Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 02:34:05 Player: Crafthog Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1253) 1253 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3473 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 228/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Hacking Suite Improved Medium Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Small Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Beamcaster Barrage Gun > --- INVENTORY -------- Advanced Sensor Array Hacking Suite Improved Medium Laser Particle Cannon Grenade Launcher [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 38 | 7 4 18 2 1 6 Power 5 | 1 . 4 . . . Engine 5 | 1 . 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 1 3 1 . 1 Treads 1 | . . . . . 1 Leg 7 | 2 1 3 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 . 3 1 1 . Device 3 | 1 . 1 1 . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 18 | 2 3 8 . . 5 Energy Gun 9 | 2 2 4 . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | . . 3 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 20 | . 2 5 . . 13 Power 2 | . . 1 . . 1 Propulsion 5 | . 2 1 . . 2 Utility 3 | . . . . . 3 Weapon 10 | . . 3 . . 7 Highest Loss Streak 8 | . 1 5 . . 8 To Critical Strikes 1 | . 1 . . . . Average Backups 6 | 2 5 6 6 7 7 Power 1 | . 1 1 1 1 . Propulsion . | . . . . . . Utility 1 | . . . 3 2 2 Weapon 3 | . 3 3 2 3 4 Tool/Special . | . . . . . . Unused Backups 7 | . 1 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 1 . 1 2 Weapon 3 | . 1 1 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 93 94 100 100 77 Engine 11 | . 14 10 11 11 10 Leg 16 | . 22 20 22 22 . Device 11 | . 14 11 11 11 9 Storage 11 | . 14 10 11 11 10 Protection 9 | . . 7 11 11 10 Energy Gun 20 | . 26 18 22 22 19 Energy Cannon 7 | . . 4 11 11 7 Ballistic Gun 2 | . . 10 . . 1 Peak Build Rating 24 | 7 7 17 17 21 24 Average Rating 16 | 4 6 13 16 19 19 On Entrance 11 | . 7 6 17 17 21 Naked Turns . | . . . . . . Heaviest Build 28 | 14 15 26 27 28 28 Greatest Support 28 | 20 20 26 20 20 28 Greatest Overweight (x) 9 | . 1 2 1 1 9 Average Overweight (x) 1 | . . . 1 1 3 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 8 7 8 8 7 Most Carried 8 | 5 6 8 7 8 8 Average Carried 6 | 2 5 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 6 7 6 8 3 Class Distribution -------------------- 41% | Scavenger-Tank 25% | Mutant 18% | Tank 6% | Derelict-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 858 | 129 221 437 25 . 46 Remotely . | . . . . . . Salvage Created 1827 | 129 403 1010 78 . 207 Parts 123 | 9 35 59 8 . 12 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 39 | . 12 13 4 . 10 Guns 28 | . 9 10 3 . 6 Cannons 4 | . . 3 1 . . AOE 7 | . 3 . . . 4 Classes Destroyed 10 | 2 6 2 . . . Worker 2 | . 1 1 . . . Builder 2 | . 1 1 . . . Tunneler 4 | 2 . 1 1 . . Hauler 3 | . 1 2 . . . Recycler 3 | 1 . 2 . . . Operator 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 19 | . 6 . 4 . 9 Grunt 14 | . 6 7 . . 1 Sentry 6 | . . 6 . . . Best Kill Streak 5 | 2 5 5 4 . 4 Combat Bots Only 4 | . 4 3 4 . 4 Max Kills in Single Turn 2 | 1 2 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 285 | . 52 58 22 . 153 Missed 57 | . 9 10 5 . 33 Hits 228 | . 43 48 17 . 120 Projectile 228 | . 43 48 17 . 120 Critical Strikes 3 | . 1 1 . . 1 Damage Taken 2849 | 29 512 620 138 . 1550 Core 468 | . 66 117 6 . 279 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 91 | . . 91 . . . Core Remaining (%) 86 | 100 73 . . . . Volleys Fired 132 | 11 32 49 7 . 33 Largest 3 | 2 2 3 3 . 3 Hottest 256 | 80 80 147 180 . 256 Shots Fired 314 | 22 59 145 21 . 67 Gun 275 | 22 54 132 14 . 53 Cannon 26 | . . 12 7 . 7 Launcher 10 | . 5 1 . . 4 Special 3 | . . . . . 3 Kinetic 52 | . . 44 . . 8 Thermal 222 | 11 48 87 21 . 55 Explosive 10 | . 5 1 . . 4 Electromagnetic 30 | 11 6 13 . . . Robot Hit Streak 12 | 4 12 7 6 . 