Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 15:49:29 Player: Demo Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (174) 870 Value Destroyed (7471) 7471 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1665) 1665 TOTAL SCORE: 14546 Bonus ------- High Alert Combat Kills 1665 Cogmind --------- Core Integrity 0/1150 Matter 224/300 Energy 100/100 System Corruption 15% Temperature Cool (18) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Targeting Computer Graphene Brace (fused) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Power Amplifier Compact Matter Pod (0) Smartbomb Launcher Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Wheel Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Improved Force Field > --- WEAPON ----------- Gatling Laser Phase Gun Heavy Disruptor Cannon Mini Assault Cannon > --- INVENTORY -------- Wheel Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Improved Heat Sink Compact Matter Pod Long-range Tractor Beam Antimatter Cannon Antimatter Cannon Plasma Cutter Power Maul [Rating: 108] Favorites ----------- Power Fission Core Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Autogun Energy Gun Precision Beam Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . Utility 6 | . . 1 1 . 2 1 1 Weapon 3 | . . . . 2 . . 1 Parts Attached 206 | 6 . 10 30 35 39 16 70 Power 28 | . . 1 3 3 5 4 12 Engine 12 | . . 1 1 2 3 4 1 Core 15 | . . . 2 1 2 . 10 Reactor 1 | . . . . . . . 1 Propulsion 59 | 2 . 3 9 11 7 4 23 Treads 13 | 1 . . 1 2 6 1 2 Leg 23 | . . . 4 7 . . 12 Wheel 15 | 1 . . . 2 1 3 8 Hover 8 | . . 3 4 . . . 1 Flight . | . . . . . . . . Utility 60 | 2 . 2 9 11 13 4 19 Device 40 | 1 . 1 3 7 8 4 16 Storage 4 | 1 . . 1 . 2 . . Processor 6 | . . 1 1 3 1 . . Hackware . | . . . . . . . . Protection 10 | . . . 4 1 2 . 3 Artifact . | . . . . . . . . Weapon 59 | 2 . 4 9 10 14 4 16 Energy Gun 25 | 1 . 1 5 4 6 1 7 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 15 | 1 . 3 1 5 2 . 3 Ballistic Cannon 15 | . . . 1 1 6 3 4 Launcher 3 | . . . 2 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . 4 . . Corrupted Parts 2 | . . . 1 . . . 1 System Corruption 7 | . . . 4 . . . 3 Parts Lost 97 | . . 1 14 7 16 1 58 Power 13 | . . . 2 1 1 . 9 Propulsion 36 | . . . 7 2 9 . 18 Utility 22 | . . 1 3 2 1 1 14 Weapon 26 | . . . 2 2 5 . 17 Highest Loss Streak 12 | . . 1 2 2 5 1 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 85 91 79 98 93 51 80 Engine 3 | . . 7 4 5 4 1 1 Core 3 | . . . 2 1 1 . 6 Treads 5 | . 14 . . 7 16 4 1 Leg 9 | . . . 11 20 . . 9 Wheel 3 | . 14 . . 1 8 3 4 Hover 4 | . . 32 10 . . . 1 Device 12 | . 14 17 4 9 14 16 19 Storage 6 | . 14 11 9 7 6 5 4 Processor 8 | . . . 7 9 12 11 7 Protection 4 | . . . 11 1 2 . 3 Energy Gun 9 | . 14 . 12 13 11 1 7 Ballistic Gun 6 | . 14 20 3 15 4 . 1 Ballistic Cannon 4 | . . . . . 8 3 7 Naked Turns . | . . . . . . . . Heaviest Build 109 | 8 8 16 41 54 83 92 109 Greatest Support 100 | 10 10 24 31 43 100 36 83 Greatest Overweight (x) 13 | . . . 2 5 2 13 10 Average Overweight (x) 1 | . . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 Average Capacity 15 | 7 8 8 10 15 15 20 19 Most Carried 20 | 6 6 8 10 15 17 20 20 Average Carried 11 | 2 6 7 8 12 13 18 13 Final Capacity 20 | 8 8 8 15 15 20 20 5 Final Carried 17 | 6 6 8 10 14 17 13 5 Class Distribution -------------------- 37% | Scavenger-Gunner 34% | Mutant 7% | Scavenger-Tank 7% | Skirmisher 5% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 5561 | 275 . 106 616 1147 1025 247 2145 Remotely 1807 | . . . . . 483 99 1225 Salvage Created 7498 | 130 . 106 1322 1670 1671 216 2383 Parts 343 | 19 . 7 64 96 60 6 91 Haulers Intercepted 5 | . . . 2 2 1 . . Recyclers Shooed 7 | 1 . . . 4 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 125 | . . . 23 29 30 2 41 Melee 2 | . . . . . 2 . . Guns 75 | . . . 13 24 16 1 21 Cannons 27 | . . . 2 . 5 1 19 AOE 18 | . . . 7 5 6 . . Classes Destroyed 17 | 2 . 1 5 5 3 . 