Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 22:50:27 Player: alyx Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1776) 1776 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 6796 Bonus ------- Pacifist 200 High Alert Combat Kills 120 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 1/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Long-range Tractor Beam Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Advanced Terrain Scan Processor Hardened Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Tesla Rifle Heavy Plasma Cannon Heavy Plasma Cannon Hypervelocity Coil Gun > --- INVENTORY -------- Fission Core Fission Core Coolant Injector High-capacity Storage Unit Medium Matter Pod Improved Particle Charger Weapon Cycler Reaction Control System Hardened Medium Armor Plating Improved Medium Armor Plating System Shield System Restoration Module Long-range Tractor Beam Advanced Assault Cannon Proton Missile Launcher [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 4 | . . 1 1 . 1 1 . Utility 4 | . . 1 1 1 . 1 . Weapon 2 | . . . . 1 1 . . Parts Attached 81 | 6 4 7 40 2 11 3 8 Power 10 | 1 . 1 5 . 1 . 2 Engine 5 | 1 . 1 3 . . . . Core 5 | . . . 2 . 1 . 2 Reactor . | . . . . . . . . Propulsion 15 | 2 . 3 9 . 1 . . Treads . | . . . . . . . . Leg 15 | 2 . 3 9 . 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 4 1 11 1 2 2 2 Device 12 | . 3 1 4 . 1 2 1 Storage 4 | 1 1 . 2 . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 7 | . . . 4 1 1 . 1 Artifact . | . . . . . . . . Weapon 32 | 2 . 2 15 1 7 1 4 Energy Gun 10 | 1 . 1 5 . 2 1 . Energy Cannon 5 | . . . . 1 3 . 1 Ballistic Gun 6 | 1 . 1 2 . . . 2 Ballistic Cannon 4 | . . . 3 . 1 . . Launcher 7 | . . . 5 . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 35 | . . 5 15 . . . 15 Power 5 | . . 1 3 . . . 1 Propulsion 12 | . . 2 5 . . . 5 Utility 7 | . . . 4 . . . 3 Weapon 11 | . . 2 3 . . . 6 Highest Loss Streak 15 | . . 2 9 . . . 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 97 94 92 100 96 88 56 Engine 6 | . 14 10 7 7 . . . Core 1 | . . . . . 5 5 3 Leg 30 | . 28 30 32 30 30 29 15 Device 13 | . 11 21 16 7 6 11 6 Storage 8 | . 14 11 9 7 6 5 4 Processor 2 | . . . . 7 6 5 4 Protection 6 | . . . 7 15 11 5 2 Energy Gun 6 | . 14 7 1 7 11 6 3 Energy Cannon 3 | . . . . 7 7 11 4 Ballistic Gun 6 | . 14 12 7 . . . 3 Ballistic Cannon 3 | . . . 4 7 6 3 . Launcher 1 | . . . 3 . . . 1 Naked Turns 13 | . . . . . . . 13 Heaviest Build 83 | 14 30 31 48 55 77 81 83 Greatest Support 65 | 20 20 30 50 50 65 65 65 Greatest Overweight (x) 15 | . 1 1 10 1 1 1 15 Average Overweight (x) . | . . . . 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 14 Most Carried 15 | 4 9 14 15 9 15 15 15 Average Carried 12 | 2 6 10 13 7 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 9 14 9 9 15 15 5 Class Distribution -------------------- 36% | Tank 34% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -5/DSF Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Matter Collected 1378 | 237 . 244 635 . 231 16 15 Remotely . | . . . . . . . . Salvage Created 1934 | . . 588 905 . 94 16 331 Parts 109 | . . 33 60 . 6 . 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Combat Hostiles Destroyed 45 | . . 11 27 . 4 . 3 Guns 16 | . . 9 6 . 1 . . Cannons 11 | . . . 7 . 3 . 1 AOE 18 | . . 2 14 . . . 2 Classes Destroyed 13 | . . 5 6 . 1 . 1 Worker 2 | . . 1 . . . 1 . Builder 1 | . . . 1 . . . . Tunneler 1 | . . 1 . . . . . Recycler 3 | . . 1 2 . . . . Swarmer 10 | . . . 