Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.09 @ 22:24:29 Player: Rocket Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (126) 630 Value Destroyed (4664) 4664 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1213) 1213 TOTAL SCORE: 12687 Bonus ------- High Alert Combat Kills 968 Follower Combat Kills 245 Cogmind --------- Core Integrity 0/1300 Matter 105/300 Energy 99/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Small Battery (100) Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Myomer Leg Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Improved Reaction Control System Advanced Force Field > --- WEAPON ----------- High-powered Shock Rifle HERF Cannon KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Battery Advanced Terrain Scan Processor Matter Filter Transmission Jammer EM Shield High-powered Tractor Beam Improved Datajack Improved Datajack Heavy Mace Lance [Rating: 121] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 . . 4 . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . Utility 9 | . . 1 . 1 1 . . 3 . . 2 1 . Weapon 2 | . . 1 . 1 . . . . . . . . . Parts Attached 153 | 6 11 2 . 9 8 7 . 22 4 6 44 29 5 Power 20 | 1 2 . . 1 . . . 3 . 3 4 6 . Engine 10 | 1 2 . . . . . . 2 . 1 1 3 . Core 5 | . . . . 1 . . . 1 . 2 1 . . Reactor 5 | . . . . . . . . . . . 2 3 . Propulsion 26 | 2 3 . . 2 3 . . . 1 1 9 5 . Treads 1 | . . . . . . . . . . . 1 . . Leg 23 | 2 3 . . 2 3 . . . 1 1 8 3 . Wheel 2 | . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 54 | 1 3 1 . 2 3 2 . 11 1 . 15 11 4 Device 29 | . . . . 1 3 2 . 6 1 . 9 7 . Storage 4 | 1 1 . . . . . . . . . . 2 . Processor 18 | . 2 1 . 1 . . . 4 . . 4 2 4 Hackware 1 | . . . . . . . . . . . 1 . . Protection 2 | . . . . . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 3 1 . 4 2 5 . 8 2 2 16 7 1 Energy Gun 20 | . . . . . . 4 . 4 2 1 6 3 . Energy Cannon 2 | . . . . . . . . . . . . 2 . Ballistic Gun 17 | 2 3 1 . 4 1 . . 2 . 1 2 1 . Ballistic Cannon 7 | . . . . . 1 . . 2 . . 3 1 . Launcher 2 | . . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . . Special Melee Weapon 3 | . . . . . . 1 . . . . 2 . . Unidentified Prototypes 4 | . . . . . 1 2 . . 1 . . . . Corrupted Parts 4 | . . . . . . . . 1 . . . 3 . System Corruption 24 | . . . . . . . . 9 . . . 15 . Parts Lost 65 | . 1 . . 1 . . . . . 1 34 21 7 Power 11 | . 1 . . . . . . . . . 6 4 . Propulsion 12 | . . . . . . . . . . . 7 5 . Utility 21 | . . . . . . . . . . . 11 6 4 Weapon 21 | . . . . 1 . . . . . 1 10 6 3 Highest Loss Streak 11 | . 1 . . 1 . . . . . 1 11 9 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | . 7 6 8 9 13 14 15 14 14 14 12 10 2 Power . | . . . . . . . . . 1 1 1 . . Propulsion 1 | . . . . 1 4 2 2 1 2 2 1 . . Utility 4 | . . 1 1 2 5 6 6 5 5 6 3 5 2 Weapon 5 | . 5 5 7 5 3 5 6 6 5 4 5 2 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . . . . 2 3 2 . 6 1 . 2 1 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 2 . 1 . . . . . Utility 7 | . . . . . 1 . . 3 1 . 1 . 1 Weapon 7 | . . . . 2 1 . . 2 . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 86 99 100 94 99 99 100 97 100 100 87 89 9 Engine 4 | . 13 11 11 6 . . . 4 5 5 3 2 . Core 3 | . . . . 2 7 7 7 5 5 5 3 . . Leg 17 | . 