Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 13:03:19 Player: Barbarossa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (107) 535 Value Destroyed (3417) 3417 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 6418 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 79/100 System Corruption 0% Temperature Warm (168) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (25) --- Heavy Ion Engine Cryofiber Web Improved Cooling System Improved Cooling System Coolant Injector High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) Large Matter Pod (150) Advanced Visual Processing Unit Improved Signal Interpreter System Shield System Restoration Module System Restoration Module Advanced Beam Cannon Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Armored Treads Cryofiber Web Improved Cooling System Improved Cooling System Coolant Injector High-capacity Battery High-capacity Battery High-capacity Battery Large Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Improved Shield Generator System Shield Heavy Laser Advanced Beam Cannon Plasma Cannon Precision Grenade Launcher Datajack Plasma Cutter [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 115 | . 7 28 31 49 Power 10 | . 1 1 5 3 Engine 10 | . 1 1 5 3 Core . | . . . . . Reactor . | . . . . . Propulsion 44 | . 2 13 11 18 Treads 19 | . . 8 4 7 Leg . | . . . . . Wheel 25 | . 2 5 7 11 Hover . | . . . . . Flight . | . . . . . Utility 24 | . 3 4 5 12 Device 13 | . 2 3 3 5 Storage 3 | . 1 . . 2 Processor 2 | . . . 1 1 Hackware 2 | . . . . 2 Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 37 | . 1 10 10 16 Energy Gun 19 | . . 5 4 10 Energy Cannon 5 | . 1 1 1 2 Ballistic Gun 8 | . . 2 4 2 Ballistic Cannon 2 | . . 2 . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 7 | . 1 3 1 2 Parts Lost 28 | . . 1 2 25 Power 2 | . . . . 2 Propulsion 11 | . . . 1 10 Utility 9 | . . 1 1 7 Weapon 6 | . . . . 6 Highest Loss Streak 11 | . . 1 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 85 98 99 93 Engine 9 | . 14 11 8 6 Treads 13 | . . 22 18 7 Wheel 19 | . 21 21 18 18 Device 12 | . 13 7 17 12 Storage 9 | . 14 11 9 7 Processor 6 | . . . 8 11 Hackware 1 | . . . . 4 Protection 3 | . . 2 . 5 Energy Gun 8 | . . 9 8 8 Energy Cannon 2 | . 13 . . 1 Ballistic Gun 4 | . . 4 8 4 Ballistic Cannon 1 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 115 | 11 92 98 99 115 Greatest Support 52 | 20 32 32 26 52 Greatest Overweight (x) 10 | . 2 4 4 10 Average Overweight (x) 2 | . 1 2 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 8 21 25 25 25 Most Carried 25 | 6 20 25 25 25 Average Carried 23 | 6 11 24 24 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 20 25 25 17 Class Distribution -------------------- 78% | Mutant 10% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2110 | 200 296 401 734 479 Remotely . | . . . . . Salvage Created 4148 | . 357 713 1301 1777 Parts 230 | . 28 53 63 86 Haulers Intercepted 8 | . 1 2 3 2 Recyclers Shooed 5 | . . . 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 76 | . 7 18 18 33 Guns 51 | . . 8 18 25 Cannons 23 | . 7 10 . 6 AOE 2 | . . . . 2 Classes Destroyed 16 | . 6 3 2 5 Worker 5 | . 2 . 2 1 Builder 1 | . . 1 . . Tunneler 1 | . . . 1 . Hauler 8 | . 1 2 3 2 Recycler 5 | . 1 1 . 3 Operator 3 | . 1 1 . 1 Watcher 8 | . . 2 4 2 Swarmer 15 | . 3 8 . 4 Grunt 38 | . 4 5 12 17 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 13 | . . 5 5 3 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Heavy 2 | . . . . 2 Best Kill Streak 8 | . 3 8 3 5 Combat Bots Only 7 | . 3 7 2 4 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 597 | . 27 79 134 357 Missed 170 | . 7 18 33 112 Damage Taken 6881 | . 189 719 1744 4229 Core 1096 | . 