Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.26 @ 22:04:30 Player: arkan164 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (678) 678 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2603 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 40/100 System Corruption 0% Temperature Critical (714) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Beam Rifle Assault Rifle > --- INVENTORY (5) ---- Aluminum Leg Hammer Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Compact Wheel > --- UTILITY ---------- Sensor Array Improved Signal Interpreter Propulsion Shielding Shield Generator > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Beam Rifle Assault Rifle Hammer [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 5 | . 1 . 2 2 Power 2 | . 1 . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 30 | 6 2 4 6 12 Power 5 | . 1 1 . 3 Engine 5 | . 1 1 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 . 2 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 1 3 2 Device 4 | . 1 . 2 1 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | 1 . 1 . . Artifact . | . . . . . Weapon 10 | 2 . . 3 5 Energy Gun 5 | 2 . . . 3 Energy Cannon . | . . . . . Ballistic Gun 5 | . . . 3 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . . . . 11 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 87 91 92 87 Engine 17 | . 12 16 20 18 Leg 7 | . 25 8 . 13 Wheel 14 | . . 16 20 8 Device 15 | . 9 12 20 15 Storage 3 | . 12 7 . . Processor 2 | . . . 2 8 Protection 6 | . 2 4 10 7 Energy Gun 13 | . 25 25 7 2 Ballistic Gun 7 | . . . 12 12 Naked Turns . | . . . . . Heaviest Build 22 | 14 19 19 18 22 Greatest Support 32 | 3 20 32 32 32 Greatest Overweight (x) 4 | 4 . . . 1 Average Overweight (x) . | 2 . . . . Largest Inventory Capacity 10 | 10 10 10 5 5 Average Capacity 6 | 9 10 8 5 5 Most Carried 10 | 8 10 10 5 5 Average Carried 5 | 4 9 7 4 3 Final Capacity 10 | 10 10 5 5 5 Final Carried 10 | 8 10 4 5 2 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 478 | 251 29 40 137 21 Remotely . | . . . . . Salvage Created 767 | . . 179 315 273 Parts 47 | . . 5 31 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | . . 4 8 5 Guns 17 | . . 4 8 5 Classes Destroyed 6 | . . 1 4 1 Watcher 4 | . . . 3 1 Swarmer 4 | . . . 4 . Grunt 9 | . . 4 1 4 Brawler 1 | . . . 1 . Sentry 2 | . . . 2 . Hunter 1 | . . . . 1 Best Kill Streak 4 | . . 2 3 4 Combat Bots Only 4 | . . 2 3 4 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1627 | . . 112 194 1321 Core 650 | . . 22 67 561 Absorbed by Shields 223 | . . . 11 212 Redirected to Shielding 50 | . . . 2 48 Regen/Repaired (Parts) 53 | . . . . 53 Core Remaining (%) 91 | 100 . 91 83 . Volleys Fired 66 | . . 11 21 34 Largest 2 | . . 2 2 2 Hottest 112 | . . 80 60 112 Shots Fired 123 | . . 22 42 59 Gun 123 | . . 22 42 59 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 61 | . . . 27 34 Thermal 51 | . . 11 15 25 Explosive . | . . . . . Electromagnetic 11 | . . 11 . . Robot Hit Streak 39 | . . 20 22 39 Robot Miss Streak 3 | . . 1 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 1 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 102 | . . 20 30 52 Core Hits 47 | . . 10 16 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1511 | . . 350 389 772 Guns 1395 | . . 240 383 772 Cannons . | . . . . . Explosions 110 | . . 110 . . Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 609 | . . . 250 359 Thermal 768 | . . 222 133 413 Explosive . | . . . . . Electromagnetic 128 | . . 128 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . 3 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 709 | . . 159 99 709 Average Temperature 188 | . . 73 42 340 Received Heat Transfer 1044 | . . 81 120 843 Effects 16 | . . . . 16 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 3 | . . . . 3 Damage (minor) 4 | . . . . 4 Damage (major) 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1699 | . . 400 300 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 258 | . . 115 258 168 Initial 15 | . . . 3 15 Average 59 | . . 52 93 58 Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 88 100 Level 1 3 | . . . 11 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 1 6 14 15 Peak Tracking Total 13 | . 1 2 4 13 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . . . 2 3 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . . . 5 10 Successful 13 | . . . 4 9 Failed 2 | . . . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . . 5 4 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 4 3 Record 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Locate Traps 1 | . . . 1 . Maintenance Status 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 2 | . . . . 2 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 1 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 52 | . . . . 52 Parts Recycled . | . . . . . Recycled Matter 15 | . . . . 15 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1735 | 154 107 530 583 361 Spaces Moved 1086 | 72 84 368 361 201 Core 74 | 72 . . . 2 Treads . | . . . . . Legs 300 | . 84 60 . 156 Wheels 712 | . . 308 361 43 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 100 50 Average Speed 112 | 191 120 103 100 119 Slowest Speed 250 | 250 120 120 100 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 15 59 27 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . 5 . . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . 5 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1484 | 86 90 497 546 265 Wait 260 | 1 . 109 143 7 Move 1082 | 71 83 367 360 201 Hop . | . . . . . Pick Up 26 | 8 4 2 7 5 Fast Attach 8 | 6 . . . 2 Attach 21 | . 2 4 6 9 Detach 7 | . . 1 4 2 Swap 1 | . . . . 1 Drop 12 | . 1 3 4 4 Fire 66 | . . 11 21 34 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 155 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Evolved 1 slot: Power x1 227 | -10/Materials | Identified exit to Mines 227 | -10/Materials | Discovered exit to Mines (range 16) 262 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Hacker-Mutant 424 | -10/Mines | Learned Materials stockpile data 443 | -10/Mines | Found a hidden stash of uninstalled traps 780 | -10/Mines | Identified exit to Materials 780 | -10/Mines | Discovered exit to Materials (range 13) 792 | -10/Mines | Entered Materials 792 | -9/Materials | Evolved 2 slots: Utility x2 832 | -9/Materials | Identified exit to Mines 832 | -9/Materials | Identified exit to Storage 1318 | -9/Materials | Identified exit to Materials 1318 | -9/Materials | Discovered exit to Materials (range 15) 1375 | -9/Materials | Entered another Materials area 1375 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1466 | -8/Materials | Repaired Lgt. Ion Engine 1492 | -8/Materials | Repaired Assault Rifle? 1723 | -8/Materials | Core integrity fell below 50% 1728 | -8/Materials | Core integrity fell below 20% 1736 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). Overheating: Core damaged (-104). Titanium Leg destroyed. Overheating: Imp. Signal Interpreter damaged (-8). Critical hit (Burn: +37). Y-45 Defender suffers critical hit (Burn). R-06 Scavenger inserts Heat Sink into recycling unit. Recycling unit begins recycling process. Imp. Medium Laser destroyed. Overheating: Core damaged (-82). Overheating: Energy bleed (-13). R-06 Scavenger inserts Imp. Heat Sink into recycling unit. Critical hit (Burn: +37). R-06 Scavenger inserts Aluminum Leg into recycling unit. Recycling unit begins recycling process. Overheating: Beam Rifle damaged (-12). Overheating: Matter decay (-28). R-06 Scavenger inserts Imp. Heat Sink into recycling unit. Overheating: Matter decay (-9). Critical hit (Burn: +37). 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