Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:29:18 Player: Grewsome Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (161) 805 Value Destroyed (4770) 4770 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 9259 Bonus ------- High Alert Combat Kills 219 Follower Combat Kills 185 Cogmind --------- Core Integrity 609/850 Matter 22/400 Energy 310/310 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Medium Treads > --- UTILITY (7) ------ Medium Storage Unit Medium Matter Pod Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler (fused) Improved Light Armor Plating > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Improved Heavy Machine Gun > --- INVENTORY (10) --- Machine Analyzer Advanced Sensor Array Hardened Medium Armor Plating Force Field Force Field Component Analysis Suite Minigun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Medium Matter Pod Advanced Targeting Computer Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Machine Analyzer Advanced Sensor Array Armor Integrity Analyzer Hardened Medium Armor Plating Component Analysis Suite Minigun Gauss Rifle Gauss Rifle Improved Heavy Machine Gun Advanced Assault Cannon [Rating: 66] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . 1 . 1 2 1 Weapon 2 | . . 1 . 1 . . Parts Attached 125 | 5 14 15 . 38 15 38 Power 16 | 1 2 1 . 5 2 5 Engine 14 | 1 2 1 . 5 2 3 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 25 | 2 4 2 . 5 1 11 Treads 25 | 2 4 2 . 5 1 11 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 39 | 1 4 5 . 10 9 10 Device 13 | . . 2 . 5 5 1 Storage 4 | 1 1 . . 1 1 . Processor 4 | . . 1 . 2 . 1 Hackware . | . . . . . . . Protection 18 | . 3 2 . 2 3 8 Artifact . | . . . . . . . Weapon 45 | 1 4 7 . 18 3 12 Energy Gun 3 | . . . . 3 . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 29 | 1 2 3 . 11 . 12 Ballistic Cannon 5 | . . . . 2 3 . Launcher 4 | . . 2 . 2 . . Special Weapon 2 | . . 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 1 | . . . . 1 . . System Corruption 3 | . . . . 3 . . Parts Lost 28 | . 1 2 . 15 2 8 Power 7 | . 1 . . 3 1 2 Propulsion 4 | . . . . 2 . 2 Utility 8 | . . . . 5 1 2 Weapon 9 | . . 2 . 5 . 2 Highest Loss Streak 7 | . 1 2 . 7 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 93 97 100 75 98 96 Engine 6 | . 12 11 11 7 6 3 Treads 17 | . 27 22 22 13 15 18 Device 10 | . . 8 . 5 16 12 Storage 9 | . 14 5 . 5 9 13 Processor 6 | . . 4 11 10 7 6 Protection 10 | . 13 14 22 3 10 11 Ballistic Gun 19 | . 23 23 33 24 7 24 Ballistic Cannon 7 | . . . . 3 22 1 Naked Turns . | . . . . . . . Heaviest Build 52 | 12 24 28 26 35 48 52 Greatest Support 84 | 40 40 40 40 40 40 84 Greatest Overweight (x) 11 | 1 . . . 5 1 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 10 10 10 Average Capacity 9 | 6 9 7 5 7 10 10 Most Carried 10 | 2 7 5 5 10 10 10 Average Carried 6 | . 2 2 4 5 8 8 Final Capacity 10 | 8 10 5 5 10 10 10 Final Carried 10 | . 4 4 5 9 10 8 Class Distribution -------------------- 26% | Gunner 23% | Scavenger-Gunner 17% | Scavenger-Tank 16% | Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 5025 | 222 301 360 116 1198 1051 1777 Remotely 38 | . . . . 38 . . Salvage Created 6414 | . 400 422 192 2018 847 2535 Parts 293 | . 29 24 6 91 53 90 Haulers Intercepted 10 | . 1 1 . 3 2 3 Recyclers Shooed 5 | . 1 . . 1 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 110 | . 8 9 7 25 21 40 Guns 86 | . 8 5 7 24 2 40 Cannons 20 | . . . . 