Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.20 @ 20:06:44 Player: darlorth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (761) 761 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3936 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Experimental Sensor Array Core Analyzer Improved Power Shielding Propulsion Shielding Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Melee Analysis Suite Microactuators Transmission Jammer Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Compact Battery Advanced Visual Processing Unit Long-range Sensor Array Core Analyzer Shield Generator Integration Mediator > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Flight Unit Experimental Sensor Array Greatsword [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Compact Battery Processor Advanced Visual Processing Unit Protection Improved Utility Shielding Weapon Makeshift Hammer Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 4 | . . . 1 . 2 1 . Weapon . | . . . . . . . . Parts Attached 59 | 6 5 7 11 3 10 17 . Power 9 | 1 . 1 1 1 3 2 . Engine 7 | 1 . 1 1 1 2 1 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 3 1 4 . . 3 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 11 | . 3 1 4 . . 3 . Utility 25 | 1 . 2 5 2 6 9 . Device 11 | 1 . 1 2 1 2 4 . Storage 2 | . . . 1 . . 1 . Processor 3 | . . . . 1 1 1 . Hackware . | . . . . . . . . Protection 9 | . . 1 2 . 3 3 . Artifact . | . . . . . . . . Weapon 12 | 2 2 3 1 . 1 3 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . 2 . . . . . . Impact Weapon 2 | . . 2 . . . . . Slashing Weapon 6 | . . 1 1 . 1 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 . Parts Lost 16 | . . 1 1 . 3 5 6 Power 3 | . . . . . 1 1 1 Propulsion 4 | . . . . . . . 4 Utility 6 | . . . 1 . 2 3 . Weapon 3 | . . 1 . . . 1 1 Highest Loss Streak 6 | . . 1 1 . 3 4 6 Average Slot Usage (%) 83 | . 78 78 74 93 86 88 80 Engine 8 | . 14 14 11 11 7 4 . Wheel 1 | . 12 . . . . . . Flight 28 | . 15 28 31 33 27 30 21 Device 13 | . 14 16 10 10 12 15 7 Storage 2 | . . . . 11 9 2 . Processor 7 | . . . . 6 9 14 15 Protection 4 | . . . 2 . 2 7 23 Ballistic Gun 1 | . 14 . . . . . . Special Weapon 1 | . 6 7 . . . . . Impact Weapon 5 | . . 10 11 11 9 1 . Slashing Weapon 6 | . . . 8 11 9 7 7 Naked Turns . | . . . . . . . . Heaviest Build 22 | 7 7 9 13 16 21 22 14 Greatest Support 32 | 32 32 8 18 18 18 27 19 Greatest Overweight (x) 2 | . . 1 . . 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 Average Carried 2 | . 2 3 3 3 3 2 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | . 3 4 4 4 2 4 4 Class Distribution -------------------- 56% | Sprinter 34% | Mutant 4% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Assassin | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Matter Collected 764 | 272 41 70 107 60 50 159 5 Remotely . | . . . . . . . . Salvage Created 1116 | 127 41 49 141 94 50 592 22 Parts 59 | 2 5 3 5 2 2 39 1 Haulers Intercepted 2 | . . . 1 . . 1 . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 24 | . 3 3 4 1 1 11 1 Melee 17 | . . 1 2 1 1 11 1 Guns 3 | . 3 . . . . . . Classes Destroyed 10 | 2 2 . 2 1 . 3 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . . . 1 . Tunneler 3 | 1 . . . 2 . . . Hauler 2 | . . . 1 . . 1 . Recycler 1 | 1 . . . . . . . Watcher 3 | . 1 . . . . 2 . Swarmer 16 | . 3 3 3 . . 6 1 Grunt 4 | . . . 1 . . 3 . Duelist 1 | . . . . . . 1 . Sentry 3 | . . . . 1 1 1 . Best Kill Streak 6 | 2 3 3 3 2 1 6 1 Combat Bots Only 6 | . 3 3 3 1 1 6 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Damage Taken 2467 | . 68 175 202 5 360 682 975 Core 1010 | . 11 106 55 . 132 114 592 Absorbed by Shields 57 | . . . . . . 57 . Core Remaining (%) 78 | 100 . 53 . 86 76 . . Volleys Fired 15 | 3 11 1 . . . . . Largest 2 | 2 2 1 . . . . . Hottest 100 | 40 100 100 . . . . . Shots Fired 25 | 6 18 1 . . . . . Gun 20 | 6 14 . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 5 | . 4 1 . . . . . Kinetic 20 | 6 14 . . . . . . Thermal 5 | . 4 1 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 5 10 . . . . . . Robot Miss Streak 2 | . 2 1 . . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 99 | 5 14 9 15 7 9 36 4 Core Hits 33 | 3 6 1 2 1 1 18 1 Critical Hits 1 | 1 . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Melee Attacks 139 | . . 16 28 12 9 69 5 Impact 59 | . . 16 27 10 2 4 . Slashing 80 | . . . 