7 . 3 . . Cutter 2 | . . . 2 . . . . Grunt 19 | . . 9 9 . . . 1 Duelist 1 | . . . 1 . . . . Sentry 8 | . . 2 6 . . . . Specialist 2 | . . . . . . . 2 Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . 1 . . Heavy 1 | . . . 1 . . . . Best Kill Streak 6 | . . 5 6 . 3 1 3 Combat Bots Only 5 | . . 3 5 . 3 . 3 Max Kills in Single Turn 4 | . . 2 4 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 4 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Hostile Shots Fired 557 | . . 90 182 . 51 . 234 Missed 160 | . . 22 62 . 14 . 62 Damage Taken 6823 | . . 893 2214 . 557 . 3159 Core 1774 | . . 197 521 . 42 . 1014 Absorbed by Shields 143 | . . . . . . . 143 Core Remaining (%) 75 | 100 100 50 5 100 95 . . Volleys Fired 153 | . . 43 79 . 16 2 13 Largest 4 | . . 2 2 . 4 4 4 Hottest 291 | . . 70 89 . 234 291 229 Shots Fired 277 | . . 70 117 . 51 8 31 Gun 197 | . . 70 76 . 28 2 21 Cannon 53 | . . . 21 . 20 6 6 Launcher 27 | . . . 20 . 3 . 4 Special . | . . . . . . . . Kinetic 160 | . . 43 87 . 15 2 13 Thermal 37 | . . 10 . . 15 6 6 Explosive 14 | . . . 14 . . . . Electromagnetic 66 | . . 17 16 . 21 . 12 Robot Hit Streak 15 | . . 15 13 . 4 5 7 Robot Miss Streak 7 | . . 3 7 . 3 4 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 161 | . . 52 67 . 20 2 20 Core Hits 105 | . . 25 66 . 8 . 6 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 7 | . . 2 1 . 1 1 2 Burn 1 | . . 1 . . . . . Meltdown 1 | . . . . . . 1 . Destroy 2 | . . . . . . . 2 Corrupt 3 | . . 1 1 . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3784 | . . 892 2005 . 444 48 395 Guns 1750 | . . 692 696 . 189 17 156 Cannons 663 | . . . 366 . 167 31 99 Explosions 1364 | . . 200 936 . 88 . 140 Melee . | . . . . . . . . Ramming 7 | . . . 7 . . . . Kinetic 1628 | . . 418 999 . 137 . 74 Thermal 612 | . . 286 31 . 148 48 99 Explosive 835 | . . . 835 . . . . Electromagnetic 702 | . . 188 133 . 159 . 222 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 58 | . . . 20 . 30 8 . Projectiles 24 | . . . . . 16 8 . Explosions 34 | . . . 20 . 14 . . Melee . | . . . . . . . . Knockbacks 5 | . . . 5 . . . . Impact . | . . . . . . . . Kinetic 5 | . . . 5 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 195 | . . 70 100 . . . 25 Shots 9 | . . 2 6 . . . 1 Rammed . | . . . . . . . . Targets Rammed 1 | . . . 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 252 | . . 105 90 . 199 190 252 Average Temperature 73 | . . 41 22 . 134 117 102 Received Heat Transfer 2105 | . . 447 801 . . . 857 Effects 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1116 | . . 533 50 . 296 87 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 2 2 . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Peak Influence 528 | . . 181 528 189 119 24 80 Initial 189 | . . . 40 189 92 . 16 Average 154 | . . 80 334 189 68 16 21 Maximum Alert Level 2 | . . . 2 . . . . Low Security (%) 71 | 100 100 100 13 100 100 100 100 Level 1 18 | . . . 57 . . . . Level 2 9 | . . . 29 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . 1 5 . 2 . 2 Investigation . | . . . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 8 | . . 1 4 . 1 . 2 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Distress Signals 3 | . . 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . . 14 35 . 7 . 10 Peak Tracking Total 5 | . . 3 5 . 4 . 5 Tactical Retreats 6 | . . 1 3 . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Machines Disabled 5 | . . . 3 . 1 1 . Max in Single Turn 1 | . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Machines Accessed 3 | . . . 1 1 . 1 . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . . 3 2 . 1 . Successful 3 | . . . 2 . . 1 . Failed 3 | . . . 1 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . Open DSF 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Turns Passed 3691 | 74 214 749 1219 172 907 170 186 Spaces Moved 1752 | 59 145 246 551 88 524 82 57 Core 38 | 13 . . 3 . . . 22 Treads . | . . . . . . . . Legs 1714 | 46 145 246 548 88 524 82 35 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 192 122 192 50 Average Speed 160 | 104 134 186 157 192 151 192 185 Slowest Speed 800 | 120 190 190 550 192 192 192 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 4 24 16 46 3 12 2 63 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 99 | . . 4 85 . 3 2 5 Melee . | . . . . . . . . Projectile 5 | . . . . . 3 2 . AOE 93 | . . 4 85 . . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Total 2385 | 68 162 466 788 91 606 89 115 Wait 271 | . 9 159 72 . 13 . 18 Move 1745 | 58 144 245 550 87 523 81 57 Hop . | . . . . . . . . Pick Up 79 | 4 5 12 27 2 23 2 4 Fast Attach 14 | 6 1 . 2 . 4 . 1 Attach 36 | . . 7 18 2 3 1 5 Detach 3 | . . . . . . . 3 Swap 32 | . 3 . 21 . 4 2 2 Drop 47 | . . . 18 . 20 1 8 Fire 153 | . . 43 79 . 16 2 13 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . . . 4 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 3) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 1012 | -9/Materials | Discovered new exit (range 13) 1038 | -9/Materials | Entered another Materials area 1038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1342 | -8/Materials | Build established: Scavenger-Mutant 1412 | -8/Materials | Lost 4 parts (1p1n2u) 2080 | -8/Materials | Core integrity fell below 50% 2092 | -8/Materials | Core integrity fell below 20% 2152 | -8/Materials | Lost 9 parts (1p3n2u3w) 2211 | -8/Materials | Discovered new exit (range 14) 2238 | -8/Materials | First assault squad dispatched 2257 | -8/Materials | Entered Factory 2257 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2400 | -7/Factory | Discovered new exit (range 16) 2429 | -7/Factory | Entered another Factory area 2429 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2584 | -6/Factory | Build established: Tank 3301 | -6/Factory | Discovered new exit (range 7) 3336 | -6/Factory | Entered another Factory area 3336 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3500 | -5/Factory | Identified exit to DSF 3506 | -5/Factory | Entered DSF 3529 | -5/DSF | Additional patrols routed to DSF 3672 | -5/DSF | Core integrity fell below 50% 3689 | -5/DSF | Core integrity fell below 20% 3692 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03673_ Acquired Hrd. Medium Armor Plating. 03673_ Critical hit (Burn: +37). 03677_ Discarded Adv. Terrain Scan Processor. 03677_ Dropped Weapon Cycler. 03678_ Dropped Lgt. Fission Core. 03678_ Dropped Med. Matter Pod. 03679_ Dropped Hcp. Storage Unit. 03679_ Dropped Lrg. Storage Unit. 03683_ Slug penetrates Wall. 03685_ C-30 ARC bursts open, deploying its payload. 03686_ P-70 Sage resets H-71 Marshal, system corruption cleaned. 03687_ Penetrated by Slug. 03687_ Knocked back. 03688_ Triggered Stasis Trap. 03688_ A bubble of rippling energy engulfs the area. 03688_ Field strength at 94. 03689_ Field strength at 88. 03690_ Field strength at 58. 03691_ Field strength at 47. 03692_ Field strength at 25. 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