Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.08 @ 15:46:25 Player: Plonker Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (689) 689 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2624 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 190/265 System Corruption 1% Temperature Warm (114) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Advanced Visual Processing Unit Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON (2) ------- Ion Cannon Enhanced Autogun > --- INVENTORY (5) ---- Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Advanced Visual Processing Unit Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON ----------- Ion Cannon Enhanced Autogun > --- INVENTORY -------- Ion Cannon [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Seismic Detector Storage Medium Matter Pod Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 41 | 6 2 10 23 Power 8 | 1 . 1 6 Engine 7 | 1 . 1 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover 1 | . . 1 . Flight 2 | . . . 2 Utility 12 | 1 2 3 6 Device 3 | . . 1 2 Storage 2 | 1 1 . . Processor 4 | . 1 1 2 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 14 | 2 . 3 9 Energy Gun 1 | . . . 1 Energy Cannon 3 | . . . 3 Ballistic Gun 8 | 2 . 2 4 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . . 2 16 Power 4 | . . . 4 Propulsion 2 | . . . 2 Utility 5 | . . . 5 Weapon 7 | . . 2 5 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 98 87 74 Engine 7 | . 14 11 5 Wheel 9 | . 28 22 1 Flight 3 | . . . 6 Device 8 | . . 3 12 Storage 7 | . 14 11 5 Processor 17 | . 12 17 17 Protection 6 | . . 4 9 Energy Gun 1 | . . . 2 Ballistic Gun 12 | . 28 15 7 Ballistic Cannon 2 | . . . 3 Launcher 1 | . . 1 1 Naked Turns . | . . . . Heaviest Build 20 | 14 14 15 20 Greatest Support 32 | 26 26 32 26 Greatest Overweight (x) 6 | . . 1 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 6 5 5 Most Carried 5 | 5 2 5 5 Average Carried 2 | 1 1 3 1 Final Capacity 8 | 8 5 5 5 Final Carried 4 | 1 2 4 1 Class Distribution -------------------- 69% | Mutant 16% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 804 | 224 . 382 198 Remotely . | . . . . Salvage Created 714 | . . 247 467 Parts 44 | . . 22 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . . 8 11 Guns 13 | . . 8 5 Cannons 2 | . . . 2 AOE 4 | . . . 4 Classes Destroyed 7 | . . 5 2 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 8 | . . 4 4 Grunt 4 | . . 1 3 Duelist 2 | . . 1 1 Sentry 5 | . . 2 3 Best Kill Streak 4 | . . 4 4 Combat Bots Only 4 | . . 4 4 Max Kills in Single Turn 2 | . . 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 255 | . . 59 196 Missed 74 | . . 16 58 Damage Taken 2121 | . . 486 1635 Core 694 | . . 138 556 Absorbed by Shields . | . . . . Ignored by Resistances 601 | . . 136 465 Core Remaining (%) 88 | 100 100 65 . Volleys Fired 80 | . . 42 38 Largest 2 | . . 2 2 Hottest 123 | . . 40 123 Shots Fired 130 | . . 62 68 Gun 106 | . . 62 44 Cannon 21 | . . . 21 Launcher 3 | . . . 3 Special . | . . . . Kinetic 115 | . . 62 53 Thermal 12 | . . . 12 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 15 | . . 15 12 Robot Miss Streak 6 | . . 6 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 101 | . . 51 50 Core Hits 41 | . . 16 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1782 | . . 573 1209 Guns 1056 | . . 573 483 Cannons 382 | . . . 382 Explosions 344 | . . . 344 Melee . | . . . . Ramming . | . . . . Kinetic 1189 | . . 573 616 Thermal 249 | . . . 249 Explosive 344 | . . . 344 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 26 | . . . 26 Projectiles . | . . . . Explosions 26 | . . . 26 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 165 | . . . 165 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 251 | . . 9 251 Average Temperature 35 | . . 7 36 Received Heat Transfer 810 | . . 153 657 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 444 | . . . 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 286 | . 27 286 233 Initial 102 | . . 9 102 Average 110 | . 10 190 103 Maximum Alert Level 1 | . . 1 1 Low Security (%) 65 | 100 100 32 70 Level 1 34 | . . 67 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . . 12 20 Peak Tracking Total 7 | . . 7 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed 1 | . . . 1 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 3 3 5 Terminals 9 | . 3 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 33 | . 8 10 15 Successful 19 | . 7 5 7 Failed 14 | . 1 5 8 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 18 | . 4 3 11 Terminals 30 | . 8 8 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Terminal Hacks 7 | . 4 1 2 Record 1 | . . 1 . Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Reprogram Traps 1 | . . . 1 Hauler Manifests 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 9 | . 3 2 4 Terminals 9 | . 3 2 4 Track 1 | . . . 1 Botnet 8 | . 3 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 3 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1622 | 43 177 370 1032 Spaces Moved 1011 | 36 189 267 519 Core 191 | 9 . . 182 Treads . | . . . . Legs . | . . . . Wheels 559 | 27 189 263 80 Hover 4 | . . 4 . Flight 257 | . . . 257 Fastest Speed 50 | 50 90 90 90 Average Speed 131 | 80 90 91 171 Slowest Speed 350 | 90 90 125 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 39 25 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 53 | . . . 53 Melee . | . . . . Projectile . | . . . . AOE 53 | . . . 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1187 | 50 195 334 608 Wait 1 | . 1 . . Move 1008 | 35 188 266 519 Hop . | . . . . Pick Up 42 | 8 3 11 20 Fast Attach . | . . . . Attach 29 | 6 1 6 16 Detach 1 | . . 1 . Swap 12 | . 1 4 7 Drop 14 | 1 1 4 8 Fire 80 | . . 42 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 8) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 557 | -9/Materials | Discovered new exit (range 17) 591 | -9/Materials | Entered another Materials area 591 | -8/Materials | Evolved 2 slots: Utility x2 1232 | -8/Materials | Core integrity fell below 50% 1285 | -8/Materials | Lost 11 parts (3p1n4u3w) 1517 | -8/Materials | Core integrity fell below 20% 1623 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01425_ System corrupted: Matter fused (-8). 01436_ Acquired Adv. Visual Processing Unit. 01465_ System corrupted: Component data lost. 01498_ K-01 Serf destroyed. 01500_ K-01 Serf collects debris. 01501_ Acquired Lgt. Ion Engine. 01501_ R-06 Scavenger collects Wheel. 01505_ K-01 Serf collects debris. 01527_ System corrupted: Heat flow error (+277). 01535_ U-05 Engineer destroyed. 01541_ Lgt. Ion Engine destroyed. 01543_ U-05 Engineer builds a Door. 01551_ Critical hit (Burn: +37). 01561_ Hvy. Assault Rifle destroyed. 01601_ Y-45 Defender destroyed. 01604_ Pulse Rifle destroyed. 01605_ Acquired Imp. Ion Engine. 01607_ Material Compactor disabled. 01619_ Y-45 Defender destroyed. 01622_ U-05 Engineer builds a Door. 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Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactFocalTorch Manual? 0 Play Time 00:32:15 Cumulative 31.8 hours Start 2024.04.08 @ 15:10:01 End 2024.04.08 @ 15:46:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: db215bac-242d-4714-9010-2d361eab28f2