2 2 Programmer 1 | . . . . . . . . 1 Best Kill Streak 4 | . . 2 4 4 . 2 3 3 Combat Bots Only 4 | . . 2 4 4 . . 3 2 Max Kills in Single Turn 2 | . . 2 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 157 | . 7 23 10 17 . . 46 54 Missed 54 | . 4 12 4 4 . . 19 11 Hits 103 | . 3 11 6 13 . . 27 43 Melee 3 | . . . . . . . . 3 Projectile 100 | . 3 11 6 13 . . 27 40 Critical Strikes 1 | . . . . . . . . 1 Damage Taken 1219 | . 24 106 69 114 . . 408 498 Core 292 | . 24 96 . 6 . . 96 70 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 195 | . . . 195 . . . . . Core Remaining (%) 83 | 100 . 52 . . . 98 82 . Volleys Fired 96 | . . 1 18 7 . 3 38 29 Largest 2 | . . 1 1 2 . 2 2 2 Hottest 71 | . . 33 33 71 . 71 71 71 Shots Fired 147 | . . 1 18 14 . 6 63 45 Gun 79 | . . . 16 7 . 3 37 16 Cannon 65 | . . . . 7 . 3 26 29 Launcher 3 | . . 1 2 . . . . . Special . | . . . . . . . . . Kinetic 144 | . . . 16 14 . 6 63 45 Thermal . | . . . . . . . . . Explosive 3 | . . 1 2 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . . . 9 6 . 8 14 16 Robot Miss Streak 4 | . . . 4 1 . . 2 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 103 | . . . 10 9 . 5 49 30 Core Hits 54 | . . 4 5 6 . 2 21 16 Critical Kills 12 | . . . . 3 . 1 4 4 Critical Parts Destroyed 7 | . . . . 1 . . 3 3 Critical Strikes 19 | . . . . 4 . 1 7 7 Destroy 19 | . . . . 4 . 1 7 7 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2104 | . . 136 363 163 . 99 840 503 Guns 1046 | . . . 143 100 . 49 526 228 Cannons 697 | . . . . 63 . 50 309 275 Explosions 325 | . . 105 220 . . . . . Melee . | . . . . . . . . . Ramming 36 | . . 31 . . . . 5 . Kinetic 1743 | . . . 143 163 . 99 835 503 Thermal . | . . . . . . . . . Explosive 325 | . . 105 220 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . 4 . . . . . 8 Average Corruption 1 | . . 2 . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . 3 . . . . . 3 Message Errors 3 | . . 2 . . . . . 1 Matter Fused 2 | . . 1 . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . 2 . . Projectiles 2 | . . . . . . 2 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . 5 2 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . 5 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 13 | . . 13 . . . . . . Shots . | . . . . . . . . . Rammed 8 | . . 7 . . . . 1 . Targets Rammed 8 | . . 7 . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 166 | . . . 4 103 . 57 166 52 Average Temperature 37 | . . . 2 39 . 30 53 20 Received Heat Transfer 348 | . . . 24 9 . . 225 90 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 177 | . . 62 107 177 . 6 140 143 Initial 59 | . . . 20 30 . . 1 59 Average 47 | . . 12 37 97 . 1 21 70 Influence Increases 1027 | . . 97 127 217 . 11 267 308 Destroy 0b10 Robot/C 500 | . . 40 80 120 . . 160 100 Destroy 0b10 Robot/NC 50 | . . 5 . . . 10 10 25 Destroy Leader 114 | . . 10 10 20 . . 42 32 Successful Hack 50 | . . . 20 . . . 9 21 Disable Machine 90 | . . . . . . . . 90 Destroy Structure 88 | . . 12 17 2 . 1 16 40 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 120 | . . 30 . 75 . . 15 . Influence Decreases 1000 | . . 45 102 157 137 5 141 413 Entered New Map 294 | . . . 32 47 137 . 5 73 Time Decay 676 | . . 45 70 110 . 5 136 310 Lost Part 30 | . . . . . . . . 30 Squads Dispatched 8 | . 1 . 1 . . . 5 1 Investigation 1 | . . . . . . . 1 . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 1 . 1 . . . 3 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 4 5 12 8 . . 19 8 Peak Tracking Total 7 | . 