Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 14:59:40 Player: Maxfecteau Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3049) 3049 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6984 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 91/100 System Corruption 16% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Propulsion Shielding Improved Light Armor Plating Improved Medium Armor Plating Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Targeting Computer Improved Utility Shielding Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Neutrino Core High-capacity Matter Pod Improved Targeting Computer Improved Propulsion Shielding Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating Insulated Plating Field Recycling Unit Improved EM Pulse Cannon Heavy Ion Cannon Heavy Assault Rifle Improved Light Cannon Missile Launcher Heavy Rocket Launcher Scythe [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Shotgun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 73 | 6 7 . . 5 20 24 6 2 . 3 Power 12 | 1 1 . . 1 4 3 1 1 . . Engine 8 | 1 1 . . 1 2 3 . . . . Core 4 | . . . . . 2 . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . . . 2 3 6 1 . . 2 Treads 16 | 2 . . . 2 3 6 1 . . 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 1 4 . . . 8 8 3 . . 1 Device 4 | . 1 . . . . 3 . . . . Storage 4 | 1 2 . . . . 1 . . . . Processor 4 | . 1 . . . 1 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 13 | . . . . . 7 3 3 . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 . . 2 5 7 1 1 . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 2 2 . . 2 3 1 . 1 . . Ballistic Cannon 5 | . . . . . 1 4 . . . . Launcher 3 | . . . . . 1 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . 7 Parts Lost 47 | . . . . 4 12 14 5 2 . 10 Power 6 | . . . . . 3 2 . . . 1 Propulsion 14 | . . . . 2 . 7 2 . . 3 Utility 13 | . . . . . 4 2 2 1 . 4 Weapon 14 | . . . . 2 5 3 1 1 . 2 Highest Loss Streak 10 | . . . . 3 4 4 2 2 . 10 To Critical Strikes 2 | . . . . . . 1 1 . . . Average Backups 15 | 1 7 13 13 13 13 16 19 18 18 18 Power 1 | . . 1 1 1 1 1 1 1 1 . Propulsion 1 | . . 1 1 . . 1 . 1 4 3 Utility 8 | . 4 9 9 9 7 8 10 9 8 7 Weapon 5 | . 2 2 2 1 3 6 7 6 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 35 | . 4 2 . 1 7 4 4 . . 13 Power 2 | . . . . . 1 . . . . 1 Propulsion 2 | . . . . . . . . . . 2 Utility 19 | . 1 2 . 1 2 3 3 . . 7 Weapon 12 | . 3 . . . 4 1 1 . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 100 98 92 92 78 75 75 71 Engine 6 | . 14 14 14 14 4 6 4 . . . Core 2 | . . . . . 4 . 2 7 7 6 Treads 19 | . 28 28 28 26 20 24 9 7 7 6 Device 4 | . 4 . . . . 6 7 7 7 6 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 Processor 11 | . 7 14 14 14 10 14 14 7 7 7 Protection 13 | . . . . . 24 14 15 22 22 21 Ballistic Gun 11 | . 27 28 28 27 15 . 7 11 7 6 Ballistic Cannon 6 | . . . . . 1 14 6 . 7 6 Peak Build Rating 41 | 6 11 11 11 12 21 35 41 40 35 36 Average Rating 25 | 5 9 11 11 10 19 28 35 39 34 33 On Entrance 18 | . 6 11 11 11 11 17 35 40 31 35 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 14 31 31 31 31 38 74 86 86 78 78 Greatest Support 83 | 40 40 40 40 40 60 83 50 28 28 56 Greatest Overweight (x) 24 | . . . . 1 . 1 23 3 2 24 Average Overweight (x) . | . . . . . . . 