Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.20 @ 10:23:54 Player: Sleeko Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2123) 2123 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (784) 784 TOTAL SCORE: 7777 Bonus ------- Follower Combat Kills 231 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -247 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 94/100 System Corruption 7% Temperature Cool (54) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Scrap Engine Improved Heat Sink Medium Storage Unit Signal Interpreter Advanced Targeting Computer Transmission Jammer Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Compact Battery Authchip [R/Combat] Authchip [Armor] High-powered Shotgun Flak Gun Rocket Launcher Proton Bomb Trap Proton Bomb Trap [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Authchip [Armor] Protection Hardened Medium Armor Plating Weapon YOLO Cannon Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Slots Evolved 10 | . . . . . 4 2 . . 4 . Power 1 | . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . Utility 9 | . . . . . 3 2 . . 4 . Weapon . | . . . . . . . . . . . Parts Attached 70 | 6 15 3 1 1 10 14 4 . 3 13 Power 8 | 1 3 . . 1 1 . 2 . . . Engine 7 | 1 3 . . 1 1 . 1 . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 3 1 . . 1 3 . . 2 2 Treads . | . . . . . . . . . . . Leg 7 | . . . . . . 3 . . 2 2 Wheel 7 | 2 3 1 . . 1 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 1 4 . . . 8 8 2 . 1 3 Device 8 | . . . . . 4 2 1 . 1 . Storage 4 | 1 1 . . . 1 . . . . 1 Processor 3 | . 2 . . . . 1 . . . . Hackware 2 | . . . . . . . . . . 2 Protection 10 | . 1 . . . 3 5 1 . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 5 2 1 . . 3 . . . 8 Energy Gun 4 | 1 3 . . . . . . . . . Energy Cannon 4 | . 1 1 1 . . 1 . . . . Ballistic Gun 8 | 1 1 . . . . 2 . . . 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 23 | . 1 . . 1 . 2 . . . 19 Power 3 | . . . . 1 . . . . . 2 Propulsion 3 | . . . . . . . . . . 3 Utility 11 | . . . . . . 2 . . . 9 Weapon 6 | . 1 . . . . . . . . 5 Highest Loss Streak 13 | . 1 . . 1 . 2 . . . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 96 84 81 91 92 92 76 74 Engine 11 | . 14 14 14 13 9 15 13 7 5 4 Core 1 | . . . . . . . 1 7 5 4 Leg 7 | . . . . . . 13 15 15 11 9 Wheel 12 | . 28 28 28 28 18 1 . . . . Device 10 | . . . . . 18 20 10 15 17 15 Storage 9 | . 14 14 14 14 9 7 7 7 5 5 Processor 10 | . 2 14 14 14 9 8 15 15 11 11 Protection 10 | . 9 . . . 8 16 19 15 11 4 Energy Gun 4 | . 18 14 10 . . . . . . . Energy Cannon 7 | . 2 12 14 14 9 6 7 7 5 1 Ballistic Gun 1 | . 7 . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 13 21 20 33 33 43 54 54 54 55 55 Greatest Support 40 | 20 20 20 20 20 31 40 40 40 36 40 Greatest Overweight (x) 8 | . 1 . 1 1 1 2 1 1 1 8 Average Overweight (x) . | . . . . 1 1 1 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 9 Most Carried 10 | 1 10 10 10 10 10 10 9 10 8 10 Average Carried 8 | . 6 9 9 9 9 9 8 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 10 10 10 9 10 8 9 10 8 1 Class Distribution -------------------- 93% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Matter Collected 998 | 246 233 50 . 15 90 134 91 16 . 123 Remotely . | . . . . . . . . . . . Salvage Created 2048 | . 502 63 . 30 413 306 334 38 . 362 Parts 116 | . 30 7 . 7 20 24 23 . . 