Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.14 @ 10:46:37 Player: Jippity Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (162) 810 Value Destroyed (5228) 5228 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9078 Bonus ------- None Cogmind --------- Core Integrity 324/850 Matter 42/550 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Matter Compressor Hacking Suite Improved Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Matter Compressor Launcher Loader Advanced Force Field Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- Heavy Plasma Cannon Mini Grenade Launcher > --- INVENTORY -------- Proton Missile Launcher Mini Grenade Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 1 1 . 2 Weapon 2 | . . 1 . 1 . Parts Attached 91 | 7 5 12 14 35 18 Power 10 | 1 1 1 1 3 3 Engine 9 | 1 1 1 1 3 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 26 | 2 . 3 3 14 4 Treads 16 | 2 . 3 3 8 . Leg 9 | . . . . 6 3 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 2 1 4 7 8 Device 12 | 1 . 1 . 3 7 Storage 4 | 1 2 . . . 1 Processor 1 | . . . 1 . . Hackware 1 | . . . . 1 . Protection 6 | . . . 3 3 . Artifact . | . . . . . . Weapon 31 | 2 2 7 6 11 3 Energy Gun 7 | 1 1 2 1 2 . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 13 | 1 . 4 2 6 . Ballistic Cannon 2 | . . . 1 1 . Launcher 5 | . 1 . 1 1 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 59 | . . 1 6 23 29 Power 7 | . . . 1 2 4 Propulsion 16 | . . . 2 5 9 Utility 15 | . . . 2 6 7 Weapon 21 | . . 1 1 10 9 Highest Loss Streak 9 | . . 1 2 7 9 To Critical Strikes . | . . . . . . Average Backups 16 | 4 11 18 19 18 8 Power 1 | . 1 1 . 1 . Propulsion 4 | 2 4 5 4 3 3 Utility 3 | . . 1 3 5 1 Weapon 7 | . 4 9 10 7 3 Tool/Special . | . . . . . . Unused Backups 17 | . . 3 6 . 8 Power . | . . . . . . Propulsion 8 | . . 1 3 . 4 Utility 4 | . . 1 . . 3 Weapon 5 | . . 1 3 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 99 99 96 95 80 Engine 8 | . 14 11 9 6 2 Treads 20 | . 28 22 25 21 . Leg 5 | . . . . 7 21 Device 12 | . 14 21 11 6 19 Storage 8 | . 14 11 9 7 5 Processor 2 | . . . 6 3 . Hackware 1 | . . . . 1 6 Protection 4 | . . . 7 8 . Energy Gun 7 | . 7 15 6 6 . Ballistic Gun 12 | . 14 14 17 11 1 Launcher 2 | . 5 2 . 1 5 Impact Weapon 2 | . . . 1 5 3 Peak Build Rating 52 | 7 8 16 28 39 52 Average Rating 24 | 5 7 13 25 32 40 On Entrance 15 | . 7 8 16 27 34 Naked Turns . | . . . . . . Heaviest Build 75 | 13 49 56 60 75 73 Greatest Support 99 | 40 40 43 68 99 60 Greatest Overweight (x) 6 | . 1 1 2 6 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 10 Most Carried 20 | 6 14 20 20 20 19 Average Carried 16 | 4 11 18 19 18 8 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 6 14 20 18 20 1 Class Distribution -------------------- 32% | Gunner 24% | Mutant 17% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Hacker-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3619 | 285 193 394 987 1350 410 Remotely 2091 | . . 394 965 717 15 Salvage Created 5846 | 69 370 774 1365 2343 925 Parts 286 | 6 19 51 63 100 47 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 5 | . 2 . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 111 | . 9 21 30 42 9 Guns 69 | . 3 14 20 32 . Cannons 5 | . . . . 2 3 AOE 34 | . 6 7 10 7 4 Classes Destroyed 14 | 1 6 3 3 1 . Worker 8 | . 1 . 4 . 3 Builder 19 | . 1 . 2 5 11 Tunneler 3 | 3 . . . . . Hauler 2 | . . . 1 1 . Recycler 13 | . 1 1 2 5 4 Operator 3 | . . . 1 2 . Watcher 3 | . 1 . . 1 1 Swarmer 15 | . 3 2 7 3 . Grunt 59 | . 6 10 16 22 5 Brawler 3 | . . 1 1 1 . Duelist 3 | . . 2 . 1 . Sentry 19 | . . 6 5 7 1 Hunter 5 | . . . 1 2 2 Programmer 7 | . . . . 6 1 Best Kill Streak 9 | 2 5 6 9 8 7 Combat Bots Only 6 | . 