1 Worker 6 | . . . . 4 1 1 . Builder 11 | . . . . 3 2 . 6 Tunneler 6 | 5 . . . . . . 1 Hauler 5 | . . . 2 2 1 . . Recycler 14 | 1 . 1 5 3 1 1 2 Mechanic 1 | . . . . . 1 . . Operator 2 | . . . . . 1 . 1 Watcher 4 | . . 1 1 2 . . . Swarmer 10 | . . . 6 4 . . . Saboteur 2 | . . . . . 2 . . Grunt 61 | . . . 9 14 18 2 18 Brawler 6 | . . . . 4 2 . . Duelist 7 | . . . 1 2 2 . 2 Sentry 12 | . . . 7 1 . . 4 Specialist 4 | . . . . . . . 4 Hunter 9 | . . . . 1 4 . 4 Programmer 14 | . . . . 3 2 . 9 Best Kill Streak 15 | 3 . 1 13 15 7 1 5 Combat Bots Only 11 | . . . 11 6 7 1 5 Max Kills in Single Turn 6 | 1 . 1 5 6 5 1 2 Gunslinging 1 | . . . . 1 . . . Exploded 5 | . . . 3 3 5 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1060 | . 1 3 114 133 244 11 554 Missed 321 | . 1 1 30 40 74 3 172 Damage Taken 14226 | . . 47 1761 1712 3337 104 7265 Core 2180 | . . . 392 226 390 . 1172 Absorbed by Shields 475 | . . . . . 19 48 408 Redirected to Shielding 446 | . . . 121 52 . . 273 Core Remaining (%) 78 | 100 100 100 28 67 54 100 . Volleys Fired 389 | 15 . 2 90 77 73 10 122 Largest 5 | 2 . 2 2 4 4 4 5 Hottest 351 | 60 . 46 122 211 249 209 351 Shots Fired 1197 | 30 . 4 158 277 254 32 442 Gun 851 | 30 . 4 135 266 185 10 221 Cannon 328 | . . . 5 11 69 22 221 Launcher 18 | . . . 18 . . . . Special . | . . . . . . . . Kinetic 631 | 15 . 4 48 161 114 22 267 Thermal 498 | 15 . . 84 116 132 10 141 Explosive 18 | . . . 18 . . . . Electromagnetic 50 | . . . 8 . 8 . 34 Robot Hit Streak 36 | 6 . 9 36 17 18 5 18 Robot Miss Streak 9 | 1 . . 4 9 6 2 4 Penetration Max 1 | . . . . 1 1 . 1 Secondary Targets 4 | . . . . 2 1 . 1 Max Gunslinging Chain 1 | . . . . 1 1 . 1 Shots Hit Robots 756 | 17 . 3 111 168 144 18 295 Core Hits 408 | 7 . 2 56 111 105 7 120 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 31 | . . . 7 3 7 2 12 Burn 21 | . . . 7 3 3 1 7 Destroy 1 | . . . . . 1 . . Blast 9 | . . . . . 3 1 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 21294 | 180 . 49 2421 4247 4816 464 9117 Guns 12063 | 180 . 49 1721 3067 2527 193 4326 Cannons 6013 | . . . 64 134 989 262 4564 Explosions 3127 | . . . 631 1014 1268 . 214 Melee . | . . . . . . . . Ramming 91 | . . . 5 32 32 9 13 Kinetic 9305 | 70 . 49 616 1389 1504 262 5415 Thermal 8989 | 110 . . 1071 2403 2322 193 2890 Explosive 1845 | . . . 631 423 577 . 214 Electromagnetic 1064 | . . . 98 . 381 . 585 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . 4 1 3 . 15 Average Corruption 5 | . . . 4 1 3 . 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 87 | . . . 21 3 4 . 59 Message Errors 15 | . . . 5 1 1 . 8 Matter Fused 26 | . . . 5 1 1 . 19 Heat Flow Errors 5 | . . . . . 1 . 4 Energy Discharges 7 | . . . 2 . 1 . 4 Parts Rejected 3 | . . . . 1 . . 2 Parts Fused 3 | . . . 1 . . . 2 Data Loss (minor) 13 | . . . 4 . . . 9 Data Loss (major) 1 | . . . 1 . . . . Misfires 4 | . . . 1 . . . 3 Alerts 2 | . . . 1 . . . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 6 | . . . 1 . . . 5 Overload Shots 19 | . . . . . 2 . 17 Effects 2 | . . . . . . . 2 Heat Surge 2 | . . . . . . . 2 Overflow Damage 399 | . . . 7 71 86 3 232 Projectiles 219 | . . . . . 5 3 211 Explosions 180 | . . . 7 71 81 . 21 Melee . | . . . . . . . . Knockbacks 59 | . . . 2 7 11 4 35 Impact . | . . . . . . . . Kinetic 55 | . . . 2 7 10 4 32 Secondary 4 | . . . . . 1 . 3 Self-Inflicted Damage 502 | . . . 21 260 142 . 79 Shots 8 | . . . 1 4 2 . 1 Rammed 10 | . . . 1 2 4 1 2 Targets Rammed 14 | . . . 2 4 4 1 3 Kicked 4 | . . . 1 2 . . 1 Crushed . | . . . . . . . . Highest Temperature 503 | 20 . 6 414 347 197 228 503 Average Temperature 89 | 8 . 4 76 104 58 93 103 Received Heat Transfer 3282 | . . 15 498 522 1062 47 1138 Effects 6 | . . . 3 . . . 3 Shutdowns 2 | . . . 1 . . . 1 Interference 1 | . . . . . . . 1 Matter Decay 3 | . . . 2 . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Fried 4 | . . . . . 2 . 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 28 | . . . 