5 Haulers Intercepted 3 | . 1 . . . . 1 1 . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Combat Hostiles Destroyed 47 | . 11 5 . 3 10 8 4 1 . 5 Guns 20 | . 11 3 . . . 2 . . . 4 Cannons 12 | . . . . 1 5 5 . . . 1 AOE 11 | . . 2 . 2 2 1 4 . . . Classes Destroyed 12 | . 5 . . . 5 1 . . . 1 Worker 4 | . . . . . 1 1 2 . . . Builder 6 | . 1 . . 2 . 1 2 . . . Hauler 3 | . 1 . . . . 1 1 . . . Recycler 3 | . . . . . 1 1 1 . . . Operator 2 | . . . . . 2 . . . . . Watcher 5 | . 3 . . . 1 . 1 . . . Swarmer 15 | . 3 5 . 3 . 4 . . . . Grunt 20 | . 8 . . . 6 1 3 . . 2 Sentry 5 | . . . . . 3 . 1 1 . . Specialist 3 | . . . . . . . . . . 3 Hunter 2 | . . . . . 1 1 . . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 11 | . 4 2 . 5 4 5 11 1 . 2 Combat Bots Only 4 | . 3 2 . 3 4 4 4 1 . 2 Max Kills in Single Turn 4 | . 1 2 . 2 3 3 4 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . 1 1 1 3 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Damage Taken 4539 | . 431 53 . 101 176 600 214 105 . 2859 Core 1220 | . 115 8 . . 16 34 38 . . 1009 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 99 | . 13 . . . 35 37 8 . . 6 Regen/Repaired (Parts) 72 | . 34 . . . . 38 . . . . Core Remaining (%) 84 | 100 . . . 50 97 . . 89 . . Volleys Fired 112 | . 42 6 . 3 16 14 8 2 . 21 Largest 2 | . 2 2 . 1 1 2 1 1 . 2 Hottest 110 | . 110 110 . 100 100 100 100 100 . 100 Shots Fired 171 | . 84 10 . 3 16 18 8 2 . 30 Gun 122 | . 81 6 . . . 8 . . . 27 Cannon 47 | . 3 3 . 3 16 10 8 2 . 2 Launcher 2 | . . 1 . . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 63 | . 28 . . . . 8 . . . 27 Thermal 106 | . 56 9 . 3 16 10 8 2 . 2 Explosive 2 | . . 1 . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | . 11 4 . . 7 3 2 2 . 6 Robot Miss Streak 7 | . 4 2 . 3 1 7 1 . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 Shots Hit Robots 115 | . 55 4 . . 11 10 3 2 . 30 Core Hits 95 | . 27 5 . 3 12 14 12 . . 22 Critical Kills 3 | . . . . . 3 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . 3 2 . . 3 . . . . 1 Burn 5 | . 3 2 . . . . . . . . Meltdown 3 | . . . . . 3 . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . . . 6 Impact 2 | . . . . . . . . . . 2 Slashing 4 | . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 7363 | . 708 108 . 505 2270 1409 1131 388 . 844 Guns 1266 | . 682 63 . . . 64 . . . 457 Cannons 3034 | . 18 . . 123 1314 840 383 228 . 128 Explosions 2885 | . . 40 . 382 956 505 748 160 . 94 Melee 165 | . . . . . . . . . . 165 Ramming 13 | . 8 5 . . . . . . . . Kinetic 774 | . 253 . . . . 64 . . . 457 Thermal 6255 | . 447 63 . 505 2270 1323 1131 388 . 128 Explosive 156 | . . 40 . . . 22 . . . 94 Electromagnetic . | . . . . . . . . . . . Impact 70 | . . . . . . . . . . 70 Slashing 95 | . . . . . . . . . . 95 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 1 1 . 7 Average Corruption 1 | . . . . . . 1 1 1 . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . . . . . . 3 4 7 . 5 Message Errors 7 | . . . . . . 1 1 1 . 4 Matter Fused 3 | . . . . . . . 1 2 . . Heat Flow Errors 3 | . . . . . . 1 2 . . . Energy Discharges 2 | . . . . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . . . 3 . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 783 | . . . . 145 399 220 19 . . . Projectiles 455 | . . . . 83 305 67 . . . . Explosions 328 | . . . . 