Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 17:40:07 Player: Jaxatron7 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (821) 821 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (423) 423 TOTAL SCORE: 3949 Bonus ------- Follower Combat Kills 135 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 57/300 Energy 160/160 System Corruption 0% Temperature Cool (10) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Compact Wheel Improved Light Armor Plating Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Power Shielding Weapon Shielding Hacking Suite > --- WEAPON ----------- High-powered Shotgun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Compact Wheel Improved Sensor Array Improved Power Shielding [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 41 | 7 12 1 2 3 16 Power 7 | 1 2 . . 1 3 Engine 5 | 1 2 . . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 2 3 . . . 6 Treads 5 | 2 3 . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . . . 6 Utility 13 | 1 5 1 2 . 4 Device 3 | . 1 1 . . 1 Storage 3 | 1 2 . . . . Processor 1 | . . . 1 . . Hackware 2 | . 1 . . . 1 Protection 4 | . 1 . 1 . 2 Artifact . | . . . . . . Weapon 10 | 3 2 . . 2 3 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 2 1 . . 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 14 | . 2 1 . 1 10 Power 1 | . . . . . 1 Propulsion 5 | . . . . . 5 Utility 5 | . 1 1 . . 3 Weapon 3 | . 1 . . 1 1 Highest Loss Streak 8 | . 1 1 . 1 8 To Critical Strikes . | . . . . . . Average Backups 7 | 1 7 7 8 12 5 Power 2 | . 2 2 2 2 2 Propulsion 3 | . 3 4 4 5 1 Utility 1 | . 1 1 2 2 1 Weapon . | . 1 . . 1 . Tool/Special . | . . . . . . Unused Backups 14 | . 1 . . 1 12 Power 3 | . . . . 1 2 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 4 | . 1 . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 97 99 100 99 81 Engine 9 | . 14 14 14 14 . Core 3 | . . . . . 8 Treads 18 | . 28 28 28 28 . Flight 10 | . . . . . 29 Device 9 | . 6 12 14 14 7 Storage 9 | . 14 14 14 14 . Hackware 3 | . 2 . . . 7 Protection 5 | . 3 . . . 14 Energy Cannon 1 | . . . . . 3 Ballistic Gun 12 | . 24 14 14 13 1 Launcher 2 | . . . . . 7 Slashing Weapon 5 | . 2 14 14 13 . Peak Build Rating 18 | 6 10 7 12 10 18 Average Rating 10 | 5 7 6 7 8 15 On Entrance 6 | . 6 7 7 7 9 Naked Turns . | . . . . . . Heaviest Build 49 | 11 49 49 47 47 45 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 2 | . 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 11 | 7 10 20 20 20 5 Most Carried 20 | 3 10 9 9 20 20 Average Carried 7 | 1 7 7 8 12 5 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 3 9 8 8 20 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 861 | 253 303 32 . 159 114 Remotely . | . . . . . . Salvage Created 1130 | 76 608 74 . 159 213 Parts 44 | 1 31 4 . 1 7 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 12 2 . 1 5 Melee 1 | . . 1 . . . Guns 14 | . 12 1 . . 1 Cannons 3 | . . . . . 3 AOE 2 | . . . . 1 1 Classes Destroyed 8 | 1 6 . . . 1 Worker 3 | . 3 . . . . Hauler 1 | . 1 . . . . Recycler 3 | 1 1 . . 1 . Operator 2 | . 1 . . . 1 Watcher 3 | . 2 . . . 1 Swarmer 5 | . 5 . . . . Grunt 15 | . 7 2 . 2 4 Sentry 1 | . . . . . 1 Best Kill Streak 4 | 1 4 1 . 1 2 Combat Bots Only 3 | . 3 1 . 1 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 165 | . 80 27 . 6 52 Missed 42 | . 21 6 . . 15 Hits 123 | . 59 21 . 6 37 Projectile 123 | . 59 21 . 6 37 Critical Strikes 3 | . . . . . 3 Damage Taken 1949 | . 554 325 . 132 938 Core 748 | . 100 62 . 25 561 Absorbed by Shields . | . . . . . . Redirected to Shielding 47 | . . . . . 47 Core Remaining (%) 62 | 100 . . . 25 . Volleys Fired 156 | 3 86 20 . 3 44 Largest 2 | 2 2 1 . 1 1 Hottest 68 | 40 40 20 . 30 68 Shots Fired 224 | 6 147 21 . 6 44 Gun 179 | 6 147 21 . 2 3 Cannon 27 | . . . . . 27 Launcher 18 | . . . . 4 14 Special . | . . . . . . Kinetic 179 | 6 147 21 . 2 3 Thermal 27 | . . . . . 27 Explosive 18 | . . . . 4 14 Electromagnetic . | . . . . . . Robot Hit Streak 8 | 4 8 6 . 3 7 Robot Miss Streak 3 | 1 3 1 . 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 154 | 5 100 18 . 5 26 Core Hits 79 | 3 45 6 . 