4 6 6 4 3 Max Kills in Single Turn 5 | 1 3 2 3 5 3 Gunslinging 1 | . . . . 1 . Exploded 3 | . 3 1 2 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1020 | . 43 60 135 508 274 Missed 284 | . 10 16 31 150 77 Hits 736 | . 33 44 104 358 197 Melee 14 | . . 6 . 8 . Projectile 722 | . 33 38 104 350 197 AOE 2 | . . . . 2 . Critical Strikes 17 | . . 4 5 5 3 Damage Taken 8159 | . 328 562 1161 3729 2379 Core 1401 | . 109 125 125 516 526 Absorbed by Shields 43 | . . . . . 43 Ignored by Resistances 2284 | . 99 158 336 985 706 Regen/Repaired (Parts) 26 | . 26 . . . . Core Remaining (%) 65 | 100 56 68 77 26 . Volleys Fired 306 | 5 26 32 74 125 44 Largest 4 | 2 2 3 3 4 3 Hottest 184 | 60 60 115 122 184 120 Shots Fired 758 | 10 50 83 196 348 71 Gun 598 | 10 43 72 175 278 20 Cannon 83 | . . . 4 52 27 Launcher 77 | . 7 11 17 18 24 Special . | . . . . . . Kinetic 423 | 5 26 26 140 202 24 Thermal 209 | . . 22 39 128 20 Explosive 76 | . 7 11 16 18 24 Electromagnetic 50 | 5 17 24 1 . 3 Robot Hit Streak 33 | 7 15 23 16 33 27 Robot Miss Streak 4 | 1 2 4 3 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 592 | 7 39 65 138 273 70 Core Hits 315 | 3 24 41 72 127 48 Critical Kills 3 | . . 1 . . 2 Critical Parts Destroyed 3 | . 1 . 1 1 . Critical Strikes 12 | . 1 1 3 3 4 Burn 4 | . . . 2 2 . Meltdown 1 | . . . . . 1 Destroy 3 | . 1 1 1 . . Smash 4 | . . . . 1 3 Melee Attacks 48 | . . . 6 26 16 Impact 48 | . . . 6 26 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 1 . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 14759 | 91 979 1437 3427 5604 3221 Guns 6756 | 91 435 785 1829 3409 207 Cannons 1459 | . . . 23 952 484 Explosions 5630 | . 544 652 1491 1147 1796 Melee 914 | . . . 84 96 734 Ramming . | . . . . . . Kinetic 4968 | 37 246 344 1380 2496 465 Thermal 3261 | . . 226 816 1865 354 Explosive 5040 | . 544 587 1130 1147 1632 Electromagnetic 576 | 54 189 280 17 . 36 Impact 914 | . . . 84 96 734 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . . . 21 4 Average Corruption 7 | . . . . 8 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 71 | . . . . 62 9 Message Errors 13 | . . . . 9 4 Matter Fused 13 | . . . . 12 1 Heat Flow Errors 9 | . . . . 7 2 Energy Discharges 8 | . . . . 8 . Data Loss (minor) 11 | . . . . 11 . Data Loss (major) 6 | . . . . 5 1 Misfires 4 | . . . . 3 1 Alerts 1 | . . . . 1 . Weapon Failures 6 | . . . . 6 . Overload Shots . | . . . . . . Overflow Damage 308 | . . . 55 61 192 Projectiles 22 | . . . . 22 . Explosions 131 | . . . 55 6 70 Melee 155 | . . . . 33 122 Knockbacks 7 | . . . 1 3 3 Impact 1 | . . . . . 1 Kinetic 6 | . . . 1 3 2 Secondary . | . . . . . . Self-Inflicted Damage 650 | . . 29 150 36 435 Shots 24 | . . 2 4 3 15 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 953 | . 45 157 264 953 173 Average Temperature 131 | . 28 48 68 208 37 Received Heat Transfer 2232 | . 198 213 576 912 333 Effects 42 | . . . 5 37 . Shutdowns 5 | . . . . 5 . Energy Bleed 5 | . . . . 5 . Interference 11 | . . . 5 6 . Matter Decay 2 | . . . . 2 . Short Circuit 7 | . . . . 7 . Damage (minor) 2 | . . . . 2 . Damage (major) 8 | . . . . 8 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . 1 . . 4 Impact Corruptions 10 | . . . . 1 9 Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 20 | . . . 3 15 2 Heat Transferred 6048 | . . 475 1384 3689 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 92 | 100 100 86 73 100 97 Level 1 7 | . . 13 26 . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 341 | 5 142 252 341 152 219 Initial 65 | . . . 43 65 38 Average 65 | . 41 84 112 36 78 Influence Increases 3886 | 15 358 623 964 1276 650 Destroy 0b10 Robot/C 2220 | . 