Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 18:04:11 Player: LEWiKK Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (2352) 2352 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 7393 Bonus ------- Follower Combat Kills 66 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 63/300 Energy 170/170 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Actuator Array A0-MCA's Component Scanner > --- WEAPON (5) ------- Flak Cannon Companion Sword > --- INVENTORY (5) ---- Nuclear Core Light Nuclear Core Light Nuclear Core Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Huge Storage Unit Large Matter Pod Improved Melee Analysis Suite Improved Actuator Array Improved Light Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Katana Axe Axe Axe Companion Sword > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Antimatter Reactor Improved Signal Interpreter Improved Actuator Array Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Layered Medium Armor Plating Reflective Plating A0-MCA's Component Scanner Ion Cannon High-powered Shotgun Makeshift Shrapnel Gun Flak Cannon Rocket Launcher Missile Launcher Datajack [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Hardened Medium Armor Plating Device Improved Actuator Array Storage Large Matter Pod Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . . 4 . . . 4 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 5 | . . . 2 . . . 2 1 Weapon 3 | . . . 1 . . . 1 1 Parts Attached 72 | . 4 9 15 6 5 5 8 20 Power 6 | . . 1 2 1 . . 1 1 Engine 4 | . . 1 1 1 . . 1 . Core 1 | . . . 1 . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 20 | . 2 3 5 3 3 . 3 1 Treads 4 | . 1 1 1 . . . . 1 Leg 10 | . . . 2 2 3 . 3 . Wheel 4 | . 1 2 . 1 . . . . Hover . | . . . . . . . . . Flight 2 | . . . 2 . . . . . Utility 25 | . 1 2 6 . 2 . 3 11 Device 4 | . 1 1 . . . . 1 1 Storage 2 | . . . 2 . . . . . Processor 4 | . . . 1 . . . . 3 Hackware . | . . . . . . . . . Protection 15 | . . 1 3 . 2 . 2 7 Artifact . | . . . . . . . . . Weapon 21 | . 1 3 2 2 . 5 1 7 Energy Gun 1 | . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 7 | . . 2 1 2 . . . 2 Ballistic Cannon 2 | . . . 1 . . . . 1 Launcher 3 | . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon 6 | . . . . . . 4 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 39 | . . 5 4 2 1 . . 27 Power 3 | . . 1 . 1 . . . 1 Propulsion 10 | . . 3 2 . . . . 5 Utility 14 | . . . 1 . 1 . . 12 Weapon 12 | . . 1 1 1 . . . 9 Highest Loss Streak 27 | . . 3 3 1 1 . . 27 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 94 | . 96 93 88 91 100 100 89 69 Engine 7 | . 14 12 . 1 9 9 6 3 Core 1 | . . . 8 4 . . . . Treads 3 | . 10 14 6 4 . . . . Leg 14 | . 6 . 12 19 18 18 19 10 Wheel 6 | . 10 8 . 1 9 9 6 3 Device 1 | . 10 9 . . . . 5 3 Storage 16 | . 14 14 15 18 18 18 13 8 Protection 15 | . . 4 15 18 18 18 13 9 Energy Gun 1 | . 14 4 . . . 2 . . Ballistic Gun 6 | . 12 9 7 10 18 2 . . Ballistic Cannon 3 | . . . 7 9 9 . . . Launcher 1 | . . . 9 4 . . . . Impact Weapon 1 | . 1 14 1 . . . . . Slashing Weapon 10 | . . . . . . 20 23 21 Peak Build Rating 72 | . 7 13 30 25 25 32 65 72 Average Rating 26 | . 6 10 21 21 21 28 59 53 On Entrance 21 | 6 6 7 12 24 21 23 32 65 Naked Turns . | . . . . . . . . . Heaviest Build 133 | 11 13 24 119 119 110 107 133 131 Greatest Support 30 | 20 20 20 20 30 16 16 16 23 Greatest Overweight (x) 39 | . 1 1 10 11 6 6 8 39 Average Overweight (x) 4 | . . . 2 4 6 6 7 8 Largest Inventory Capacity 25 | . 8 8 25 25 25 25 25 25 Average Capacity 21 | . 8 8 15 25 25 25 25 23 Most Carried 25 | . 8 8 11 14 21 25 25 24 Average Carried 17 | . 5 6 8 13 17 24 24 19 Final Capacity 25 | 8 8 8 25 25 25 25 25 5 Final Carried 25 | 6 5 7 11 14 21 25 25 4 Class Distribution -------------------- 37% | Commander-Mutant 18% | Mutant 12% | Tank 9% | Commander-Tank 5% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Gladiator 3% | Bomber 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Mutant | -8/Storage Commander-Tank | -8/Recycling Commander-Mutant | -8/Scraptown Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Matter Collected 1558 | 200 . 