28 22 22 18 23 23 23 17 17 17 13 10 . Device 13 | . . . . 5 14 15 15 19 17 17 16 21 1 Storage 6 | . 14 11 11 9 7 7 7 5 5 5 5 4 . Processor 18 | . 1 21 22 18 15 15 15 18 23 23 22 21 4 Energy Gun 7 | . . . . . . 13 15 14 11 11 6 3 . Ballistic Gun 14 | . 28 33 33 35 29 16 15 7 10 10 3 3 . Ballistic Cannon 1 | . . . . . . . . . . . 4 3 . Peak Build Rating 121 | 6 8 11 11 26 35 48 41 72 77 79 98 121 19 Average Rating 55 | 4 6 10 11 18 31 40 41 63 73 75 82 102 9 On Entrance 36 | . 6 7 11 11 22 35 41 41 72 77 78 94 13 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . 9 10 . Naked Turns 22 | . . . . . . . . . . . . 11 11 Heaviest Build 94 | 10 30 16 16 37 39 44 39 61 51 57 77 94 2 Greatest Support 87 | 20 20 20 20 28 51 51 51 51 53 58 65 87 3 Greatest Overweight (x) 7 | . 1 . . 1 1 . . 1 . . 2 7 . Average Overweight (x) . | . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 8 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 8 8 8 9 15 15 15 15 15 15 15 13 5 Most Carried 15 | 1 8 8 8 15 15 15 15 15 15 15 15 15 4 Average Carried 12 | . 7 6 8 9 14 14 14 14 14 14 12 11 2 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 8 8 8 15 15 15 15 15 15 15 10 3 3 Class Distribution -------------------- 42% | Scavenger-Gunner 25% | Scavenger-Skirmisher 14% | Gunner 11% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Matter Collected 4412 | 68 212 187 78 572 15 233 18 318 380 163 1549 619 . Remotely 1368 | . . . . . . . . . . . 1019 349 . Salvage Created 5176 | . 224 187 28 862 15 146 75 373 339 116 1959 852 . Parts 301 | . 19 18 4 40 4 13 3 9 19 7 106 59 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . 3 . . . 2 . . 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 18 5 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 76 | . 7 2 . 9 . 1 1 3 9 2 35 7 . Melee 1 | . . . . . . . . . . . 1 . . Guns 47 | . 7 2 . 9 . 1 1 3 9 2 11 2 . Cannons 17 | . . . . . . . . . . . 13 4 . AOE 11 | . . . . . . . . . . . 10 1 . Classes Destroyed 14 | . 4 2 1 2 . . . 1 . . 4 . . Worker 15 | . 1 . 1 1 . . . 2 . . 6 4 . Builder 13 | . 1 1 . . . 2 . . . . 7 2 . Tunneler 4 | . . . 1 1 1 . . . . . 1 . . Recycler 13 | . . 1 . 5 . . . 1 . . 4 2 . Watcher 5 | . . . . 2 . 1 . . . . 2 . . Swarmer 23 | . 3 . . 3 . . . . 5 . 12 . . Grunt 18 | . 4 . . 3 . . . . . . 10 1 . Brawler 1 | . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . 1 . . Sentry 10 | . . 2 . 2 . 1 1 1 1 . 2 . . Specialist 3 | . . . . . . . . . . . 1 2 . Hunter 7 | . . . . 1 . . . . 2 2 2 . . Programmer 11 | . . . . . . . . 2 1 . 5 3 . Heavy 2 | . . . . . . . . . . . 1 1 . Best Kill Streak 19 | . 3 3 2 3 1 3 1 1 5 2 19 4 . Combat Bots Only 11 | . 3 1 . 3 . 1 1 1 5 2 11 3 . Max Kills in Single Turn 9 | . 2 1 1 2 1 2 1 1 1 1 9 3 . Gunslinging 1 | . 1 . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 1 . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Hostile Shots Fired 760 | . 39 24 . 46 . 18 9 16 42 21 291 181 73 Missed 247 | . 10 6 . 10 . 8 3 11 16 8 89 59 27 Hits 513 | . 29 18 . 36 . 10 6 5 26 13 202 122 46 Melee 8 | . . . . . . . . . . . 7 1 . Projectile 505 | . 29 18 . 36 . 10 6 5 26 13 195 121 46 Critical Strikes 30 | . 1 1 . . . . . . 1 . 17 10 . Damage Taken 10267 | . 