2 2 2 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 15 15 19 20 20 20 19 Most Carried 20 | 2 14 15 13 15 15 20 20 20 19 20 Average Carried 15 | 1 7 13 13 13 13 16 19 18 18 18 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 2 14 13 13 14 13 20 18 20 18 4 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 3576 | 223 448 383 9 178 715 834 477 183 . 126 Remotely . | . . . . . . . . . . . Salvage Created 2628 | 61 448 123 . 292 731 501 245 163 . 64 Parts 147 | 1 34 6 . 13 47 26 8 9 . 3 Haulers Intercepted 3 | . 2 . . . 1 . . . . . Recyclers Shooed 3 | . 1 . . 1 1 . . . . . Parts Field Recycled 14 | . . . . . . 14 . . . . Retrieved Matter 132 | . . . . . . 132 . . . . Parts Self-Destructed 17 | . . . . . . . 8 7 . 2 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 75 | . 15 3 . 5 22 15 9 5 . 1 Guns 47 | . 15 3 . 5 19 . 3 1 . 1 Cannons 22 | . . . . . 3 15 4 . . . AOE 6 | . . . . . . . 2 4 . . Classes Destroyed 11 | 1 5 . . 1 1 1 2 . . . Worker 4 | . 1 . . . . 3 . . . . Hauler 3 | . 2 . . . 1 . . . . . Recycler 2 | 1 . . . 1 . . . . . . Watcher 3 | . 2 . . . . 1 . . . . Swarmer 18 | . 9 . . . 6 . 3 . . . Grunt 36 | . 6 3 . 3 12 5 4 3 . . Brawler 1 | . . . . . . . 1 . . . Duelist 2 | . . . . . . . 1 1 . . Sentry 7 | . . . . 2 3 1 . . . 1 Hunter 2 | . . . . . 1 1 . . . . Programmer 9 | . . . . . . 8 . 1 . . Best Kill Streak 6 | 1 4 3 . 4 6 2 3 5 . 1 Combat Bots Only 6 | . 3 3 . 3 6 2 3 5 . 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 684 | . 62 13 . 26 175 163 85 12 . 148 Missed 202 | . 20 3 . 9 41 43 29 3 . 54 Hits 482 | . 42 10 . 17 134 120 56 9 . 94 Melee 10 | . . . . . . . 10 . . . Projectile 472 | . 42 10 . 17 134 120 46 9 . 94 Critical Strikes 25 | . 1 . . 1 4 8 7 1 . 3 Actively Blocked 1 | . . . . . 1 . . . . . Damage Taken 7412 | . 382 129 . 233 1912 2272 956 273 . 1255 Core 1095 | . 34 26 . 14 304 201 128 13 . 375 Absorbed by Shields 528 | . . . . . . 84 184 24 . 236 Redirected to Shielding 412 | . . . . . 294 27 63 . . 28 Core Remaining (%) 71 | 100 . . . 70 44 . . . . . Volleys Fired 254 | 7 50 7 . 16 76 61 24 9 . 4 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 Hottest 73 | 40 46 46 . 46 57 73 68 67 . 56 Shots Fired 504 | 14 95 14 . 29 152 123 50 18 . 9 Gun 337 | 14 95 14 . 29 142 . 28 10 . 5 Cannon 154 | . . . . . 10 123 17 . . 4 Launcher 13 | . . . . . . . 5 8 . . Special . | . . . . . . . . . . . Kinetic 491 | 14 95 14 . 29 152 123 45 10 . 9 Thermal . | . . . . . . . . . . . Explosive 13 | . . . . . . . 5 8 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 6 6 6 . 6 15 17 7 6 . 5 Robot Miss Streak 10 | 1 10 2 . 2 5 5 2 2 . 1 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 336 | 10 55 10 . 25 118 76 29 7 . 6 Core Hits 175 | 2 30 7 . 14 63 31 15 10 . 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . 1 . 2 . . . Critical Strikes 9 | . . 1 . . 1 5 2 . . . Destroy 4 | . . 1 . . 1 . 2 . . . Blast 5 | . . . . . . 5 . . . . Melee Attacks 7 | . . . . . . 7 . . . . Impact . | . . . . . . . . . . . Slashing 7 | . . . . . . 7 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6607 | 136 814 168 . 322 1898 1769 854 535 . 111 Guns 3655 | 136 814 168 . 322 1708 . 303 137 . 67 Cannons 2294 | . . . . . 190 1755 305 . . 44 Explosions 628 | . . . . . . . 230 398 . . Melee . | . . . . . . . . . . . Ramming 30 | . . . . . . 14 16 . . . Kinetic 5949 | 136 814 168 . 322 1898 1755 608 137 . 111 Thermal . | . . . . . . . . . . . Explosive 628 | . . . . . . . 