Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 22:38:54 Player: Gaffe Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (24) 120 Value Destroyed (1041) 1041 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 5046 Bonus ------- Follower Combat Kills 45 Cogmind --------- Core Integrity 0/850 Matter 109/300 Energy 26/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Arc Projector Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Coolant Injector Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Force Rifle Force Rifle Heavy Ion Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heavy Armor Plating Gauss Cannon [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Coolant Injector Device Coolant Injector Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power 2 | . . . . . 1 . 1 . . Propulsion 2 | . . . . . 1 1 . . . Utility 2 | . . . . . 1 1 . . . Weapon 2 | . . . . . 1 . 1 . . Parts Attached 59 | 6 1 1 . 1 11 17 13 4 5 Power 6 | 1 . . . . . 1 4 . . Engine 4 | 1 . . . . . . 3 . . Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . . . 3 2 6 3 . Treads 3 | . . . . . 3 . . . . Leg 13 | 2 . . . . . 2 6 3 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 1 1 . . 3 7 1 . 3 Device 8 | . . . . . 1 5 1 . 1 Storage 1 | 1 . . . . . . . . . Processor 1 | . 1 . . . . . . . . Hackware 1 | . . . . . 1 . . . . Protection 6 | . . 1 . . 1 2 . . 2 Artifact . | . . . . . . . . . . Weapon 20 | 2 . . . 1 5 7 2 1 2 Energy Gun 6 | 1 . . . . 1 1 2 . 1 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 4 | 1 . . . 1 . 1 . . 1 Ballistic Cannon 4 | . . . . . 1 2 . 1 . Launcher 2 | . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 2 | . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . Parts Lost 18 | . . . . 1 . 3 . 12 2 Power 2 | . . . . . . . . 2 . Propulsion 4 | . . . . . . 1 . 3 . Utility 4 | . . . . . . 1 . 3 . Weapon 8 | . . . . 1 . 1 . 4 2 Highest Loss Streak 7 | . . . . 1 . 3 . 7 2 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 68 | . 94 100 100 100 70 61 93 54 6 Engine 7 | . 14 14 14 14 9 2 11 5 . Core 2 | . . . . . . 4 6 4 . Treads 5 | . . . . . 13 9 . . . Leg 11 | . 28 28 28 28 4 4 22 11 . Device 9 | . . . . . . 11 20 17 . Storage 2 | . 14 14 14 14 2 . . . . Hackware 1 | . . . . . 7 . . . . Protection 5 | . . 3 14 14 8 5 6 1 . Energy Gun 8 | . 14 14 14 12 5 6 18 7 . Energy Cannon 1 | . . . . . . 1 6 . . Ballistic Gun 5 | . 14 14 14 16 10 5 . . 5 Ballistic Cannon 3 | . . . . . 7 5 . 2 . Peak Build Rating 64 | 6 8 9 9 9 37 42 64 64 17 Average Rating 28 | 4 7 8 9 8 17 35 53 35 4 On Entrance 17 | . 6 8 9 9 9 37 31 64 1 Naked Turns 57 | . . . . . . . . 43 14 Heaviest Build 52 | 13 13 16 16 16 33 30 52 52 22 Greatest Support 65 | 20 20 20 20 20 40 40 65 65 3 Greatest Overweight (x) 7 | . . . . . . 5 1 4 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 5 5 5 5 5 Most Carried 8 | 5 6 7 6 6 8 5 5 5 4 Average Carried 4 | 2 5 5 6 5 4 3 3 3 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 6 | 5 5 6 6 5 4 3 4 3 2 Class Distribution -------------------- 39% | Mutant 22% | Scavenger-Tank 16% | Tank 14% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 1284 | 260 4 12 . 29 151 172 120 494 42 Remotely . | . . . . . . . . . . Salvage Created 1225 | . 17 . . 145 110 468 70 415 . Parts 64 | . 1 . . 7 6 28 3 19 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled 1 | . . . . . . . . . 1 Retrieved Matter 2 | . . . . . . . . . 2 Parts Self-Destructed 2 | . . . . . . . . . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 20 | . . . . 3 1 9 1 6 . Melee 2 | . . . . . . 2 . . . Guns 12 | . . . . 3 1 4 1 3 . Cannons 3 | . . . . . . 1 . 2 . AOE 1 | . . . . . . 1 . . . Classes Destroyed 7 | . 1 . . 2 1 1 . 2 . Builder 1 | . . . . . . 1 . . . Watcher 3 | . 1 . . . 2 . . . . Grunt 8 | . . . . 2 . 5 1 . . Brawler 1 | . . . . 1 . . . . . Sentry 5 | . . . . . 1 4 . . . Thug 1 | . . . . . . . . 1 . Butcher 4 | . . . . . . . . 4 . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 3 | . 1 . . 1 1 3 1 3 . Combat Bots Only 3 | . . . . 1 1 3 1 3 . Max Kills in Single Turn 2 | . 1 . . 1 1 2 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Hostile Shots Fired 340 | . . 10 . 12 10 148 14 123 23 Missed 104 | . . 6 . 4 2 49 6 34 3 Damage Taken 3807 | . . 100 . 89 120 1076 168 1841 413 Core 1127 | . . 9 . 34 18 216 . 628 222 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . . . . . 51 . . . Core Remaining (%) 86 | 100 . . . 82 96 69 . . . Volleys Fired 115 | 1 3 2 . 12 24 30 3 28 12 Largest 4 | 2 2 2 . 2 2 2 4 4 1 Hottest 305 | 60 60 60 . 60 85 145 305 305 55 Shots Fired 229 | 2 6 4 . 