62 94 153 19 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 349 | . 4 2 . 48 . 218 36 . . 41 Shots 6 | . . . . 1 . 3 1 . . 1 Rammed 3 | . 2 1 . . . . . . . . Targets Rammed 3 | . 2 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 276 | . 276 96 . 40 9 80 264 8 . 24 Average Temperature 52 | . 70 33 . 29 9 12 74 6 . 11 Received Heat Transfer 1212 | . 216 . . . 63 . 45 42 . 846 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . 3 . . 1 . . Combat Hostiles 4 | . . . . . 3 . . 1 . . Parts Melted 16 | . 2 1 . 1 5 4 1 2 . . Heat Transferred 6772 | . 1399 333 . 640 1920 880 1200 320 . 80 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Peak Influence 418 | . 241 332 . 88 387 334 418 162 11 228 Initial 162 | . . 61 . . . 160 59 162 11 7 Average 124 | . 108 178 . 74 180 138 174 68 11 111 Maximum Alert Level 2 | . 1 1 . . 1 1 2 . . 1 Low Security (%) 83 | 100 80 67 . 100 70 84 67 100 100 96 Level 1 14 | . 19 32 . . 29 15 14 . . 3 Level 2 1 | . . . . . . . 17 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 4 . . . 2 3 . . . 2 Investigation 2 | . 2 . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 7 | . 2 . . . 2 1 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Distress Signals 8 | . 2 . . . 3 1 2 . . . Communications Jammed 1 | . . . . . . . 1 . . . Distress Signals . | . . . . . . . . . . . Times Spotted 101 | . 16 13 . 3 22 14 11 1 . 21 Peak Tracking Total 10 | . 3 3 . 3 3 4 5 1 . 10 Tactical Retreats 4 | . . 1 . . . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Traps Triggered 7 | . 3 . . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered 2 | . . . . . . . . . . 2 Most Traps Carried 2 | . . . . 2 2 2 2 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Machines Disabled 16 | . . . . . 4 7 4 . . 1 Max in Single Turn 3 | . . . . . 2 3 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Machines Accessed 8 | . 3 . . 1 1 1 . 1 1 . Terminals 5 | . 2 . . 1 . . . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 13 | . 4 . . 2 3 2 . 1 1 . Successful 9 | . 3 . . 1 2 2 . . 1 . Failed 4 | . 1 . . 1 1 . . 1 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 6 | . 2 . . 2 . . . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . 2 . . . 3 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . 1 . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 2 2 . . . . Scan Component 4 | . 1 . . . 2 1 . . . . Repair 2 | . 1 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . . 1 . 1 . . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . Time 52 | . 26 . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Total Allies 3 | . . 1 . . . . 2 . . . Largest Group 2 | . . 1 . . . . 2 1 . . Highest-Rated Group 129 | . . 26 . . . . 129 100 . . Highest-Rated Ally 100 | . . 26 . . . . 100 100 . . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . 19 . . . . 26 . . . Total Damage 1405 | . . 190 . . . . 1215 . . . Kills 14 | . . 6 . . . . 8 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Turns Passed 6255 | 42 737 594 440 431 670 1283 639 962 178 279 Spaces Moved 4169 | 41 607 606 525 417 450 612 271 461 85 94 Core 7 | 3 . . . . . . . . . 4 Treads . | . . . . . . . . . . . Legs 1441 | . . . . . . 