Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 21:38:51 Player: Rockstar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (1110) 1110 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5330 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 36/300 Energy 2/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Improved Signal Interpreter Improved Actuator Array Improved System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Nuclear Pulse Thruster Advanced Terrain Scanner DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Laser Plasma Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Advanced Terrain Scanner Plasma Rifle Ion Cannon Improved Proton Missile Launcher DRS Beacon Botcube [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Hackware Improved System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Carbide Saw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 45 | 6 1 . . 1 37 Power 10 | 1 . . . . 9 Engine 9 | 1 . . . . 8 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . . . . 7 Treads 4 | 2 . . . . 2 Leg 5 | . . . . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 . . 1 12 Device 8 | . . . . . 8 Storage 1 | 1 . . . . . Processor 4 | . 1 . . 1 2 Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 . . . . 9 Energy Gun 3 | . . . . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . . . . 19 Power 4 | . . . . . 4 Propulsion 5 | . . . . . 5 Utility 7 | . . . . . 7 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes 1 | . . . . . 1 Average Backups 4 | . 1 1 4 5 4 Power 1 | . 1 1 3 3 . Propulsion . | . . . . . . Utility . | . . . . 1 . Weapon 1 | . . . . 1 3 Tool/Special . | . . . . . . Unused Backups 5 | . . . . . 5 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 95 100 100 99 78 Engine 14 | . 14 14 14 14 14 Treads 19 | . 28 28 28 28 9 Leg 4 | . . . . . 9 Device 5 | . . . . . 11 Storage 10 | . 14 14 14 14 5 Processor 11 | . 10 14 14 13 10 Energy Gun 1 | . . . . . 3 Ballistic Gun 17 | . 28 28 28 28 5 Peak Build Rating 59 | 6 8 8 8 17 59 Average Rating 24 | 4 7 8 8 12 41 On Entrance 7 | . 6 8 8 8 17 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 53 | 14 14 14 14 14 53 Greatest Support 88 | 40 40 40 40 40 88 Greatest Overweight (x) 8 | 3 . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 1 1 3 5 8 8 Average Carried 6 | . 1 1 4 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 1 1 3 5 7 4 Class Distribution -------------------- 82% | Mutant 11% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 722 | 194 . 76 48 . 404 Remotely . | . . . . . . Salvage Created 808 | . . . 114 . 694 Parts 66 | . . . 8 . 58 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 23 | . . . 3 . 20 Melee 3 | . . . . . 3 Guns 12 | . . . 3 . 9 AOE 8 | . . . . . 8 Classes Destroyed 8 | . . . 2 . 6 Worker 2 | . . . . . 2 Builder 3 | . . . . . 3 Swarmer 10 | . . . . . 10 Grunt 6 | . . . . . 6 Duelist 1 | . . . . . 1 Protector 1 | . . . 1 . . Sentry 1 | . . . . . 1 Programmer 4 | . . . 2 . 2 Best Kill Streak 13 | . . . 3 . 13 Combat Bots Only 9 | . . . 3 . 9 Max Kills in Single Turn 3 | . . . 1 . 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 260 | . . . 26 . 234 Missed 77 | . . . 5 . 72 Hits 183 | . . . 21 . 162 Melee 8 | . . . . . 8 Projectile 175 | . . . 21 . 154 Critical Strikes 11 | . . . 1 . 10 Damage Taken 3107 | . . 15 315 . 2777 Core 920 | . . 9 59 . 852 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . . . 72 . Volleys Fired 59 | . . . 8 . 51 Largest 2 | . . . 2 . 2 Hottest 144 | . . . 40 . 144 Shots Fired 81 | . . . 16 . 65 Gun 66 | . . . 16 . 50 Cannon 1 | . . . . . 1 Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic 51 | . . . 16 . 35 Thermal 16 | . . . . . 16 Explosive 10 | . . . . . 10 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 22 | . . . 14 . 22 Robot Miss Streak 4 | . . . . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 66 | . . . 14 . 52 Core Hits 45 | . . . 5 . 40 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . . . 4 Burn 2 | . . . . . 2 Destroy 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 18 | . . . . . 18 Impact . | . . . . . . Slashing 16 | . . . . . 16 Piercing 2 | . . . . . 2 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 2808 | . . . 217 . 2591 Guns 690 | . . . 217 . 473 Cannons . | . . . . . . Explosions 1700 | . . . . . 1700 Melee 418 | . . . . . 418 Ramming . | . . . . . . Kinetic 536 | . . . 217 . 319 Thermal 154 | . . . . . 154 Explosive 1378 | . . . . . 1378 Electromagnetic 322 | . . . . . 322 Impact . | . . . . . . Slashing 393 | . . . . . 393 Piercing 25 | . . . . . 25 Highest Corruption 7 | . . . 1 . 7 Average Corruption 2 | . . . 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 1 . 13 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 3 | . . . . . 3 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 71 | . . . . . 71 Projectiles . | . . . . . . Explosions 40 | . . . . . 40 Melee 31 | . . . . . 31 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 86 | . . . . . 86 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 204 | . . . . . 204 Average Temperature 46 | . . . . . 46 Received Heat Transfer 570 | . . 12 . . 558 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 550 | . . . . . 550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 . 100 . 97 Level 1 1 | . . . . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 338 | . . . 36 . 338 Initial 4 | . . . 4 . . Average 43 | . . . 3 . 62 Influence Increases 862 | . . 30 62 . 770 Destroy 0b10 Robot/C 440 | . . . 40 . 400 Destroy 0b10 Robot/NC 30 | . . . 5 . 25 Destroy Leader 80 | . . . . . 80 Successful Hack 16 | . . . 16 . . Disable Machine 30 | . . . . . 30 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 56 | . . . 1 . 55 Lose Combat Pursuer 60 | . . 30 . . 30 Influence Decreases 524 | . . 20 72 . 432 Entered New Map 6 | . . . 6 . . Time Decay 365 | . . 20 66 . 279 Lost Part 153 | . . . . . 153 Squads Dispatched 7 | . . . . . 7 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 3 | . . . . . 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . . 2 5 . 32 Peak Tracking Total 6 | . . 6 4 . 6 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . . 4 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 14 | . . . 8 3 3 Terminals 8 | . . . 6 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 55 | . . . 43 7 5 Successful 42 | . . . 34 7 1 Failed 13 | . . . 9 . 4 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 8 | . . . 6 . 2 Terminals 23 | . . . 19 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 40 | . . . 32 7 1 Record 31 | . . . 25 6 . Part Schematic 1 | . . . 1 . . Prototype ID Bank 2 | . . . 2 . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Disarm Traps 1 | . . . . . 1 Transport Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Assimilate 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . . 6 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 24 | . . . . . 24 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1198 | . . . . . 1198 Sensors 741 | . . . . . 741 IFF 302 | . . . . . 302 Terrain 337 | . . . . . 337 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 3170 | 44 133 54 517 949 1473 Spaces Moved 1820 | 25 47 33 293 590 832 Core 10 | 9 . . . . 1 Treads 1354 | 16 47 33 293 590 375 Legs 456 | . . . . . 456 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 150 | 142 160 160 160 160 140 Slowest Speed 450 | 200 160 160 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 10 2 76 40 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 61 | . . . . . 61 Melee . | . . . . . . Projectile . | . . . . . . AOE 61 | . . . . . 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 2128 | 31 104 34 325 596 1038 Wait 146 | . 57 . 23 . 66 Move 1815 | 24 46 32 292 589 832 Hop . | . . . . . . Pick Up 17 | 1 . 2 2 4 8 Fast Attach 30 | 6 1 . . . 23 Attach 8 | . . . . 1 7 Detach 2 | . . . . . 2 Swap 15 | . . . . . 15 Drop 20 | . . . . 