Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 13:08:51 Player: DZKane Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1360) 1360 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3957 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 493/700 Matter 230/300 Energy 89/100 System Corruption 7% Temperature Cool (48) Movement Walking (123) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Improved Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Nuclear Core Small Storage Unit High-capacity Matter Pod (20) Weight Redist. System Microactuators Reaction Control System Improved Propulsion Shielding System Shield Enhanced Autogun Assault Cannon Assault Cannon Assault Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Reaction Control System Hardened Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Small Storage Unit High-capacity Matter Pod Weight Redist. System Microactuators Reaction Control System Improved Propulsion Shielding System Shield Enhanced Autogun Assault Cannon Assault Cannon Mini Grenade Launcher Heavy Flail [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 46 | 2 4 4 22 14 Power 2 | . 1 . 1 . Engine 1 | . . . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 20 | 2 . 3 10 5 Treads 12 | 2 . . 10 . Leg 7 | . . 2 . 5 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 2 1 6 6 Device 4 | . 1 . . 3 Storage 1 | . 1 . . . Processor 2 | . . 1 . 1 Hackware 1 | . . . . 1 Protection 7 | . . . 6 1 Artifact . | . . . . . Weapon 9 | . 1 . 5 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 . 2 . Ballistic Cannon 3 | . . . 1 2 Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 17 | . 3 2 1 11 Power 2 | . . 1 . 1 Propulsion 4 | . . 1 . 3 Utility 6 | . . . 1 5 Weapon 5 | . 3 . . 2 Highest Loss Streak 7 | . 2 1 1 7 To Critical Strikes . | . . . . . Average Backups 12 | 6 5 6 13 14 Power 2 | 1 1 2 2 3 Propulsion 2 | 4 4 2 2 2 Utility 3 | . . 1 4 5 Weapon 2 | 1 . . 3 4 Tool/Special . | . . . . . Unused Backups 18 | . . . 5 13 Power 5 | . . . 2 3 Propulsion 1 | . . . . 1 Utility 7 | . . . 1 6 Weapon 5 | . . . 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 84 62 95 88 Engine 7 | . 8 . 8 7 Core 1 | . 6 10 . . Treads 21 | . 28 17 26 12 Leg 9 | . . 8 6 18 Wheel 2 | . . 4 3 . Device 3 | . 10 1 . 4 Storage 9 | . 14 11 9 7 Processor 7 | . . 8 9 7 Protection 10 | . . . 15 11 Energy Gun 1 | . 11 . . . Ballistic Gun 9 | . 6 . 11 12 Ballistic Cannon 3 | . . . 5 2 Peak Build Rating 44 | 6 8 9 22 44 Average Rating 20 | 6 6 7 19 32 On Entrance 9 | 6 6 7 6 22 Naked Turns . | . . . . . Heaviest Build 60 | 12 26 26 45 60 Greatest Support 88 | 40 40 40 80 88 Greatest Overweight (x) 4 | . . 2 4 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 8 15 15 15 Most Carried 15 | 6 7 8 15 15 Average Carried 12 | 6 5 6 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 7 5 15 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1355 | 192 113 . 823 227 Remotely . | . . . . . Salvage Created 1770 | . 184 . 1274 312 Parts 111 | . 15 . 75 21 Haulers Intercepted 4 | . . . 4 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled 8 | . . . . 8 Retrieved Matter 91 | . . . . 91 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 6 . 23 5 Guns 20 | . 6 . 9 5 Cannons 11 | . . . 11 . AOE 2 | . . . 2 . Classes Destroyed 11 | . 2 . 5 4 Worker 2 | . . . . 2 Builder 2 | . . . 2 . Tunneler 1 | . . . . 1 Hauler 4 | . . . 4 . Recycler 3 | . . . 2 1 Mechanic 1 | . . . . 1 Swarmer 10 | . 3 . 4 3 Grunt 15 | . 3 . 12 . Sentry 6 | . . . 6 . Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 . 7 3 Combat Bots Only 5 | . 3 . 5 3 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 342 | . 68 30 86 158 Missed 114 | . 16 15 21 62 Hits 228 | . 52 15 65 96 Projectile 228 | . 52 15 65 96 Critical Strikes 3 | . . . 1 2 Part Disruptions 1 | . . . . 1 Damage Taken 3442 | . 536 192 1037 1677 Core 358 | . 86 21 44 207 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . 50 . Core Remaining (%) 87 | 100 65 94 92 . Volleys Fired 126 | . 35 . 59 32 Largest 2 | . 2 . 2 2 Hottest 80 | . 80 . 62 74 Shots Fired 215 | . 42 . 113 60 Gun 152 | . 42 . 68 42 Cannon 55 | . . . 40 15 Launcher 8 | . . . 5 3 Special . | . . . . . Kinetic 192 | . 27 . 108 57 Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic 20 | . 15 . 5 . Robot Hit Streak 20 | . 10 . 20 16 Robot Miss Streak 4 | . 4 . 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 146 | . 24 . 76 46 Core Hits 83 | . 10 . 45 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3469 | . 300 . 2004 1165 Guns 1605 | . 300 . 782 523 Cannons 995 | . . . 697 298 Explosions 853 | . . . 525 328 Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic 2544 | . 244 . 1479 821 Thermal 48 | . . . 48 . Explosive 328 | . . . . 328 Electromagnetic 533 | . 56 . 477 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 22 | . . . 15 7 Projectiles 1 | . . . 1 . Explosions 21 | . . . 