Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 14:47:56 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (102) 510 Value Destroyed (2841) 2841 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (264) 264 TOTAL SCORE: 5335 Bonus ------- High Alert Combat Kills 264 Cogmind --------- Core Integrity 275/550 Matter 153/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Improved Heat Sink Structural Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Light Armor Plating Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Structural Scanner Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 76 | . 8 33 35 Power 6 | . 1 4 1 Engine 6 | . 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 21 | . 2 10 9 Treads 20 | . 2 9 9 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 19 | . 2 6 11 Device 7 | . 1 1 5 Storage 2 | . 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 9 | . . 3 6 Artifact . | . . . . Weapon 30 | . 3 13 14 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 25 | . 3 12 10 Ballistic Cannon . | . . . . Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 24 | . 3 4 17 Power 3 | . 1 . 2 Propulsion 5 | . 1 . 4 Utility 9 | . . 2 7 Weapon 7 | . 1 2 4 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 92 99 95 Engine 11 | . 13 10 8 Treads 21 | . 17 21 26 Leg 2 | . 10 . . Device 5 | . 7 1 13 Storage 12 | . 14 13 9 Processor 5 | . . 10 . Protection 6 | . . 7 10 Energy Gun 5 | . 14 4 . Ballistic Gun 24 | . 13 28 26 Naked Turns . | . . . . Heaviest Build 71 | 13 49 61 71 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 18 | . 14 20 20 Most Carried 20 | . 20 20 20 Average Carried 17 | . 12 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 20 20 14 Class Distribution -------------------- 48% | Scavenger-Gunner 23% | Mutant 21% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2373 | 200 216 917 1040 Remotely 351 | . . . 351 Salvage Created 3883 | . 494 1670 1719 Parts 236 | . 28 116 92 Haulers Intercepted 7 | . . 5 2 Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 84 | . 11 36 37 Guns 79 | . 11 36 32 AOE 5 | . . . 5 Classes Destroyed 13 | . 5 4 4 Worker 2 | . 1 . 1 Builder 2 | . 1 . 1 Hauler 7 | . . 5 2 Recycler 3 | . . 1 2 Watcher 4 | . 2 2 . Swarmer 22 | . 3 11 8 Cutter 3 | . . . 3 Grunt 37 | . 8 15 14 Brawler 3 | . . 1 2 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 15 | . . 9 6 Hunter 1 | . . . 1 Best Kill Streak 8 | . 4 4 8 Combat Bots Only 8 | . 3 4 8 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4691 | . 484 1322 2885 Core 593 | . 68 250 275 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 72 37 . Volleys Fired 258 | . 51 110 97 Largest 3 | . 2 3 3 Hottest 100 | . 60 100 73 Shots Fired 706 | . 99 329 278 Gun 700 | . 99 329 272 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 602 | . 50 280 272 Thermal 98 | . 49 49 . Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 31 | . 9 31 15 Robot Miss Streak 6 | . 4 4 6 Penetration Max . | . . . . Secondary Targets 8 | . 2 3 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 470 | . 66 229 175 Core Hits 196 | . 27 88 81 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 3 | . . 2 1 Critical Strikes 5 | . . 3 2 Destroy 5 | . . 3 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6490 | . 821 2423 3246 Guns 6107 | . 821 2423 2863 Cannons . | . . . . Explosions 366 | . . . 366 Melee . | . . . . Ramming 17 | . . . 17 Kinetic 5232 | . 407 1962 2863 Thermal 875 | . 414 461 . Explosive 366 | . . . 366 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . . 16 Shots 1 | . . . 1 Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 242 | . 56 242 120 Average Temperature 41 | . 22 47 42 Received Heat Transfer 1443 | . 243 390 810 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 2 . Heat Transferred 1900 | . 900 1000 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 814 | . 239 342 814 Initial 98 | . . 25 98 Average 196 | . 74 144 529 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 65 | . 93 69 14 Level 1 21 | . 6 30 13 Level 2 7 | . . . 41 Level 3 5 | . . . 30 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 16 | . 3 2 11 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 5 | . 3 . 2 Assault 2 | . . . 2 Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 2 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 123 | . 20 52 51 Peak Tracking Total 9 | . 