2 18 Fire 59 | . . . 8 . 51 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -9/Scraptown -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Met a group of wandering Federalists 174 | -10/Materials | Discovered new exit (range 3) 178 | -10/Materials | Entered Subcaves 178 | -10/Subcaves | Discovered new exit (range 15) 179 | -10/Subcaves | Continued accompanying wandering Federalists (6) 179 | -10/Subcaves | Approached by a straggling Scientist 193 | -10/Subcaves | Learned location of Zion (-6) 220 | -10/Subcaves | Lost 3 allies 232 | -10/Subcaves | Entered Recycling 304 | -9/Recycling | Build established: Mutant 689 | -9/Recycling | Scanned before Scraplab entrance 713 | -9/Recycling | Entered Scraplab 728 | -9/Recycling | Discovered new exit (range 2) 749 | -9/Recycling | Entered Scraptown 749 | -9/Scraptown | System corruption cleaned by C-Scrubber 849 | -9/Scraptown | Visited UFD Registry 849 | -9/Scraptown | Registered with UFD as "Wavedome" 884 | -9/Scraptown | Visited Botcube Research 890 | -9/Scraptown | Found Botcube 922 | -9/Scraptown | Visited Derelict Rescue Squad 942 | -9/Scraptown | Found DRS Beacon 989 | -9/Scraptown | Found DRS Beacon 1065 | -9/Scraptown | Visited Chapter 10 1172 | -9/Scraptown | Visited A0-MCA Data Center 1182 | -9/Scraptown | Given an A rating by A0-MCA 1188 | -9/Scraptown | Found A0-MCA's Component Scanner 1218 | -9/Scraptown | Visited Research Penetration Think Tank 1276 | -9/Scraptown | Visited Sword Containment 1325 | -9/Scraptown | Visited LU-1G1's Boring Crew 1360 | -9/Scraptown | Visited Scrap Suit Storage 1602 | -9/Scraptown | Met Optimus 1602 | -9/Scraptown | Accepted into 0bPrime 1695 | -9/Scraptown | Discovered new exit (range 3) 1698 | -9/Scraptown | Entered Factory 1698 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x4 2676 | -6/Factory | Build established: Scavenger-Mutant 2753 | -6/Factory | Core integrity fell below 50% 2812 | -6/Factory | Lost 9 parts (3p2n4u) 3036 | -6/Factory | Build established: Mutant 3133 | -6/Factory | Core integrity fell below 20% 3171 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03160_ U-05 Engineer lays Concrete. 03161_ R-10 Processor collects Ion Cannon. 03161_ U-05 Engineer lays Concrete. 03163_ U-05 Engineer builds a Wall. 03163_ U-05 Engineer lays Concrete. 03164_ System corrupted: Matter fused (-10). 03164_ Carbide Saw destroyed. 03164_ Destroyed Carbide Saw. 03164_ R-10 Processor collects Chainsword. 03164_ U-05 Engineer lays Concrete. 03165_ Hvy. Missile Launcher destroyed. 03166_ U-05 Engineer lays Concrete. 03166_ R-10 Processor collects Lgt. Ion Engine. 03167_ U-05 Engineer builds a Wall. 03167_ P-60 Hacker destroyed. 03167_ U-05 Engineer lays Concrete. 03170_ R-10 Processor collects Wheel. 03171_ The unstable cave ceiling collapses. 03171_ U-05 Engineer lays Concrete. 03171_ R-10 Processor collects Mic. Nuclear Core. 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R #??????????????# #? | | ?????????????? # #??????????????# #? | | ??????????????#+###### #??????????????# #? | | ????????????????????? #??????????????# #? | | ???????????????????? ???????????????# #? | | ??????????????????? ???????????????# # | | ??????????????????? ???????????????# # | | ???????????????????? ????????????????# + | | ??????????????????????? ????????????????# # | | ??????????????????????????????????????????# #[ | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 44 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 4 Salvage Targeting 2 Defensive Hacking 12 Item Schematics ----------------- Adv. Weight Redist. System | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Wiki Contributor Challenges ------------ None Game ------ Seed TrapTrapBay Manual? 0 Play Time 00:33:33 Cumulative 165.8 hours Start 2026.08.31 @ 20:58:11 End 2026.08.31 @ 21:38:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 158 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 922884db-515d-4da0-9c24-63628d778848