Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 13:09:31 Player: J1ANG-5HI Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (4531) 4531 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (897) 897 TOTAL SCORE: 11193 Bonus ------- High Alert Combat Kills 97 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 179/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System High-capacity Storage Unit Improved Focal Shield Hardlight Generator Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Recoil Nullifier Transmission Jammer Focal Shield Improved Focal Shield > --- WEAPON ----------- Plasma Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Improved Medium Treads Compact Wheel Matter Compressor Core Analyzer Recoil Stabilizer Kinecellerator Weapon Cycler Weapon Cycler Medium Reactive Plating Medium Reactive Plating Thermal Shield Hardlight Generator Improved Shield Generator Force Field Remote Shield Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Heavy Missile Launcher Makeshift Sword [Rating: 90] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Improved Medium Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Machine Gun Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 6 | . . 2 . 2 . . . . . . 2 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 167 | . 12 18 10 2 4 62 5 9 3 12 30 Power 18 | . 2 2 1 . 1 8 . 1 . 1 2 Engine 9 | . 2 2 . . . 3 . 1 . . 1 Core 8 | . . . 1 . 1 5 . . . 1 . Reactor 1 | . . . . . . . . . . . 1 Propulsion 34 | . 3 6 3 . 2 10 1 . . . 9 Treads 10 | . . . . . . 1 . . . . 9 Leg 22 | . 2 5 3 . 2 9 1 . . . . Wheel 1 | . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . Utility 67 | . 4 5 3 2 1 34 2 1 . 3 12 Device 52 | . 2 1 2 1 1 28 2 1 . 3 11 Storage 4 | . . 3 . . . 1 . . . . . Processor 1 | . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 10 | . 2 1 1 . . 5 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 48 | . 3 5 3 . . 10 2 7 3 8 7 Energy Gun 4 | . . 1 . . . 1 . . 1 . 1 Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 23 | . 1 2 2 . . 9 1 2 2 4 . Ballistic Cannon 4 | . . . . . . . . 1 . 1 2 Launcher 11 | . 2 . . . . . 1 2 . 3 3 Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . . . . 1 Parts Lost 41 | . 9 2 . . 1 6 . . . . 23 Power 5 | . 2 . . . . . . . . . 3 Propulsion 11 | . 2 1 . . 1 3 . . . . 4 Utility 13 | . 2 . . . . 2 . . . . 9 Weapon 12 | . 3 1 . . . 1 . . . . 7 Highest Loss Streak 16 | . 9 1 . . 1 1 . . . . 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 95 99 100 100 97 100 99 83 100 71 Engine 5 | . 13 11 3 . . 6 . 3 6 6 . Core 5 | . . . 5 7 7 6 13 9 6 6 3 Leg 24 | . 26 20 36 30 30 24 26 26 26 26 7 Device 20 | . 1 21 18 23 23 20 26 26 26 26 22 Storage 7 | . 14 10 9 7 7 6 6 6 6 6 4 Processor 4 | . . . . 7 7 6 6 6 6 6 4 Protection 5 | . 12 9 8 7 7 5 . . . . . Energy Gun 2 | . . 5 . . . . 6 6 . 6 2 Ballistic Gun 15 | . 25 10 9 15 15 19 13 11 2 11 5 Naked Turns 127 | . . . . . . . . . . . 127 Heaviest Build 104 | 13 17 62 63 62 66 104 81 83 80 85 98 Greatest Support 120 | 20 20 26 52 52 52 74 72 72 72 72 120 Greatest Overweight (x) 19 | . 1 2 1 1 1 2 1 1 1 1 19 Average Overweight (x) . | . . . 1 1 1 1 1 1 . 1 . Largest Inventory Capacity 20 | . 