534 271 461 85 90 Wheels 2721 | 38 607 606 525 417 450 78 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 115 200 200 190 50 Average Speed 125 | 77 82 80 82 95 99 189 200 200 190 172 Slowest Speed 450 | 80 95 80 95 95 100 270 200 200 190 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 3 97 93 90 83 37 21 59 88 3 48 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 11 | . . . . . 11 . . . . . Terrain Destroyed 371 | . . 8 . 40 136 78 73 8 . 28 Melee . | . . . . . . . . . . . Projectile 9 | . . . . 2 3 3 . . . 1 AOE 362 | . . 8 . 38 133 75 73 8 . 27 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac DSF Total 4926 | 47 760 706 531 443 624 703 345 496 101 170 Wait 459 | . 69 80 . 19 132 43 56 32 14 14 Move 4159 | 40 606 605 524 416 449 611 270 460 84 94 Hop . | . . . . . . . . . . . Pick Up 41 | 1 14 5 2 2 6 4 2 1 . 4 Fast Attach 38 | 6 12 1 1 . 6 7 4 . . 1 Attach 23 | . 1 . . 1 4 7 . . 1 9 Detach 9 | . 1 . . . 4 4 . . . . Swap 9 | . 2 2 . . . . . . 2 3 Drop 47 | . 11 6 4 2 7 8 5 1 . 3 Fire 112 | . 42 6 . 3 16 14 8 2 . 21 Melee 5 | . . . . . . . . . . 5 Ram 3 | . 2 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 20 | . . . . . . 5 . . . 15 Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/DSF History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 4) 510 | -10/Materials | Discovered new exit (range 5) 588 | -10/Materials | Repaired Wheel 651 | -10/Materials | Discovered new exit (range 12) 767 | -10/Materials | Discovered new exit (range 12) 779 | -10/Materials | Identified exit to Mines 780 | -10/Materials | Entered Mines 789 | -10/Mines | Escorted by a lone wolf Derelict 809 | -10/Mines | Learned location of Storage (-7) 915 | -10/Mines | Learned location of Zion (-7) 970 | -10/Mines | Discovered new exit (range 6) 973 | -10/Mines | Identified exit to Materials 989 | -10/Mines | Discovered exit to Materials (range 5) 1238 | -10/Mines | Identified exit to Exiles 1296 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1374 | -10/Mines | Entered Exiles 1394 | -10/Exiles | Met 8R-AWN 1407 | -10/Exiles | Met EX-HEX 1439 | -10/Exiles | Met EX-DEC 1466 | -10/Exiles | Discovered new exit (range 14) 1475 | -10/Exiles | Identified exit to Mines 1560 | -10/Exiles | Visited The Gauntlet 1673 | -10/Exiles | Met EX-BIN 1683 | -10/Exiles | Aligned with FarCom system 1683 | -10/Exiles | Given EX-Vault access code 1712 | -10/Exiles | Opened EX-Vault 1718 | -10/Exiles | Found Prototype Energy Cannon 1718 | -10/Exiles | Identified YOLO Cannon 1742 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1814 | -10/Exiles | Left Exiles lab with YOLO Cannon 1814 | -10/Exiles | Entered Mines 1880 | -9/Mines | Discovered new exit (range 8) 1886 | -9/Mines | Identified exit to Materials 2005 | -9/Mines | Learned Materials trap positions 2009 | -9/Mines | Discovered exit to Materials (range 4) 2142 | -9/Mines | Found a hidden stash of uninstalled traps 2151 | -9/Mines | Assembled infested the area 2156 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2245 | -9/Mines | Entered Materials 2245 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2246 | -8/Materials | Loaded intel: 22 trap records 2562 | -8/Materials | Build established: Skirmisher 2740 | -8/Materials | Discovered new exit (range 5) 2743 | -8/Materials | Identified exit to Factory 2915 | -8/Materials | Entered Factory 2915 | -7/Factory | Evolved 2 slots: Utility x2 2990 | -7/Factory | Build established: Mutant 3521 | -7/Factory | Repaired Weapon Shielding 3954 | -7/Factory | Discovered