Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.07 @ 15:48:21 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1573) 1573 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 3993 Bonus ------- Follower Combat Kills 115 Cogmind --------- Core Integrity 329/550 Matter 270/300 Energy 34/275 System Corruption 0% Temperature Danger (448) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Advanced Beam Rifle EM Pulse Cannon > --- INVENTORY (10) --- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Treads Improved Treads Particle Gun Advanced Beam Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Improved Treads Improved Treads Improved Heat Sink Particle Gun Improved Light Cannon Missile Launcher [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Improved Treads Treads Improved Treads Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 48 | 6 2 4 13 . 23 Power 9 | 1 . 2 2 . 4 Engine 9 | 1 . 2 2 . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 3 . 3 Treads 8 | 2 . . 3 . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 . 4 . 9 Device 8 | . . . 2 . 6 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . 1 . 2 . 2 Artifact . | . . . . . . Weapon 15 | 2 . 2 4 . 7 Energy Gun 8 | 2 . 2 1 . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | . . . 2 . 2 Ballistic Cannon 2 | . . . 1 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 15 | . . 2 3 . 10 Power 3 | . . 1 1 . 1 Propulsion 4 | . . . . . 4 Utility 6 | . . . 2 . 4 Weapon 2 | . . 1 . . 1 Highest Loss Streak 4 | . . 1 1 . 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 99 99 87 88 92 Engine 10 | . 14 14 10 11 8 Treads 26 | . 28 28 22 22 26 Device 11 | . . . 11 22 17 Storage 10 | . 14 14 11 11 9 Processor 1 | . . . . . 3 Protection 10 | . 13 14 10 . 9 Energy Gun 11 | . 28 27 9 . 2 Ballistic Gun 7 | . . . 12 22 8 Ballistic Cannon 3 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 36 | 12 18 21 26 25 36 Greatest Support 78 | 40 40 40 46 46 78 Greatest Overweight (x) 1 | 1 . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 5 3 7 10 9 10 Average Carried 7 | 2 2 5 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | 2 3 6 9 9 9 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1274 | 260 20 25 259 . 710 Remotely . | . . . . . . Salvage Created 1868 | . 193 222 408 . 1045 Parts 111 | . 13 11 25 . 62 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 4 | . . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 47 | . 6 3 15 . 23 Guns 37 | . 6 3 15 . 13 Cannons 10 | . . . . . 10 Classes Destroyed 8 | . 2 2 . . 4 Hauler 1 | . . . . . 1 Recycler 2 | . . 1 . . 1 Watcher 3 | . . . . . 3 Swarmer 18 | . 3 . 9 . 6 Grunt 16 | . 3 1 3 . 9 Duelist 1 | . . . . . 1 Sentry 11 | . . 2 3 . 6 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 6 2 7 . 8 Combat Bots Only 8 | . 6 2 7 . 8 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2930 | . 89 269 906 . 1666 Core 467 | . 41 44 161 . 221 Absorbed by Shields . | . . . . . . Redirected to Shielding 90 | . 5 33 52 . . Core Remaining (%) 75 | 100 . 66 . 59 . Volleys Fired 151 | . 14 11 39 . 87 Largest 2 | . 2 2 2 . 2 Hottest 122 | . 90 106 79 . 122 Shots Fired 296 | . 28 21 78 . 169 Gun 237 | . 28 21 78 . 110 Cannon 59 | . . . . . 59 Launcher . | . . . . . . Special . | . . . . . . Kinetic 192 | . . . 48 . 144 Thermal 84 | . 14 17 30 . 23 Explosive . | . . . . . . Electromagnetic 20 | . 14 4 . . 2 Robot Hit Streak 17 | . 7 9 8 . 17 Robot Miss Streak 7 | . 6 2 7 . 4 Penetration Max . | . . . . . . Secondary Targets 8 | . . . 6 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 189 | . 14 14 47 . 114 Core Hits 84 | . 9 8 21 . 46 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . 1 . 3 . 1 Burn 2 | . . . 2 . . Destroy 1 | . . . 1 . . Blast 1 | . . . . . 1 Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3189 | . 185 171 770 . 2063 Guns 2501 | . 185 171 767 . 1378 Cannons 669 | . . . . . 669 Explosions . | . . . . . . Melee . | . . . . . . Ramming 19 | . . . 3 . 16 Kinetic 2125 | . . . 458 . 1667 Thermal 877 | . 63 125 309 . 380 Explosive . | . . . . . . Electromagnetic 168 | . 122 46 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . . . . . 22 Projectiles 22 | . . . . . 22 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . 1 . 2 Targets Rammed 3 | . . . 1 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 472 | . 147 194 175 . 472 Average Temperature 98 | . 49 80 66 . 161 Received Heat Transfer 1026 | . 48 114 207 . 657 Effects 14 | . . . . . 14 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Damage (major) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 . 1 Heat Transferred 2171 | . 185 358 925 . 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 360 | . 238 197 360 91 325 Initial 92 | . . 92 10 91 35 Average 156 | . 59 127 148 91 211 Maximum Alert Level 1 | . 1 . 1 . 1 Low Security (%) 60 | 100 86 100 62 100 33 Level 1 39 | . 13 . 37 . 66 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 1 . 6 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 16 6 19 2 38 Peak Tracking Total 9 | . 9 3 7 2 6 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 4 | . . 1 1 . 2 Max in Single Turn 1 | . . 1 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 10 | . 4 . 3 . 3 Terminals 9 | . 4 . 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 22 | . 7 . 7 . 8 Successful 6 | . 2 . 2 . 2 Failed 16 | . 5 . 5 . 6 Catastrophic 4 | . 1 . 1 . 2 Database Lockouts . | . . . . . . Manual 17 | . 5 . 7 . 5 Terminals 19 | . 7 . 7 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 5 | . 