230 398 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . 3 3 3 3 . 5 7 8 8 16 Average Corruption 4 | . 2 3 3 3 . 2 5 7 8 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 165 | . 13 5 7 10 . 35 34 29 10 22 Message Errors 37 | . 6 3 1 2 . 10 3 5 3 4 Matter Fused 42 | . 4 1 1 4 . 9 8 6 3 6 Heat Flow Errors 16 | . 1 1 . 1 . 2 5 3 . 3 Energy Discharges 21 | . 1 . . . . 2 4 9 2 3 Parts Fused 4 | . . . . . . 1 3 . . . Data Loss (minor) 24 | . 1 . 4 2 . 6 5 3 1 2 Data Loss (major) 4 | . . . 1 1 . 1 1 . . . Misfires 11 | . . . . . . 2 5 3 . 1 Alerts 4 | . . . . . . 2 . . 1 1 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 45 | . . . . . . 35 . 10 . . Projectiles 35 | . . . . . . 35 . . . . Explosions 10 | . . . . . . . . 10 . . Melee . | . . . . . . . . . . . Knockbacks 32 | . . . . . 2 26 4 . . . Impact . | . . . . . . . . . . . Kinetic 31 | . . . . . 2 26 3 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 265 | . . . . . . . 114 151 . . Shots 5 | . . . . . . . 2 3 . . Rammed 6 | . . . . . . 1 5 . . . Targets Rammed 6 | . . . . . . 1 5 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 273 | . 273 129 . 265 30 160 261 204 . 257 Average Temperature 53 | . 92 35 . 78 10 20 77 64 . 99 Received Heat Transfer 2224 | . 78 75 . 117 846 425 166 40 . 477 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 130 | . 87 61 . 45 130 91 . . . . Initial 33 | . . 31 . . . 33 . . . . Average 31 | . 29 19 . 6 49 31 . . . . Influence Increases 2077 | 5 405 100 . 116 592 494 225 120 . 20 Destroy 0b10 Robot/C 1500 | . 300 60 . 100 440 300 180 100 . 20 Destroy 0b10 Robot/NC 60 | 5 25 . . 5 5 20 . . . . Destroy Leader 342 | . 68 10 . 10 92 112 30 20 . . Successful Hack 20 | . 11 . . . 9 . . . . . Disable Machine 30 | . . . . . . 30 . . . . Destroy Structure 20 | . 1 . . 1 1 17 . . . . Lose Combat Pursuer 105 | . . 30 . . 45 15 15 . . . Influence Decreases 2077 | 5 324 181 . 116 518 498 270 145 . 20 Entered New Map 123 | . . 50 . . . 41 26 6 . . Time Decay 1720 | 5 324 111 . 86 417 414 204 139 . 20 Lost Part 214 | . . . . 30 101 43 40 . . . Lost Ally 20 | . . 20 . . . . . . . . Squads Dispatched 13 | . 2 . . . 4 7 . . . . Investigation 4 | . 2 . . . 1 1 . . . . Extermination 6 | . . . . . . 6 . . . . Reinforcement 2 | . . . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 9 | . 3 . . . 5 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 22 5 . 5 41 26 10 8 . 6 Peak Tracking Total 8 | . 5 3 . 3 8 3 3 5 . 5 Tactical Retreats 5 | . . 1 . . 2 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 9 | . 3 . . . 1 5 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 2 | . . . . . . 2 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 28 | . 6 . 4 . 9 8 1 . . . Terminals 19 | . 5 . . . 9 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 93 | . 14 . 49 . 19 10 1 . . . Successful 65 | . 6 . 49 . 6 3 1 . . . Failed 28 | . 8 . . . 13 7 . . . . Catastrophic 4 | . 1 . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 5 . . . 15 1 . . . . Terminals 38 | . 13 . . . 19 6 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 61 | . 5 . 49 . 4 2 1 . . . Record 50 | . 1 . 49 . . . . . . . Open Door 1 | . . . . . . . 1 . . . Open DSF 2 | . . . . . . 2 . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . 2 . . . . . Transport Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . Terminals 2 | . . . . . 