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 8 14 20 20 20 20 20 20 20 20 17 Most Carried 20 | . 8 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 7 12 19 19 19 19 19 19 20 19 15 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 6 19 19 20 19 20 20 20 20 20 5 Class Distribution -------------------- 39% | Tank 35% | Mutant 15% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Matter Collected 5358 | 200 285 521 316 . 125 2539 343 136 . 461 432 Remotely . | . . . . . . . . . . . . Salvage Created 5382 | . 448 1067 239 . 118 2286 258 . . 348 618 Parts 280 | . 42 67 12 . 5 112 5 . . 15 22 Haulers Intercepted 9 | . 1 4 . . . 3 . . . . 1 Recyclers Shooed 8 | . . . . . . 3 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 3 1 . 13 . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 94 | . 10 23 5 . 2 26 6 . . 14 8 Melee 1 | . . . . . . . . . . . 1 Guns 56 | . 8 11 3 . 2 25 3 . . 3 1 Cannons 15 | . . 11 2 . . . . . . . 2 AOE 19 | . 2 . . . . . 3 . . 11 3 Classes Destroyed 15 | . 8 2 2 . 1 2 . . . . . Worker 9 | . 3 2 . . . 3 . . . . 1 Builder 5 | . 1 . . . . 3 . . . . 1 Tunneler 2 | . 1 . . . . 1 . . . . . Hauler 9 | . 1 4 . . . 3 . . . . 1 Recycler 7 | . 1 2 . . . 3 . . . . 1 Operator 1 | . . . 1 . . . . . . . . Watcher 6 | . 2 . . . . 3 . . . . 1 Swarmer 23 | . 4 11 . . . 2 . . . 4 2 Grunt 40 | . 6 8 2 . . 10 5 . . 8 1 Brawler 2 | . . 1 . . . 1 . . . . . Duelist 3 | . . . 1 . . 1 . . . 1 . Sentry 10 | . . 3 2 . . 4 . . . . 1 Specialist 4 | . . . . . 2 . . . . . 2 Hunter 5 | . . . . . . 2 1 . . . 2 Programmer 7 | . . . . . . 6 . . . 1 . Best Kill Streak 7 | . 7 4 2 . 2 5 4 . . 5 4 Combat Bots Only 5 | . 4 4 2 . 2 3 4 . . 5 3 Max Kills in Single Turn 3 | . 3 2 1 . 2 1 2 . . 2 2 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 2 | . 2 . . . . . 2 . . 2 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Hostile Shots Fired 1116 | . 99 101 27 . 52 372 26 . . 54 385 Missed 377 | . 35 32 12 . 24 132 8 . . 18 116 Damage Taken 9743 | . 1172 804 242 . 451 2502 204 . . 437 3931 Core 1710 | . 202 111 48 . 89 212 12 . . 36 1000 Absorbed by Shields 1008 | . . . . . 36 549 76 . . 160 187 Ignored by Resistances 970 | . . . . . . 572 52 . . 72 274 Regen/Repaired (Parts) 369 | . 128 82 159 . . . . . . . . Core Remaining (%) 73 | 100 19 72 91 . 87 . . . . 69 . Volleys Fired 350 | . 57 71 22 . 5 134 12 2 . 19 28 Largest 3 | . 2 2 2 . 2 3 3 1 . 3 3 Hottest 182 | . 60 123 91 . 56 135 135 61 . 166 182 Shots Fired 826 | . 109 130 40 . 10 399 33 2 . 31 72 Gun 723 | . 104 91 25 . 10 399 30 . . 17 47 Cannon 77 | . . 37 15 . . . . 2 . 1 22 Launcher 24 | . 5 . . . . . 3 . . 13 3 Special 2 | . . 2 . . . . . . . . . Kinetic 680 | . 103 71 25 . 10 387 19 2 . 12 51 Thermal 121 | . . 59 15 . . 12 11 . . 6 18 Explosive 23 | . 5 . . . . . 3 . . 13 2 Electromagnetic 2 | . 1 . . . . . . . . . 1 Robot Hit Streak 16 | . 11 16 6 . 6 15 6 . . 7 9 Robot Miss Streak 6 | . 6 3 3 . 2 6 4 . . 2 3 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 10 | . 3 1 . . 1 4 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . 1 Shots Hit Robots 499 | . 69 73 26 . 7 234 16 . . 20 54 Core Hits 241 | . 33 35 11 . 2 89 15 . . 31 25 Critical Kills 4 | . . 1 . . . . . . . . 3 Critical Parts Destroyed 5 | . . . . . . 1 . . . . 4 Critical Strikes 13 | . . 2 . . . 