Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 00:43:10 Player: celerysam Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (706) 706 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 6127 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 0/1300 Matter 135/300 Energy 60/100 System Corruption 9% Temperature Cool (0) Movement Hovering (77) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- Combat Antigrav System Combat Antigrav System > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Matter Neutralizer Linear Accelerator Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY ---------- Power Amplifier Cryofiber Web Experimental Coolant Injector Advanced Weight Redist. System Advanced ECM Suite Cloaking Device > --- WEAPON ----------- Linear Accelerator Heavy Mace > --- INVENTORY -------- Quantum Capacitor Antimissile System Improved Matter Neutralizer Compact Tesla Bomb Launcher [Rating: 104] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Surge Thruster Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Surge Thruster Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 3 | . . . 1 . . 1 . 1 Propulsion 7 | . . 2 . 2 1 1 . 1 Utility 4 | . . . 1 . 1 . 2 . Weapon . | . . . . . . . . . Parts Attached 155 | 6 2 20 34 16 16 10 17 34 Power 30 | 1 . 4 8 6 1 1 3 6 Engine 16 | 1 . 4 4 3 1 . 1 2 Core 11 | . . . 4 3 . 1 2 1 Reactor 3 | . . . . . . . . 3 Propulsion 70 | 2 . 12 16 4 8 6 5 17 Treads 3 | 2 . . . . . . . 1 Leg 6 | . . 4 . . . . . 2 Wheel 3 | . . 3 . . . . . . Hover 2 | . . . . . . . . 2 Flight 56 | . . 5 16 4 8 6 5 12 Utility 30 | 1 1 1 5 2 4 3 7 6 Device 24 | . . . 3 2 3 3 7 6 Storage 2 | 1 . . . . 1 . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 3 | . 1 . 2 . . . . . Artifact . | . . . . . . . . . Weapon 25 | 2 1 3 5 4 3 . 2 5 Energy Gun 7 | 2 . 1 2 . 1 . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 2 | . . 1 . . 1 . . . Ballistic Cannon 6 | . . . 2 2 1 . . 1 Launcher 4 | . . . . 1 . . 2 1 Special Weapon 1 | . . . . 1 . . . . Impact Weapon 3 | . 1 1 . . . . . 1 Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 3 1 2 . 2 2 Parts Lost 62 | . . 11 7 1 1 1 4 37 Power 11 | . . 2 1 . . . . 8 Propulsion 31 | . . 7 2 . . 1 1 20 Utility 11 | . . . . . . . 3 8 Weapon 9 | . . 2 4 1 1 . . 1 Highest Loss Streak 21 | . . 6 5 1 1 1 2 21 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 92 88 87 98 96 93 89 67 Engine 5 | . 14 8 6 6 . 5 4 3 Core 6 | . . . 8 7 12 5 10 3 Treads 2 | . 28 6 . . . . . . Leg 1 | . . 10 . . . . . 2 Wheel 2 | . . 17 . . . . . . Flight 32 | . . 4 36 46 46 45 42 25 Device 16 | . . . 7 21 25 23 28 22 Storage 3 | . 14 11 9 . . . . . Processor 1 | . . 8 3 . . . . . Protection 1 | . 11 . 6 . . . . . Energy Gun 3 | . 15 6 5 . . 5 . . Ballistic Cannon 3 | . . . 2 7 6 5 . . Launcher 1 | . . . . 2 . . 3 2 Impact Weapon 2 | . 7 10 . . . . . 1 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 53 | 12 14 16 26 27 36 42 47 53 Greatest Support 59 | 40 40 52 26 28 40 48 49 59 Greatest Overweight (x) 3 | 1 . 3 1 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 5 5 5 5 Average Carried 5 | 5 7 7 7 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 7 8 5 5 5 5 3 Class Distribution -------------------- 44% | Scavenger-Sprinter 24% | Mutant 20% | Sprinter 3% | Scavenger-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1677 | 222 42 125 376 236 334 . . 342 Remotely . | . . . . . . . . . Salvage Created 893 | . 42 262 10 107 183 . . 289 Parts 70 | . 4 30 2 2 16 . . 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 22 | . 1 11 1 1 5 . . 3 Melee 8 | . 1 4 . . . . . 3 Guns 7 | . . 7 . . . . . . Cannons 7 | . . . 1 1 5 . . . Classes Destroyed 7 | . 1 2 1 1 2 . . . Worker 5 | . . . . . 1 . . 4 Recycler 2 | . . . . 1 . . . 