1 2 7 65 5 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . 1 2 . 5 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 5 | . . . 1 1 2 1 . Damage Inflicted 3866 | 56 189 284 578 286 276 2059 138 Guns 173 | 56 117 . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 3621 | . . 284 578 286 276 2059 138 Ramming . | . . . . . . . . Kinetic 173 | 56 117 . . . . . . Thermal 72 | . 72 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 1178 | . . 284 556 261 52 25 . Slashing 2443 | . . . 22 25 224 2034 138 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 574 | . . 48 144 107 6 264 5 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 574 | . . 48 144 107 6 264 5 Knockbacks 4 | . . . 2 2 . . . Impact 4 | . . . 2 2 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 44 | . 44 30 . . 3 . . Average Temperature 18 | . 20 18 . . 3 . . Received Heat Transfer 541 | . . . 72 . 198 82 189 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . 1 5 . . . Impact Corruptions 14 | . . 4 6 4 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 150 | . 150 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Peak Influence 263 | 10 82 70 136 55 103 263 . Initial 33 | . 5 . 22 14 18 33 . Average 75 | 5 48 42 97 32 66 96 . Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 100 94 . Level 1 2 | . . . . . . 5 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . 1 . 3 3 . Investigation 4 | . . . . . 2 2 . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . 1 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Distress Signals 4 | . 1 . 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 6 6 15 4 17 20 13 Peak Tracking Total 14 | . 4 3 8 4 14 4 13 Tactical Retreats 12 | . 1 1 1 . 1 6 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Traps Triggered 3 | . . . . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Accessed 17 | . 5 . 3 . 3 6 . Terminals 11 | . 4 . 2 . 2 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . Recycling Units 3 | . 1 . . . . 2 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 46 | . 9 . 7 . 13 17 . Successful 26 | . 4 . 5 . 9 8 . Failed 20 | . 5 . 2 . 4 9 . Catastrophic 6 | . 1 . . . 3 2 . Database Lockouts . | . . . . . . . . Manual 20 | . 4 . 3 . 7 6 . Terminals 26 | . 7 . 5 . 7 7 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . 2 . . 3 . Recycling Units 9 | . 2 . . . . 7 . Scanalyzers 6 | . . . . . 6 . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 3 . 3 . 1 1 . Part Schematic 1 | . 1 . . . . . . Robot Schematic 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Terminal Index 2 | . . . 1 . 1 . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 . Scan Component 2 | . . . 1 . . 1 . Repair 2 | . . . 1 . . 1 . Recycling Unit Hacks 3 | . 1 . . . . 2 . Retrieve Components 3 | . 1 . . . . 2 . Scanalyzer 6 | . . . . . 6 . . Insert Component 2 | . . . . . 2 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . . . . 2 3 . Terminals 5 | . . . . . 2 3 . Track 1 | . . . . . . 1 . Assimilate 1 | . . . . . 1 . . Botnet 3 | . . . . . 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . 2 . 2 6 . Full Trace Events 3 | . . . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . Time 130 | . . . 80 . . 50 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 3 . . . . 1 . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Total Allies 4 | . . . . 3 . . 1 Largest Group 3 | . . . . 3 . . 1 Highest-Rated Group 113 | . . . . 40 . . 113 Highest-Rated Ally 113 | . . . . 16 . . 113 Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . 18 . . . Total Damage 242 | . . . . 242 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Turns Passed 2278 | 64 233 176 441 245 123 894 102 Spaces Moved 3450 | 45 369 331 365 639 170 1356 175 Core 40 | 30 . . . . . . 10 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 91 | 15 76 . . . . . . Hover . | . . . . . . . . Flight 3319 | . 293 331 365 639 170 1356 165 Fastest Speed 26 | 50 37 37 29 29 29 26 30 Average Speed 40 | 66 49 37 31 31 50 40 50 Slowest Speed 175 | 100 100 117 34 32 99 105 175 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . 4 . . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 51 61 30 97 23 31 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 35 | . . 2 8 . . 25 . Terrain Destroyed 36 | . . 3 8 . . 25 . Melee 35 | . . 2 8 . . 25 . Projectile 1 | . . 1 . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Total 4107 | 73 392 363 660 673 194 1572 180 Wait 360 | 14 . . 