3 . . . . 8 Burn 4 | . . 1 . . . 2 . . . . 1 Meltdown 1 | . . 1 . . . . . . . . . Destroy 8 | . . . . . . 1 . . . . 7 Melee Attacks 16 | . . . 1 . . . . 2 . . 13 Impact 3 | . . . 1 . . . . 2 . . . Slashing 13 | . . . . . . . . . . . 13 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13878 | . 1130 1313 640 . 140 5770 810 . . 1772 2303 Guns 8931 | . 700 802 273 . 140 5717 281 . . 298 720 Cannons 820 | . . 459 186 . . . . . . . 175 Explosions 3751 | . 430 . 181 . . 53 529 . . 1474 1084 Melee 317 | . . . . . . . . . . . 317 Ramming 7 | . . . . . . . . . . . 7 Kinetic 8247 | . 700 614 273 . 140 5559 194 . . 175 592 Thermal 2153 | . . 699 367 . . 158 87 . . 123 719 Explosive 3107 | . 430 . . . . 53 529 . . 1474 621 Electromagnetic 47 | . . . . . . . . . . . 47 Impact . | . . . . . . . . . . . . Slashing 317 | . . . . . . . . . . . 317 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 1 . . . 11 11 11 11 12 1 Average Corruption 8 | . . 1 . . . 8 11 11 11 11 1 Corruption Purged 5 | . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 219 | . . 13 . . . 97 41 33 3 32 . Message Errors 53 | . . 4 . . . 25 7 6 2 9 . Matter Fused 55 | . . . . . . 25 14 8 . 8 . Heat Flow Errors 21 | . . 2 . . . 13 2 3 . 1 . Energy Discharges 28 | . . . . . . 11 4 7 1 5 . Parts Fused 2 | . . 1 . . . . . . . 1 . Data Loss (minor) 23 | . . 3 . . . 7 5 6 . 2 . Data Loss (major) 13 | . . 1 . . . 3 4 3 . 2 . Misfires 9 | . . . . . . 5 3 . . 1 . Alerts 8 | . . 1 . . . 3 2 . . 2 . Weapon Failures 7 | . . 1 . . . 5 . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 207 | . . . . . . 4 . . . . 203 Projectiles . | . . . . . . . . . . . . Explosions 186 | . . . . . . 4 . . . . 182 Melee 21 | . . . . . . . . . . . 21 Knockbacks 5 | . . . . . . . . . . . 5 Impact 1 | . . . . . . . . . . . 1 Kinetic 4 | . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 214 | . 40 . . . . . . . . . 174 Shots 7 | . 3 . . . . . . . . . 4 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 348 | . 268 198 13 . . 348 214 166 . 172 242 Average Temperature 56 | . 21 75 13 . . 66 45 79 . 38 67 Received Heat Transfer 3071 | . 548 249 144 . . 599 54 . . 131 1346 Effects 5 | . . . . . . 5 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Interference 3 | . . . . . . 3 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . 1 . . . 1 . . . . 1 Combat Hostiles 3 | . . 1 . . . 1 . . . . 1 Parts Melted 12 | . . 4 . . . 5 . . . 1 2 Heat Transferred 4052 | . . 1469 433 . . 550 200 . . 250 1150 Parts Sabotaged 4 | . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Peak Influence 624 | . 275 467 308 107 80 624 . . . . 329 Initial 157 | . . . 157 107 . 42 . . . . 122 Average 165 | . 105 132 222 78 32 201 . . . . 206 Maximum Alert Level 2 | . 1 2 1 . . 2 . . . . 1 Low Security (%) 63 | . 77 77 34 100 100 56 . . . . 33 Level 1 27 | . 22 20 65 . . 23 . . . . 66 Level 2 8 | . . 2 . . . 19 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 2 2 2 . 1 9 . . . . 6 Investigation 4 | . 1 . 1 . . 1 . . . . 1 Extermination 6 | . . . . . . 5 . . . . 1 Reinforcement 11 | . 1 2 1 . 1 2 . . . . 4 Assault 1 | . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Distress Signals 7 | . 1 4 . . . 1 . . . . 1 Communications Jammed 6 | . . . . . . 1 . . . . 