30 141 225 700 Absorbed by Shields 223 | . . . . 223 Regen/Repaired (Parts) 185 | . . 185 . . Core Remaining (%) 77 | 100 88 64 59 . Volleys Fired 351 | . 36 54 109 152 Largest 2 | . 1 2 2 2 Hottest 150 | . 60 99 79 150 Shots Fired 645 | . 36 107 218 284 Gun 519 | . . 60 218 241 Cannon 117 | . 36 47 . 34 Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 229 | . . 54 109 66 Thermal 407 | . 36 53 109 209 Explosive 9 | . . . . 9 Electromagnetic . | . . . . . Robot Hit Streak 20 | . 6 8 15 20 Robot Miss Streak 6 | . 3 4 5 6 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 475 | . 22 63 162 228 Core Hits 252 | . 11 31 64 146 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 28 | . . 7 8 13 Burn 24 | . . 3 8 13 Blast 4 | . . 4 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8238 | . 394 1157 2432 4255 Guns 6355 | . . 538 2432 3385 Cannons 1523 | . 380 619 . 524 Explosions 337 | . . . . 337 Melee . | . . . . . Ramming 23 | . 14 . . 9 Kinetic 2783 | . . 707 1316 760 Thermal 5095 | . 380 450 1116 3149 Explosive 337 | . . . . 337 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged 4 | . . . . 4 Corruption Blocked 1 | . . . . 1 Effects 18 | . . . . 18 Message Errors 5 | . . . . 5 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . . . 4 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 17 | . 12 5 . . Projectiles 17 | . 12 5 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 211 | . 7 . . 204 Shots 9 | . . . . 9 Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 560 | . 54 560 141 159 Average Temperature 88 | . 31 135 49 32 Received Heat Transfer 1812 | . 60 147 756 849 Effects 8 | . . 8 . . Shutdowns 1 | . . 1 . . Energy Bleed 2 | . . 2 . . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . 1 . . Damage (major) 2 | . . 2 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 15 | . 2 . 4 9 Heat Transferred 12042 | . 814 1369 3441 6418 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 445 | . 230 370 261 445 Initial 67 | . . 2 . 67 Average 116 | . 109 100 95 141 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 80 | 100 91 82 84 75 Level 1 17 | . 8 17 15 21 Level 2 1 | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 1 1 1 17 Investigation 2 | . 1 . . 1 Extermination 3 | . . . . 3 Reinforcement 12 | . . 1 1 10 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 12 | . 1 4 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 124 | . 12 29 30 53 Peak Tracking Total 7 | . 4 7 5 4 Tactical Retreats 5 | . . 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 2 1 . Indirectly . | . . . . . Trap Hack Attempts 10 | . . . 10 . Triggered 1 | . . . 1 . Disarmed 1 | . . . 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 2 6 8 7 Terminals 15 | . 2 3 5 5 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 2 1 . Recycling Units 2 | . . 1 . 1 Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 83 | . 11 24 31 17 Successful 47 | . 3 16 21 7 Failed 36 | . 8 8 10 10 Catastrophic 4 | . 1 . . 3 Database Lockouts . | . . . . . Manual 51 | . 11 8 20 12 Terminals 56 | . 11 11 23 11 Fabricators 3 | . . . . 3 Repair Stations 13 | . . 12 1 . Recycling Units 4 | . . 1 . 3 Scanalyzers 6 | . . . 6 . Garrison Access 1 | . . . 1 . Terminal Hacks 8 | . 1 3 4 . Alert Level 2 | . . 1 1 . Unreport Threat 5 | . 1 2 2 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 8 . . Scan Component 4 | . . 4 . . Repair 4 | . . 4 . . Recycling Unit Hacks 4 | . . 1 . 3 Process 1 | . . . . 1 Report Inventory 2 | . . 1 . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 20 | . 2 4 10 4 Terminals 19 | . 2 4 10 3 Track 1 | . . . 1 . Assimilate 2 | . . . 2 . Botnet 12 | . 2 3 5 2 Operators 4 | . . 1 2 1 Fabricators 1 | . . . . 