2 . 2 . 1 Robot Analysis 2 | . . . 1 . 1 Branch Access Points 2 | . 1 . 1 . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 3 . 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 24 | . . 11 13 . . Total Damage 303 | . . 141 162 . . Kills 6 | . . 3 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 2 | . . . 1 . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2507 | 53 318 428 455 103 1150 Spaces Moved 1182 | 34 161 236 186 65 500 Core 13 | 13 . . . . . Treads 1169 | 21 161 236 186 65 500 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 Average Speed 158 | 120 160 160 162 160 157 Slowest Speed 240 | 160 160 160 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 32 49 21 20 42 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1527 | 45 194 265 262 64 697 Wait 74 | 1 14 8 1 . 50 Move 1177 | 33 160 235 185 64 500 Hop . | . . . . . . Pick Up 45 | 5 3 6 13 . 18 Fast Attach 9 | 3 . . 1 . 5 Attach 21 | 3 1 2 4 . 11 Detach . | . . . . . . Swap 18 | . 1 2 8 . 7 Drop 29 | . 1 1 10 . 17 Fire 151 | . 14 11 39 . 87 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 1 . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 54 | -11/Junkyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 493 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 588 | -10/Mines | Learned Materials machine intel 716 | -10/Mines | Discovered new exit (range 11) 745 | -10/Mines | Excavation squad dispatched 745 | -10/Mines | A large section of the Mines collapsed 800 | -10/Mines | Entered Materials 800 | -9/Materials | Accompanied by 3 allies 800 | -9/Materials | Evolved 2 slots: Utility x2 801 | -9/Materials | Loaded intel: 56 machine locations 1012 | -9/Materials | Discovered new exit (range 11) 1074 | -9/Materials | Destroyed 7 combat bots 1169 | -9/Materials | Identified exit to Mines 1169 | -9/Materials | Identified exit to Storage 1255 | -9/Materials | Entered Mines 1321 | -9/Mines | Discovered new exit (range 10) 1358 | -9/Mines | Entered Materials 1358 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -8/Materials | Garrison activated, responded to threat 1555 | -8/Materials | Destroyed 8 combat bots 2014 | -8/Materials | Lost 3 parts (1p2u) 2508 | -8/Materials | Self-destructed Last Messages --------------- 02493_ Adv. Visual Processing Unit temporarily disabled. 02493_ Adv. Beam Rifle temporarily disabled. 02494_ Overheating: Adv. Treads damaged (-36). 02494_ Overheating: Med. Storage Unit damaged (-29). 02494_ Overheating: Adv. Visual Processing Unit damaged (-6). 02495_ Overheating: Med. Storage Unit damaged (-34). 02495_ Overheating: Adv. Beam Rifle damaged (-42). 02495_ Overheating: Adv. Visual Processing Unit damaged (-5). 02495_ Imp. Heat Sink melted. 02495_ G-47 Trooper destroyed. 02496_ K-01 Serf collects debris. 02498_ Power failure, Deuterium Engine shutdown. 02499_ K-01 Serf collects debris. 02500_ Overheating: System interference. 02500_ Adv. Beam Rifle temporarily disabled. 02502_ Acquired 10 matter. 02502_ K-01 Serf collects debris. 02507_ Overheating: Matter decay (-54). 02507_ Acquired 19 matter. 02508_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | """ | | T | | | | ################# ##################### | | ##???????????????#######????????????????????? | | #########???????????????????????????????????? | | [# % #???????????????????????????????????? | | +%%% #???????????????????????????????????? | | # % #???????????????????????????????????? | | #########?????????#######???????????????????# | | #########?????????? ???????????????????# | | ????? ???????##########??# | | ########????????????? ???????# #??# | | ##########???????????# ???????# """ #??# | | # #???????????# ???????# """ #??# | | # !!! #???????????# ???????# """ #??# | | # ! ! #???????????# ######## #??# | | + ! #???????????# # """ #??# | | # #???????????+ # """ #### | | # "" "" #???????????# u # """ / | | # ""S"" #???????????####;### ]+ = #### | | # """" #???????????# = # ##########??##+ | | # #???????????#%=%* # #?????????????? | | ##########???????????#! g # #?????????????? | | #????????????????????#%= !!# %#?????????????? | | #????????????????????#@k !!# #?????????????? | | #???????????????????#[* # #?????????????? | | #???????????????????#########% #?????????????? | | ########????????????????????# #?????????????? | | # #????????????????????# #?????????????? | | # #????#######?????????# #?????????????? | | + #????# ########### #?????????????? | | # #????# + #?????????????? | | # #????# ########### %#?????????????? | | " # #????# #?????????# #?????????????? | | " ########????# #?????????# %%#?????????????? | | " #???????????# #?????????# #?????????????? | | #?????####### #?????????# ?????????????? | | ####### # #?????????# ????????????? | | ! # #?????????+ ???????????? | | = + #???????? # " ??????????? | | # #???????? ## """ ?????????? | | ########## # #???????"??# "" ????????? | | #??????#####+#########?????? ??# """ ???????? | | #??????# #??????????#???# "" ???????? | | #??????# [ =#??????????????" """? ??????? | | #??????# #??????????????T ""?? #?????? | | #??????# / * #??????????????" "????? #?????? | | #??????# #??????????????# ?????? #?????? | | #??????# """ """ #??????????????#! ???????#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketHelicalInsulator Manual? 0 Play Time 00:18:54 Cumulative 28.5 hours Start 2023.10.07 @ 15:30:02 End 2023.10.07 @ 15:48:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 53 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 037eb276-a449-4b03-b45f-6e9036ebb3b9