123 479 421 76 93 70 96 Remotely . | . . . . . . . . . Salvage Created 2622 | . . 224 365 786 271 . 569 407 Parts 119 | . . 11 24 38 9 . 19 18 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 44 | . . 5 9 11 2 . 9 8 Melee 12 | . . . . . . . 9 3 Guns 13 | . . 1 2 9 1 . . . Cannons 6 | . . . 3 2 1 . . . AOE 10 | . . 1 4 . . . . 5 Classes Destroyed 12 | . . 2 5 2 . . . 3 Worker 2 | . . . 2 . . . . . Builder 1 | . . . . 1 . . . . Recycler 6 | . . . 1 3 2 . . . Watcher 2 | . . . 2 . . . . . Grunt 25 | . . . 8 5 . . 8 4 Duelist 2 | . . . . 1 1 . . . Sentry 8 | . . . 1 5 1 . 1 . Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . Subdweller 5 | . . 5 . . . . . . Best Kill Streak 8 | . . 1 8 5 3 . 3 4 Combat Bots Only 4 | . . 1 4 4 1 . 3 4 Max Kills in Single Turn 3 | . . 2 2 1 1 . 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 1 . . . . 3 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Hostile Shots Fired 541 | . . 81 39 67 6 . 74 274 Missed 145 | . . 25 15 12 . . 23 70 Damage Taken 8343 | . . 1319 404 900 89 . 1044 4587 Core 1553 | . . 248 95 105 . . 95 1010 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 67 | . . . 67 . . . . . Core Remaining (%) 62 | 100 . . . . . 63 88 . Volleys Fired 119 | . 1 25 17 48 6 . . 22 Largest 3 | . 1 1 2 3 3 . . 1 Hottest 87 | . 40 40 63 87 87 . . 60 Shots Fired 167 | . 1 25 28 73 18 . . 22 Gun 103 | . 1 24 11 53 12 . . 2 Cannon 42 | . . . 11 20 6 . . 5 Launcher 22 | . . 1 6 . . . . 15 Special . | . . . . . . . . . Kinetic 143 | . . 19 28 73 18 . . 5 Thermal 2 | . . . . . . . . 2 Explosive 15 | . . . . . . . . 15 Electromagnetic 7 | . 1 6 . . . . . . Robot Hit Streak 12 | . . 4 8 12 7 . . 6 Robot Miss Streak 4 | . . 1 3 3 2 . . 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 199 | . . 40 24 54 11 . 38 32 Core Hits 106 | . . 7 26 29 5 . 13 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . 3 . 2 . . . . Critical Strikes 10 | . . 4 . 3 . . 2 1 Destroy 2 | . . . . 2 . . . . Blast 1 | . . . . 1 . . . . Corrupt 1 | . . 1 . . . . . . Smash 3 | . . 3 . . . . . . Sever 3 | . . . . . . . 2 1 Melee Attacks 115 | . 1 39 . . . . 53 22 Impact 40 | . 1 39 . . . . . . Slashing 75 | . . . . . . . 53 22 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . Combat Hostiles 2 | . . 2 . . . . . . Follow-up Attacks 27 | . . . . . . . 18 9 Damage Inflicted 5792 | . . 856 1246 954 201 . 1381 1154 Guns 1213 | . . 200 176 733 104 . . . Cannons 548 | . . . 202 221 90 . . 35 Explosions 1505 | . . 158 868 . . . . 479 Melee 2519 | . . 498 . . . . 1381 640 Ramming 7 | . . . . . 7 . . . Kinetic 2743 | . . 314 1246 954 194 . . 35 Thermal . | . . . . . . . . . Explosive 479 | . . . . . . . . 479 Electromagnetic 44 | . . 44 . . . . . . Impact 498 | . . 498 . . . . . . Slashing 2021 | . . . . . . . 1381 640 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . 1 Average Corruption 1 | . . . . . 2 . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . 2 . . . Message Errors 1 | . . . . . 1 . . . Matter Fused 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 180 | . . 90 18 3 . . 58 11 Projectiles 3 | . . . . 3 . . . . Explosions 18 | . . . 18 . . . . . Melee 159 | . . 90 . . . . 58 11 Knockbacks 8 | . . 3 1 3 . . . 1 Impact 3 | . . 3 . . . . . . Kinetic 5 | . . . 1 3 . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 62 | . . 19 34 . 3 . . 6 Shots 3 | . . 1 1 . . . . 1 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 284 | . . . 78 284 84 . 17 13 Average Temperature 74 | . . . 29 104 30 . 8 6 Received Heat Transfer 1708 | . . 177 207 450 27 . 469 378 Effects 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . Combat Hostiles 3 | . . 3 . . . . . . Parts Fried 5 | . . 5 . . . . . . Impact Corruptions 5 | . . 5 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Peak Influence 279 | . . . 279 235 138 . 245 219 Initial 119 | . . . . . 76 . . 119 Average 99 | . . . 111 101 69 . 107 147 Maximum Alert Level 1 | . . . 1 1 . . 1 1 Low Security (%) 83 | . 100 . 75 83 100 . 