3 Robot Miss Streak 4 | 3 4 4 2 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 161 | 13 36 75 10 . 27 Core Hits 90 | 4 24 38 5 . 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 . 1 . . . Burn 1 | . . 1 . . . Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2935 | 202 605 1216 180 . 732 Guns 2043 | 168 396 936 135 . 408 Cannons 186 | . . 145 41 . . Explosions 679 | 34 209 135 . . 301 Melee . | . . . . . . Ramming 4 | . . . 4 . . Kinetic 409 | . . 303 . . 106 Thermal 1636 | 100 332 703 176 . 325 Explosive 645 | . 209 135 . . 301 Electromagnetic 241 | 102 64 75 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles . | . . . . . . Explosions 5 | . . . . . 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 107 | 29 34 6 . . 38 Shots 5 | 1 1 1 . . 2 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 583 | 108 195 516 533 . 583 Average Temperature 161 | 43 72 136 206 . 267 Received Heat Transfer 687 | . 195 285 . . 207 Effects 23 | . . 4 5 . 14 Shutdowns 5 | . . 2 1 . 2 Energy Bleed 2 | . . 1 1 . . Interference 5 | . . . 2 . 3 Short Circuit 5 | . . . 1 . 4 Damage (minor) 5 | . . . . . 5 Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . . 1 Heat Transferred 3723 | 200 750 1614 370 . 789 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . 1 . . . . Low Security (%) 95 | 100 72 100 100 . . Level 1 4 | . 27 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 249 | 5 249 114 114 . . Initial 80 | . 3 80 24 . . Average 47 | 1 127 43 18 . . Influence Increases 1166 | 15 369 437 95 . 250 Destroy 0b10 Robot/C 780 | . 240 260 80 . 200 Destroy 0b10 Robot/NC 85 | 15 20 45 5 . . Destroy Leader 160 | . 44 86 10 . 20 Successful Hack 8 | . . 8 . . . Disable Machine 15 | . 15 . . . . Destroy Structure 43 | . 35 8 . . . Lose Combat Pursuer 75 | . 15 30 . . 30 Influence Decreases 1122 | 10 183 566 157 . 206 Entered New Map 151 | . 2 111 38 . . Time Decay 811 | 10 161 405 119 . 116 Lost Part 160 | . 20 50 . . 90 Squads Dispatched 3 | . 1 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 16 18 4 . 13 Peak Tracking Total 4 | . 4 3 3 . 4 Tactical Retreats 5 | . 1 2 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 4 4 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 18 | . 11 7 . . . Successful 14 | . 9 5 . . . Failed 4 | . 2 2 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 9 | . 4 3 . 2 . Terminals 11 | . 8 3 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 3 | . 3 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 6 1 . . . Record 3 | . 3 . . . . Prototype ID Bank 2 | . 1 1 . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 80 | . 80 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1850 | 2 408 1420 20 . . Seismic 1850 | 2 408 1420 20 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5690 | 97 408 1420 727 1666 1372 Spaces Moved 2510 | 48 202 617 364 868 411 Core 209 | 14 . 4 . . 191 Treads 209 | . . . . . 209 Legs 2092 | 34 202 613 364 868 11 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 150 Average Speed 200 | 99 143 176 190 190 306 Slowest Speed 500 | 120 190 190 190 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 44 | 3 37 40 62 69 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 53 | . 29 7 . . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 53 | . 29 7 . . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2913 | 75 258 841 383 887 469 Wait 136 | 1 11 103 8 9 4 Move 2505 | 47 201 616 363 867 411 Hop . | . . . . . . Pick Up 57 | 9 6 32 . 6 4 Fast Attach . | . . . . . . Attach 38 | 7 1 20 1 . 9 Detach 3 | . . . . . 3 Swap 18 | . 7 7 2 1 1 Drop 23 | . . 14 1 4 4 Fire 132 | 11 32 49 7 . 