Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.24 @ 21:38:08 Player: szymekc Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (134) 670 Value Destroyed (5398) 5398 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (1066) 1066 TOTAL SCORE: 15314 Bonus ------- High Alert Combat Kills 304 Follower Combat Kills 162 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 245/300 Energy 99/100 System Corruption 15% Temperature Cool (12) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Stasis Canceller Power Sword Lance Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Biomechanical Wings Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Power Sword Lance Kinetic Spear Enhanced Force Lance > --- INVENTORY -------- Biomechanical Wings Biomechanical Wings Advanced Energy Well Advanced Actuator Array Improved Transmission Jammer Reaction Control System Improved Cloaking Device Gamma Bomb Array [Rating: 126] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Biomechanical Wings Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Heavy Armor Plating Weapon Chainsword Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Slots Evolved 14 | . . . . . 4 . 2 2 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . 1 . . Utility 9 | . . . . . 2 . 2 1 1 . . . . 1 2 . Weapon 2 | . . . . . 1 . . 1 . . . . . . . . Parts Attached 187 | . 7 10 1 2 9 14 15 32 19 3 2 10 2 9 29 23 Power 22 | . . 1 . . 1 4 2 1 1 . . 3 . 2 3 4 Engine 5 | . . 1 . . . 2 2 . . . . . . . . . Core 9 | . . . . . 1 2 . 1 1 . . 2 . 2 . . Reactor 8 | . . . . . . . . . . . . 1 . . 3 4 Propulsion 45 | . 1 2 . . 3 2 7 7 8 1 . 2 . 2 3 7 Treads 14 | . . . . . 2 2 7 3 . . . . . . . . Leg 4 | . 1 2 . . . . . 1 . . . . . . . . Wheel 3 | . . . . . 1 . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . . 1 8 1 . 2 . 2 3 7 Utility 74 | . 2 1 1 . 3 1 4 15 8 . 2 5 1 4 20 7 Device 30 | . 1 . . . . 1 1 4 . . 2 4 1 3 9 4 Storage 9 | . 1 . 1 . 1 . . 1 2 . . 1 . . 2 . Processor 16 | . . . . . . . 1 1 4 . . . . 1 7 2 Hackware 2 | . . . . . 1 . . . . . . . . . 1 . Protection 17 | . . 1 . . 1 . 2 9 2 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | . 4 6 . 2 2 7 2 9 2 2 . . 1 1 3 5 Energy Gun 4 | . . . . . . 4 . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . Ballistic Gun 8 | . 3 3 . 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . 3 . . . . 1 1 . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . . . Slashing Weapon 18 | . . . . . 1 2 1 8 2 1 . . . 1 . 2 Piercing Weapon 5 | . . . . . . . . . . 1 . . . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . 3 1 3 1 . . 6 . . 4 . Parts Lost 25 | . . . . . . 1 . 1 2 . . . 1 . 4 16 Power 4 | . . . . . . 1 . . . . . . . . . 3 Propulsion 12 | . . . . . . . . 1 2 . . . . . 1 8 Utility 5 | . . . . . . . . . . . . . . . 1 4 Weapon 4 | . . . . . . . . . . . . . 1 . 2 1 Highest Loss Streak 13 | . . . . . . 1 . 1 2 . . . 1 . 3 13 Average Slot Usage (%) 94 | . 97 100 100 100 98 100 91 96 87 92 94 89 91 86 94 85 Engine 4 | . 14 14 14 14 . 2 5 1 . . . . . . . . Core 2 | . . . . . 8 6 1 4 5 5 5 5 5 5 . . Treads 7 | . . . . . 17 18 15 12 2 . . . . . . . Leg 5 | . 28 28 28 28 . . . . . . . . . . . . Wheel 3 | . . . . . 9 9 7 6 1 . . . . . . . Flight 5 | . . . . . . . . . 16 23 23 23 23 21 20 16 Device 9 | . 11 9 . . . 1 10 17 13 11 11 6 11 9 7 4 Storage 11 | . 14 14 14 14 18 18 15 13 7 5 5 5 5 5 4 3 Processor 10 | . . . . . . . 