Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:26:07 Player: Spoodle Result: Destroyed by Cetus Guard with Advanced Variable Charge Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (213) 1065 Value Destroyed (5879) 5879 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 13664 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 259/300 Energy 13/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Cetus Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Phase Gun Advanced Datajack Power Maul Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Transport Network Coupler 0b10 Alert Chip Melee Analysis Suite Advanced Melee Analysis Suite Reactive Plating Reactive Plating Medium Reactive Plating Force Field > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Power Maul > --- INVENTORY -------- Fission Core Fission Core Armored Treads Medium Treads Armored Medium Treads Coolant Injector Compact Battery Transmission Jammer Lightning Gun Improved Arc Projector Proton Missile Launcher Mini Grenade Launcher Scythe [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Improved Trap Scanner Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon HERF Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . Utility 8 | . . . 1 . . . 2 1 1 1 2 . . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 248 | 10 9 12 49 1 . 2 12 57 37 16 7 35 1 Power 23 | 1 . 2 5 . . . . 5 6 . . 4 . Engine 15 | 1 . 2 5 . . . . 5 2 . . . . Core 7 | . . . . . . . . . 4 . . 3 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 42 | 4 2 2 12 . . . 4 4 7 1 . 6 . Treads 10 | 2 . . 3 . . . . . 2 . . 3 . Leg 31 | 2 2 2 9 . . . 4 4 5 1 . 2 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . Utility 80 | 2 2 . 11 1 . 1 4 21 12 8 4 13 1 Device 33 | 1 . . 4 . . . 1 11 5 3 . 7 1 Storage 7 | 1 1 . . . . . . 2 1 1 . 1 . Processor 10 | . 1 . . . . . 3 . 1 . 2 3 . Hackware 2 | . . . . . . . . . . . 1 1 . Protection 28 | . . . 7 1 . 1 . 8 5 4 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 103 | 3 5 8 21 . . 1 4 27 12 7 3 12 . Energy Gun 30 | 1 1 1 6 . . . 1 8 4 4 1 3 . Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 21 | 2 2 3 8 . . . 3 1 . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 26 | . 2 3 3 . . 1 . 8 2 2 2 3 . Special Weapon 2 | . . 1 1 . . . . . . . . . . Impact Weapon 12 | . . . 2 . . . . 4 4 1 . 1 . Slashing Weapon 10 | . . . 1 . . . . 6 2 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 . . . Parts Lost 61 | . . 3 6 . . 1 3 6 5 2 . 34 1 Power 11 | . . 2 . . . . . 3 1 . . 5 . Propulsion 13 | . . . 1 . . . 2 1 1 . . 8 . Utility 24 | . . . 3 . . 1 1 1 3 2 . 12 1 Weapon 13 | . . 1 2 . . . . 1 . . . 9 . Highest Loss Streak 13 | . . 1 2 . . 1 3 2 3 1 . 13 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 100 99 98 100 100 95 96 99 90 92 99 84 17 Engine 9 | . 14 13 11 11 11 11 9 14 10 . . . . Core 2 | . . . . . . . . . 2 11 10 5 . Treads 2 | . 14 . 8 . . . . . 1 . . 5 . Leg 21 | . 13 28 24 33 33 33 26 22 16 18 21 12 . Device 8 | . 11 . 3 . . . 9 9 12 10 10 9 3 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 5 . Processor 15 | . 2 14 11 11 11 6 22 16 14 16 18 21 10 Protection 8 | . . . 7 10 11 11 2 9 11 11 14 8 . Energy Gun 5 | . 13 3 4 . . . . 6 6 8 7 4 . Ballistic Gun 4 | . 13 18 10 11 11 8 6 . . . . . . Impact Weapon 2 | . . . 3 . . . . 3 3 4 5 4 . Slashing Weapon 2 | . . . 1 11 11 11 9 2 1 . . . 3 Naked Turns 9 | . . . . . . . . . . . . 