321 271 . 489 . 73 45 105 430 230 4536 2686 1081 Core 2483 | . 73 30 . . . 5 6 . 82 34 936 526 791 Absorbed by Shields 200 | . . . . . . . . . . . . 200 . Ignored by Resistances 96 | . . . . . . . . . . . . 96 . Core Remaining (%) 80 | 100 70 . 92 100 . . 98 . . 88 18 . . Volleys Fired 264 | . 27 21 9 32 1 5 2 25 18 7 87 25 5 Largest 4 | . 2 3 3 4 4 4 4 4 4 4 4 4 2 Hottest 371 | . 40 60 60 91 83 150 150 268 371 274 298 259 109 Shots Fired 693 | . 54 25 13 126 4 20 8 53 62 28 236 55 9 Gun 550 | . 54 25 13 126 4 20 8 51 62 28 136 19 4 Cannon 129 | . . . . . . . . 2 . . 91 36 . Launcher 14 | . . . . . . . . . . . 9 . 5 Special . | . . . . . . . . . . . . . . Kinetic 454 | . 54 25 13 126 4 10 4 21 29 13 126 29 . Thermal 151 | . . . . . . . . 22 33 15 81 . . Explosive 14 | . . . . . . . . . . . 9 . 5 Electromagnetic 74 | . . . . . . 10 4 10 . . 20 26 4 Robot Hit Streak 11 | . 9 10 1 8 2 11 3 8 10 4 10 10 6 Robot Miss Streak 7 | . 2 3 3 4 . . 1 5 6 5 7 7 . Penetration Max 1 | . . . . 1 . . . . . . 1 . . Secondary Targets 4 | . 1 . . 1 . . . . 1 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 1 . . . Shots Hit Robots 389 | . 33 18 4 64 1 12 5 28 28 17 137 37 5 Core Hits 236 | . 13 6 2 35 1 6 3 15 23 7 96 23 6 Critical Kills 2 | . . . . 1 . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . 1 . . . . 1 . 1 . . Critical Strikes 17 | . . . . 2 . . 1 3 1 . 8 2 . Burn 4 | . . . . . . . . 2 . . 2 . . Destroy 5 | . . . . 2 . . . . 1 . 2 . . Blast 4 | . . . . . . . . . . . 4 . . Corrupt 2 | . . . . . . . 1 1 . . . . . Impale 2 | . . . . . . . . . . . . 2 . Melee Attacks 14 | . . . . . . 3 . . . . 3 8 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . 3 7 . Sneak Attacks 11 | . . . . . . 3 . . . . 1 7 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12494 | . 425 243 73 964 11 183 103 646 678 287 6866 1661 354 Guns 5952 | . 425 235 73 963 11 183 81 646 678 287 2114 217 39 Cannons 2509 | . . . . . . . . . . . 1861 648 . Explosions 3323 | . . . . . . . . . . . 2746 267 310 Melee 641 | . . . . . . . . . . . 145 496 . Ramming 69 | . . 8 . 1 . . 22 . . . . 33 5 Kinetic 5170 | . 425 235 73 963 11 40 28 109 141 99 2506 540 . Thermal 4047 | . . . . . . . . 378 537 188 2677 267 . Explosive 1638 | . . . . . . . . . . . 1328 . 310 Electromagnetic 929 | . . . . . . 143 53 159 . . 210 325 39 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 641 | . . . . . . . . . . . 145 496 . Highest Corruption 20 | . . . . . . . . 10 10 10 6 20 20 Average Corruption 8 | . . . . . . . . 9 10 10 4 10 20 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 93 | . . . . . . . . 30 20 12 16 13 2 Message Errors 18 | . . . . . . . . 10 3 2 2 1 . Matter Fused 24 | . . . . . . . . 8 4 5 4 2 1 Heat Flow Errors 10 | . . . . . . . . 1 3 . 4 2 . Energy Discharges 8 | . . . . . . . . 3 1 1 1 1 1 Parts Fused 2 | . . . . . . . . 1 . . . 1 . Data Loss (minor) 12 | . . . . . . . . 5 3 1 2 1 . Data Loss (major) 5 | . . . . . . . . 1 1 . 2 1 . Misfires 1 | . . . . . . . . . 1 . . . . Alerts 3 | . . . . . . . . . . 2 . 1 . Misdirections 1 | . . . . . . . . . . 1 . . . Weapon Failures 9 | . . . . . . . . 1 4 . 1 3 . Overload Shots 1 | . . . . . . . . . 1 . . . . Overflow Damage 814 | . . . . . . . . . . . 