3 6 19 23 23 23 23 26 33 36 Protection 6 | . . 4 14 14 9 9 7 5 4 5 5 5 5 5 1 1 Ballistic Gun 6 | . 27 26 28 28 18 5 . . . . . . . . . . Slashing Weapon 12 | . . . . . 4 11 23 24 13 10 11 11 8 7 5 2 Piercing Weapon 1 | . . . . . . . . . . 4 5 5 5 5 7 12 Naked Turns 16 | . . . . . . . . . . . . . . . . 16 Heaviest Build 111 | 11 28 30 46 46 86 93 102 111 101 32 32 32 31 28 50 52 Greatest Support 62 | 20 20 20 20 20 12 20 20 48 29 32 32 33 33 50 51 62 Greatest Overweight (x) 11 | . 1 1 2 2 7 7 8 11 10 . . 1 . . . 1 Average Overweight (x) 2 | . . 1 1 2 6 6 7 6 1 . . . . . . . Largest Inventory Capacity 20 | . 10 10 12 12 20 20 20 20 20 8 8 8 8 8 8 8 Average Capacity 14 | . 8 10 11 12 20 20 20 20 11 8 8 8 8 8 8 7 Most Carried 20 | . 10 10 12 12 18 20 20 20 20 8 8 8 8 8 8 8 Average Carried 14 | . 8 9 11 11 12 19 19 19 11 7 8 7 7 7 7 7 Final Capacity 20 | 6 10 10 12 12 20 20 20 20 8 8 8 8 8 8 8 4 Final Carried 20 | 6 10 10 12 12 18 19 20 20 8 8 8 8 8 8 8 3 Class Distribution -------------------- 47% | Hauler-Mutant 20% | Mutant 14% | Sprinter 6% | Scout 4% | Hauler-Gladiator 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Scout | -4/Factory Sprinter | -3/Research Scout | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Matter Collected 2299 | 200 124 272 . 50 136 142 140 385 100 30 35 . 38 227 295 125 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6813 | . 124 219 . . 190 888 623 1248 680 . 115 . 33 318 1305 1070 Parts 351 | . 8 28 . . 13 42 35 57 29 . 3 . 5 7 67 57 Haulers Intercepted 9 | . 1 . . . . . 1 1 3 . . . . 1 2 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 3 . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Combat Hostiles Destroyed 95 | . 2 11 . . 4 11 7 18 8 . 2 . 4 3 11 14 Melee 62 | . . . . . . 3 7 14 8 . 2 . . 3 11 14 Guns 15 | . 2 6 . . 4 3 . . . . . . . . . . Cannons 2 | . . . . . . 2 . . . . . . . . . . AOE 15 | . . 5 . . . 2 . 4 . . . . 4 . . . Classes Destroyed 15 | . 3 3 . . 1 1 3 2 . . . . . . . 2 Worker 4 | . . 1 . . . . 3 . . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 9 | . 1 . . . . . 1 1 3 . . . . 1 2 . Recycler 7 | . . . . . . 4 . 2 . . . . . . 1 . Operator 3 | . 1 . . . . . 1 . 1 . . . . . . . Watcher 14 | . . . . . . . 2 1 2 . . . . . 6 3 Swarmer 24 | . . 9 . . . . . 4 5 . . . 4 . . 2 Grunt 32 | . 2 2 . . 2 7 3 6 2 . 1 . . . 4 3 Duelist 6 | . . . . . . . 1 1 . . . . . . 1 3 Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 18 | . . . . . 2 4 2 3 1 . . . . 3 2 1 Demolisher 1 | . . . . . . . . . . . . . . . . 1 Hunter 5 | . . . . . . . . 2 . . 1 . . . . 2 Programmer 8 | . . . . . . . 1 2 . . . . . . 4 1 Best Kill Streak 8 | . 2 4 . . 2 8 5 6 5 . 1 . 4 1 6 3 Combat Bots Only 5 | . 2 3 . . 2 4 3 5 5 . 1 . 4 1 4 3 Max Kills in Single Turn 5 | . 1 3 . . 2 3 1 5 1 . 1 . 4 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 4 | . . 3 . . . 1 . 4 . . . . 4 . . . Melee 1 | . . . . . . 1 1 1 1 . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Damage Taken 6837 | . 78 316 . . 75 665 400 1557 176 . 155 . 144 196 691 2384 Core 2011 | . 34 57 . . . 117 17 283 20 . 60 . 25 89 140 1169 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 63 . 78 97 66 . . . . 82 92 . . Volleys Fired 60 | . 13 17 . . 6 20 . 1 . . . . 1 . 1 1 Largest 2 | . 2 2 . . 2 2 . 1 . . . . 1 . 1 1 Hottest 108 | . 46 53 . . 46 108 . 45 . . . . 45 . 45 80 Shots Fired 116 | . 26 34 . . 12 40 . 1 . . . . 1 . 1 1 Gun 95 | . 26 31 . . 