33 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: Exi / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 687 | -9/Materials | Lost 5 parts (1p1n3w) 874 | -9/Materials | Repaired Sml. Storage Unit 1221 | -9/Materials | Discovered new exit (range 9) 1478 | -9/Materials | Discovered new exit (range 15) 1507 | -9/Materials | Build established: Scavenger-Tank 1926 | -9/Materials | Entered Mines 2157 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2316 | -9/Mines | Identified exit to Exiles 2653 | -9/Mines | Entered Zion 2922 | -7/Zion | Discovered new exit (range 16) 3535 | -7/Zion | Met Imprinter 3622 | -7/Zion | Build established: Tank 3909 | -7/Zion | Received a visual enhancement algorithm 3909 | -7/Zion | Ran a visual enhancement algorithm 4009 | -7/Zion | Ran a visual enhancement algorithm 4142 | -7/Zion | Given A8's code to call for help 4319 | -7/Zion | Entered Proximity Caves 4651 | -6/Proximity Caves | Build established: Mutant 5283 | -6/Proximity Caves | Learned location of Extension (-4) 5493 | -6/Proximity Caves | Core integrity fell below 50% 5523 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 5557 | -6/Proximity Caves | Build established: Derelict-Tank 5568 | -6/Proximity Caves | Crushed by falling debris 5643 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5662 | -6/Proximity Caves | Core integrity fell below 20% 5691 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Sml. Storage Unit destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." S-27 Virus destroyed. Barrage Gun destroyed. Destroyed Hvy. Laser. G-50 Soldier destroyed. S-27 Virus destroyed. Grenade Launcher destroyed. Power failure, Hvy. Ion Engine shutdown. Overheating: System interference. Imp. Medium Laser temporarily disabled. Imp. Medium Laser destroyed. VTOL Module fries itself beyond repair. Overheating: Beamcaster damaged (-1). VTOL Module fries itself beyond repair. Beamcaster destroyed. Hvy. Ion Engine broken. Overheating: Short circuit. Mak. Light Armor Plating destroyed. Broken Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ?#####???????## #????????????????????????????????? | | ## ##?????## ##???????????????????????????????? | | ## ##????# ##??????????????????????????????? | | ## #????# #??????????????????????????????? | | #????# #??????????????????????????????? | | ## ###### ##?????###??????????????????????? | | #### ## #???#### ??????????????????????? | | ?# #??## ?????#????????????????? | | ?# ##### ???? ##???????????????? | | ## ##? ??? ##??????????????? | | # # ##?? ? #??? #??????????????? | | ## #####??# ? #??# #??????????????? | | ####?????## ?? #?# ??????? #???????? | | ## ##??????# ???? ## ######## ##??????? | | ?# #??????# #????# #??????? | | # ?# ##??????# #????# Y ? ???????? | | ##??# #???????# #????#@ """ "??? #???????? | | ???## ##???#### #????# """"""" "#? #???????? | | ??## "%##### #????# " """ "## #???????? | | ??# " ## ##???# #"""""""""# ##??????? | | ??# ##??# ##""""""""" #??????? | | ??# #### ## """"" #??????? | | ## ## ## #??????? | | ?## #???????? | | ??# ## %% #???????? | | !% ??# ### ########## % ##???????? | | ??# #?# !%##???????# #???????? | | ?? ?# !#??????? ### ?????? | | # ?? ##??????## #?? #????? | | ## # ??## ####????????# ??? #????? | | ?###?????# ##??????????# ??? #????? | | ?????????# #???????????# ##??? #????? | | ?????????### ???????????## ###????? #????? | | ???????????## ????????????# ???????? #????? | | ????????????## ??????????? ?????????####????? | | ?????????????## ??????????## ?????????????????? | | ???????????????## ??????????###?????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Plasma Cannon | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Wave Gun | -7/Zion | Archive EM Shield | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 39% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralDerelictSplitter Manual? 0 Play Time 00:40:53 Cumulative 5.9 hours Start 2025.09.11 @ 23:01:46 End 2025.09.12 @ 02:34:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4adfa491-6956-46d6-ae2f-03f142bc2412