1 19 . AOE 4 | . . 4 . . . . Classes Destroyed 14 | . 6 4 1 1 1 1 Worker 13 | . . 1 . 7 3 2 Builder 6 | . 1 . . 2 . 3 Hauler 10 | . 1 1 . 3 2 3 Recycler 12 | . 1 . . 6 2 3 Operator 1 | . . 1 . . . . Watcher 13 | . 3 1 . 5 3 1 Swarmer 34 | . 6 3 4 6 11 4 Grunt 51 | . 2 3 2 10 9 25 Brawler 2 | . . . 1 . . 1 Duelist 2 | . . 1 . . . 1 Sentry 11 | . . 2 . 8 . 1 Hunter 3 | . . . . 1 . 2 Programmer 6 | . . . . . 1 5 Behemoth 1 | . . . . . . 1 Best Kill Streak 14 | . 6 8 4 14 8 12 Combat Bots Only 7 | . 6 7 4 4 5 7 Max Kills in Single Turn 3 | . 2 3 1 2 2 2 Gunslinging 1 | . 1 . . 1 . 1 Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 588 | . 52 39 39 196 74 188 Missed 164 | . 13 12 12 50 20 57 Damage Taken 6246 | . 468 408 249 2095 827 2199 Core 818 | . 85 49 10 403 30 241 Absorbed by Shields . | . . . . . . . Redirected to Shielding 106 | . . . . . 106 . Core Remaining (%) 74 | 100 66 . 85 26 95 . Volleys Fired 343 | . 31 29 14 123 41 105 Largest 4 | . 2 2 3 4 4 4 Hottest 169 | . 40 40 63 123 169 169 Shots Fired 1057 | . 61 52 42 332 155 415 Gun 921 | . 61 50 42 321 44 403 Cannon 134 | . . . . 11 111 12 Launcher 2 | . . 2 . . . . Special . | . . . . . . . Kinetic 1040 | . 61 50 42 317 155 415 Thermal . | . . . . . . . Explosive 2 | . . 2 . . . . Electromagnetic 15 | . . . . 15 . . Robot Hit Streak 25 | . 6 14 24 11 18 25 Robot Miss Streak 5 | . 3 3 4 3 5 4 Penetration Max . | . . . . . . . Secondary Targets 19 | . 2 . 4 7 . 6 Max Gunslinging Chain 2 | . 1 . 1 2 . 1 Shots Hit Robots 677 | . 33 33 26 213 79 293 Core Hits 300 | . 19 21 9 99 43 109 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . 3 . . Critical Strikes 7 | . . . . 4 1 2 Destroy 5 | . . . . 4 . 1 Blast 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13786 | . 454 636 404 2975 2209 7108 Guns 11377 | . 454 404 404 2775 520 6820 Cannons 2063 | . . . . 163 1685 215 Explosions 327 | . . 232 . 37 . 58 Melee . | . . . . . . . Ramming 19 | . . . . . 4 15 Kinetic 13269 | . 454 404 404 2767 2205 7035 Thermal 37 | . . . . 37 . . Explosive 248 | . . 190 . . . 58 Electromagnetic 213 | . . 42 . 171 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 . . 3 2 5 Average Corruption 2 | . 1 . . 3 1 2 Corruption Purged . | . . . . . . . Corruption Blocked 5 | . . . . . . 5 Effects 67 | . 2 . . 23 15 27 Message Errors 17 | . 1 . . 8 3 5 Matter Fused 12 | . . . . 2 4 6 Heat Flow Errors 9 | . . . . 6 2 1 Energy Discharges 7 | . . . . 2 . 5 Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 11 | . 1 . . 3 4 3 Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . 1 . 1 Weapon Failures 6 | . . . . 1 . 5 Overload Shots . | . . . . . . . Overflow Damage 48 | . . . . . 10 38 Projectiles 10 | . . . . . 10 . Explosions 38 | . . . . . . 38 Melee . | . . . . . . . Knockbacks 6 | . . . . . 6 . Impact . | . . . . . . . Kinetic 6 | . . . . . 6 . Secondary . | . . . . . . . Self-Inflicted Damage 69 | . . . . . . 69 Shots 1 | . . . . . . 1 Rammed 4 | . . . . . 1 3 Targets Rammed 4 | . . . . . 1 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 329 | . 7 38 179 329 289 157 Average Temperature 86 | . 3 16 80 99 91 46 Received Heat Transfer 1656 | . 69 141 60 702 189 495 Effects 3 | . . . . 3 . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 684 | . 248 306 221 556 409 684 Initial 201 | . . 20 61 85 201 158 Average 245 | . 79 151 153 228 262 319 Maximum Alert Level 2 | . 1 1 1 2 2 2 Low Security (%) 40 | 100 83 69 71 54 20 29 Level 1 41 | . 