4 6 9 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 21 | . 4 13 4 Terminals 17 | . 4 11 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 2 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 54 | . 11 30 13 Successful 28 | . 2 22 4 Failed 26 | . 9 8 9 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 41 | . 10 19 12 Terminals 48 | . 11 28 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 2 3 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 17 | . 2 14 1 Robot Analysis 3 | . 1 1 1 Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Recycling Unit Index 1 | . . 1 . Alert Level 3 | . 1 2 . Unreport Threat 2 | . . 2 . Transport Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 10 | . . 8 2 Terminals 7 | . . 6 1 Track 3 | . . 3 . Botnet 4 | . . 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 2 1 Tunnel 3 | . . 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 4 9 3 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . 1 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5109 | . 1192 3014 903 Spaces Moved 1894 | 1 576 1080 237 Core . | . . . . Treads 1636 | . 319 1080 237 Legs 258 | 1 257 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 240 160 Average Speed 219 | 120 174 240 229 Slowest Speed 320 | 120 240 320 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 2 97 90 15 Regions Visited 3 Branch Regions . Pre-discovered Areas 3 | . . 2 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . . . 57 Melee . | . . . . Projectile . | . . . . AOE 57 | . . . 57 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2363 | . 667 1313 383 Wait 43 | . 6 31 6 Move 1891 | . 575 1079 237 Hop . | . . . . Pick Up 39 | . 20 18 1 Fast Attach 17 | . 2 10 5 Attach 22 | . 3 5 14 Detach 5 | . 1 2 2 Swap 37 | . 3 18 16 Drop 49 | . 6 40 3 Fire 258 | . 51 110 97 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 10) 271 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 811 | -10/Materials | Discovered new exit (range 16) 963 | -10/Materials | Discovered new exit (range 9) 1193 | -10/Materials | Entered another Materials area 1193 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1497 | -9/Materials | Identified exit to Materials 1732 | -9/Materials | Build established: Scavenger-Gunner 2389 | -9/Materials | Discovered new exit (range 11) 3889 | -9/Materials | Core integrity fell below 50% 4207 | -9/Materials | Entered another Materials area 4207 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4229 | -8/Materials | Build established: Scavenger-Tank 4358 | -8/Materials | Garrison activated, responded to threat 4607 | -8/Materials | First assault squad dispatched 4664 | -8/Materials | Destroyed 8 combat bots 4717 | -8/Materials | Garrison activated, responded to threat 4728 | -8/Materials | Lost 4 parts (1n2u1w) 5110 | -8/Materials | Self-destructed Last Messages --------------- 05095_ Lgt. Treads destroyed. 05095_ Lgt. Treads severed. 05096_ The unstable cave ceiling collapses. 05097_ Med. Armor Plating destroyed. 05098_ The unstable cave ceiling collapses. 05098_ Enh. Autogun severed. 05101_ U-05 Engineer destroyed. 05101_ Lgt. Armor Plating destroyed. 05103_ C-17 Slicer destroyed. 05103_ Hvy. Assault Rifle destroyed. 05103_ Destroyed Hvy. Assault Rifle. 05103_ C-17 Slicer destroyed. 05103_ Penetrated by Slug. 05103_ Cld. Ion Engine destroyed. 05104_ Lgt. Treads destroyed. 05106_ Hvy. Assault Rifle destroyed. 05107_ Knocked back. 05107_ Penetrated by Slug. 05107_ Hvy. Assault Rifle destroyed. 05109_ Enh. Autogun blasted off. 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""" "???????????????? | | ???????" """ ==[w ??????????????? | | ??????"" """ # #########?????????????? | | ???????" """ # # ????????????????????? | | ???????? ?+ # ???????????????????? | | ??????? ?# #? ???????????????????? | | ??????? ??# +? ??????????????????? | | ?????? ???# #?? ?????????????????? | | ?????? ???# #?? ?????????????????? | | ??????###????# #???##????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? H ??????????????????????? | | ?????????????? ??????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainSystemSword Manual? 0 Play Time 00:27:46 Cumulative 312.8 hours Start 2022.06.12 @ 13:16:06 End 2022.06.12 @ 14:47:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 392 Adventurer 0 Explorer 1 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 671bb216-90d5-4ff4-af6c-fe23ff26d1be