12 26 . . . . . . . . . . Cannon 14 | . . . . . . 14 . . . . . . . . . . Launcher 7 | . . 3 . . . . . 1 . . . . 1 . 1 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 69 | . 26 31 . . 12 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 6 | . . 3 . . . . . 1 . . . . 1 . 1 . Electromagnetic 41 | . . . . . . 40 . . . . . . . . . 1 Robot Hit Streak 14 | . 8 8 . . 7 14 . 2 . . . . 1 . 1 3 Robot Miss Streak 6 | . 6 4 . . 3 1 . 2 . . . . 3 . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 322 | . 17 22 . . 12 48 30 61 29 . 7 . 1 12 43 40 Core Hits 206 | . 10 17 . . 7 29 17 34 15 . 2 . 7 6 34 28 Critical Hits 26 | . . . . . . 1 2 3 4 . 2 . . 5 7 2 Critical Kills 16 | . . . . . . . 1 3 3 . 2 . . 3 3 1 Critical Parts Destroyed 9 | . . . . . . 1 1 . 1 . . . . 1 4 1 Melee Attacks 511 | . 2 . . . 1 32 58 153 49 . 10 . . 30 103 73 Impact 3 | . 2 . . . 1 . . . . . . . . . . . Slashing 380 | . . . . . . 32 58 153 49 . 10 . . 24 44 10 Piercing 128 | . . . . . . . . . . . . . . 6 59 63 Sneak Attacks 29 | . 1 . . . . . 5 8 5 . . . . 3 3 4 Combat Hostiles 6 | . 1 . . . . . . . . . . . . 1 . 4 Follow-up Attacks 63 | . . . . . . 3 7 24 9 . 2 . . 2 8 8 Damage Inflicted 16939 | . 254 404 . . 140 1443 1425 3312 2212 . 406 . 395 813 3239 2896 Guns 926 | . 206 187 . . 116 417 . . . . . . . . . . Cannons 286 | . . . . . . 286 . . . . . . . . . . Explosions 1803 | . . 217 . . . 326 . 348 . . . . 395 . 412 105 Melee 13918 | . 48 . . . 24 414 1425 2964 2212 . 406 . . 813 2827 2785 Ramming 6 | . . . . . . . . . . . . . . . . 6 Kinetic 509 | . 206 187 . . 116 . . . . . . . . . . . Thermal 326 | . . . . . . 326 . . . . . . . . . . Explosive 1372 | . . 217 . . . . . 348 . . . . 395 . 412 . Electromagnetic 808 | . . . . . . 703 . . . . . . . . . 105 Impact 72 | . 48 . . . 24 . . . . . . . . . . . Slashing 8947 | . . . . . . 414 1425 2964 2212 . 406 . . 610 760 156 Piercing 4899 | . . . . . . . . . . . . . . 203 2067 2629 Highest Corruption 15 | . . . . . . . 1 8 8 8 8 8 8 . 2 15 Average Corruption 3 | . . . . . . . 1 4 6 8 8 8 8 . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . . 9 37 5 3 6 5 2 . 1 11 Message Errors 19 | . . . . . . . 4 7 1 1 2 1 . . . 3 Matter Fused 17 | . . . . . . . . 12 . . 2 2 1 . . . Heat Flow Errors 12 | . . . . . . . . 6 1 . 1 1 . . 1 2 Energy Discharges 10 | . . . . . . . 1 6 1 1 . . 1 . . . Data Loss (minor) 13 | . . . . . . . 4 3 1 1 . 1 . . . 3 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . Targeting Errors 7 | . . . . . . . . 3 . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 898 | . . . . . . 50 81 160 254 . 39 . 8 . 163 143 Projectiles 14 | . . . . . . 14 . . . . . . . . . . Explosions 53 | . . . . . . 36 . 9 . . . . 8 . . . Melee 831 | . . . . . . . 81 151 254 . 39 . . . 163 143 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . 34 . . . 87 . . . . . . 29 . 23 17 Shots 9 | . . 1 . . . 2 . . . . . . 2 . 2 2 Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 1 27 . . 3 266 . 460 222 . 154 259 . . 117 263 Average Temperature 105 | . 1 16 . . 3 106 . 137 112 . 82 133 . . 69 94 Received Heat Transfer 1140 | . 42 51 . . 27 243 84 285 18 . 36 . 27 36 78 213 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Fried 7 | . . . . . . 5 . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 350 | . . . . . . 350 . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Peak Influence 709 | . 92 210 . . 