14 7 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 100 | . . . 75 25 Shots 6 | . . . 4 2 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 144 | . 90 . 144 141 Average Temperature 42 | . 37 . 44 40 Received Heat Transfer 798 | . 222 87 459 30 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 2 . Low Security (%) 81 | 100 100 100 60 100 Level 1 16 | . . . 35 . Level 2 2 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 415 | . 70 50 415 193 Initial 173 | . . . 3 173 Average 115 | . 23 14 168 109 Influence Increases 1114 | . 140 60 721 193 Destroy 0b10 Robot/C 680 | . 120 . 460 100 Destroy 0b10 Robot/NC 65 | . . . 40 25 Destroy Leader 178 | . 20 . 128 30 Disable Machine 45 | . . . 45 . Destroy Structure 26 | . . . 18 8 Lose Combat Pursuer 120 | . . 60 30 30 Influence Decreases 1114 | . 140 50 348 576 Entered New Map 217 | . . . 7 210 Time Decay 743 | . 110 40 331 262 Lost Part 154 | . 30 10 10 104 Squads Dispatched 8 | . 2 . 4 2 Investigation 3 | . 1 . 2 . Extermination 1 | . . . . 1 Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 10 10 26 22 Peak Tracking Total 10 | . 4 9 5 10 Tactical Retreats 5 | . . 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . . 3 Successful . | . . . . . Failed 3 | . . . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 228 | . 207 21 . . Seismic 228 | . 207 21 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1947 | 5 272 187 919 564 Spaces Moved 1042 | 1 116 134 472 319 Core . | . . . . . Treads 591 | 1 116 63 264 147 Legs 172 | . . . . 172 Wheels 279 | . . 71 208 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 160 160 95 95 124 Average Speed 144 | 160 160 132 147 141 Slowest Speed 240 | 160 160 240 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 36 30 36 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 29 | . . . 21 8 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 27 | . . . 19 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1310 | 3 159 143 618 387 Wait 34 | . 5 4 20 5 Move 1038 | . 115 133 471 319 Hop . | . . . . . Pick Up 23 | . . 1 18 4 Fast Attach 21 | . 1 1 8 11 Attach 8 | . 1 3 3 1 Detach 1 | . . . . 1 Swap 24 | 3 2 . 16 3 Drop 34 | . . 1 23 10 Fire 126 | . 35 . 59 32 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 6) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x2 321 | -9/Materials | Build established: Mutant 463 | -9/Materials | Discovered new exit (range 4) 465 | -9/Materials | Entered another Materials area 465 | -8/Materials | Evolved 2 slots: Utility x2 790 | -8/Materials | Discovered new exit (range 5) 1166 | -8/Materials | Build established: Scavenger-Mutant 1384 | -8/Materials | Entered Factory 1384 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1535 | -7/Factory | Lost 3 parts (1n2u) 1790 | -7/Factory | Build established: Mutant 1930 | -7/Factory | Cargo convoy interrupted 1948 | -7/Factory | Self-destructed Last Messages --------------- 01940_ Deuterium Engine destroyed. 01940_ Hrd. Medium Armor Plating destroyed. 01941_ K-01 Serf destroyed. 01943_ 0F,DDSLZHKXGEU296QK0A7 01943_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 01944_ Penetrated by Slug. 01944_ Carbon-fiber Leg destroyed. 01944_ Destroyed Wheel. 01944_ M-28 Smith destroyed. 01945_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 01945_ U-05 Engineer lays Concrete. 01946_ K-01 Serf collects debris. 01946_ Assault Cannon destroyed. 01946_ Destroyed Assault Cannon. 01946_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01947_ Mni. Grenade Launcher destroyed. 01947_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????? ####?????? | | ???????????? ???? | | ????????????? ?? | | ????????????? | | ?????????????? """ """ "" " """" ? | | ????????????????"" """ """"= "" ? | | ?????????????? """ """ """" "" #? | | ????????????? """" "" #? | | ????????????? """" """" ?? | | ????????????? 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"""""????????????? | | ?????????# ; m%* """??????????????? | | ?????????# ;^ ^ = ?????????????? | | ?????????# # """????????????? | | ?????????# # """"?????????????? | | ?????????# # # """"?????????????? | | ?????????# # # ??????????????? | | ?????????############## p %#?##+??????????????? | | ??????????????????????#x % ?????????????????? | | ??????????????????????# x phpp ????????????????? | | ??????????????????????+ = ???????????????? | | ??????????????????????#h %* ??????????????? | | ??????????????????????# %% k % ??????????????? | | ??????????????????????# % ????????????????? | | ??????????????????????# ?????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 58 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningResetAutocannon Manual? 0 Play Time 00:14:30 Cumulative 232.4 hours Start 2025.06.07 @ 12:55:07 End 2025.06.07 @ 13:08:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 67 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3135bb5-b9f0-4d67-a83c-701403323121