5 Distress Signals 4 | . . . . . . . . . . . 4 Times Spotted 166 | . 27 31 12 1 4 44 6 . . 15 26 Peak Tracking Total 8 | . 6 7 3 1 3 4 4 . . 5 8 Tactical Retreats 14 | . 1 1 1 . 2 5 . . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 . 1 . 1 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . 3 Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . 3 2 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 23 | . . 1 4 . . 8 . . . . 10 Max in Single Turn 8 | . . 1 3 . . 1 . . . . 8 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 40 | . 10 7 4 3 . 9 . . 4 . 3 Terminals 23 | . 7 5 3 3 . 3 . . . . 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 4 | . 1 1 1 . . 1 . . . . . Recycling Units 5 | . 2 . . . . 3 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 123 | . 30 21 10 6 . 19 . . 31 . 6 Successful 77 | . 19 13 5 1 . 6 . . 31 . 2 Failed 44 | . 10 7 5 5 . 13 . . . . 4 Catastrophic 6 | . . 1 . 2 . 1 . . . . 2 Database Lockouts 2 | . 1 1 . . . . . . . . . Manual 39 | . 14 12 4 1 . 5 . . . . 3 Terminals 56 | . 16 14 8 6 . 8 . . . . 4 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 13 | . 7 2 2 . . 2 . . . . . Recycling Units 13 | . 7 . . . . 6 . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . 2 Terminal Hacks 47 | . 8 3 1 1 . 1 . . 31 . 2 Record 11 | . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . 11 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 2 | . 1 1 . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . . . 3 . . Open DSF 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 10 | . 5 2 2 . . 1 . . . . . Scan Component 6 | . 3 1 1 . . 1 . . . . . Repair 4 | . 2 1 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 6 3 2 . . 3 . . . . . Terminals 10 | . 3 3 2 . . 2 . . . . . Botnet 10 | . 3 3 2 . . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . 1 . . . . . Reject 1 | . 1 . . . . . . . . . . Mask 3 | . 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 7 6 3 2 . 9 . . . . 2 Full Trace Events 3 | . 1 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . 2 . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . 2 1 1 . . . . . . . . Time 110 | . 52 26 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Turns Passed 11226 | . 1203 1412 638 547 192 3640 1180 895 122 750 647 Spaces Moved 5541 | 1 807 632 266 285 85 1573 576 439 94 358 425 Core 240 | . . . . . . . . . . . 240 Treads 95 | . . . . . . . . . . . 95 Legs 5109 | 1 762 580 266 285 85 1573 576 439 94 358 90 Wheels 97 | . 45 52 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 80 80 190 190 190 190 190 190 120 190 50 Average Speed 171 | 120 118 176 190 190 190 193 190 190 125 190 107 Slowest Speed 1000 | 120 190 260 190 190 190 260 190 190 190 190 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 45 | 2 93 57 28 8 60 33 63 55 70 59 14 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 6 | . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . . . . 1 3 . 1 . Spaces Dug 3 | . . . 1 . . . . 2 . . . Terrain Destroyed 304 | . 21 . 39 . . 22 15 2 . 163 42 Melee 3 | . . . 1 . . . . 2 . . . Projectile 5 | . . . 3 . . 2 . . . . . AOE 296 | . 21 . 35 . . 20 15 . . 163 42 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Total 6586 | . 961 801 364 291 105 1888 639 494 99 396 548 Wait 283 | . 