246 16 . 84 . Move 3433 | 44 368 330 356 638 169 1353 175 Hop 5 | . . . 4 . . 1 . Pick Up 45 | 6 4 2 6 4 2 21 . Fast Attach 9 | . 1 4 2 . 2 . . Attach 32 | 6 . . 8 2 5 11 . Detach 11 | . 1 1 5 . 3 1 . Swap 18 | . 4 3 1 1 3 6 . Drop 29 | . 3 6 5 2 3 10 . Fire 15 | 3 11 1 . . . . . Melee 132 | . . 16 27 10 7 67 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 8) 214 | -10/Materials | Discovered new exit (range 13) 270 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Entered Mines 306 | -10/Mines | Discovered new exit (range 12) 339 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 399 | -10/Mines | Discovered new exit (range 8) 448 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 449 | -10/Mines | Found Prototype Device 449 | -10/Mines | Identified Exp. Sensor Array 453 | -10/Mines | Learned location of 1 exit from Materials 474 | -10/Mines | Entered Materials 474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 475 | -9/Materials | Identified exit to Materials 704 | -9/Materials | Repaired Exp. Sensor Array 828 | -9/Materials | Build established: Sprinter 912 | -9/Materials | Discovered new exit (range 10) 915 | -9/Materials | Entered Mines 1075 | -9/Mines | Discovered exit to Materials (range 12) 1080 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1092 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1140 | -9/Mines | Discovered exit to Materials (range 9) 1160 | -9/Mines | Entered Materials 1160 | -8/Materials | Evolved 2 slots: Utility x2 1194 | -8/Materials | Discovered new exit (range 18) 1283 | -8/Materials | Entered Factory 1283 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1310 | -7/Factory | Lost 3 parts (1p2u) 1879 | -7/Factory | Repaired Broken Exp. Sensor Array 1950 | -7/Factory | Lost 4 parts (1p2u1w) 2172 | -7/Factory | Discovered new exit (range 12) 2177 | -7/Factory | Entered Lower Caves 2246 | -7/Lower Caves | Core integrity fell below 50% 2269 | -7/Lower Caves | Core integrity fell below 20% 2279 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Retrieving 1 components... System Guard 02141_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 02148_ Acquired Transmission Jammer. 02172_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02197_ Penetrated by Slug. 02218_ Destroyed VTOL Module. 02223_ Imp. Flight Unit destroyed. 02229_ S-27 Virus destroyed. 02231_ Acquired 5 matter. 02233_ VTOL Module fries itself beyond repair. 02240_ Imp. Cesium-ion Thruster destroyed. 02242_ Xenon Bombardment Thruster destroyed. 02244_ Lgt. Nuclear Core destroyed. A strange signal echoes through the caves. 02268_ Imp. Flight Unit destroyed. 02270_ Axe destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##########????????????? | | ??????????????????????????## #######??????? | | ????????????????????????### g ## #??????? | | ???????????????????????## #??????? | | ???????????????????????# sss #??????? | | ?????? #### ss g ##??????? | | ?????? @ l ##? ### #???????? | | ?????? ######? #?####???????? | | ?????????# ### ### ##????#? #????????????? | | ????????????????????# ##??#### #????????????? | | #???????????????????## #???# #????????????? | | ##??????????????####?#### #???# #????????????? | | #???????????#### ########???# ####????????????? | | ???????????## ##?????# #???????????????? | | ??????????## #?????# #???????????????? | | ?????????# ##????## #???????????????? | | ######?## #???### #???????????????? | | #?# #??## #######?????????? | | #?# ### #??# #?????????? | | # #?###??# ##??# ? #?????????? | | ## ??# #??????## ##??## ## ##?????????? | | " ????# #?####?## ##??##?## ##?????????? | | ??????# #?# ### #### ####???# ##????????? | | ??????# #?# ##??# ##??# ##???????? | | ??????# #### ##???# #??## ? #???????? | | ####### ### ##????# ##??# % #???????? | | ? #????## #??###? # ##???????? | | #????# #????# ##????????? | | #???## ##????# ###?????????? | | ##### ####??# #???????????? | | #### ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserGyrokineticElectrolaser Manual? 0 Play Time 01:06:58 Cumulative 121.9 hours Start 2020.10.20 @ 18:53:34 End 2020.10.20 @ 20:06:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 150 Rogue 102 Adventurer 5 Explorer 43 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 27 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 066985c2-9780-4f4a-94ee-5abea0da48ce