111 387 475 349 420 . . . . 305 519 709 Initial 248 | . . 35 . . . . 175 137 170 . . . . 94 159 248 Average 213 | . 33 117 . . 49 153 305 117 271 . . . . 187 334 455 Maximum Alert Level 3 | . . 1 . . . 1 2 1 2 . . . . 1 2 3 Low Security (%) 50 | . 100 71 . 100 100 64 13 84 24 . . . . 63 15 . Level 1 37 | . . 28 . . . 35 77 15 70 . . . . 36 47 25 Level 2 11 | . . . . . . . 8 . 5 . . . . . 37 73 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 1 3 6 5 3 . . . . . 2 5 Investigation 5 | . 1 . . . . . 2 . 1 . . . . . . 1 Extermination 7 | . . . . . . . 2 2 . . . . . . 2 1 Reinforcement 13 | . . . . . 1 3 2 3 1 . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Distress Signals 9 | . . . . . . 4 . 1 . . . . . . 2 2 Communications Jammed 10 | . . . . . . . . . . . . . . . 10 . Distress Signals 10 | . . . . . . . . . . . . . . . 10 . Times Spotted 215 | . 6 13 . . 6 27 15 27 14 3 5 . 8 4 27 60 Peak Tracking Total 26 | . 2 3 . . 3 7 3 5 5 3 3 . 8 4 5 26 Tactical Retreats 24 | . . 1 . . . 8 . 1 1 . 3 . 1 . 4 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Traps Triggered 13 | . . . . . . 2 1 6 2 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Machines Disabled 5 | . . . . . 1 2 . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . 1 Garrison Access 6 | . . . . . . 1 1 1 1 . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Machines Accessed 53 | . 2 . 2 . 2 4 8 4 6 . . 9 . 4 9 3 Terminals 27 | . 2 . . . 2 3 4 3 4 . . . . 1 6 2 Fabricators 4 | . . . . . . . 2 . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 1 . . . . 2 . . Garrison Access 7 | . . . . . . 1 1 1 1 . . . . 1 2 . Total Hacks 150 | . 11 . 2 . 4 14 20 7 10 . . 48 . 8 20 6 Successful 86 | . 4 . 2 . 2 9 6 2 3 . . 48 . 5 3 2 Failed 64 | . 7 . . . 2 5 14 5 7 . . . . 3 17 4 Catastrophic 14 | . . . . . . . 3 2 2 . . . . 1 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 61 | . 10 . 1 . 3 5 12 2 6 . . . . 4 14 4 Terminals 74 | . 11 . . . 4 12 12 5 7 . . . . 4 14 5 Fabricators 7 | . . . . . . . 5 . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 2 . . . . 3 . . Garrison Access 13 | . . . . . . 2 2 2 1 . . . . 1 5 . Terminal Hacks 59 | . 2 . 2 . 1 6 . . . . . 48 . . . . Record 37 | . . . 1 . . . . . . . . 36 . . . . Part Schematic 5 | . 1 . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . 1 . . . . 1 . . . . . 4 . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 1 . . . . 3 . . Insert Component 3 | . . . . . . . . . 1 . . . . 2 . . Analyze 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 5 | . . . . . . 1 . 1 1 . . . . 1 1 . Seal Access 5 | . . . . . . 1 . 1 1 . . . . 1 1 . Unauthorized Hacks 14 | . 2 . . . 1 2 3 1 1 . . . . 1 2 1 Terminals 12 | . 2 . . . 1 2 1 1 1 . . . . 1 2 1 Track 1 | . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . Botnet 10 | . 2 . . . 1 1 1 1 1 . . . . 1 1 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 . 1 . . . . . . . Used 3 | . 1 . . . . . 1 . 1 . . . . . . . Hacking Detections 36 | . 2 . . . 2 4 7 4 5 . . . . 1 8 3 Full Trace Events 2 | . 1 . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Robots Built 3 | . . . . . . . 2 . . . . . . . . 1 Matter 537 | . . . . . . . 252 . . . . . . . . 285 Time 184 | . . . . . . . 134 . . . . . . . . 50 Total Robot Build Rating 13 | . . . . . . . 8 . . . . . . . . 5 Part Schematics Acquired 6 | . 1 . . . . . . . . . . 4 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Total Allies 6 | . . . . 