58 38 32 . 4 50 44 32 . 3 22 Move 5530 | . 806 631 265 284 84 1572 575 438 93 357 425 Hop . | . . . . . . . . . . . . Pick Up 117 | . 18 27 16 4 2 28 1 5 . 2 14 Fast Attach 29 | . 1 8 3 . 1 8 . . 3 . 5 Attach 49 | . 9 4 3 2 2 11 . 1 . . 17 Detach 2 | . . . . . . . . . . . 2 Swap 89 | . 2 6 4 . 1 43 5 8 . 12 8 Drop 113 | . 10 16 18 1 1 42 2 6 3 3 11 Fire 350 | . 57 71 22 . 5 134 12 2 . 19 28 Melee 16 | . . . 1 . . . . 2 . . 13 Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 10) 223 | -10/Materials | Repaired Aluminum Leg 251 | -10/Materials | Repaired Aluminum Leg 292 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 464 | -10/Materials | Central database locked down 604 | -10/Materials | Discovered new exit (range 6) 626 | -10/Materials | Discovered new exit (range 13) 815 | -10/Materials | Discovered new exit (range 6) 840 | -10/Materials | Discovered new exit (range 5) 1100 | -10/Materials | Derelicts attacked the area 1153 | -10/Materials | Core integrity fell below 50% 1181 | -10/Materials | Core integrity fell below 20% 1203 | -10/Materials | Lost 9 parts (2p2n2u3w) 1204 | -10/Materials | Entered another Materials area 1204 | -9/Materials | Evolved 2 slots: Utility x2 1253 | -9/Materials | Repaired Sml. Storage Unit? 1575 | -9/Materials | Build established: Scavenger-Mutant 2057 | -9/Materials | Central database locked down 2384 | -9/Materials | Build established: Mutant 2500 | -9/Materials | Discovered new exit (range 11) 2616 | -9/Materials | Entered another Materials area 2616 | -8/Materials | Evolved 2 slots: Propulsion x2 2998 | -8/Materials | Repaired Hrd. Light Armor Plating 3148 | -8/Materials | Discovered new exit (range 10) 3254 | -8/Materials | Entered Factory 3254 | -7/Factory | Evolved 2 slots: Utility x2 3801 | -7/Factory | Identified exit to DSF 3801 | -7/Factory | Entered DSF 3856 | -7/DSF | Additional patrols routed to DSF 3964 | -7/DSF | Discovered new exit (range 12) 3989 | -7/DSF | Identified exit to Factory 3993 | -7/DSF | Entered Factory 3993 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4402 | -6/Factory | Build established: Skirmisher 5811 | -6/Factory | Build established: Tank 6111 | -6/Factory | Crushed by falling debris 6111 | -6/Factory | System corruption reached 10% 7433 | -6/Factory | Build established: Mutant 7493 | -6/Factory | First assault squad dispatched 7567 | -6/Factory | Discovered new exit (range 14) 7631 | -6/Factory | Identified exit to Lower Caves 7633 | -6/Factory | Entered Lower Caves 7869 | -6/Lower Caves | Build established: Tank 8525 | -6/Lower Caves | Discovered new exit (range 15) 8612 | -6/Lower Caves | Identified exit to Lower Caves 8813 | -6/Lower Caves | Entered another Lower Caves area 9322 | -6/Lower Caves | Encountered a Warlord checkpoint 9655 | -6/Lower Caves | Discovered new exit (range 3) 9661 | -6/Lower Caves | Identified exit to Data Miner 9708 | -6/Lower Caves | Entered Data Miner 9708 | -6/Data Miner | Discovered new exit (range 6) 9734 | -6/Data Miner | Met Data Miner 9764 | -6/Data Miner | Learned location of Section 7 (-2) 9764 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9786 | -6/Data Miner | Received God Mode back door access code from Data Miner 9828 | -6/Data