1 Swarmer 13 | . . 8 . . 2 . . 3 Cutter 1 | . . . 1 . . . . . Grunt 5 | . 1 1 . 1 2 . . . Sentry 2 | . . 2 . . . . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 5 | . 1 5 1 1 2 . . 5 Combat Bots Only 5 | . 1 5 1 1 2 . . 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 755 | . 34 166 87 37 59 25 67 280 Missed 324 | . 12 43 32 22 36 15 42 122 Damage Taken 7594 | . 218 1437 888 329 389 199 424 3710 Core 2026 | . 13 289 204 . 85 19 115 1301 Absorbed by Shields 49 | . . . . . . . 49 . Redirected to Shielding 43 | . 3 . 40 . . . . . Regen/Repaired (Parts) 69 | . . . . . . 69 . . Core Remaining (%) 82 | 100 94 27 62 100 90 98 90 . Volleys Fired 79 | . 3 19 3 13 15 9 . 17 Largest 2 | . 1 1 2 2 2 1 . 1 Hottest 100 | . 40 56 100 84 76 40 . 49 Shots Fired 92 | . 3 19 6 14 24 9 . 17 Gun 50 | . 3 19 3 . 9 . . 16 Cannon 40 | . . . 3 13 15 9 . . Launcher 2 | . . . . 1 . . . 1 Special . | . . . . . . . . . Kinetic 57 | . . 8 3 13 24 9 . . Thermal 33 | . 3 11 3 . . . . 16 Explosive 1 | . . . . 1 . . . . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 4 | . . 4 3 3 3 3 . 3 Robot Miss Streak 6 | . 2 6 1 4 3 2 . 2 Penetration Max 1 | . . . . . 1 . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 76 | . 2 19 8 6 13 5 . 23 Core Hits 33 | . 1 12 2 1 6 . . 11 Critical Kills 3 | . . 3 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 8 | . 1 3 2 1 1 . . . Blast 2 | . . . . 1 1 . . . Smash 4 | . 1 3 . . . . . . Sever 2 | . . . 2 . . . . . Melee Attacks 45 | . 4 14 8 . . . . 19 Impact 37 | . 4 14 . . . . . 19 Slashing 8 | . . . 8 . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2395 | . 46 505 168 182 412 224 . 858 Guns 471 | . . 160 43 . 127 . . 141 Cannons 737 | . . . 46 182 285 224 . . Explosions 76 | . . . . . . . . 76 Melee 1085 | . 46 345 79 . . . . 615 Ramming 26 | . . . . . . . . 26 Kinetic 909 | . . 45 46 182 412 224 . . Thermal 299 | . . 115 43 . . . . 141 Explosive . | . . . . . . . . . Electromagnetic 76 | . . . . . . . . 76 Impact 1006 | . 46 345 . . . . . 615 Slashing 79 | . . . 79 . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 1 . 9 Average Corruption 3 | . . . . . . 1 . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . 2 . 4 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . 2 . 1 Parts Rejected 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 159 | . 15 . . 2 17 30 . 95 Projectiles 49 | . . . . 2 17 30 . . Explosions 5 | . . . . . . . . 5 Melee 105 | . 15 . . . . . . 90 Knockbacks 9 | . . . . 3 1 3 . 2 Impact 2 | . . . . . . . . 2 Kinetic 7 | . . . . 3 1 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . 12 Shots . | . . . . . . . . . Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 395 | . . 69 114 9 8 219 307 395 Average Temperature 97 | . . 30 26 5 8 78 140 158 Received Heat Transfer 1291 | . 84 378 360 78 87 45 88 171 Effects 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 5 | . 1 . . . . . . 4 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 786 | . . 296 83 . . . . 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 459 | . 45 348 271 114 200 162 459 315 Initial 240 | . . 18 55 114 44 22 79 240 Average 127 | . 14 157 194 87 81 58 263 225 Maximum Alert Level 2 | . . 1 1 . 1 . 2 1 Low Security (%) 71 | 100 100 60 37 100 98 100 35 13 Level 1 27 | . . 39 62 . 1 . 57 86 Level 2 . | . . . . . . . 6 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 1 3 1 5 1 . 5 Investigation 1 | . . . . . . . . 1 Extermination 2 | . . . . . 1 . . 1 Reinforcement 11 | . 1 1 3 1 1 1 . 3 Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 13 | . 1 1 2 1 4 . 1 3 Communications Jammed 1 | . . . . . . . . 1 Distress Signals 1 | . . . . . . . . 1 Times Spotted 197 | . 8 23 32 16 24 8 35 51 Peak Tracking Total 24 | . 