2 . . 2 . . . . . . . 1 1 Largest Group 2 | . . . . 2 1 . 2 1 . . . . . . 1 1 Highest-Rated Group 64 | . . . . 41 31 . 64 32 . . . . . . 26 28 Highest-Rated Ally 32 | . . . . 31 31 . 32 32 . . . . . . 26 28 Total Orders 3 | . . . . . . . . . . . . . . . 2 1 STAY 1 | . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . COLLECT 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 29 | . . . . . 10 . 18 1 . . . . . . . . Total Damage 770 | . . . . . 129 . 599 42 . . . . . . . . Kills 6 | . . . . . . . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Turns Passed 9748 | . 335 588 948 164 282 632 1755 2234 556 116 226 149 59 202 837 665 Spaces Moved 9070 | 1 196 341 539 86 149 262 955 1214 683 273 548 309 180 392 1853 1089 Core 30 | . . . . . . . . . . . . . . . . 30 Treads 31 | . . . . . . 21 5 1 4 . . . . . . . Legs 1163 | 1 196 341 539 86 . . . . . . . . . . . . Wheels 2624 | . . . . . 149 241 950 1213 71 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5222 | . . . . . . . . . 608 273 548 309 180 392 1853 1059 Fastest Speed 19 | 120 120 150 150 180 150 160 160 150 28 29 29 29 29 19 26 28 Average Speed 85 | 120 139 150 175 180 152 166 168 159 46 29 29 29 29 30 28 32 Slowest Speed 250 | 120 150 150 180 180 160 240 250 190 220 31 29 99 29 31 31 102 Overloaded Moves 6 | . . . . . . . . . . . . . . 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 3 . . 3 . 1 4 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 2 27 83 91 23 13 45 22 37 19 33 68 62 46 11 45 56 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . . . . . . 3 . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . Scrap Searched 10 | . . 1 . 1 . . . . . 3 3 . 2 . . . Spaces Dug 143 | . . . . . . 10 15 44 12 . 2 . . 12 38 10 Terrain Destroyed 229 | . . 24 . . . 19 15 57 12 . 2 . 34 12 44 10 Melee 143 | . . . . . . 10 15 44 12 . 2 . . 12 38 10 Projectile . | . . . . . . . . . . . . . . . . . AOE 86 | . . 24 . . . 9 . 13 . . . . 34 . 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Total 10479 | . 234 385 544 96 189 388 1074 1453 880 308 599 364 184 448 2034 1299 Wait 538 | . 1 8 . 5 11 36 20 60 110 29 41 33 . 16 48 120 Move 9030 | . 195 340 538 85 148 261 954 1213 676 272 547 302 179 389 1845 1086 Hop 11 | . . . . . . . . . 3 . . 3 . 1 3 1 Pick Up 112 | . 8 3 3 2 10 12 21 20 11 2 . 2 . 2 9 7 Fast Attach 74 | . 1 1 . . 2 6 4 14 3 1 2 11 1 5 14 9 Attach 50 | . . . . . 4 1 4 5 12 2 . . 1 2 8 11 Detach 20 | . . 1 . . 1 . 1 . 2 . . 1 1 4 6 3 Swap 66 | . 6 9 1 2 3 7 7 14 4 . . 1 . 2 7 3 Drop 168 | . 8 6 2 2 3 18 22 34 22 2 2 11 1 5 19 11 Fire 60 | . 13 17 . . 6 20 . 1 . . . . 1 . 1 1 Melee 349 | . 2 . . . 1 27 41 92 37 . 7 . . 22 74 46 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 341 | -10/Mines | Learned location of 1 exit from Materials 712 | -10/Mines | Assembled infested the area 734 | -10/Mines | Discovered new exit (range 6) 918 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 918 | -10/Mines | Discovered new exit (range 5) 924 | -10/Mines | Entered Exiles 959 | -10/Exiles | Met 8R-AWN 986 | -10/Exiles | Met EX-HEX 1095 | -10/Exiles | Met EX-DEC 1139 | -10/Exiles | Visited The Gauntlet 1457 | -10/Exiles | Discovered new exit (range 14) 1588 | -10/Exiles | Met EX-BIN 1622 | -10/Exiles | Aligned with FarCom system 1624 | -10/Exiles | Given EX-Vault access code 1667 | -10/Exiles | Opened EX-Vault 1682 | -10/Exiles | Found Superbattery 