16 30 28 25 70 34 Level 2 17 | . . . . 19 9 36 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 1 1 1 6 4 11 Investigation 2 | . . . . . . 2 Extermination 7 | . . . . . 3 4 Reinforcement 9 | . 1 1 . 2 1 4 Assault 3 | . . . 1 1 . 1 Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 3 | . . . . . 1 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . 1 1 . 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 152 | . 13 12 7 42 32 46 Peak Tracking Total 7 | . 4 5 4 7 5 4 Tactical Retreats 3 | . . . . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 12 | . 3 . . . 1 8 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 15 | . . 4 . 1 6 4 Max in Single Turn 2 | . . 2 . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 9 | . . 1 . 1 3 4 Terminals 3 | . . 1 . . 1 1 Fabricators 4 | . . . . . 2 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 . 1 Garrison Access . | . . . . . . . Total Hacks 22 | . . 2 . 2 4 14 Successful 16 | . . 1 . 2 2 11 Failed 6 | . . 1 . . 2 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . 2 . . 2 1 Fabricators 8 | . . . . . 2 6 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 9 | . . . . 2 . 7 Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 . . . 1 Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Fabricator Hacks 5 | . . . . . 2 3 Network Status 1 | . . . . . 1 . Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . 1 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . . . 2 . 7 Insert Component 4 | . . . . 1 . 3 Analyze 5 | . . . . 1 . 4 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . 1 1 3 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 4 | . . . . . 4 . Authchips . | . . . . . . . Time 67 | . . . . . 67 . Total Robot Build Rating 16 | . . . . . 16 . Part Schematics Acquired 4 | . . . . 1 . 3 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . 1 . 3 Part Schematics Acquired 4 | . . . . 1 . 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 5 | . . . 1 . 4 . Largest Group 4 | . . . 1 1 4 . Highest-Rated Group 48 | . . . 31 31 48 . Highest-Rated Ally 31 | . . . 31 31 12 . Total Orders . | . . . . . . . Ally Attacks 52 | . . . . 12 40 . Total Damage 605 | . . . . 126 479 . Kills 7 | . . . . 1 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 6978 | 72 508 653 184 1214 2106 2241 Spaces Moved 2951 | 45 236 306 83 464 758 1059 Core 109 | 10 . . . 98 . 1 Treads 2842 | 35 236 306 83 366 758 1058 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 50 160 160 Average Speed 178 | 141 160 160 160 158 229 163 Slowest Speed 600 | 160 160 160 160 300 240 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 47 31 22 52 28 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . 7 . 4 13 21 Melee . | . . . . . . . Projectile 17 | . . . . 4 13 . AOE 28 | . . 7 . . . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 4083 | 54 309 397 103 744 1053 1423 Wait 486 | . 5 16 6 61 217 181 Move 2945 | 44 235 305 82 463 757 1059 Hop . | . . . . . . . Pick Up 103 | 5 17 10 1 36 12 22 Fast Attach 17 | . . . . 5 1 11 Attach 91 | 5 14 12 . 26 12 22 Detach 13 | . 1 4 . 2 3 3 Swap 17 | . . 3 . 7 2 5 Drop 52 | . 6 6 . 21 7 12 Fire 343 | . 31 29 14 123 41 105 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . . . 1 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 12 | . . 