9 . Heaviest Build 102 | 12 18 23 26 25 25 37 37 69 74 91 102 100 7 Greatest Support 75 | 40 40 20 49 39 30 30 54 47 53 73 73 75 3 Greatest Overweight (x) 3 | 2 . 1 1 . . 1 1 2 2 1 1 3 2 Average Overweight (x) . | . . . . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 5 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 10 15 15 14 5 Most Carried 15 | 7 10 10 10 10 10 10 10 10 15 15 14 13 5 Average Carried 9 | 4 9 9 9 10 10 9 9 9 8 13 12 9 4 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 5 5 Final Carried 14 | 7 10 10 10 10 10 10 10 10 14 14 13 5 4 Class Distribution -------------------- 34% | Scavenger-Mutant 27% | Assassin 20% | Mutant 13% | Scavenger-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Mutant | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Assassin | -4/Factory Assassin | -4/Extension Mutant | -4/Cetus Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Matter Collected 4219 | 382 237 302 978 65 . 79 180 742 442 301 . 511 . Remotely . | . . . . . . . . . . . . . . Salvage Created 7225 | 153 202 331 1252 116 . 121 596 2413 688 405 72 876 . Parts 365 | 13 16 20 94 11 . 4 30 121 15 11 8 22 . Haulers Intercepted 10 | . . . 1 . . . 2 2 2 2 . 1 . Recyclers Shooed 7 | . . . 3 . . . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Combat Hostiles Destroyed 123 | . 8 8 31 4 . 5 8 31 9 4 4 11 . Melee 24 | . . . 3 3 . 1 5 5 2 2 . 3 . Guns 35 | . 6 5 17 1 . . 2 2 1 . 1 . . AOE 47 | . 2 3 9 . . 4 1 20 . 2 3 3 . Classes Destroyed 16 | 3 4 . 4 . . 1 . 4 . . . . . Worker 30 | 1 . . 8 2 . . 1 18 . . . . . Builder 14 | . 1 . 4 . . . 3 5 . . . 1 . Tunneler 5 | 2 . 1 . . . . . . . 2 . . . Hauler 10 | . . . 1 . . . 2 2 2 2 . 1 . Recycler 11 | 1 . 1 2 . . 1 1 5 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 6 | . . . 1 . . . 1 2 . . . 2 . Watcher 13 | . 1 . 4 . . . 2 4 . 1 . 1 . Swarmer 37 | . 5 . 15 4 . 4 . 5 . . 4 . . Grunt 45 | . 3 8 8 . . . 6 12 5 . . 3 . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . . 1 1 . . . . Sentry 13 | . . . 8 . . . . 3 . . . 2 . Specialist 2 | . . . . . . . . 2 . . . . . Hunter 11 | . . . . . . 1 2 2 . . . 6 . Programmer 12 | . . . . . . . . 5 3 4 . . . Best Kill Streak 11 | 3 3 3 11 4 . 5 9 9 2 2 4 3 . Combat Bots Only 7 | . 3 2 7 4 . 4 3 6 2 2 4 3 . Max Kills in Single Turn 6 | 1 2 2 6 1 . 4 4 5 1 1 3 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 1 3 . . 4 1 2 . 1 3 1 . Melee 1 | . . . 1 1 . 1 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Hostile Shots Fired 1110 | . 41 34 184 20 . 17 51 177 76 57 5 438 10 Missed 334 | . 10 9 52 2 . 3 17 53 20 14 1 150 3 Damage Taken 11079 | . 304 344 1684 151 . 230 596 1489 840 764 59 4441 177 Core 2178 | . 46 62 271 38 . 26 86 229 44 199 . 1047 130 Absorbed by Shields 1555 | . . . . . . . . 356 177 316 64 627 15 Redirected to Shielding 30 | . . . 30 . . . . . . . . . . Ignored by Resistances 854 | . . . . . . . . 214 . 13 20 607 . Core Remaining (%) 71 | 100 . 56 . . . 16 84 67 94 80 . . . Volleys Fired 249 | 8 29 23 87 2 . 2 10 36 11 10 3 28 . Largest 3 | 2 2 2 2 1 . 1 1 2 2 3 2 3 . Hottest 164 | 60 70 145 145 23 . 30 30 110 110 164 125 159 . Shots Fired 422 | 16 57 44 162 3 . 2 10 48 18 16 4 42 . Gun 321 | 16 52 34 148 3 . . 5 22 16 6 2 17 . Cannon 7 | . . . . . . . . . . . . 7 . Launcher 89 | . 5 8 11 . . 2 5 26 2 10 2 18 . Special 5 | . . 2 3 . . . . . . . . . . Kinetic 174 | 14 25 27 90 3 . . 5 . . . . 