Miner | Identified exit to Proximity Caves 9830 | -6/Data Miner | Entered Proximity Caves 10565 | -5/Proximity Caves | Discovered new exit (range 8) 10578 | -5/Proximity Caves | Identified exit to Factory 10580 | -5/Proximity Caves | Entered Factory 10580 | -5/Factory | Evolved 2 slots: Utility x2 10955 | -5/Factory | Lost 6 parts (3u3w) 10962 | -5/Factory | Found Prototype Launcher 10963 | -5/Factory | Identified Tesla Bomb Launcher 10970 | -5/Factory | Found Tesla Bomb Launcher 11099 | -5/Factory | Core integrity fell below 50% 11100 | -5/Factory | Released all parts (7) 11123 | -5/Factory | Lost 16 parts (3p4n5u4w) 11205 | -5/Factory | Core integrity fell below 20% 11227 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11205_ Power Conduit explodes. 11205_ S-27 Virus destroyed. 11205_ P-70 Sage destroyed. 11213_ Connecting with Terminal... >>Traps(Locate) Found 3 traps in 1 array: 3x Fusion Bomb Trap Map updated. 11217_ Connecting with Terminal... >>Traps(Reprogram) Reprogrammed 3 Fusion Bomb Traps. 11221_ Slammed into P-70 Sage. 11221_ P-70 Sage knocked back. 11222_ U-05 Engineer lays Concrete. 11223_ K-01 Serf collects debris. 11223_ U-05 Engineer lays Concrete. 11224_ K-01 Serf collects debris. 11225_ U-05 Engineer lays Concrete. 11226_ K-01 Serf collects debris. 11227_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # "" ?#######??????????????????????????????????? | | # "" # #??????????????????????????????????? | | # """ # #####??????????????????????????????? | | # """ + T #???##########?????????????????? | | # """ # ### #???# #?????????????????? | | # # #?# ##### """ #?????????????????? | | # ?#######?# b + """ !#?????????????????? | | # ???????### gg # """ #?????????????????? | | # ???????##;;pg ; #?????????????????? | | ######???????#^ ; @ #?????????????????? | | ?????????????# ;= Y" #?????????????????? | | ?????????????# ; "" ! #?????????????????? | | ?????????????# ; #?????????????????? | | ?????????????# u [ ;;########?????????????????? | | ??????? ????# ; #????????????????????????? | | ?????? "Y" #^ ; #????????????????????????? | | ?????? ! """ +!% k ;"#????????????????????????? | | ???? # ^ ##???###+###??????????????? | | ############## !k ### * #?????????????? | | ! / #?????????????? | | t ### """"??????????????????? | | #????"""??????????????????? | | ##### ##############+###?????????????????????????? | | ????# #??????????? "??????????????????????????? | | ????#/#????????? ""S ????????????????????????? | | ???? ???????# "" #???????????????????????? | | ???? ???????#* ||| #???????????????????????? | | ???? ???????# ||| | #???????????????????????? | | ??? ??????# ||| #???????????????????????? | | ??? ??????############???????????????????????? | | ??? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Resistance: TH 20 Evasion (%) 55 Recoil Reduction 10 Authchip Count 5 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Lyr. Heavy Armor Plating | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterBeamCutter Manual? 0 Play Time 01:51:36 Cumulative 184.0 hours Start 2024.03.14 @ 11:18:41 End 2024.03.14 @ 13:09:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 129 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26ceeb99-705e-41fb-8f0b-c4f5c01bce76