9 7 2 1 9 Heat Transferred 17389 | 250 . . 2775 4605 4096 370 5293 Parts Sabotaged 8 | . . . . . 5 . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 1116 | 30 79 161 584 778 1023 562 1116 Initial 481 | . 19 33 67 256 388 481 275 Average 438 | 16 45 69 443 258 632 490 564 Maximum Alert Level 4 | . . . 2 3 3 2 4 Low Security (%) 18 | 100 100 100 8 41 . . . Level 1 24 | . . . 16 42 6 . 36 Level 2 40 | . . . 75 6 63 100 30 Level 3 15 | . . . . 9 30 . 30 Level 4 . | . . . . . . . 1 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 38 | . . 1 2 6 11 1 17 Investigation 4 | . . 1 . . 2 . 1 Extermination 9 | . . . . 3 2 . 4 Reinforcement 12 | . . . 2 3 1 1 5 Assault 9 | . . . . . 5 . 4 Garrison 4 | . . . . . 1 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 2 . . 1 Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . . 1 3 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 237 | . 5 12 45 45 48 3 79 Peak Tracking Total 13 | . 3 11 10 6 8 2 13 Tactical Retreats 26 | . 1 1 9 1 2 1 11 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . . 2 1 2 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 36 | . . . 4 7 14 . 11 Max in Single Turn 6 | . . . 1 6 4 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 14 | . 1 2 3 2 2 1 3 Terminals 11 | . 1 2 3 1 1 . 3 Fabricators 2 | . . . . 1 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 2 5 7 6 6 1 7 Successful 7 | . 2 1 . 1 2 . 1 Failed 27 | . . 4 7 5 4 1 6 Catastrophic 8 | . . 1 2 2 1 1 1 Database Lockouts . | . . . . . . . . Manual 11 | . 2 5 . 1 . . 3 Terminals 27 | . 2 5 7 4 2 . 7 Fabricators 6 | . . . . 2 4 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 2 . . . 1 . 1 Part Schematic 1 | . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . Branch Access Points 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . 1 1 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals 1 | . . 1 . . . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 14 | . 1 2 3 2 2 1 3 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . 3 . . . Authchips . | . . . . . . . . Time 49 | . . . . 49 . . . Total Robot Build Rating 6 | . . . . 6 . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 54 | . . . . 54 . . . Highest-Rated Ally 18 | . . . . 18 . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . 4 . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 6900 | 123 69 346 1386 1562 1172 374 1868 Spaces Moved 3353 | 77 86 381 795 592 508 148 766 Core 143 | 1 . . . . . 1 141 Treads 275 | . . . . 5 143 110 17 Legs 1132 | . . . 303 512 . . 317 Wheels 930 | 76 86 4 . 75 365 37 287 Hover 873 | . . 377 492 . . . 4 Flight . | . . . . . . . . Fastest Speed 48 | 50 80 52 48 120 105 101 50 Average Speed 134 | 79 80 53 118 181 135 211 152 Slowest Speed 700 | 80 80 80 260 260 320 700 385 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 26 42 57 20 15 4 18 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 39 | . . . 38 . . . 1 Terrain Destroyed 472 | . . . 156 90 105 6 115 Melee . | . . . . . . . . Projectile 83 | . . . . 1 10 6 66 AOE 389 | . . . 156 89 95 . 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4866 | 108 85 521 1087 902 811 188 1164 Wait 734 | 5 . 110 150 159 147 3 160 Move 3346 | 76 85 380 794 591 507 147 766 Hop . | . . . . . . . . Pick Up 86 | 6 . 7 8 17 19 3 26 Fast Attach 105 | 6 . 10 17 13 19 7 33 Attach 63 | . . . 6 8 11 9 29 Detach 9 | . . . 1 . . 5 3 Swap 38 | . . . 7 14 9 . 8 Drop 82 | . . 12 12 19 22 3 14 Fire 389 | 15 . 2 90 77 73 10 122 Melee . | . . . . . . . . Ram 4 | . . . 1 1 . . 2 Kick 4 | . . . 1 2 . . 1 Crush 6 | . . . . 