12 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 10) 324 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 15) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 838 | -9/Materials | Destroyed 7 combat bots 950 | -9/Materials | Discovered new exit (range 9) 1037 | -9/Materials | Discovered new exit (range 13) 1234 | -9/Materials | Entered Mines 1383 | -9/Mines | Met a Derelict testing a Signal Generator 1387 | -9/Mines | Discovered new exit (range 11) 1405 | -9/Mines | Found Signal Generator 1414 | -9/Mines | Build established: Tank 1418 | -9/Mines | Entered Materials 1418 | -8/Materials | Accompanied by 1 ally 1418 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1535 | -8/Materials | Lost 4 parts (1p1n1u1w) 1671 | -8/Materials | Lost 7 parts (1p1n1u4w) 1764 | -8/Materials | Core integrity fell below 50% 2124 | -8/Materials | Garrison activated, responded to threat 2137 | -8/Materials | Build established: Scavenger-Gunner 2560 | -8/Materials | Discovered new exit (range 12) 2632 | -8/Materials | Entered Factory 2632 | -7/Factory | Evolved 2 slots: Utility x2 3315 | -7/Factory | Build established: Gunner 3901 | -7/Factory | Fabricated S-27 Virus (x4) 4067 | -7/Factory | Lost 3 allies 4424 | -7/Factory | Build established: Scavenger-Gunner 4617 | -7/Factory | Discovered new exit (range 16) 4738 | -7/Factory | Entered another Factory area 4738 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5160 | -6/Factory | Build established: Scavenger-Tank 5651 | -6/Factory | Destroyed 7 combat bots 5698 | -6/Factory | Cargo convoy interrupted 5998 | -6/Factory | Fabricated Med. Treads? 6680 | -6/Factory | Build established: Tank 6820 | -6/Factory | Spotted B-75 Beast 6829 | -6/Factory | Destroyed B-75 Beast 6838 | -6/Factory | First assault squad dispatched 6979 | -6/Factory | Self-destructed Last Messages --------------- 06933_ Assembly Bed disabled. 06933_ R-10 Processor collects Lgt. Ion Engine. 06936_ Penetrated by Slug. 06937_ R-10 Processor collects Structural Scanner. 06939_ Slug penetrates Wall. 06944_ R-10 Processor collects Dynamic Insulation System. 06948_ R-10 Processor collects Magnetic Acceleration Cannon. 06949_ K-01 Serf collects debris. 06950_ Penetrated by Slug. 06950_ Imp. Heavy Machine Gun destroyed. 06960_ Slug penetrates Assembly Bed. 06962_ Acquired 1 matter. 06964_ 8UBK8HX4/IF3Q,B0LDIL>30G GN1A 06966_ Penetrated by Slug. 06966_ Med. Treads destroyed. 06977_ K-01 Serf collects debris. 06979_ Penetrated by Slug. 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"T" #??????????? | | ??????#######+######## ## #??????????? | | ?????????????????????#! ## #??????????? | | ?????????????????????##### #??????????? | | ?????????????????????????# # "?? | | ?????????????????????????# / ?? | | ?????????????????????????# [ # ? | | ?????????????????????????# #??? ?? | | ?????????????????????????######## #??????? ?? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ???????????????????????????????? #??????????? | | ??????????????????????????????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Minigun | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Adv. Assault Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Med. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed My Command Is Your Wish Challenges ------------ None Game ------ Seed FlightMyomerPlating Manual? 0 Play Time 01:06:50 Cumulative 4.6 hours Start 2024.04.06 @ 15:24:48 End 2024.04.06 @ 17:29:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c48f7a0f-3475-4a90-ba3a-b3685b5851c8