5 20 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 12 | . 3 7 . 2 . Impact . | . . . . . . Slashing 12 | . 3 7 . 2 . Piercing . | . . . . . . Sneak Attacks 5 | . 3 . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2337 | 36 924 195 . 298 884 Guns 986 | 36 772 123 . 6 49 Cannons 371 | . . . . . 371 Explosions 666 | . . . . 202 464 Melee 304 | . 142 72 . 90 . Ramming 10 | . 10 . . . . Kinetic 986 | 36 772 123 . 6 49 Thermal 371 | . . . . . 371 Explosive 666 | . . . . 202 464 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 304 | . 142 72 . 90 . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . 9 13 9 15 . Message Errors 10 | . 2 3 2 3 . Matter Fused 9 | . . 3 2 4 . Heat Flow Errors 8 | . 1 2 3 2 . Energy Discharges 4 | . 1 2 1 . . Data Loss (minor) 5 | . 2 2 1 . . Data Loss (major) 4 | . 2 . . 2 . Misfires 5 | . 1 1 . 3 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 39 | . 12 . . 9 18 Projectiles . | . . . . . . Explosions 21 | . . . . 3 18 Melee 18 | . 12 . . 6 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . . . . 65 51 Shots 4 | . . . . 2 2 Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 740 | . 120 249 278 240 740 Average Temperature 164 | . 12 73 117 112 340 Received Heat Transfer 747 | . 165 186 . 18 378 Effects 30 | . . . . . 30 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 4 | . . . . . 4 Damage (major) 13 | . . . . . 13 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 666 | . . . . . 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 164 | 5 140 30 . 164 163 Initial 57 | . 3 4 . . 57 Average 22 | . 29 1 . 32 17 Influence Increases 1209 | 5 381 51 . 355 417 Destroy 0b10 Robot/C 620 | . 240 40 . 220 120 Destroy 0b10 Robot/NC 60 | 5 40 . . 5 10 Destroy Leader 128 | . 56 10 . 40 22 Allied During Kill 39 | . . . . 37 2 Successful Hack 15 | . 15 . . . . Disable Machine 90 | . . . . 15 75 Destroy Structure 107 | . . 1 . 23 83 Lose Combat Pursuer 150 | . 30 . . 15 105 Influence Decreases 1118 | . 375 62 . 207 474 Entered New Map 100 | . 2 7 . . 91 Time Decay 919 | . 353 51 . 197 318 Lost Part 79 | . 20 4 . 10 45 Lost Ally 20 | . . . . . 20 Squads Dispatched 6 | . 4 . . . 2 Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 23 2 . 5 19 Peak Tracking Total 8 | . 5 2 . 3 8 Tactical Retreats 5 | . 2 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . . . . 1 5 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 7 . 1 . 2 Terminals 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 32 | . 26 . 1 . 5 Successful 19 | . 15 . 1 . 3 Failed 13 | . 11 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 7 . 1 . . Terminals 25 | . 22 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 13 | . 11 . 1 . 1 Record 2 | . 2 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Alert Level 1 | . . . . . 1 Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 2 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events 3 | . 3 . . . . Feedback Events 1 | . 1 . . . . Hackware Fried 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 5 3 1 Highest-Rated Group 78 | . . 78 78 40 16 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 30 | . . . . 26 4 Total Damage 304 | . . . . 238 66 Kills 12 | . . . . 11 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 6373 | . 1125 795 719 1453 2281 Sensors 1125 | . 1125 . . . . Structural 5247 | . . 795 718 1453 2281 T.N.C. 1 | . . . 1 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 8430 | 116 2380 865 721 1453 2895 Spaces Moved 2449 | 61 884 336 299 428 441 Core 18 | 2 . . . . 16 Treads 2007 | 59 884 336 299 428 1 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 424 | . . . . . 424 Fastest Speed 31 | 50 160 240 240 240 31 Average Speed 177 | 156 172 240 240 240 38 Slowest Speed 240 | 160 240 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . . . 7 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 6 98 67 74 79 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 10 | . . 1 . . 9 Terrain Destroyed 139 | . . 1 . 45 93 Melee 1 | . . 1 . . . Projectile . | . . . . . . AOE 138 | . . . . 