24 48 60 12 61 12 Gun 204 | 2 6 4 . 24 48 56 9 43 12 Cannon 25 | . . . . . . 4 3 18 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 109 | 1 3 2 . 17 41 26 . 11 8 Thermal 103 | . . . . . 7 34 12 50 . Explosive . | . . . . . . . . . . Electromagnetic 17 | 1 3 2 . 7 . . . . 4 Robot Hit Streak 13 | . 2 . . 8 6 13 13 7 8 Robot Miss Streak 5 | . 1 4 . 2 5 4 2 5 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 158 | . 3 . . 17 25 50 10 42 11 Core Hits 68 | . 2 . . 6 11 25 4 18 2 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 5 | . . . . . . 3 . 2 . Destroy 1 | . . . . . . . . 1 . Blast 1 | . . . . . . . . 1 . Smash 1 | . . . . . . 1 . . . Sever 2 | . . . . . . 2 . . . Melee Attacks 13 | . . . . . . 13 . . . Impact 5 | . . . . . . 5 . . . Slashing 8 | . . . . . . 8 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . Damage Inflicted 3033 | . 40 . . 231 242 1052 223 1081 164 Guns 2072 | . 40 . . 155 232 485 195 801 164 Cannons 389 | . . . . . . 81 28 280 . Explosions 173 | . . . . 74 . 99 . . . Melee 373 | . . . . . . 373 . . . Ramming 26 | . . . . 2 10 14 . . . Kinetic 754 | . 18 . . 86 186 157 . 170 137 Thermal 1762 | . . . . 74 46 508 223 911 . Explosive . | . . . . . . . . . . Electromagnetic 118 | . 22 . . 69 . . . . 27 Impact 116 | . . . . . . 116 . . . Slashing 257 | . . . . . . 257 . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . 1 1 Average Corruption 1 | . . . . . 2 . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . 2 . . 4 . Message Errors 1 | . . . . . 1 . . . . Matter Fused 3 | . . . . . 1 . . 2 . Data Loss (minor) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 41 | . . . . . . 41 . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 41 | . . . . . . 41 . . . Knockbacks 3 | . . . . . . 1 . 2 . Impact 1 | . . . . . . 1 . . . Kinetic 2 | . . . . . . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . 43 . . . Shots 1 | . . . . . . 1 . . . Rammed 2 | . . . . . 2 . . . . Targets Rammed 7 | . . . . 1 2 4 . . . Kicked 5 | . . . . 1 . 4 . . . Crushed . | . . . . . . . . . . Highest Temperature 199 | 20 20 40 . 72 88 133 199 199 . Average Temperature 60 | 15 13 20 . 23 29 47 134 89 . Received Heat Transfer 1065 | . . . . 48 36 477 63 279 162 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 6 | . . . . . . . 1 5 . Heat Transferred 3177 | . . . . 100 111 943 384 1639 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 236 | . 7 17 . 87 116 236 156 . . Initial 115 | . . 2 . . 33 6 115 . . Average 60 | . 5 15 . 24 57 63 101 . . Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 96 | 100 100 100 . 100 100 89 100 . . Level 1 3 | . . . . . . 10 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . . . 2 8 . . . Investigation 3 | . . . . . . 3 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 3 | . . . . . 2 1 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 1 | . . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 1 | . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 1 3 . 3 8 12 9 21 11 Peak Tracking Total 8 | . 1 3 . 1 2 3 5 8 8 Tactical Retreats 6 | . . 1 . . . 1 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 2 | . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 7 | . . . . . 2 1 3 . 1 Terminals 6 | . . . . . 2 1 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 13 | . . . . . 4 3 5 . 1 Successful 7 | . . . . . 2 2 2 . 1 Failed 6 | . . . . . 2 1 3 . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 1 . 1 . . Terminals 12 | . . . . . 4 3 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . . . . . 2 2 2 . 1 Record 3 | . . . . . 1 2 . . . Open Door 1 | . . . . . . . . . 1 Open DSF 2 | . . . . . . . 2 . . Hauler Manifests 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 3 | . . . . . 1 1 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 . . . Highest-Rated Group 62 | . . . . . . 62 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . 8 . . . Total Damage 117 | . . . . . . 117 . . . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 3219 | 76 99 128 40 145 725 722 491 622 171 Spaces Moved 2167 | 52 66 96 34 78 409 321 313 555 243 Core 507 | 8 . . . . . 1 . 255 243 Treads 529 | . . . . . 297 232 . . . Legs 1131 | 44 66 96 34 78 112 88 313 300 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 50 Average Speed 119 | 109 120 120 120 120 149 161 138 90 54 Slowest Speed 400 | 120 120 120 120 120 160 300 193 250 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 5 22 29 8 20 31 9 12 66 32 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . . . . . 1 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 27 | . . . . 