new exit (range 7) 3966 | -7/Factory | Identified exit to Storage 4198 | -7/Factory | Entered Storage 4347 | -7/Storage | Met 01-MTF 4831 | -7/Storage | Discovered new exit (range 4) 4835 | -7/Storage | Identified exit to Recycling 4837 | -7/Storage | Entered Recycling 4837 | -7/Recycling | Accompanied by 1 ally (01-MTF) 4842 | -7/Recycling | 01-MTF left 4860 | -7/Recycling | Found Scrap Engine 5635 | -7/Recycling | Discovered new exit (range 6) 5643 | -7/Recycling | Identified exit to Factory 5799 | -7/Recycling | Entered Factory 5799 | -5/Factory | Evolved 4 slots: Utility x4 5959 | -5/Factory | Identified exit to DSF 5977 | -5/Factory | Entered DSF 6006 | -5/DSF | Additional patrols routed to DSF 6122 | -5/DSF | Lost 5 parts (1n2u2w) 6246 | -5/DSF | Core integrity fell below 50% 6253 | -5/DSF | Core integrity fell below 20% 6256 | -5/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 06194_ Katana follow-up attack on G-50 Soldier. 06195_ Imp. Heat Sink destroyed. 06206_ Dropped Katana. 06209_ Lgt. Nuclear Core destroyed. 06209_ G-50 Soldier destroyed. 06220_ Authchip [R/Combat] destroyed. 06228_ G-50 Soldier destroyed. 06231_ Imp. Titanium Leg destroyed. 06239_ Hpw. Shotgun destroyed. 06240_ Imp. Deuterium Engine destroyed. 06240_ Katana destroyed. 06241_ Transmission Jammer destroyed. 06244_ Authchip [Armor] destroyed. 06248_ Flak Gun destroyed. 06249_ Scrap Engine destroyed. 06249_ C-30 ARC bursts open, deploying its payload. 06249_ G-67 Veteran unfolds itself. 06249_ G-50 Soldier unfolds itself. 06251_ Med. Storage Unit destroyed. 06251_ Acquired Hvy. Mace. Map ----- +----------------------------------------------------+ | ?????????????????????????????! ?????????? | | ?????????????????????????????! ?????????? | | ????????????????????????????##^ #????????? | | ? =?????????????????????????! ????????? | | ? =?????????????????????????! ????????? | | ? =?????????????????????????! ????????? | | # #????????????????????###??# ###??????? | | ! #????????????????#!??#!!!?# !!#??????? | | ! ##?????????????????!!#!!!## !!#??????? | | ?????????? ?????? #??????? | | ??????????? H ??????? #??????? | | ?????????? ????????? " #??????? | | #?????????? ??????????#%" #??????? | | #??????????# #??????????#" #??????? | | # ###??????### ###??????### ###??????? | | ! !!#??????#!! ???????#//& #???????? | | ! !!#??????#!! ???????#// #???????? | | !!#???????!! ????????#// =/#???????? | | # ###??????### ###??????###=%##???????? | | !!#??????# !!#??????#// //#???????? | | ! #??????# !!#??????#// /#???????? | | % =""######## !!##########= ##???????? | | %%%""#!!# !### "#; #//### ###??????? | | %%! "#! # ; ;## #//## ""##?????? | | %% % gg gxx !g """""????? | | % %g g @ g ""##"????? | | """"## # %# /##"""""#??????? | | """"##### g #########"""""#??????? | | ##"##???### """"####???????##"####??????? | | ?#"#??????## ????????????#"#?????????? | | ?""#???????#####??????????????""?????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Energy Filtering 30 Particle Charging 15 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling \\IAMDERELICT Challenges ------------ None Game ------ Seed TrapFlyingDissipator Manual? 0 Play Time 01:07:42 Cumulative 12.9 hours Start 2023.10.20 @ 09:14:20 End 2023.10.20 @ 10:23:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af2a03af-5d3a-4776-b1db-f4b83c90d6d7