45 93 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 6323 | 74 1614 366 303 853 3113 Wait 3607 | . 614 1 . 396 2596 Move 2430 | 60 883 335 298 427 427 Hop 7 | . . . . . 7 Pick Up 36 | 3 7 1 1 16 8 Fast Attach 14 | 7 1 . . 1 5 Attach 12 | . 2 1 1 . 8 Detach 3 | . . . . . 3 Swap 20 | . 11 . 2 2 5 Drop 24 | 1 5 1 1 6 10 Fire 156 | 3 86 20 . 3 44 Melee 12 | . 3 7 . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 9) 487 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Discovered new exit (range 15) 1669 | -10/Materials | Discovered new exit (range 15) 1913 | -10/Materials | Discovered new exit (range 4) 1940 | -10/Materials | Hacking Suite fried by hacking feedback 2497 | -10/Materials | Entered Mines 2514 | -10/Mines | Core integrity fell below 50% 2874 | -10/Mines | Discovered new exit (range 7) 2953 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2960 | -10/Mines | Discovered new exit (range 11) 3187 | -10/Mines | Assembled infested the area 3192 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3232 | -10/Mines | Learned Materials terminal intel 3350 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3350 | -10/Mines | Discovered new exit (range 6) 3362 | -10/Mines | Entered Exiles 3362 | -10/Exiles | Accompanied by 5 allies 3392 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3398 | -10/Exiles | Discovered new exit (range 15) 3420 | -10/Exiles | Met 8R-AWN 3461 | -10/Exiles | Met EX-HEX 3526 | -10/Exiles | Met EX-BIN 3557 | -10/Exiles | Aligned with FarCom system 3559 | -10/Exiles | Given EX-Vault access code 3617 | -10/Exiles | Opened EX-Vault 3634 | -10/Exiles | Found Prototype Processor 3635 | -10/Exiles | Identified Modified TNC 3716 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3798 | -10/Exiles | Met EX-DEC 3883 | -10/Exiles | Visited The Gauntlet 4062 | -10/Exiles | Discovered new exit (range 10) 4083 | -10/Exiles | Entered Mines 4083 | -9/Mines | Accompanied by 3 allies 4263 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4293 | -9/Mines | Discovered new exit (range 4) 5493 | -9/Mines | Discovered new exit (range 15) 5536 | -9/Mines | Entered Materials 5536 | -8/Materials | Accompanied by 1 ally 5536 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5537 | -8/Materials | Loaded intel: 12 terminal locations 5844 | -8/Materials | Build established: Scavenger-Sprinter 7813 | -8/Materials | Core integrity fell below 50% 7827 | -8/Materials | Core integrity fell below 20% 7850 | -8/Materials | Lost 8 parts (1p4n2u1w) 8082 | -8/Materials | Build established: Mutant 8431 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07833_ Acquired 54 matter. 07844_ Overheating: Energy bleed (-33). 07851_ Acquired Imp. Flight Unit. 08372_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08372_ Dropped Hpw. Shotgun. 08373_ Acquired Missile Launcher. 08375_ Dropped Imp. Power Shielding. 08376_ Acquired Imp. Light Armor Plating. 08376_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 08377_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 08384_ O-16 Technician destroyed. 08384_ Terminal disabled. 08395_ Y-45 Defender destroyed. 08405_ Acquired 12 matter. 08409_ U-05 Engineer lays Concrete. 08415_ K-01 Serf cleans the Matter Pump. 08426_ K-01 Serf cleans the Terminal. 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""" #?????# #?? | | ??????????????????????????# """ #?????# #?? | | ??????????????????????????# g #?????# #?? | | ???????????????????????????###+#####?????# #?? | | ????????????????????????????# ??????????# ?? | | ????????????????????????????# ???????????# ##? | | ???????????????????????????? ???????????# #?? | | ???????????????????????????##?????????????##+#+#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????T????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Weapon Shielding 33 Evasion (%) 71 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed FortressCentriumCasing Manual? 0 Play Time 00:31:32 Cumulative 9.8 hours Start 2025.05.11 @ 17:09:35 End 2025.05.11 @ 17:40:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd02fbff-d19a-4e6f-aa7a-c12a4bdedb7c