1 Download 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 20 | . 2 5 7 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 3 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 4 . . Time 149 | . . 149 . . Parts Recycled . | . . . . . Recycled Matter 114 | . . . . 114 Retrieved Matter 285 | . . . . 285 Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . 3 . Machine Destruction 3 | . . . 3 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5162 | 3 462 1333 1271 2093 Spaces Moved 2508 | 3 272 608 562 1063 Core . | . . . . . Treads 2 | . . 1 1 . Legs 64 | 3 61 . . . Wheels 2442 | . 211 607 561 1063 Hover . | . . . . . Flight . | . . . . . Fastest Speed 108 | 120 120 130 135 108 Average Speed 132 | 120 127 134 138 130 Slowest Speed 490 | 120 130 490 490 230 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 2 44 59 53 30 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . 2 . 31 Melee . | . . . . . Projectile 3 | . . 2 . 1 AOE 30 | . . . . 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3702 | 2 354 1019 842 1485 Wait 544 | . 5 281 81 177 Move 2504 | 2 271 607 561 1063 Hop . | . . . . . Pick Up 88 | . 22 24 23 19 Fast Attach 26 | . 2 12 4 8 Attach 29 | . 1 5 4 19 Detach 1 | . . . . 1 Swap 60 | . 4 11 23 22 Drop 87 | . 12 25 27 23 Fire 351 | . 36 54 109 152 Melee . | . . . . . Ram 2 | . 1 . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 10 | . . . 10 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x2 518 | -9/Materials | Repaired Com. Wheel 545 | -9/Materials | Repaired Beam Cannon 999 | -9/Materials | Discovered new exit (range 10) 1273 | -9/Materials | Destroyed 7 combat bots 1550 | -9/Materials | Discovered new exit (range 14) 1688 | -9/Materials | Repaired Broken Disposable Heat Sink 1742 | -9/Materials | Repaired Broken Arm. Treads 1799 | -9/Materials | Entered another Materials area 1799 | -8/Materials | Evolved 2 slots: Utility x2 3026 | -8/Materials | Discovered new exit (range 3) 3068 | -8/Materials | Identified exit to Factory 3070 | -8/Materials | Entered Factory 3070 | -7/Factory | Evolved 2 slots: Utility x2 3279 | -7/Factory | Discovered new exit (range 15) 3300 | -7/Factory | Identified exit to Factory 3940 | -7/Factory | Build established: Scavenger-Mutant 4114 | -7/Factory | Lost 3 parts (1n2u) 4421 | -7/Factory | Cargo convoy interrupted 4465 | -7/Factory | Garrison activated, responded to threat 4506 | -7/Factory | Build established: Mutant 4839 | -7/Factory | Lost 5 parts (2n1u2w) 4870 | -7/Factory | Build established: Hacker-Mutant 5109 | -7/Factory | Core integrity fell below 50% 5133 | -7/Factory | Core integrity fell below 20% 5163 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05134_ X-67 Chaingunner destroyed. 05134_ H-61 Shepherd calls for reinforcements. 05134_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05135_ Imp. Cooling System destroyed. 05141_ The unstable cave ceiling collapses. 05144_ X-67 Chaingunner destroyed. 05146_ The unstable cave ceiling collapses. 05146_ Arm. Treads blasted off. 05149_ The unstable cave ceiling collapses. 05150_ Arm. Treads destroyed. 05151_ Penetrated by Slug. 05151_ Prc. Grenade Launcher destroyed. 05151_ Knocked back. 05152_ The unstable cave ceiling collapses. 05156_ H-61 Shepherd destroyed. 05158_ Critical hit (Burn: +37). 05160_ The unstable cave ceiling collapses. 05162_ Hvy. Ion Engine destroyed. 05163_ G-47 Trooper destroyed. 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Treads | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveHoverCalibrator Manual? 0 Play Time 00:47:41 Cumulative 203.5 hours Start 2024.06.03 @ 12:17:21 End 2024.06.03 @ 13:03:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 794f72bf-2ce2-4a71-bc89-45340e5915ba