1 4 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 3 exits: Upp x2 / *Arm) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 10) 181 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Entered another Materials area 193 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 330 | -9/Materials | Build established: Mutant 500 | -9/Materials | Discovered new exit (range 16) 531 | -9/Materials | Discovered new exit (range 16) 539 | -9/Materials | Entered another Materials area 539 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 697 | -8/Materials | Destroyed 11 combat bots 1770 | -8/Materials | Discovered new exit (range 13) 1894 | -8/Materials | Core integrity fell below 50% 1921 | -8/Materials | Identified exit to Factory 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Weapon x2 2350 | -7/Factory | Build established: Skirmisher 2468 | -7/Factory | Fabricated L-31 Rogue? 2585 | -7/Factory | Lost 3 allies 2855 | -7/Factory | Build established: Scavenger-Skirmisher 3412 | -7/Factory | Discovered new exit (range 15) 3484 | -7/Factory | Identified exit to Factory 3487 | -7/Factory | Entered another Factory area 3487 | -6/Factory | Evolved 2 slots: Utility x2 3524 | -6/Factory | Build established: Scavenger-Gunner 3832 | -6/Factory | Garrison activated, responded to threat 3837 | -6/Factory | First assault squad dispatched 4270 | -6/Factory | Destroyed 7 combat bots 4271 | -6/Factory | Lost 4 parts (3n1w) 4582 | -6/Factory | Discovered new exit (range 8) 4591 | -6/Factory | Identified exit to Factory 4659 | -6/Factory | Entered another Factory area 4659 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4686 | -5/Factory | Lost 5 parts (1p3n1w) 4898 | -5/Factory | Discovered new exit (range 15) 4948 | -5/Factory | Build established: Mutant 5026 | -5/Factory | Identified exit to Factory 5033 | -5/Factory | Entered another Factory area 5033 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5410 | -4/Factory | Lost 11 parts (1p4n3u3w) 5563 | -4/Factory | Lost 4 parts (2n2w) 5783 | -4/Factory | First assault squad dispatched 5848 | -4/Factory | Build established: Scavenger-Gunner 6202 | -4/Factory | Garrison activated, responded to threat 6271 | -4/Factory | Lost 9 parts (2p2n2u3w) 6309 | -4/Factory | System corruption reached 10% 6385 | -4/Factory | Lost 4 parts (1n2u1w) 6520 | -4/Factory | Lost 6 parts (1p2n3w) 6596 | -4/Factory | Core integrity fell below 50% 6624 | -4/Factory | Lost 3 parts (1p1n1w) 6824 | -4/Factory | Core integrity fell below 20% 6854 | -4/Factory | Lost 12 parts (2p4n3u3w) 6867 | -4/Factory | Identified exit to Upper Caves 6867 | -4/Factory | Identified exit to Armory 6901 | -4/Factory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 06867_ Connecting with Terminal... >>Access(Branch) Found 3 branch access points: (129,140) Upper Caves (124,193) Upper Caves (90,111) Armory Map updated. 06870_ Penetrated by Slug. 06871_ ALERT: Cargo convoy en route, clear transfer corridor. 06881_ Acquired 9 matter. 06884_ System corrupted: Heat flow error (+209). 06889_ Slug penetrates U-05 Engineer. 06897_ Penetrated by Slug. 06897_ Slug penetrates Matter Pump. 06897_ Matter Pump disabled. 06898_ Slug penetrates K-01 Serf. 06898_ Slug penetrates Wall. 06898_ K-01 Serf cleans the Machine. 06900_ Slammed into K-01 Serf. 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""?????????????????????? | | #????????????????????????"""?????????????????????? | | ?????????????????????#??????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ""?????????????????????????????????????????????? | | ""?????????????????????????????????????????????? | | # ""?????????????????????????????????????????????? | | ""?????????????????????????????????????????????? | | # ""?????????????????????????????????????????????? | | ""?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 80 Energy Generation 46 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 60 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Centrium Wheel | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombFactoryCycler Manual? 0 Play Time 01:00:11 Cumulative 89.8 hours Start 2024.04.14 @ 14:51:09 End 2024.04.14 @ 15:49:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b1070d5-00a5-4355-82f4-8939d17276ec