5 10 17 6 6 6 19 24 Tactical Retreats 21 | . . 4 2 . 2 2 6 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 3 | . . . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 4 | . . 1 . 2 1 . . . Max in Single Turn 2 | . . 1 . 2 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 18 | . 1 . 2 2 3 3 1 6 Terminals 12 | . 1 . 2 . 3 1 1 4 Fabricators 4 | . . . . 2 . 1 . 1 Repair Stations 2 | . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 1 . 3 4 4 5 2 10 Successful 12 | . . . 1 1 2 3 1 4 Failed 17 | . 1 . 2 3 2 2 1 6 Catastrophic 2 | . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 19 | . 1 . 3 . 4 1 2 8 Fabricators 7 | . . . . 4 . 2 . 1 Repair Stations 3 | . . . . . . 2 . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . . 1 . 2 . 1 3 Record 1 | . . . . . . . 1 . Open DSF 3 | . . . . . 1 . . 2 Alert Level 2 | . . . . . 1 . . 1 Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . 1 . 1 . . Build 2 | . . . . 1 . 1 . . Repair Station Hacks 3 | . . . . . . 2 . 1 Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Refit 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . . 1 2 1 1 4 Full Trace Events 1 | . . . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 233 | . . . . 81 . 152 . . Total Robot Build Rating 1 | . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 1 | . . . . 1 . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 3181 | 81 233 407 398 714 571 172 162 443 Spaces Moved 4779 | 56 130 317 628 884 892 458 614 800 Core 124 | 32 . 3 . . . . . 89 Treads 154 | 24 130 . . . . . . . Legs 47 | . . 46 . . . . . 1 Wheels 191 | . . 191 . . . . . . Hover 3 | . . . . . . . . 3 Flight 4260 | . . 77 628 884 892 458 614 707 Fastest Speed 7 | 50 160 31 27 21 18 7 7 16 Average Speed 32 | 117 160 85 30 21 19 16 16 35 Slowest Speed 200 | 160 160 200 92 21 24 95 87 150 Overloaded Moves 68 | . . . . . . 16 11 41 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 23 | . . . 5 2 4 3 3 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 4 27 30 50 24 21 16 20 28 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 14 | . . . 1 7 2 4 . . Melee . | . . . . . . . . . Projectile 9 | . . . 1 2 2 4 . . AOE 5 | . . . . 5 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 6208 | 70 146 412 812 1397 1258 539 670 904 Wait 1001 | . 3 23 98 469 312 54 30 12 Move 4728 | 55 129 316 617 879 883 452 608 789 Hop 20 | . . . 5 2 4 2 2 5 Pick Up 79 | 9 4 10 15 7 10 7 6 11 Fast Attach 52 | 3 . 10 9 3 7 1 3 16 Attach 56 | 3 2 6 11 5 3 3 7 16 Detach 14 | . . . 6 . . . 3 5 Swap 49 | . . 4 15 8 7 6 7 2 Drop 82 | . 1 10 25 11 17 5 4 9 Fire 79 | . 3 19 3 13 15 9 . 17 Melee 45 | . 4 14 8 . . . . 19 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Discovered new exit (range 11) 359 | -9/Materials | Build established: Mutant 629 | -9/Materials | Lost 3 parts (2p1w) 666 | -9/Materials | Core integrity fell below 50% 722 | -9/Materials | Discovered new exit (range 3) 722 | -9/Materials | Entered another Materials area 722 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 729 | -8/Materials | Lost 6 parts (5n1w) 842 | -8/Materials | Met 7R-MNS 865 | -8/Materials | Lost 5 parts (1p1n3w) 865 | -8/Materials | Discovered new exit (range 8) 1120 | -8/Materials | Entered Factory 1120 | -7/Factory | Evolved 2 slots: Propulsion x2 1121 | -7/Factory | Caught up to 7R-MNS 1323 | -7/Factory | Build established: Scavenger-Sprinter 1436 | -7/Factory | Fabricated K-01 Serf? 1817 | -7/Factory | Discovered new exit (range 14) 1834 | -7/Factory | Entered another Factory area 1834 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1835 | -6/Factory | Caught up to 7R-MNS 1941 | -6/Factory | Noticed a derelict Sapper rigging charges 2133 | -6/Factory | Garrison activated, responded to threat 2300 | -6/Factory | Discovered new exit (range 15) 2405 | -6/Factory | Entered another Factory area 2405 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2459 | -5/Factory | Repaired Surge Thruster 2561 | -5/Factory | Discovered new exit (range 14) 2577 | -5/Factory | Entered another Factory area 2577 | -4/Factory | Evolved 2 slots: Utility x2 2596 | -4/Factory | Found Prototype Launcher 2596 | -4/Factory | Identified Com. Tesla Bomb Launcher 2626 | -4/Factory | Build established: Sprinter 2649 | -4/Factory | Spotted B-86 Titan 2677 | -4/Factory | Spotted B-86 Titan 2736 | -4/Factory | Discovered new exit (range 15) 2739 | -4/Factory | Entered Research 2739 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2840 | -3/Research | Lost 3 parts (3n) 2874 | -3/Research | Found Quantum Capacitor 2973 | -3/Research | Lost 10 parts (4p5n1u) 3022 | -3/Research | Spotted B-86 Titan 3157 | -3/Research | Lost 21 parts (4p11n5u1w) 3164 | -3/Research | Core integrity fell below 50% 3169 | -3/Research | Spotted B-86 Titan 3179 | -3/Research | Core integrity fell below 20% 3182 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03163_ Adv. ECM Suite destroyed. 03166_ System corrupted: IFF burst signal emitted. 03167_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03169_ Slug penetrates Wall. 03172_ Impulse Thruster Array destroyed. 03173_ Acquired Cmb. Antigrav System. 03174_ B-86 Titan activates siege mode. 03175_ Knocked back. 03175_ Penetrated by Slug. 03175_ Slug penetrates Wall. 03176_ Acquired Cmb. Antigrav System. 03177_ Quantum Capacitor destroyed. 03178_ C-30 ARC bursts open, deploying its payload. 03178_ B-74 Champion unfolds itself. 03178_ G-67 Veteran unfolds itself. 03179_ K-01 Serf collects debris. 03181_ P-80 Master resets B-86 Titan, system corruption cleaned. 03181_ Slug penetrates Wall. 03182_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????? #????#####???????????? | | ??????????????????????? #???? != ???????????? | | ???????????????????????# #??? == ????????????? | | ???????????????????????# #??? =w?????????????? | | ???????????????????????# k #?? ???????????????? | | ???????????????????????# ###Y#########????????? | | ???????????????????????# g%k ????????? | | ??????????? ???????????# ggk ????????? | | ??????????? ???????????# g b ????????? | | ??????????? ???????????# @ ""#????????????? | | ??????????? ???????????# %c ""#????????????? | | ??????????? ???????????# cc T"#????????????? | | ??????????? ???????????# ""#????????????? | | ??????????? ???????????#s c ""#????????????? | | ###???????# #??????????#== #????????????? | | #??????????# #????????????? | | ####??????# #????????### #????????????? | | ?########## #????????# sBB # ??????????? | | ?# # #????????# ppBBsp ] + ?????????? | | ?# # #????????### #????????????? | | ?# # ###???????#; #????????????? | | ?# # ########## #### #????????????? | | ?# + % #??? #????????????? | | ?# # ########### #???? #????????????? | | ?# # #?????????# #????? #????????????? | | ?# # #?????????# #???????????????????? | | ?# # #?####????? #???????????????????? | | ?########## ###T ###??? #???????????????????? | | ??????##### #???#+###???????????????????? | | ??? #???????????????????????????? | | ??######+## #???????????????????????????? | | ??????????######## #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 120 Energy Generation 56 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 100 Core Shielding 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Speed Demon Challenges ------------ None Game ------ Seed GrapheneBlastBarrier Manual? 0 Play Time 01:36:43 Cumulative 69.8 hours Start 2024.06.26 @ 23:05:30 End 2024.06.27 @ 00:43:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b84234f1-1da9-4979-8a52-6d39bd57e123