Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.04 @ 23:56:42 Player: Olexender Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (6034) 6034 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 13616 Bonus ------- Follower Combat Kills 37 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 284/300 Energy 41/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Graphene Brace Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Force Field Heavy Machine Gun Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Targeting Computer Graphene Brace Advanced Force Field > --- WEAPON ----------- Quantum Rifle Coil Gun Hypervelocity Railgun > --- INVENTORY -------- Antimatter Reactor Cooling System Large Storage Unit High-capacity Matter Pod Graphene Brace Advanced Force Field Quantum Rifle Quantum Rifle Hypervelocity Railgun [Rating: 107] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Slots Evolved 16 | . . 2 2 . 2 2 2 2 . 2 2 Power 1 | . . 1 . . . . . . . . . Propulsion 7 | . . . 1 . 1 1 1 1 . 1 1 Utility 7 | . . . 1 . 1 1 1 1 . 1 1 Weapon 1 | . . 1 . . . . . . . . . Parts Attached 120 | 6 5 7 7 10 3 17 2 . 10 30 23 Power 15 | 1 . 2 1 1 . 3 . . 2 3 2 Engine 6 | 1 . 1 1 1 . 2 . . . . . Core 2 | . . 1 . . . . . . . 1 . Reactor 7 | . . . . . . 1 . . 2 2 2 Propulsion 39 | 2 2 . 3 2 . 8 . . 1 13 8 Treads 6 | . . . . . . . . . . 3 3 Leg 30 | 2 2 . 3 2 . 8 . . 1 10 2 Wheel 3 | . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 2 2 1 . 3 2 1 . 4 5 5 Device 14 | . . 2 . . . . 1 . 2 4 5 Storage 3 | 1 1 . . . . . . . 1 . . Processor 1 | . . . . . . 1 . . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 7 | . 1 . 1 . 2 1 . . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 1 3 2 7 . 4 1 . 3 9 8 Energy Gun 15 | 1 1 2 . 4 . . 1 . 1 1 4 Energy Cannon 4 | . . . 1 2 . . . . . . 1 Ballistic Gun 15 | 1 . . 1 1 . 2 . . 1 6 3 Ballistic Cannon 6 | . . 1 . . . 2 . . 1 2 . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 4 . 1 1 . . 1 . Parts Lost 69 | . . . 1 2 1 1 . . 1 27 36 Power 9 | . . . 1 1 . 1 . . . 1 5 Propulsion 30 | . . . . 1 1 . . . 1 13 14 Utility 13 | . . . . . . . . . . 8 5 Weapon 17 | . . . . . . . . . . 5 12 Highest Loss Streak 18 | . . . 1 1 1 1 . . 1 13 18 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 1 8 10 13 15 14 14 13 14 15 16 6 Power . | . 1 1 . . . . . . . 1 . Propulsion 1 | 1 2 2 2 2 . . . . . . . Utility 6 | . 3 4 6 8 7 6 7 7 6 8 4 Weapon 4 | . 1 2 4 4 6 6 6 7 7 6 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . 5 1 5 1 . 3 . . 5 3 3 Power 2 | . . . 1 . . . . . 1 . . Propulsion 2 | . 2 . . . . . . . . . . Utility 9 | . 2 1 1 . . 1 . . . 1 3 Weapon 13 | . 1 . 3 1 . 2 . . 4 2 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 99 96 96 98 97 98 89 93 82 45 Engine 8 | . 13 11 10 15 15 11 5 5 . . . Core 2 | . . 11 4 . . . . . . . 1 Reactor 2 | . . . . . . 1 5 5 9 7 3 Leg 26 | . 27 22 27 25 28 31 34 31 30 25 7 Device 8 | . . 9 9 9 7 6 10 10 14 15 8 Storage 7 | . 14 11 9 9 7 6 5 5 5 4 2 Processor 2 | . . . . . . 5 5 5 5 4 3 Hackware 1 | . . . . . 6 6 5 5 5 2 . Protection 6 | . 9 1 8 9 7 6 5 5 5 2 . Energy Gun 7 | . 14 21 8 3 7 3 . . 2 3 1 Energy Cannon 2 | . . . 1 5 4 6 5 5 2 . 2 Ballistic Gun 7 | . 13 7 7 8 7 6 5 5 5 5 4 Ballistic Cannon 4 | . . 3 9 9 2 2 5 5 5 2 1 Peak Build Rating 107 | 6 11 20 29 34 40 62 67 67 84 107 91 Average Rating 43 | 4 9 17 25 29 37 51 65 66 77 96 56 On Entrance 41 | . 