10 . Thermal 99 | 2 27 9 61 . . . . . . . . . . Explosive 64 | . 5 8 11 . . 2 5 11 2 8 2 10 . Electromagnetic 85 | . . . . . . . . 37 16 8 2 22 . Robot Hit Streak 12 | 5 6 8 12 1 . 1 9 9 6 3 2 6 . Robot Miss Streak 7 | 1 5 2 7 2 . 2 1 4 1 3 1 5 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 443 | 12 27 30 135 9 . 6 27 82 45 17 2 51 . Core Hits 254 | 6 14 21 59 5 . 4 29 75 9 8 4 20 . Critical Kills 5 | . . . . . . . . 2 . 2 . 1 . Critical Parts Destroyed 26 | . . . 4 . . . . 11 5 3 . 3 . Critical Strikes 46 | . . . 9 . . 2 3 15 7 5 . 5 . Burn 3 | . . . 3 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . Smash 32 | . . . 5 . . . . 13 5 5 . 4 . Sever 9 | . . . . . . 2 3 2 2 . . . . Melee Attacks 242 | . . . 48 10 . 7 24 62 45 13 . 33 . Impact 148 | . . . 27 . . . . 37 38 13 . 33 . Slashing 94 | . . . 21 10 . 7 24 25 7 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 52 | . . . 9 5 . . 3 25 3 4 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19412 | 126 489 690 3494 413 . 432 1533 6452 1908 1123 188 2564 . Guns 2794 | 126 246 249 1399 10 . . 72 288 218 5 21 160 . Cannons 119 | . . . . . . . . . . . . 119 . Explosions 6776 | . 243 419 733 . . 262 733 3035 41 388 167 755 . Melee 9679 | . . . 1340 403 . 170 728 3129 1649 730 . 1530 . Ramming . | . . . . . . . . . . . . . . Kinetic 1340 | 102 121 194 748 10 . . 72 . . . . 93 . Thermal 1898 | 24 125 77 673 . . . . 903 41 55 . . . Explosive 4271 | . 243 419 733 . . 262 733 870 . 319 167 525 . Electromagnetic 2224 | . . . . . . . . 1550 218 19 21 416 . Impact 6388 | . . . 663 . . . . 2066 1399 730 . 1530 . Slashing 3291 | . . . 677 403 . 170 728 1063 250 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . 3 3 3 3 . 3 3 8 . 1 1 Average Corruption 2 | . . . 2 3 3 3 . 2 1 4 . 1 1 Corruption Purged 8 | . . . . . . . . 6 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 172 | . . . 51 12 8 3 . 52 17 20 . 8 1 Message Errors 40 | . . . 11 5 . . . 9 6 6 . 2 1 Matter Fused 54 | . . . 14 5 4 1 . 18 6 4 . 2 . Heat Flow Errors 13 | . . . 6 1 . 1 . 4 . 1 . . . Energy Discharges 21 | . . . 6 . 2 . . 8 . 3 . 2 . Parts Rejected 2 | . . . 1 . . . . 1 . . . . . Parts Fused 2 | . . . . . 1 . . . . . . 1 . Data Loss (minor) 22 | . . . 5 . 1 1 . 6 4 4 . 1 . Data Loss (major) 4 | . . . . . . . . 4 . . . . . Misfires 9 | . . . 4 1 . . . 1 1 2 . . . Alerts 2 | . . . 1 . . . . 1 . . . . . Weapon Failures 3 | . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 3228 | . . . 216 95 . 43 113 1490 492 341 . 438 . Projectiles . | . . . . . . . . . . . . . . Explosions 402 | . . . 2 . . 43 11 346 . . . . . Melee 2826 | . . . 214 95 . . 102 1144 492 341 . 438 . Knockbacks 26 | . . . 1 . . . . 6 10 2 . 7 . Impact 26 | . . . 1 . . . . 6 10 2 . 7 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 419 | . 20 . 89 . . 41 60 . 27 . 84 98 . Shots 16 | . 1 . 4 . . 1 2 . 1 . 2 5 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 293 | . 70 248 293 216 . 145 23 281 153 249 87 142 . Average Temperature 79 | . 23 90 100 109 . 78 5 79 57 116 35 46 . Received Heat Transfer 1765 | . 66 213 483 . . . 261 209 206 12 . 288 27 Effects 1 | . . 1 . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 2 1 . . 2 . Combat Hostiles 5 | . . . . . . . . 2 1 . . 2 . Parts Fried 46 | . . . 7 . . . . 23 4 5 . 7 . Impact Corruptions 79 | . . . 9 . . . . 31 16 11 . 12 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . . . . Heat Transferred 3344 | 50 300 308 1936 . . . . 