71 76 Level 1 16 | . . . 24 16 . . 28 23 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . 2 1 . . 1 2 Investigation 2 | . . . 1 1 . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . . . 1 . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 64 | . . 9 15 14 2 . 11 13 Peak Tracking Total 8 | . . 3 7 4 1 . 4 8 Tactical Retreats 4 | . . 1 . . . . 2 1 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Traps Triggered 3 | . . 1 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 10 | . . . . 10 . . . . Reused 1 | . . . . 1 . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Machines Disabled 5 | . . . 3 1 1 . . . Max in Single Turn 2 | . . . 2 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Machines Accessed 24 | . . 2 4 5 5 7 . 1 Terminals 12 | . . . 3 5 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 74 | . . 3 9 21 11 28 . 2 Successful 55 | . . 3 5 12 7 28 . . Failed 19 | . . . 4 9 4 . . 2 Catastrophic 2 | . . . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 29 | . . . 9 13 7 . . . Terminals 39 | . . . 8 21 10 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 41 | . . 3 1 7 2 28 . . Record 27 | . . 1 . . . 26 . . Robot Analysis 2 | . . . . 1 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 2 | . . 1 . . . 1 . . Branch Access Points 2 | . . . 1 1 . . . . Locate Traps 1 | . . . . 1 . . . . Reprogram Traps 2 | . . . . 2 . . . . Extermination Status 1 | . . . . 1 . . . . Registered Components 1 | . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . Release Object 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . . . 4 5 4 . . . Terminals 12 | . . . 3 5 4 . . . Botnet 12 | . . . 3 5 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Recyclers 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . 2 6 4 . . 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 16 | . . . . . 16 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Total Allies 16 | . . . . . 16 . . . Largest Group 16 | . . . . . 16 13 13 . Highest-Rated Group 232 | . . . . . 232 206 206 . Highest-Rated Ally 27 | . . . . . 27 27 27 . Total Orders 2 | . . . . . 2 . . . PICKUP 2 | . . . . . 2 . . . Ally Attacks 7 | . . . . . 5 . 2 . Total Damage 173 | . . . . . 128 . 45 . Kills 3 | . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Robot Analysis Total 2 | . . . . 1 1 . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Turns Passed 7642 | . 91 972 869 1088 790 3094 342 396 Spaces Moved 3362 | 1 31 678 246 251 346 1618 90 101 Core 9 | . . . 6 . . . . 3 Treads 214 | . . 151 61 . . . . 2 Legs 391 | 1 19 . 179 192 . . . . Wheels 2748 | . 12 527 . 59 346 1618 90 96 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 120 95 80 190 190 190 190 190 160 Average Speed 198 | 120 110 112 311 370 190 190 207 264 Slowest Speed 2000 | 120 120 240 550 890 190 190 220 2000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 2 5 51 26 42 54 93 3 4 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . 2 . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . Scrap Searched 13 | . . 4 . . . 9 . . Spaces Dug 1 | . . 1 . . . . . . Terrain Destroyed 106 | . . 13 26 2 2 . . 63 Melee 1 | . . 1 . . . . . . Projectile 5 | . . . 1 2 2 . . . AOE 100 | . . 12 25 . . . . 63 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Fac Total 4028 | . 85 793 322 339 463 1642 197 187 Wait 227 | . 45 30 31 30 4 . 59 28 Move 3354 | . 30 677 245 250 345 1617 89 101 Hop . | . . . . . . . . . Pick Up 40 | . 1 6 7 5 7 11 2 1 Fast Attach 23 | . 1 3 10 2 . 2 3 2 Attach 31 | . 2 3 2 2 1 2 1 18 Detach 4 | . 1 1 2 . . . . . Swap 18 | . 1 3 3 2 4 1 4 . Drop 32 | . 2 5 5 . . 9 8 3 Fire 119 | . 1 25 17 48 6 . . 22 Melee 83 | . 1 39 . . . . 31 12 Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 95 | . . . . . 95 . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 5) 92 | -10/Materials | Entered Subcaves 94 | -10/Subcaves | Learned location of Zion (-7) 253 | -10/Subcaves | Released subatomizers from SUBCON Basin 315 | -10/Subcaves | Build established: Mutant 717 | -10/Subcaves | Core integrity fell below 50% 751 | -10/Subcaves | Lost 3 parts (3n) 926 | -10/Subcaves | Discovered new exit (range 11) 1020 | -10/Subcaves | Core integrity fell below 20% 1064 | -10/Subcaves | Entered Materials 1064 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1277 | -8/Materials | Lost 3 parts (2n1w) 1527 | -8/Materials | Build established: Tank 1744 | -8/Materials | Discovered new exit (range 5) 1848 | -8/Materials | Identified exit to Storage 1933 | -8/Materials | Entered Storage 2604 | -8/Storage | Identified exit to Recycling 3014 | -8/Storage | Used back door to open Recycling access 3021 | -8/Storage | Entered Recycling 3182 | -8/Recycling | Build established: Scavenger-Tank 3612 | -8/Recycling | Build established: Commander-Tank 3759 | -8/Recycling | Scanned before Scraplab entrance 3786 | -8/Recycling | Entered Scraplab 3805 | -8/Recycling | Discovered new exit (range 2) 3811 | -8/Recycling | Entered Scraptown 3811 | -8/Scraptown | Accompanied by 13 allies 3811 | -8/Scraptown | System corruption cleaned by C-Scrubber 4232 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4237 | -8/Scraptown | Learned Research garrison access intel 4239 | -8/Scraptown | Learned location of 1 exit from Research 4269 | -8/Scraptown | Discovered new exit (range 5) 4341 | -8/Scraptown | Build established: Commander-Mutant 4463 | -8/Scraptown | Visited Awakened 5024 | -8/Scraptown | Visited UFD Registry 5024 | -8/Scraptown | Registered with UFD as "Hammerrunner" 5085 | -8/Scraptown | Visited The Evicted 5107 | -8/Scraptown | Visited Cyclists 5153 | -8/Scraptown | Entered Cyclist Reading Room 5206 | -8/Scraptown | Visited Shadow of the Wyrm 5239 | -8/Scraptown | Visited Red Mages 5404 | -8/Scraptown | Visited Science Guys 5505 | -8/Scraptown | Visited Sword Containment 5596 | -8/Scraptown | Visited Curators Association 5871 | -8/Scraptown | Visited Infowarlord's Domain 5934 | -8/Scraptown | Visited Scrap Suit Storage 6109 | -8/Scraptown | Visited Abandonware Association 6122 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6130 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6130 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6179 | -8/Scraptown | Visited Junk Repository 6238 | -8/Scraptown | Visited A0-MCA Data Center 6250 | -8/Scraptown | Given a B rating by A0-MCA 6260 | -8/Scraptown | Found A0-MCA's Component Scanner 6411 | -8/Scraptown | Visited Assassins FH 6462 | -8/Scraptown | Visited Bundlers 6770 | -8/Scraptown | Discovered new exit (range 5) 6905 | -8/Scraptown | Entered Factory 6905 | -6/Factory | Accompanied by 13 allies 6905 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7043 | -6/Factory | Lost 13 allies 7196 | -6/Factory | Discovered new exit (range 9) 7247 | -6/Factory | Entered another Factory area 7247 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7554 | -5/Factory | Core integrity fell below 50% 7568 | -5/Factory | Core integrity fell below 20% 7643 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired Imp. Treads. The unstable cave ceiling collapses. Slug penetrates Earth. Penetrated by Slug. The unstable cave ceiling collapses. Dropped Lgt. Deuterium Engine. The unstable cave ceiling collapses. Dropped Huge Storage Unit. Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. Critical hit (Destroy). Imp. Treads destroyed. Penetrated by Slug. Reflective Plating destroyed. Slug penetrates Earth. Acquired Lgt. Antimatter Reactor. Penetrated by Slug. Slug penetrates Wall. H-66 Slayer knocked back. 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""""" """"" ## | | ?????????????? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 240 Matter Stores 450 Matter Capacity 450 Sight Range 21 Terrain Scan Density 10 Armor Coverage 1425 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerCloakingGenerator Manual? 0 Play Time 01:16:41 Cumulative 55.5 hours Start 2024.08.08 @ 16:33:13 End 2024.08.08 @ 18:04:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 35 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f049d344-0ec9-49a6-8a3a-3209b8e05287