598 216 . Projectiles 40 | . . . . . . . . . . . 36 4 . Explosions 584 | . . . . . . . . . . . 562 22 . Melee 190 | . . . . . . . . . . . . 190 . Knockbacks 23 | . . . . . . . . . . . 19 4 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic 20 | . . . . . . . . . . . 17 3 . Secondary 2 | . . . . . . . . . . . 2 . . Self-Inflicted Damage 76 | . . . . . . . . . . . 50 . 26 Shots 2 | . . . . . . . . . . . 1 . 1 Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 12 | . . 4 . 1 . . 3 . . . . 3 1 Kicked 11 | . . 4 . 1 . . 3 . . . . 3 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 560 | . 22 6 . 112 9 54 39 258 459 428 560 400 8 Average Temperature 132 | . 13 6 . 25 6 24 22 84 166 181 190 133 8 Received Heat Transfer 1997 | . 144 99 . 135 . 18 12 9 18 . 865 505 192 Effects 20 | . . . . . . . . . 3 1 14 2 . Shutdowns 5 | . . . . . . . . . 2 1 2 . . Energy Bleed 2 | . . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . 1 . . 2 . Matter Decay 2 | . . . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . . . 2 . . Damage (major) 3 | . . . . . . . . . . . 3 . . Damage (core) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 1 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 15 | . . . . . . . . 5 4 2 4 . . Heat Transferred 5687 | . . . . . . . . 973 1124 373 3017 200 . Parts Sabotaged 5 | . . . . . . . . . . . 3 2 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Maximum Alert Level 4 | . . . . . . . . . . . 4 2 1 Low Security (%) 70 | 100 100 100 100 100 100 100 100 100 . . 23 . . Level 1 2 | . . . . . . . . . . . . 8 100 Level 2 12 | . . . . . . . . . . . 3 91 . Level 3 11 | . . . . . . . . . . . 57 . . Level 4 3 | . . . . . . . . . . . 15 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1225 | . 125 30 10 130 62 165 52 32 . . 1225 597 307 Initial 597 | . . 18 7 . 46 . 52 . . . . 597 239 Average 234 | . 51 13 1 41 14 38 10 2 . . 756 487 260 Influence Increases 3645 | . 204 70 10 310 93 195 44 107 210 50 1889 365 98 Destroy 0b10 Robot/C 1660 | . 140 40 . 180 60 80 40 60 180 40 700 140 . Destroy 0b10 Robot/NC 250 | . 10 10 10 45 5 15 . 15 . . 100 40 . Destroy Leader 360 | . 30 20 . 54 . 22 . 20 30 10 134 40 . Allied During Kill 93 | . . . . . 12 77 4 . . . . . . Successful Hack 30 | . 9 . . . 16 . . . . . . 5 . Disable Machine 465 | . . . . . . . . . . . 435 . 30 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . Destroy Structure 412 | . . . . 1 . 1 . 12 . . 310 20 68 Partial Spotted 15 | . . . . . . . . . . . . 15 . Lose Combat Pursuer 210 | . 15 . . 30 . . . . . . 60 105 . Influence Decreases 3418 | . 159 95 30 208 195 60 179 102 215 50 750 1078 297 Entered New Map 911 | . . 27 13 . 56 . 83 . 3 . . 542 187 Time Decay 1845 | . 149 68 17 198 117 60 96 102 212 40 420 326 40 Lost Part 640 | . 10 . . 10 . . . . . 10 330 210 70 Lost Ally 22 | . . . . . 22 . . . . . . . . Squads Dispatched 24 | . 1 . . . 1 1 . 3 . . 12 5 1 Investigation . | . . . . . . . . . . . . . . Extermination 7 | . . . . . 1 . . 2 . . 2 2 . Reinforcement 12 | . 1 . . . . 1 . 1 . . 7 2 . Assault 4 | . . . . . . . . . . . 3 1 . Garrison 1 | . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Distress Signals 8 | . 1 1 . 1 . 