4 3 7 4 . . 6 3 Tactical Retreats 4 | . . 1 . 2 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . . . . 6 Max in Single Turn 4 | . . . . . . . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . . 1 5 . 2 . 3 5 Terminals 10 | . . . 2 . . . 3 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . . 1 7 . 2 . 8 11 Successful 18 | . . 1 6 . 2 . 6 3 Failed 11 | . . . 1 . . . 2 8 Catastrophic 4 | . . . . . . . . 4 Database Lockouts . | . . . . . . . . . Manual 21 | . . . 2 . 1 . 8 10 Terminals 21 | . . . 2 . . . 8 11 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . 1 . . 2 . . 1 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Refit 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . . . 2 . . . 6 2 Terminals 10 | . . . 2 . . . 6 2 Assimilate 5 | . . . 1 . . . 3 1 Botnet 5 | . . . 1 . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . . 2 . . . 2 5 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 1 | . . 1 . . . . . . RETURN 1 | . . 1 . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 195 | . . . . . . . . 195 Sensors 195 | . . . . . . . . 195 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches 1 | . . 1 . . . . . . Drone Recoveries 1 | . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 2017 | 15 34 177 219 233 88 57 509 685 Spaces Moved 2327 | 30 67 319 377 529 228 120 306 351 Core 386 | 30 67 289 . . . . . . Treads 511 | . . . . . . . 160 351 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1430 | . . 30 377 529 228 120 146 . Fastest Speed 37 | 50 50 40 37 37 37 37 37 160 Average Speed 66 | 50 50 49 37 37 37 37 101 160 Slowest Speed 160 | 50 50 50 40 37 37 37 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . 2 4 . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 20 64 34 95 60 25 30 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 100 | . . 13 24 5 . 3 15 40 Melee . | . . . . . . . . . Projectile 36 | . . . . 5 . 3 15 13 AOE 64 | . . 13 24 . . . . 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2661 | 29 66 337 437 552 232 127 448 433 Wait 140 | . . 2 29 6 . 3 75 25 Move 2307 | 29 66 318 372 520 227 119 305 351 Hop 6 | . . . 2 4 . . . . Pick Up 34 | . . 2 4 1 2 . 16 9 Fast Attach 14 | . . 3 5 1 . . 4 1 Attach 14 | . . 1 1 5 1 1 3 2 Detach 11 | . . 3 . 4 1 1 2 . Swap 12 | . . . 2 1 . . 2 7 Drop 19 | . . . 4 3 1 . 2 9 Fire 96 | . . 1 18 7 . 3 38 29 Melee . | . . . . . . . . . Ram 7 | . . 7 . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 7) 50 | -10/Materials | Entered Mines 84 | -10/Mines | Found the Drone Emporium 86 | -10/Mines | Found Prototype Device 86 | -10/Mines | Identified Decoy Drone Bay 121 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 201 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 225 | -10/Mines | Discovered new exit (range 7) 227 | -10/Mines | Entered Materials 227 | -9/Materials | Evolved 2 slots: Utility x2 228 | -9/Materials | Identified exit to Storage 316 | -9/Materials | Build established: Mutant 326 | -9/Materials | Repaired Hcp. Storage Unit 424 | -9/Materials | Discovered new exit (range 11) 446 | -9/Materials | Entered Mines 501 | -9/Mines | Learned location of Storage (-9) 564 | -9/Mines | Discovered new exit (range 14) 570 | -9/Mines | Discovered new exit (range 15) 603 | -9/Mines | Learned location of 2 exits from Materials 615 | -9/Mines | Learned 2 Materials zone layouts 678 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 678 | -9/Mines | Discovered new exit (range 5) 679 | -9/Mines | Entered Exiles 688 | -9/Exiles | Met 8R-AWN 695 | -9/Exiles | Met EX-HEX 705 | -9/Exiles | Met EX-BIN 710 | -9/Exiles | Aligned with FarCom system 711 | -9/Exiles | Given EX-Vault access code 719 | -9/Exiles | Opened EX-Vault 724 | -9/Exiles | Found Modified TNC 727 | -9/Exiles | Found 0b10 Alert Chip 735 | -9/Exiles | Warned to stay clear of 0b10 Research branches 747 | -9/Exiles | Met EX-DEC 749 | -9/Exiles | Learned location of Zion (-7) 763 | -9/Exiles | Discovered new exit (range 14) 767 | -9/Exiles | Stole two prototypes: Modified TNC, 0b10 Alert Chip 767 | -9/Exiles | Entered Mines 772 | -8/Mines | Discovered new exit (range 10) 824 | -8/Mines | Entered Materials 824 | -8/Materials | Evolved 2 slots: Propulsion x2 825 | -8/Materials | Identified exit to Factory 1257 | -8/Materials | Discovered exit to Factory (range 14) 1319 | -8/Materials | Garrison activated, responded to threat 1333 | -8/Materials | Entered Factory 1333 | -7/Factory | Evolved 2 slots: Utility x2 1335 | -7/Factory | FarCom data flow suspended 1671 | -7/Factory | Discovered new exit (range 4) 1781 | -7/Factory | Identified exit to Factory 2018 | -7/Factory | Self-destructed Last Messages --------------- 01999_ B-48 Gladiator emerges from a hatch in the floor. 01999_ S-27 Virus emerges from a hatch in the floor. 01999_ G-47 Trooper emerges from a hatch in the floor. 02001_ HV Slug penetrates Nuclear Reactor. 02004_ G-47 Trooper destroyed. 02004_ HV Slug penetrates Wall. 02007_ HV Slug penetrates B-48 Gladiator. 02007_ Adv. Targeting Computer destroyed. 02007_ System corrupted by crushing effect (+2). 02009_ B-48 Gladiator suffers critical hit (Destroy). 02009_ Destroyed Rnf. Deuterium Engine. 02010_ Adv. Targeting Computer destroyed. 02010_ System corrupted by crushing effect (+1). 02012_ HV Slug penetrates B-48 Gladiator. 02013_ Imp. Signal Interpreter destroyed. 02013_ System corrupted by crushing effect (+4). 02013_ K-01 Serf collects debris. 02015_ B-48 Gladiator destroyed. 02017_ R-06 Scavenger collects Aluminum Leg. 02017_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????#####????? | | ?????????????????????????????????????? #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #?? | | ????????????????????????????????????# #?? | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ??????????????????##############+#???? # | | ??????????????????# !** s # #?????? ?# | | ??????????????????# !* @ # #########+####### | | ??????????????????# **%% k # ? | | ??????????????????# """% # | | ??????????????????# % """ ru + | | ??????????????????# """ # | | ??????????????????# + | | ??????????????????# """ """ ;##########+####### | | ?????????????????#; """ """ # #?????? ???# | | ????????????????# # ?"" """ ###???? ?# | | ???????????????? ##?? #????"" """ """ # | | ???????????????#?????? #?? """ """ """ #] | | ?????????????????????###########???""" """ """ # | | ?????????????????????????????????? #[ | | ???????????????????????????????????############### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 230 Evasion (%) 62 Targeting Accuracy 24 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Cld. Airjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 61% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponPersonalFemtoactuators Manual? 0 Play Time 00:22:56 Cumulative 66.2 hours Start 2026.11.05 @ 20:23:43 End 2026.11.05 @ 20:43:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7a429da-6ede-43de-b141-81be396ca3ea