6 11 20 29 31 37 62 66 67 82 90 Naked Turns . | . . . . . . . . . . . . Heaviest Build 120 | 11 32 44 55 59 56 71 73 73 97 120 112 Greatest Support 175 | 20 26 26 41 43 55 76 89 89 94 175 130 Greatest Overweight (x) 4 | 3 1 1 1 1 1 1 . . 1 2 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 12 15 15 15 15 15 15 15 16 20 13 Most Carried 20 | 3 10 15 15 15 15 15 15 15 20 20 10 Average Carried 13 | 1 8 10 13 14 14 14 13 14 15 16 6 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 5 Final Carried 19 | 3 10 15 15 15 15 15 14 15 19 10 5 Class Distribution -------------------- 31% | Tank 14% | Mutant 14% | Hacker-Tank 12% | Hacker-Gunner 11% | Scavenger-Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -8/Storage Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Hacker-Tank | -4/DSF Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Matter Collected 4021 | 213 369 209 496 360 108 359 40 . 281 1105 481 Remotely . | . . . . . . . . . . . . Salvage Created 6023 | . 218 55 729 843 221 471 . . 631 1752 1103 Parts 255 | . 18 8 41 37 8 13 . . 17 80 33 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Combat Hostiles Destroyed 102 | . 8 3 14 16 4 9 . . 10 24 14 Guns 57 | . 8 3 8 5 1 4 . . 3 19 6 Cannons 40 | . . . 6 11 3 5 . . 7 5 3 AOE 2 | . . . . . . . . . . . 2 Classes Destroyed 15 | . 3 1 5 1 . . . . 4 1 . Worker 3 | . . . 2 1 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 2 | . . . 1 . . . . . . 1 . Operator 3 | . . 1 1 . . 1 . . . . . Watcher 9 | . 2 . 3 2 . . . . . 2 . Swarmer 15 | . 6 3 3 . . . . . . 3 . Saboteur 1 | . . . . . . . . . . 1 . Grunt 46 | . 2 . 6 8 2 9 . . 6 10 3 Brawler 1 | . . . . . . . . . 1 . . Sentry 21 | . . . 4 7 2 . . . . 3 5 Specialist 1 | . . . . . . . . . 1 . . Hunter 12 | . . . 1 1 . . . . . 5 5 Programmer 4 | . . . . . . . . . 1 2 1 Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | . 5 3 9 9 2 3 . . 4 6 4 Combat Bots Only 6 | . 4 3 4 5 2 3 . . 4 6 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . . 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Hostile Shots Fired 1297 | . 36 14 65 72 49 66 . . 83 510 402 Missed 407 | . 13 2 22 22 19 19 . . 28 171 111 Hits 890 | . 23 12 43 50 30 47 . . 55 339 291 Projectile 890 | . 23 12 43 50 30 47 . . 55 339 291 Critical Strikes 26 | . . . . 1 . 1 . . 5 12 7 Actively Blocked 19 | . . . . . . . . . . 12 7 Part Disruptions 2 | . . . . . 1 . . . . . 1 Damage Taken 12859 | . 175 70 496 605 223 704 . . 807 4937 4842 Core 2240 | . 60 . 84 75 25 46 . . 111 386 1453 Absorbed by Shields 778 | . . . . . . . . . 299 406 73 Ignored by Resistances 3843 | . 55 24 146 175 76 189 . . 314 1517 1347 Core Remaining (%) 88 | 100 76 100 . 71 96 94 100 . 90 70 . Volleys Fired 308 | . 24 7 43 44 10 24 1 . 24 82 49 Largest 3 | . 2 3 3 3 3 3 3 . 3 3 3 Hottest 188 | . 70 160 160 155 178 185 170 . 173 188 188 Shots Fired 854 | . 46 21 127 132 30 72 3 . 72 238 113 Gun 556 | . 46 20 81 54 20 34 1 . 35 191 74 Cannon 298 | . . 1 46 78 10 38 2 . 37 47 39 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 531 | . 24 7 82 88 16 38 2 . 48 160 66 Thermal 299 | . 22 14 45 44 14 34 1 . 24 78 23 Explosive . | . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . 24 Robot Hit Streak 31 | . 7 2 30 17 20 11 7 . 14 23 31 Robot Miss Streak 4 | . 2 4 4 2 2 3 3 . 3 4 1 Penetration Max 2 | . . . . . . . . . 1 2 1 Secondary Targets 11 | . 3 2 . . . . . . . 5 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 1 Shots Hit Robots 638 | . 30 9 91 88 22 50 1 . 56 189 102 Core Hits 268 | . 