1 . . . . 1 2 1 Communications Jammed 19 | . . . . . . . . . . . 3 16 . Distress Signals 16 | . . . . . . . . . . . . 16 . Times Spotted 126 | . 11 3 . 13 1 5 2 4 9 2 40 25 11 Peak Tracking Total 12 | . 5 1 . 4 1 2 1 1 2 2 8 11 12 Tactical Retreats 9 | . 1 . . 2 . . . . . . 3 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Traps Triggered . | . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Machines Disabled 32 | . . . . . . . . . . . 30 . 2 Max in Single Turn 14 | . . . . . . . . . . . 14 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Machines Accessed 20 | . 1 . . 2 4 4 1 2 . . 1 5 . Terminals 15 | . 1 . . 1 2 3 1 2 . . 1 4 . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 30 | . 1 . . 4 4 6 2 4 . . 1 8 . Successful 7 | . 1 . . 1 1 2 . . . . 1 1 . Failed 22 | . . . . 2 3 4 2 4 . . . 7 . Catastrophic 6 | . . . . . 3 . 1 . . . . 2 . Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 18 | . 1 . . 2 2 2 2 4 . . . 5 . Terminals 22 | . 1 . . 2 2 3 2 4 . . 1 7 . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . 1 . Scanalyzers 2 | . . . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . Terminal Hacks 4 | . 1 . . . . 1 . . . . 1 1 . Open Door 1 | . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 1 . Level Access Points 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . . . . 1 2 4 1 2 . . . 5 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Total Allies 13 | . . . . . 3 10 . . . . . . . Largest Group 10 | . . . . . 3 10 2 2 . . . . . Highest-Rated Group 173 | . . . . . 60 173 32 32 . . . . . Highest-Rated Ally 29 | . . . . . 20 29 16 16 . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . 1 . . . . . Ally Attacks 30 | . . . . . 5 22 2 1 . . . . . Total Damage 526 | . . . . . 188 281 40 17 . . . . . Kills 7 | . . . . . 3 3 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Active Infowar (turns) 6135 | . . 159 180 620 477 363 429 1190 508 259 1243 707 . Optics 3505 | . . 159 180 315 . . . 354 297 259 1243 698 . Sensors 78 | . . . . . . . . 78 . . . . . Terrain 2231 | . . . . 345 477 363 429 418 . . . 199 . Seismic 517 | . . . . . . . . 326 . . 191 . . Machine Analysis 2396 | . . . . . . . . 967 508 259 662 . . Cloaking 645 | . . . . . . . . . 247 259 139 . . Jamming 1989 | . . . . . . . . 813 261 . 393 522 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Turns Passed 6765 | 56 455 160 180 620 477 363 429 1190 508 259 1243 738 87 Spaces Moved 4117 | 41 283 77 129 310 327 220 332 821 356 185 575 357 104 Core 167 | 4 . . . . . . . . . . . 59 104 Treads . | . . . . . . . . . . . . . . Legs 3864 | 37 283 77 129 310 327 220 332 821 356 185 575 212 . Wheels 86 | . . . . . . . . . . . . 86 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 115 120 120 120 120 120 120 50 50 Average Speed 125 | 113 120 120 120 152 116 120 120 122 120 120 140 136 50 Slowest Speed 260 | 120 190 120 120 190 185 120 120 190 120 120 260 245 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 47 7 44 21 11 39 60 17 62 17 15 10 21 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . . . . . 1 1 . . . Spaces Dug 15 | . . . . . . . . 4 . . 9 2 . Terrain Destroyed 251 | . . . . . . . . 