1739 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1872 | -10/Exiles | Left Exiles lab with Superbattery 1872 | -10/Exiles | Entered Mines 1928 | -9/Mines | Learned location of Storage (-8) 2020 | -9/Mines | Discovered new exit (range 10) 2036 | -9/Mines | Entered Materials 2036 | -8/Materials | Accompanied by 1 ally 2036 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2037 | -8/Materials | Identified exit to Storage 2041 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2318 | -8/Materials | Entered Storage 2327 | -8/Storage | Build established: Hauler-Mutant 2348 | -8/Storage | Identified exit to Recycling 2947 | -8/Storage | Discovered new exit (range 3) 2950 | -8/Storage | Entered Factory 2950 | -7/Factory | Evolved 2 slots: Utility x2 3012 | -7/Factory | Discovered new exit (range 4) 3734 | -7/Factory | Fabricated Y-54 Guardian (x2) 3851 | -7/Factory | Found Prototype Launcher 3851 | -7/Factory | Identified Rocket Array 3866 | -7/Factory | Found Rocket Array 3871 | -7/Factory | Found Rocket Array 3877 | -7/Factory | Found Rocket Array 3880 | -7/Factory | Found Rocket Array 4705 | -7/Factory | Entered another Factory area 4705 | -6/Factory | Accompanied by 1 ally 4705 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5936 | -6/Factory | Discovered new exit (range 12) 6795 | -6/Factory | Found Powered Armor 6939 | -6/Factory | Entered another Factory area 6939 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6960 | -5/Factory | Build established: Hauler-Gladiator 7368 | -5/Factory | Found Prototype Processor 7368 | -5/Factory | Identified Exp. Targeting Computer 7460 | -5/Factory | Discovered new exit (range 15) 7493 | -5/Factory | Garrison activated, responded to threat 7495 | -5/Factory | Entered Upper Caves 7498 | -5/Upper Caves | Learned 4 Factory zone layouts 7548 | -5/Upper Caves | Build established: Sprinter 7608 | -5/Upper Caves | Discovered new exit (range 12) 7611 | -5/Upper Caves | Entered another Upper Caves area 7814 | -5/Upper Caves | Encountered a Warlord checkpoint 7834 | -5/Upper Caves | Discovered new exit (range 12) 7837 | -5/Upper Caves | Entered Zhirov 7837 | -5/Zhirov | Discovered new exit (range 3) 7845 | -5/Zhirov | Met Zhirov 7851 | -5/Zhirov | Learned location of Quarantine (-2) 7851 | -5/Zhirov | Learned location of Testing (-3) 7851 | -5/Zhirov | Learned location of Command (-1) 7857 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7881 | -5/Zhirov | Found Alien Artifact 7881 | -5/Zhirov | Identified Transdimensional Reconstructor 7881 | -5/Zhirov | Warped through subspace 7901 | -5/Zhirov | Found Alien Artifact 7901 | -5/Zhirov | Identified Integrated Reactor 7901 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7986 | -5/Zhirov | Entered Proximity Caves 7991 | -4/Proximity Caves | Learned Research trap positions 8041 | -4/Proximity Caves | Discovered new exit (range 9) 8045 | -4/Proximity Caves | Entered Factory 8045 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8171 | -4/Factory | Discovered new exit (range 11) 8238 | -4/Factory | Found Prototype Device 8241 | -4/Factory | Identified EM Disruption Field 8247 | -4/Factory | Entered Research 8247 | -3/Research | Evolved 2 slots: Utility x2 8248 | -3/Research | Loaded intel: 87 trap records 8526 | -3/Research | Build established: Ninja 8577 | -3/Research | Lost 3 parts (1n1u1w) 8596 | -3/Research | Found Prototype Device 