180 420 600 840 180 Destroy 0b10 Robot/NC 255 | 15 20 5 50 70 95 Destroy Leader 570 | . 52 100 132 224 62 Successful Hack 48 | . 16 . 8 14 10 Disable Machine 135 | . . . 27 9 99 Destroy Structure 478 | . 30 68 117 104 159 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 165 | . 60 30 15 15 45 Influence Decreases 3880 | 15 358 501 917 1353 736 Entered New Map 237 | . . . 79 104 54 Time Decay 2991 | 15 358 491 670 1049 408 Lost Part 544 | . . 10 60 200 274 Purge Threat 108 | . . . 108 . . Squads Dispatched 36 | . 1 2 3 22 8 Investigation 6 | . 1 . . 5 . Extermination 6 | . . . . 5 1 Reinforcement 10 | . . 2 2 2 4 Assault . | . . . . . . Garrison 14 | . . . 1 10 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . 1 3 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 12 | . 2 3 4 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 163 | . 19 29 42 54 19 Peak Tracking Total 6 | . 6 6 5 5 4 Tactical Retreats 8 | . 2 2 1 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 8 | . 2 . 4 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . . . 3 1 11 Max in Single Turn 7 | . . . 3 1 7 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 29 | . 8 3 4 10 4 Terminals 20 | . 5 2 4 8 1 Fabricators 3 | . . . . 1 2 Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 61 | . 14 5 10 24 8 Successful 28 | . 8 5 4 6 5 Failed 33 | . 6 . 6 18 3 Catastrophic 12 | . 3 . . 8 1 Database Lockouts . | . . . . . . Manual 27 | . 2 1 9 15 . Terminals 44 | . 8 3 10 20 3 Fabricators 5 | . . . . 2 3 Repair Stations 2 | . 2 . . . . Recycling Units 6 | . 4 2 . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 2 2 Terminal Hacks 18 | . 4 3 4 4 3 Record 1 | . . . 1 . . Prototype ID Bank 1 | . . 1 . . . Level Access Points 2 | . . . 1 . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 3 | . . 1 . 1 1 Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . 2 . . 1 . Assault Status 1 | . 1 . . . . Recall Investigation 2 | . . . 1 1 . Zone Layout 2 | . . . . 1 1 Fabricator Hacks 2 | . . . . 1 1 Build 2 | . . . . 1 1 Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 4 | . 2 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 3 | . 2 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 19 | . 6 . 2 8 3 Full Trace Events 7 | . 1 . 1 5 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 4 | . . . . 2 2 Authchips . | . . . . . . Time 148 | . . . . 84 64 Total Part Build Rating 24 | . . . . 8 16 Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 3 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3445 | 18 1246 1251 412 . 518 Terrain 495 | . . . . . 495 Traps 444 | . . . . . 444 Seismic 2927 | 18 1246 1251 412 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 8279 | 123 1246 1251 1767 2871 1021 Spaces Moved 3695 | 62 518 461 892 1300 462 Core 7 | 7 . . . . . Treads 2920 | 55 518 461 892 994 . Legs 737 | . . . . 306 431 Wheels 31 | . . . . . 31 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 155 155 80 Average Speed 179 | 147 205 240 162 171 148 Slowest Speed 540 | 160 240 240 320 540 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 41 | 6 81 53 61 32 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 28 | . . . 5 23 . Terrain Destroyed 559 | . 38 88 149 116 168 Melee 27 | . . . 5 22 . Projectile 6 | . . . 1 1 4 AOE 526 | . 38 88 143 93 164 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4704 | 80 649 552 1064 1654 705 Wait 391 | 1 89 9 28 111 153 Move 3690 | 61 517 460 891 1299 462 Hop . | . . . . . . Pick Up 71 | 6 8 18 16 18 5 Fast Attach 46 | 7 1 1 11 15 11 Attach 41 | . . 3 9 19 10 Detach 6 | . . . 1 5 . Swap 57 | . 6 13 14 23 1 Drop 48 | . 2 16 14 13 3 Fire 306 | 5 26 32 74 125 44 Melee 48 | . . . 