650 50 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 2 1 . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Peak Influence 675 | 20 196 206 675 223 . 146 304 623 387 120 191 152 8 Initial 305 | . 13 76 42 128 . . 56 2 305 21 5 93 8 Average 168 | 6 117 124 364 143 . 36 99 239 110 28 69 52 7 Maximum Alert Level 2 | . . 1 2 1 . . 1 2 1 . . . . Low Security (%) 63 | 100 100 68 11 44 . 100 86 44 77 100 100 100 100 Level 1 25 | . . 31 54 56 . . 13 34 22 . . . . Level 2 10 | . . . 34 . . . . 21 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 5 . . . 1 9 4 3 . 4 . Investigation 1 | . . . 1 . . . . . . . . . . Extermination 10 | . . . . . . . . 4 3 3 . . . Reinforcement 15 | . . . 4 . . . 1 5 1 . . 4 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . 1 . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Distress Signals 8 | . 1 . 3 . . . 1 1 . . . 1 1 Communications Jammed 1 | . . . . . . . . . . 1 . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 212 | . 15 8 56 4 . 6 14 51 17 10 4 23 4 Peak Tracking Total 8 | . 5 2 8 4 . 4 4 7 3 2 4 4 5 Tactical Retreats 17 | . . . 1 . . . 2 2 5 . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Traps Triggered 9 | . . . 2 . . . 1 5 . . . 1 . Indirectly 2 | . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Machines Disabled 16 | . 1 1 3 . . . . 7 1 1 2 . . Max in Single Turn 4 | . 1 1 1 . . . . 4 1 1 2 . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Machines Accessed 33 | . 5 . 6 . 1 . 2 8 3 1 4 3 . Terminals 25 | . 5 . 5 . . . 2 4 2 1 3 3 . Fabricators 2 | . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Total Hacks 63 | . 12 . 18 . 1 . 2 10 5 3 5 7 . Successful 32 | . 4 . 9 . 1 . 2 4 3 1 4 4 . Failed 31 | . 8 . 9 . . . . 6 2 2 1 3 . Catastrophic 4 | . . . . . . . . 1 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . Terminals 53 | . 12 . 15 . . . 2 6 4 3 4 7 . Fabricators 2 | . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . 3 . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 27 | . 4 . 7 . 1 . 2 2 3 1 3 4 . Record 8 | . . . . . . . . 2 2 1 1 2 . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . . . . . 1 . . 1 . Emergency Access Points 2 | . . . . . . . 1 . . . 1 . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . Alert Level 3 | . . . 3 . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . . . . 1 . . Report Inventory 2 | . . . 1 . . . . . . . 1 . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . 5 . . . 1 5 2 . 2 1 . Full Trace Events 3 | . . . 3 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Total Allies 2 | . . . 1 . . . . . . . . 1 . Largest Group 1 | . . . 1 . . . . . . . . 1 . Highest-Rated Group 38 | . . . 15 . . . . . . . . 38 . Highest-Rated Ally 38 | . . . 15 . . . . . . . . 38 . Total Orders 1 | . . . 1 . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . . . . . . Total Damage 46 | . . . 46 . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Turns Passed 16469 | 195 789 691 2488 625 253 195 1121 4178 2681 1264 333 1632 24 Spaces Moved 8501 | 93 484 481 1317 488 210 110 500 2334 1018 486 131 810 39 Core 177 | 17 . . . . . . . . . . . 121 39 Treads 1022 | 70 222 . 501 . . . . . 76 . . 