8596 | -3/Research | Identified Exp. Shield Generator 8645 | -3/Research | Found Gamma Bomb Array 8821 | -3/Research | Discovered new exit (range 12) 8823 | -3/Research | Identified exit to Research 8828 | -3/Research | Build established: Sprinter 8936 | -3/Research | Found Enh. Force Lance 9045 | -3/Research | Discovered new exit (range 7) 9074 | -3/Research | Identified exit to Armory 9084 | -3/Research | Entered Armory 9368 | -3/Armory | Fabricated A-15 Conveyor (x1) 9392 | -3/Armory | Build established: Scout 9489 | -3/Armory | Lost 3 parts (1n2u) 9597 | -3/Armory | Discovered exit to Research (range 14) 9729 | -3/Armory | Released all parts (12) 9734 | -3/Armory | System corruption reached 10% 9741 | -3/Armory | Core integrity fell below 50% 9745 | -3/Armory | Core integrity fell below 20% 9749 | -3/Armory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 09729_ Released Adv. Terrain Scan Processor. 09729_ Released Adv. Melee Analysis Suite. 09729_ Released Adv. Armor Integrity Analyzer. 09729_ Released Biomechanical Wings. 09730_ Acquired Xenon Bombardment Thruster. 09732_ 2WKL,>A C:CIZVBJJA:1WP 09732_ Acquired Xenon Bombardment Thruster. 09733_ Xenon Bombardment Thruster destroyed. 09733_ System corrupted by crushing effect (+4). 09733_ System corrupted by crushing effect (+3). 09737_ Slammed into Y-72 Warden. 09738_ Penetrated by Slug. 09740_ Terminal disabled. 09742_ W-44 Eye sends out distress signal. 09743_ P-80 Master resets G-67 Veteran, system corruption cleaned. 09745_ Imp. Cloaking Device blown off. 09745_ E-15 Imp destroyed. 09747_ Penetrated by Slug. 09747_ Slug penetrates Wall. 09748_ G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????Y????????????????????????????????????? | | ???????????????????????????????????????#####?????? | | ??????????????????????????????????###### #???""" | | ??????????????????????????????????#"" ## #???"T" | | ???????????????????????############% ## ####" " | | ???????????????????????# @e e % !!/ | | ???????????????????????+ p = = | | ???????????????????????# ]! /]] | | ???????????????????????## != /] """ | | ????????????????????????# != /] """ | | ???????g????????????????# gb p """ | | ????????????????????????# gg g gp | | ???????g????????????????# ggg g ! | | ???????g???????????????+x gw b | | ???????????????????????## ### ########/#### | | ????????????????????????# x #?# #??# %% | | ????????????????????????# #?# #??#![|||||| | | ?????????????l??????????# #?#####??#][|||||| | | ??????????????l???i????? #????????#!/!= | | ???????????????l????????########????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 38 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Resistance: EM 25 Melee Speed Boost 40 Evasion (%) 75 Melee Accuracy 40 Target Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mic. Fission Core | -4/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Factory | Downloaded Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded A-15 Conveyor | x1 | -3/Armory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Alien Tech Armchair Analyst Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ProcessingMobileShielding Manual? 0 Play Time 02:55:14 Cumulative 47.7 hours Start 2021.07.24 @ 18:37:57 End 2021.07.24 @ 21:38:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 21 Adventurer 2 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b4592c1-9959-4ef4-aa72-08287eab21bd