6 9 3 153 13 67 Melee . | . . . . . . . . . . . . . . Projectile 57 | . . . . . . . . 6 9 3 31 8 . AOE 194 | . . . . . . . . . . . 122 5 67 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Fac Upp Upp Fac Res Tes Total 5175 | 47 346 120 142 382 423 305 357 969 389 205 822 539 129 Wait 343 | . 4 15 5 5 72 58 19 43 3 . 34 74 11 Move 4104 | 40 282 76 128 309 326 219 331 820 355 184 574 356 104 Hop . | . . . . . . . . . . . . . . Pick Up 79 | 1 10 2 . 13 5 4 1 18 3 2 11 8 1 Fast Attach 87 | 6 6 . . 2 4 2 . 13 . 1 30 19 4 Attach 55 | . . 2 . 1 2 . . 4 . 1 31 12 2 Detach 15 | . . . . . . . . . . . 13 1 1 Swap 88 | . 6 . . 7 3 8 . 14 6 5 23 16 . Drop 114 | . 11 . . 12 10 6 1 32 4 5 16 17 . Fire 264 | . 27 21 9 32 1 5 2 25 18 7 87 25 5 Melee 14 | . . . . . . 3 . . . . 3 8 . Ram 1 | . . . . . . . . . . . . . 1 Kick 11 | . . 4 . 1 . . 3 . . . . 3 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Rec / Gar) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 358 | -10/Materials | Identified exit to Materials 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 619 | -9/Materials | Discovered new exit (range 10) 672 | -9/Materials | Entered Mines 725 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 781 | -9/Mines | Build established: Gunner 792 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 841 | -9/Mines | Discovered new exit (range 10) 852 | -9/Mines | Entered Materials 852 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1415 | -8/Materials | Central database locked down 1445 | -8/Materials | Build established: Scavenger-Skirmisher 1459 | -8/Materials | Discovered new exit (range 7) 1472 | -8/Materials | Entered Factory 1472 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1707 | -7/Factory | Fabricated B-48 Gladiator? 1843 | -7/Factory | Lost 3 allies 1857 | -7/Factory | Discovered new exit (range 15) 1949 | -7/Factory | Entered Storage 1950 | -7/Storage | Identified exit to Recycling 1977 | -7/Storage | Met 01-MTF 2144 | -7/Storage | Identified exit to Garrison 2185 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2293 | -7/Storage | Lost 4 allies 2312 | -7/Storage | Entered Recycling 2312 | -7/Recycling | Accompanied by 3 allies (01-MTF) 2732 | -7/Recycling | Discovered new exit (range 8) 2741 | -7/Recycling | Entered Factory 2741 | -5/Factory | Accompanied by 2 allies 2741 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 3321 | -5/Factory | System corruption reached 10% 3474 | -5/Factory | Spotted B-75 Beast 3478 | -5/Factory | Build established: Scavenger-Gunner 3816 | -5/Factory | Discovered new exit (range 10) 3931 | -5/Factory | Entered Upper Caves 4240 | -5/Upper Caves | Learned Factory garrison access intel 4310 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4409 | -5/Upper Caves | Discovered new exit (range 20) 4439 | -5/Upper Caves | Entered another Upper Caves area 4649 | -5/Upper Caves | Discovered new exit (range 10) 4652 | -5/Upper Caves | Found DCF Scrap (11 items) 4698 | -5/Upper Caves | Entered Factory 4698 | -4/Factory | Evolved 2 slots: Utility x2 4699 | -4/Factory | Loaded intel: 4 garrison access locations 4979 | -4/Factory | Build established: Gunner 5021 | -4/Factory | Destroyed 11 combat bots 5198 | -4/Factory | First