6 26 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Identified exit to Mines 269 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 10) 771 | -10/Materials | Discovered new exit (range 5) 1225 | -10/Materials | Repaired Grenade Launcher 1370 | -10/Materials | Entered another Materials area 1370 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1517 | -9/Materials | Discovered new exit (range 15) 1712 | -9/Materials | Build established: Gunner 1765 | -9/Materials | Discovered new exit (range 7) 2041 | -9/Materials | Discovered new exit (range 16) 2530 | -9/Materials | Build established: Scavenger-Gunner 2605 | -9/Materials | Discovered new exit (range 8) 2621 | -9/Materials | Entered another Materials area 2621 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3359 | -8/Materials | Build established: Gunner 3518 | -8/Materials | Discovered new exit (range 8) 3683 | -8/Materials | Garrison activated, responded to threat 3740 | -8/Materials | Identified exit to Factory 4388 | -8/Materials | Entered Factory 4388 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4447 | -7/Factory | Build established: Mutant 5008 | -7/Factory | Build established: Gunner 5621 | -7/Factory | Fabricated Med. Treads (x2) 5717 | -7/Factory | Garrison activated, responded to threat 5811 | -7/Factory | Lost 7 parts (1p1n2u3w) 5994 | -7/Factory | Core integrity fell below 50% 6043 | -7/Factory | Build established: Scavenger-Tank 6312 | -7/Factory | Garrison activated, responded to threat 6377 | -7/Factory | Crushed by falling debris 6459 | -7/Factory | System corruption reached 10% 6514 | -7/Factory | Lost 6 parts (2n4w) 7099 | -7/Factory | Garrison activated, responded to threat 7163 | -7/Factory | Discovered new exit (range 15) 7259 | -7/Factory | Entered another Factory area 7259 | -6/Factory | Evolved 2 slots: Utility x2 7423 | -6/Factory | Identified exit to Factory 7569 | -6/Factory | Garrison activated, responded to threat 7598 | -6/Factory | Lost 3 parts (1p1n1w) 7645 | -6/Factory | Lost 3 parts (2u1w) 7791 | -6/Factory | Lost 4 parts (1p1n1u1w) 7887 | -6/Factory | Lost 9 parts (1p3n2u3w) 8046 | -6/Factory | Found Launcher Loader 8124 | -6/Factory | Build established: Hacker-Mutant 8130 | -6/Factory | Fabricated Adv. Force Field (x2) 8277 | -6/Factory | Core integrity fell below 50% 8280 | -6/Factory | Self-destructed Last Messages --------------- 08253_ Slug penetrates Wall. 08253_ Lgt. Fission Core destroyed. 08254_ Wall collapses. 08254_ System corrupted: Matter fused (-5). 08254_ Slug penetrates Wall. 08257_ Mni. Grenade Launcher destroyed. 08257_ Destroyed Mni. Grenade Launcher. 08258_ Penetrated by Slug. 08258_ Carbon-fiber Leg destroyed. 08260_ Penetrated by Slug. 08260_ Flexi-carbon Leg destroyed. 08261_ Penetrated by Slug. 08268_ The unstable cave ceiling collapses. 08269_ Penetrated by Slug. 08269_ Hvy. Plasma Cannon destroyed. 08271_ Penetrated by Slug. 08274_ Slug penetrates Wall. 08274_ Penetrated by Slug. 08274_ Proton Missile Launcher destroyed. 08277_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????? "????????????????????????? | | ??????????????" 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""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory | Preloaded Adv. Force Field | x2 | -6/Factory | Preloaded Repaired ---------- Grenade Launcher | 56% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Just What I Needed Maybe Next Time I'll Detach My Launcher Remodeling Challenges ------------ None Game ------ Seed LinearShadeRefractor Manual? 0 Play Time 01:22:16 Cumulative 12.2 hours Start 2025.05.14 @ 09:25:32 End 2025.05.14 @ 10:46:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cac735bf-df39-469b-9c57-76134aeb21d3