12 . 14 1 . . Melee . | . . . . . . . . . . Projectile 2 | . . . . . . 1 1 . . AOE 25 | . . . . 12 . 13 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total 2580 | 69 80 104 33 108 487 444 363 620 272 Wait 146 | . 10 4 . 17 22 39 19 30 5 Move 2158 | 51 65 95 33 77 408 320 312 554 243 Hop . | . . . . . . . . . . Pick Up 48 | 11 1 2 . . 8 12 7 3 4 Fast Attach 12 | . . . . . 1 4 6 . 1 Attach 33 | 6 1 . . 1 5 7 5 4 4 Detach 2 | . . . . . 1 . 1 . . Swap 14 | . . 1 . . 5 6 2 . . Drop 33 | . . . . . 11 10 8 1 3 Fire 115 | 1 3 2 . 12 24 30 3 28 12 Melee 12 | . . . . . . 12 . . . Ram . | . . . . . . . . . . Kick 5 | . . . . 1 . 4 . . . Crush 2 | . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Met 8R-AWN 169 | -10/Materials | Discovered new exit (range 7) 176 | -10/Materials | Entered Mines 178 | -10/Mines | Followed 8R-AWN into the Mines 215 | -10/Mines | Assembled infested the area 250 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 299 | -10/Mines | Discovered new exit (range 5) 304 | -10/Mines | Entered Exiles 313 | -10/Exiles | Build established: Mutant 328 | -10/Exiles | Discovered new exit (range 14) 344 | -10/Exiles | Entered Mines 467 | -9/Mines | Discovered new exit (range 8) 489 | -9/Mines | Entered Materials 489 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 972 | -8/Materials | Build established: Tank 1005 | -8/Materials | Met 7R-MNS 1188 | -8/Materials | Discovered new exit (range 15) 1199 | -8/Materials | Found Prototype Device 1201 | -8/Materials | Identified Active Sensor Suite 1213 | -8/Materials | Identified exit to Factory 1214 | -8/Materials | Entered Factory 1214 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1215 | -7/Factory | Caught up to 7R-MNS 1503 | -7/Factory | Build established: Skirmisher 1647 | -7/Factory | Garrison activated, responded to threat 1714 | -7/Factory | Lost 3 parts (1n1u1w) 1763 | -7/Factory | Allied Derelicts emerged from ambush trap array 1828 | -7/Factory | Lost 3 allies 1913 | -7/Factory | Discovered new exit (range 11) 1936 | -7/Factory | Entered another Factory area 1936 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1937 | -6/Factory | Caught up to 7R-MNS 2111 | -6/Factory | Build established: Scavenger-Tank 2393 | -6/Factory | Discovered new exit (range 15) 2427 | -6/Factory | Entered Lower Caves 2593 | -6/Lower Caves | Attacked by a faux Warlord 2890 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2908 | -6/Lower Caves | Build established: Mutant 2953 | -6/Lower Caves | Lost 7 parts (2p2n1u2w) 2991 | -6/Lower Caves | Ambushed by wild Derelicts 2998 | -6/Lower Caves | Core integrity fell below 50% 3016 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 3044 | -6/Lower Caves | Discovered new exit (range 11) 3049 | -6/Lower Caves | Entered another Lower Caves area 3196 | -6/Lower Caves | Core integrity fell below 20% 3220 | -6/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- G-50 Soldier unfolds itself. G3-E9J(S) suffers critical hit (Burn). Connecting with WAR.Sys... Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. Acquired Mak. Light Armor Plating. Dropped Imp. Heavy Armor Plating. Dropped Mak. Light Armor Plating. Minigun destroyed. Acquired Arc Projector. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Arc Projector destroyed. Critical hit (Burn: +37). Acquired Arc Projector. 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X## ## #?????## | | ????????????????????????#//!###### ##??#??????## | | ????????????????????????#####???? ##???????????# | | ????????????????????????????????? #???????????## | | ????????????????????????????????? ????????#### | | ?????????????????????????????????# #????????? | | ?????????????????????????????????##??????????## # | | ??????????????????????????????????????????????# %# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????? | | ?????????????????????????????????????# | | ??????????????????????????????????????# # | | ??????????????????????????????????????# "% | | ??????????????????????????????????????# ##### " | | ????????????????????????????????????? ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 130 Energy Generation 49 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key I Spy It's Just You Made in Tau Ceti IV Power Corrupts Serviceable Loadout Shopping List Tourist Troublemaker Challenges ------------ None Game ------ Seed BeamSubdwellerCloak Manual? 0 Play Time 01:18:11 Cumulative 3.6 hours Start 2024.08.11 @ 18:21:50 End 2024.08.11 @ 22:38:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7bb1122f-0406-4151-a51f-3abcdfd05de6