16 4 33 37 10 28 . . 28 72 40 Critical Kills 9 | . . . . . . . . . 1 6 2 Critical Parts Destroyed 21 | . . . . . . . . . . 18 3 Critical Strikes 51 | . 1 . 1 3 1 3 . . 6 29 7 Burn 4 | . 1 . . 1 1 1 . . . . . Destroy 31 | . . . . . . . . . 1 24 6 Blast 16 | . . . 1 2 . 2 . . 5 5 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15747 | . 384 114 1568 1789 442 1611 42 . 1771 4277 3749 Guns 8212 | . 384 114 1013 616 247 352 . . 704 2980 1802 Cannons 6689 | . . . 555 1173 195 1259 42 . 1067 1297 1101 Explosions 840 | . . . . . . . . . . . 840 Melee . | . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . 6 Kinetic 7980 | . 201 40 985 1004 198 419 . . 976 2476 1681 Thermal 6461 | . 183 74 583 785 244 1192 42 . 795 1801 762 Explosive 682 | . . . . . . . . . . . 682 Electromagnetic 618 | . . . . . . . . . . . 618 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 . . . . 5 7 Average Corruption 4 | . . . . . 1 . . . . 4 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . . . . . . . . . . 11 2 Message Errors 3 | . . . . . . . . . . 2 1 Matter Fused 3 | . . . . . . . . . . 3 . Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 139 | . . . 24 14 . 18 1 . 19 31 32 Projectiles 107 | . . . 24 14 . 18 1 . 19 31 . Explosions 32 | . . . . . . . . . . . 32 Melee . | . . . . . . . . . . . . Knockbacks 32 | . . . 5 6 . 2 . . 3 14 2 Impact . | . . . . . . . . . . . . Kinetic 31 | . . . 5 6 . 2 . . 3 13 2 Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 31 | . . . . . 28 . . . . . 3 Shots 1 | . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 360 | . 179 151 145 231 180 360 45 . 47 287 176 Average Temperature 76 | . 49 90 49 79 54 126 23 . 14 94 53 Received Heat Transfer 2641 | . 75 . 198 387 93 435 . . 266 854 333 Effects 1 | . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Robots Corrupted 4 | . . . . . . . . . . 1 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 4 | . . . . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 1 . . 1 . 3 . . . . . Heat Transferred 9602 | . 593 174 1295 1308 458 1583 50 . 970 2294 877 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Maximum Alert Level 1 | . . . . . . . . . 1 1 1 Low Security (%) 89 | 100 100 100 100 100 100 100 100 100 68 68 42 Level 1 10 | . . . . . . . . . 31 31 57 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Peak Influence 356 | . 157 70 170 168 67 62 15 . 229 341 356 Initial 143 | . . . . 19 35 19 13 . . 112 143 Average 67 | . 30 9 57 92 34 13 4 . 136 120 210 Influence Increases 3330 | . 226 109 422 498 143 269 2 . 239 837 585 Destroy 0b10 Robot/C 2060 | . 160 60 280 320 80 200 . . 200 480 280 Destroy 0b10 Robot/NC 95 | . 10 5 40 20 . 5 . . . 15 . Destroy Leader 510 | . 34 10 76 106 30 30 . . 30 114 80 Allied During Kill 7 | . . . . . . 7 . . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . Successful Hack 98 | . 22 34 . 11 6 13 . . . 12 . Disable Machine 108 | . . . 9 18 27 . . . 9 9 36 Anti-Garrison Action 150 | . . . . . . . . . . 150 . Destroy Structure 187 | . . . 2 8 . 4 2 . . 12 159 Lose Combat Pursuer 105 | . . . 15 15 . . . . . 45 30 Influence Decreases 3134 | . 226 109 367 462 187 284 34 . 10 772 683 Entered New Map 407 | . . . . 36 56 28 19 . . 117 151 Time Decay 1976 | . 139 109 357 384 130 246 15 . . 406 190 Lost Part 642 | . . . 10 20 1 10 . . 10 249 342 Purge Threat 109 | . 87 . . 22 . . . . . . . Squads Dispatched 28 | . . . 1 4 1 3 1 . 1 10 7 Investigation 7 | . . . . 