assault squad dispatched 5300 | -4/Factory | Lost 6 parts (1p2n2u1w) 5367 | -4/Factory | Core integrity fell below 50% 5394 | -4/Factory | Lost 9 parts (2p4u3w) 5719 | -4/Factory | Lost 3 parts (1p1n1w) 5830 | -4/Factory | Discovered new exit (range 17) 5883 | -4/Factory | Core integrity fell below 20% 5909 | -4/Factory | Lost 11 parts (2p3n2u4w) 5917 | -4/Factory | Build established: Scavenger-Gunner 5941 | -4/Factory | Entered Research 5941 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6191 | -3/Research | First assault squad dispatched 6561 | -3/Research | System corruption reached 10% 6566 | -3/Research | Lost 9 parts (2p2n2u3w) 6631 | -3/Research | Lost 9 parts (1p2n4u2w) 6639 | -3/Research | Released all parts (9) 6664 | -3/Research | Discovered new exit (range 6) 6668 | -3/Research | Lost 3 parts (1p1n1w) 6679 | -3/Research | Entered Testing 6703 | -3/Testing | Core integrity fell below 50% 6708 | -3/Testing | Garrison activated, responded to threat 6744 | -3/Testing | Core integrity fell below 20% 6761 | -3/Testing | Spotted PL-QRXIOIQOIM 6766 | -3/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 06727_ Acquired Imp. Melee Analysis Suite. 06727_ K-01 Serf cleans the Fabricator. 06727_ Imp. Melee Analysis Suite destroyed. 06729_ Acquired Imp. Melee Analysis Suite. 06729_ R-10 Processor collects Terrain Scanner. 06730_ K-01 Serf cleans the Fabricator. 06731_ Acquired Imp. Melee Analysis Suite. 06731_ K-01 Serf cleans the Meson Extractor. 06732_ K-01 Serf cleans the Fabricator. 06733_ Acquired Mic. Antimatter Reactor. 06733_ K-01 Serf cleans the Meson Extractor. 06733_ R-10 Processor collects Unknown Special Weapon. 06734_ System corrupted: Energy discharge (-14). 06734_ K-01 Serf cleans the Meson Extractor. 06738_ Imp. Melee Analysis Suite destroyed. 06742_ K-01 Serf cleans the Meson Extractor. 06755_ System corrupted: Matter fused (-9). 06764_ Imp. Melee Analysis Suite destroyed. 06766_ Slammed into G-73 Enforcer. 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""" """ #### ### | | #####?# " ???# k #??? #???? | | ### ###### !* #???? #????? | | # # !* w #????###????? | | ! #???????????? | | % """ """ #???????????? | | ^ """T""" #???????????? | | [ ##"" ""############???????????? | | ##""F""#??????????????????????? | | """ """ ## """ #??????????????????????? | | # """ """ ########??????????????????????? | | # """ """ #?????????????????????????????? | | # #?????????????????????????????? | | ?????????????????????????????? | | "" """ ????????????????????????????? | | ""F""" ! ???????????????????????????? | | """"" ???????????????????????????? | | ##########?##+####????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 65 Energy Generation 46 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: EM 25 Evasion (%) 80 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 11 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Total Silence We Love MA \\IAMDERELICT Challenges ------------ None Game ------ Seed PropulsionDamperChaincannon Manual? 0 Play Time 01:32:48 Cumulative 82.8 hours Start 2026.02.09 @ 19:30:34 End 2026.02.09 @ 22:24:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28a501c0-4db0-49d5-9025-de1e5594e027