2 . . . . . Botnet 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 4 . . . 9 5 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . Highest-Rated Group 38 | . . 38 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . Total Damage 84 | . . 84 . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 4207 | . 1312 301 387 510 1264 433 . . . . Optics 3712 | . 817 301 387 510 1264 433 . . . . Structural 495 | . 495 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 10883 | 139 1510 301 387 510 1264 3295 1649 955 310 563 Spaces Moved 4844 | 69 806 167 241 279 579 1660 492 264 97 190 Core 44 | 2 . . . . . . 6 . . 36 Treads 4800 | 67 806 167 241 279 579 1660 486 264 97 154 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 212 320 320 50 Average Speed 199 | 156 160 160 160 161 160 175 314 349 320 282 Slowest Speed 1250 | 160 160 160 160 240 160 213 1200 400 320 1250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 6 73 28 63 57 47 32 56 44 11 35 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . 1 . 1 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . 3 1 . 1 Spaces Dug 8 | . . . . . . 8 . . . . Terrain Destroyed 176 | . . . . . . 14 73 89 . . Melee 7 | . . . . . . 7 . . . . Projectile 11 | . . . . . . 7 4 . . . AOE 158 | . . . . . . . 69 89 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 5585 | 83 934 188 243 311 779 1913 542 285 98 209 Wait 240 | . 43 10 . 6 68 96 4 4 . 9 Move 4834 | 68 805 166 240 278 578 1659 491 263 96 190 Hop . | . . . . . . . . . . . Pick Up 89 | 2 17 2 . 5 21 31 5 4 . 2 Fast Attach 19 | 6 3 . . . 1 7 2 . . . Attach 53 | . . . . 4 16 23 3 2 2 3 Detach 13 | . . . . . 1 11 . 1 . . Swap 16 | . 5 . . 1 6 2 2 . . . Drop 51 | . 11 3 . 1 12 15 6 2 . 1 Fire 254 | 7 50 7 . 16 76 61 24 9 . 4 Melee 7 | . . . . . . 7 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . . . . . . 1 5 . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . 3 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 140 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Discovered new exit (range 4) 1436 | -10/Materials | Discovered new exit (range 5) 1650 | -10/Materials | Entered Mines 1781 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1783 | -10/Mines | Discovered new exit (range 5) 1951 | -10/Mines | Entered Exiles 1995 | -10/Exiles | Met 8R-AWN 2022 | -10/Exiles | Met EX-HEX 2078 | -10/Exiles | Met EX-BIN 2225 | -10/Exiles | Met EX-DEC 2236 | -10/Exiles | Learned location of Zion (-7) 2326 | -10/Exiles | Discovered new exit (range 10) 2338 | -10/Exiles | Entered Mines 2507 | -9/Mines | Lost 3 parts (1n2w) 2572 | -9/Mines | Discovered new exit (range 14) 2603 | -9/Mines | Discovered new exit (range 11) 2813 | -9/Mines | Build established: Scavenger-Mutant 2848 | -9/Mines | Entered Materials 2848 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3410 | -8/Materials | Lost 4 parts (1p1u2w) 3895 | -8/Materials | Discovered new exit (range 9) 4038 | -8/Materials | Garrison activated, responded to threat 4047 | -8/Materials | Core integrity fell below 50% 4112 | -8/Materials | Entered Factory 4112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4639 | -7/Factory | Lost 4 parts (1p1n1u1w) 5351 | -7/Factory | Build established: Mutant 5785 | -7/Factory | Discovered new exit (range 4) 5925 | -7/Factory | Lost 4 