1 1 2 . . . 3 . Extermination 3 | . . . . . . 1 . . . 1 1 Reinforcement 7 | . . . 1 . . . 1 . 1 1 3 Assault 1 | . . . . . . . . . . 1 . Garrison 10 | . . . . 3 . . . . . 4 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Distress Signals 8 | . 3 . 2 1 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 12 5 19 20 4 11 . . 10 30 22 Peak Tracking Total 7 | . 4 4 5 4 2 3 1 . 4 7 6 Tactical Retreats 6 | . . . 1 1 . . . . . 3 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Traps Triggered 12 | . 6 . 2 2 . . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . Reprogrammed 10 | . . 4 . . . 6 . . . . . Reused 1 | . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Machines Disabled 13 | . . . 1 2 3 . . . 1 2 4 Max in Single Turn 2 | . . . 1 1 2 . . . 1 1 2 Garrison Access 2 | . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Machines Accessed 40 | . 6 7 4 5 3 8 . 1 . 5 1 Terminals 28 | . 6 7 2 3 1 4 . 1 . 4 . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . 1 1 2 . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . . . 1 1 Total Hacks 124 | . 27 22 18 12 6 25 . 2 . 11 1 Successful 89 | . 19 17 15 6 4 20 . 1 . 6 1 Failed 35 | . 8 5 3 6 2 5 . 1 . 5 . Catastrophic 4 | . . 1 . . . 1 . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 88 | . 27 22 5 6 4 13 . 2 . 9 . Fabricators 9 | . . . . . . 9 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . 1 2 2 . . . . . . Scanalyzers 15 | . . . 12 . . 3 . . . . . Garrison Access 7 | . . . . 4 . . . . . 2 1 Terminal Hacks 60 | . 19 17 2 3 2 10 . 1 . 6 . Record 24 | . 6 7 2 . 2 4 . . . 3 . Prototype ID Bank 3 | . 2 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . Alert Level 4 | . 2 1 . 1 . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . Reprogram Traps 2 | . . 1 . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 3 | . 1 1 . . . 1 . . . . . Transport Status 2 | . 1 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . Zone Layout 6 | . 2 1 . . . 1 . . . 2 . Fabricator Hacks 7 | . . . . . . 7 . . . . . Network Status 3 | . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 3 | . . . . . . 3 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 2 2 . . . . . . Report Inventory 4 | . . . 1 1 2 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . Scanalyzer 15 | . . . 12 . . 3 . . . . . Insert Component 6 | . . . 5 . . 1 . . . . . Analyze 9 | . . . 7 . . 2 . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Coupler Status 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 28 | . 5 6 3 3 1 6 . . . 4 . Full Trace Events 7 | . . . 1 1 1 2 . . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . Part Schematics Acquired 6 | . . . 5 . . 1 . . . . . Parts Built 4 | . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . Time 89 | . . . . . . 89 . . . . . Total Part Build Rating 18 | . . . . . . 18 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 207 | . . . . 207 . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 5 . . 1 . . . . . Part Schematics Acquired 6 | . . . 5 . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Total Allies 3 | . . . . . . 3 . . . . . Largest Group 3 | . . . . . . 3 . . . . . Highest-Rated Group 60 | . . . . . . 60 . . . . . Highest-Rated Ally 20 | . . . . . . 20 . . . . . Initial Warlord ECA Mod 17 | . . . . . . . . . . 9 8 Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . . . . Total Damage 134 | . . . . . . 134 . . . . . Kills 1 | . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Turns Passed 6345 | 64 791 604 994 790 271 989 81 54 380 926 401 Spaces Moved 3117 | 45 450 292 430 297 143 656 59 45 183 347 170 Core 42 | 6 1 . . . . . . . . . 35 Treads 5 | . . . . . . . . . . . 5 Legs 2997 | 39 449 292 430 297 143 656 59 45 183 347 57 Wheels 73 | . . . . . . . . . . . 73 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 190 190 186 112 114 120 120 120 120 50 Average Speed 156 | 116 153 190 190 188 157 120 120 120 144 170 113 Slowest Speed 400 | 200 190 190 190 190 187 188 120 120 190 260 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 3 67 29 46 55 4 18 2 2 97 10 4 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 100 | . . . . 3 . 3 1 . 6 5 82 Melee . | . . . . . . . . . . . . Projectile 21 | . . . . 3 . 3 1 . 6 5 3 AOE 79 | . . . . . . . . . . . 79 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac DSF Res Res Total 3949 | 53 509 327 521 433 165 800 66 45 242 503 285 Wait 194 | . 5 4 24 68 4 71 . . . 5 13 Move 3106 | 44 449 291 429 296 142 655 58 44 182 346 170 Hop . | . . . . . . . . . . . . Pick Up 109 | 3 13 11 8 3 3 12 2 1 13 22 18 Fast Attach 32 | 6 6 1 3 5 . 1 . . 3 2 5 Attach 64 | . . 2 2 . 2 3 3 . 1 28 23 Detach 5 | . . . . . . . . . . 2 3 Swap 57 | . 4 5 3 9 3 16 1 . 7 8 1 Drop 73 | . 8 6 9 8 1 18 1 . 12 8 2 Fire 308 | . 24 7 43 44 10 24 1 . 24 82 49 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Discovered new exit (range 14) 332 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 495 | -10/Materials | Discovered new exit (range 13) 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1005 | -9/Materials | Discovered new exit (range 9) 1242 | -9/Materials | Build established: Gunner 1433 | -9/Materials | Discovered new exit (range 4) 1460 | -9/Materials | Entered another Materials area 1460 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1462 | -8/Materials | Discovered new exit (range 8) 1773 | -8/Materials | Build established: Tank 2057 | -8/Materials | Discovered new exit (range 16) 2384 | -8/Materials | Discovered new exit (range 4) 2405 | -8/Materials | Discovered new exit (range 16) 2454 | -8/Materials | Entered Storage 2608 | -8/Storage | Garrison activated, responded to threat 3174 | -8/Storage | Discovered new exit (range 16) 3244 | -8/Storage | Entered Factory 3244 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3506 | -7/Factory | Discovered new exit (range 6) 3515 | -7/Factory | Entered another Factory area 3515 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3631 | -6/Factory | Fabricated Imp. Aluminum Leg (x2) 3839 | -6/Factory | Fabricated B-48 Gladiator? 3857 | -6/Factory | Build established: Hacker-Gunner 4384 | -6/Factory | Discovered new exit (range 16) 4451 | -6/Factory | Lost 3 allies 4460 | -6/Factory | Fabricated Hardcell Cannon? 4504 | -6/Factory | Entered another Factory area 4504 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4534 | -5/Factory | Discovered new exit (range 15) 4585 | -5/Factory | Entered another Factory area 4585 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4638 | -4/Factory | Identified exit to DSF 4639 | -4/Factory | Entered DSF 4681 | -4/DSF | Additional patrols routed to DSF 4763 | -4/DSF | Discovered new exit (range 15) 4902 | -4/DSF | Sterilization system engaged 4922 | -4/DSF | Ambient heat levels rising (+10) 4937 | -4/DSF | Ambient heat levels rising (+10) 4952 | -4/DSF | Ambient heat levels rising (+10) 4967 | -4/DSF | Ambient heat levels rising (+10) 4982 | -4/DSF | Ambient heat levels rising (+10) 4997 | -4/DSF | Ambient heat levels rising (+10) 5012 | -4/DSF | Ambient heat levels rising (+10) 5019 | -4/DSF | Entered Research 5019 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5042 | -3/Research | Build established: Hacker-Tank 5558 | -3/Research | Lost 9 parts (3n4u2w) 5589 | -3/Research | Garrison activated, responded to threat 5739 | -3/Research | Lost 13 parts (1p6n4u2w) 5941 | -3/Research | Lost 3 parts (2n1w) 5941 | -3/Research | Discovered new exit (range 3) 5945 | -3/Research | Entered another Research area 5945 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6028 | -2/Research | Garrison activated, responded to threat 6103 | -2/Research | Lost 18 parts (3p6n3u6w) 6108 | -2/Research | Core integrity fell below 50% 6340 | -2/Research | Core integrity fell below 20% 6346 | -2/Research | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- Access door sealed. 06336_ Penetrated by Slug. 06336_ Slug penetrates Wall. 06337_ P-80 Master resets H-88 Terminator, system corruption cleaned. 06337_ Acquired Lgt. Quantum Reactor. 06339_ K-01 Serf collects debris. 06339_ Penetrated by Slug. 06340_ Lgt. Quantum Reactor destroyed. 06341_ Acquired Phase Gun. 06342_ Phase Gun destroyed. 06342_ Penetrated by Slug. 06343_ K-01 Serf collects debris. 06343_ Slug penetrates Garrison Access. 06343_ Slammed into P-80 Master. 06345_ Acquired Hvy. Machine Gun. 06345_ Penetrated by Slug. 06346_ Slug penetrates K-01 Serf. 06346_ K-01 Serf suffers critical hit (Destroy). 06346_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????% #??????????????????? | | ?????????????????????????# !!#??????????????????? | | ?????????????????????????# !%#??????????????????? | | ?????????????????????????# =#??????????????????? | | ?? ????????????????????# +??????????????????? | | ?" #???????????????????# #??????????????????? | | ?" #???????????????????# #??????????????????? | | "" #?????????########### #??????????????????? | | "" #?????????# # #??????????????????? | | "" #?????????# # #??????????????????? | | #?????????# # #??????????????????? | | #?????????# h %/!= ######?????????????? | | #?????????# " " %!@!!! #?????????????? | | ##????????# ""G""xh#%%!! #?????????????? | | #????????# x !! #!%=!###+##?###?????????? | | #????????#= p p #*! #???? ?????????? | | #??????##############[ #??? ??????????? | | ##?????# #% %#???# # ???????????? | | #######"" !##### + """"????????????? | | +! %= ; """"????????????? | | # ########" *%% * # """"????????????? | | ##??# # ##### # ???????????? | | # #???##### % #???# #? ??????????? | | #???????########???# #?#######??????????? | | #??????????????????# #??????????????????? | | # #??????????????????+ +??????????????????? | | # #??????????????????# #??????????????????? | | #??????????????????# #??????????????????? | | ##??????????????????+ #??????????????????? | | ######???????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 39 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -6/Factory B-48 Gladiator | x3 | -6/Factory | Preloaded Hardcell Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonControlInterpreter Manual? 0 Play Time 01:41:51 Cumulative 326.8 hours Start 2025.09.01 @ 23:31:39 End 2025.09.04 @ 23:56:42 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 265 Rogue 0 Adventurer 202 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30f2201d-1696-45a5-8830-93beb06eea9a