parts (1n1u2w) 7407 | -7/Factory | Entered Lower Caves 7464 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8996 | -7/Lower Caves | Discovered new exit (range 13) 9056 | -7/Lower Caves | Entered another Lower Caves area 9057 | -7/Lower Caves | Encountered a Warlord checkpoint 9976 | -7/Lower Caves | Discovered new exit (range 9) 10011 | -7/Lower Caves | Entered Zion 10276 | -7/Zion | Discovered new exit (range 14) 10321 | -7/Zion | Entered Proximity Caves 10734 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10750 | -6/Proximity Caves | Core integrity fell below 50% 10793 | -6/Proximity Caves | Spotted B-75 Beast 10848 | -6/Proximity Caves | System corruption reached 10% 10865 | -6/Proximity Caves | Core integrity fell below 20% 10884 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- System corrupted: Component data lost. Acquired derelict log, extracted data. World map confirmed: -7/Zion. System corrupted: Heat flow error (+146). Imp. Light Cannon destroyed. Med. Treads destroyed. Critical hit (Burn: +29). Imp. Utility Shielding destroyed. System corrupted: Heat flow error (+205). Imp. Light Armor Plating destroyed. Neutrino Core destroyed. Imp. Medium Armor Plating destroyed. Critical hit (Burn: +41). Integrated Corrupted Med. Treads (+1). Integrated Corrupted Med. Treads (+6). Hvy. Assault Rifle destroyed. Hardlight Generator destroyed. System corrupted: Matter fused (-9). Med. Treads destroyed. Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????? ?#??????????????#*] | | ???????????????????????????# ###########!= | | ????????????????????????#### ##![ | | ???????????????????????? #???# ]!/ | | ????????????????????????#$ #???????###### =!! | | ????????????????????????# ####?????????# | | ????????????????????????# ;# ########### ### | | ??????????????#?????????# BB #?? | | ??????????????# ????????# BB #?? | | ??????????????# ??####### ;# # ##?? | | ??????????????# ## ### # #??? | | ??????????? ### #### # #??? | | ?????????? ;## # # #??? | | ?????????? ;## ##?? | | ?????????? @ #?? | | ???????????# ###### #####%% ##? | | ?????????????????????????# ## ##??# #? | | ?????????????????????????# ######???# ### # | | ????????????????????????# ##??????## #??# | | ???????????????????????# ## ######### #??? | | ???????????????????????## ### ## #???? # | | ????????????????????????####?# ## #######????## | | ?????????????????????????????# # ##??????????? | | ??????????????????????##?????### #??????????? | | ?????????????????????## ##?????# #??????????? | | ?????????????????????# ##???## ##?????????? | | ?????????????????????# #??## ##????????? | | ??????? ?????????????# ##?# #?????##?? | | ??????? ?????????????# ### #???## #?? | | ??????? #?????????????# #??## ##? | | ??????? #?????## ???# #### ## | | ??????? ##?#### #### = #### ## # | | ??????? ### % ### # | | ??????? ???# ## #? | | ??????? ???## ###### ## ######## ## | | ???????# ##??# ### ##?????## # | | ???????# #??# " #?####????### # | | #?## #??## """" #?????????# # | | #?## ????# " #????????# ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Please Form A Line Challenges ------------ None Game ------ Seed ExoskeletonSmallInterface Manual? 0 Play Time 01:48:56 Cumulative 18.3 hours Start 2025.11.03 @ 13:05:10 End 2025.11.03 @ 14:59:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eda59aa7-dbb2-46b7-a2ef-d154ad851871