153 . Legs 7300 | 6 262 481 816 488 210 110 500 2334 942 486 131 534 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 . Fastest Speed 50 | 50 120 120 120 120 120 120 110 110 123 192 192 50 50 Average Speed 141 | 149 138 122 138 120 120 139 113 127 173 192 192 160 55 Slowest Speed 285 | 160 160 190 190 120 120 190 190 265 265 193 192 285 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 7 78 83 88 89 60 34 38 54 18 9 5 66 9 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 3 . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 52 | . . . . . . . . . 45 . 7 . . Terrain Destroyed 533 | . 35 66 89 . . 18 52 80 49 80 36 28 . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . . . AOE 532 | . 35 66 89 . . 18 51 80 49 80 36 28 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Ext Cet Total 12098 | 133 551 540 1751 510 211 139 1008 3379 1821 770 207 1036 42 Wait 2557 | 9 11 8 157 10 . 16 439 825 683 237 64 98 . Move 8488 | 92 483 480 1316 487 209 109 499 2333 1017 485 130 809 39 Hop . | . . . . . . . . . . . . . . Pick Up 186 | 14 11 10 47 . 1 2 15 37 19 7 2 21 . Fast Attach . | . . . . . . . . . . . . . . Attach 90 | 7 . 4 14 . . 1 6 10 10 5 3 29 1 Detach 6 | . . . . . . . . . 2 . . 4 . Swap 158 | 3 9 8 35 1 . 1 6 47 27 11 4 6 . Drop 109 | . 8 7 39 . 1 1 9 29 7 2 1 3 2 Fire 249 | 8 29 23 87 2 . 2 10 36 11 10 3 28 . Melee 242 | . . . 48 10 . 7 24 62 45 13 . 33 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . Rewire 8 | . . . 8 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Extension (discovered 2 exits: [*Res] / *Cet) -4/Cetus History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 14) 742 | -10/Materials | Discovered new exit (range 5) 821 | -10/Materials | Discovered new exit (range 10) 864 | -10/Materials | Identified exit to Materials 950 | -10/Materials | Identified exit to Mines 985 | -10/Materials | Entered Mines 1055 | -10/Mines | Learned location of Zion (-6) 1063 | -10/Mines | Met a Derelict bent on vengeance 1078 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1366 | -10/Mines | Learned location of Storage (-8) 1501 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1606 | -10/Mines | Discovered exit to Materials (range 5) 1676 | -10/Mines | Entered Materials 1676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1951 | -9/Materials | Build established: Scavenger-Mutant 2186 | -9/Materials | Destroyed 7 combat bots 2345 | -9/Materials | Core integrity fell below 50% 2563 | -9/Materials | Discovered new exit (range 4) 2566 | -9/Materials | Identified exit to Materials 2677 | -9/Materials | Discovered new exit (range 12) 2748 | -9/Materials | Identified exit to Mines 3097 | -9/Materials | Discovered exit to Materials (range 15) 3600 | -9/Materials | Discovered exit to Materials (range 7) 4025 | -9/Materials | Build established: Mutant 4164 | -9/Materials | Entered Mines 4183 | -9/Mines | Discovered exit to Materials (range 3) 4291 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4505 | -9/Mines | Build established: Scavenger-Mutant 4541 | -9/Mines | Learned Materials non-interactive machine intel 4571 | -9/Mines | Discovered exit to Materials (range 16) 4783 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4785 | -9/Mines | Discovered new exit (range 5) 4788 | -9/Mines | Identified exit to Exiles 4789 | -9/Mines | Entered Exiles 4819 | -9/Exiles | Met 8R-AWN 4840 | -9/Exiles | Met EX-HEX 4875 | -9/Exiles | Met EX-BIN 4893 | -9/Exiles | Aligned with FarCom system 4894 | -9/Exiles | Given EX-Vault access code 4923 | -9/Exiles | Opened EX-Vault 4930 | -9/Exiles | Found 0b10 Alert Chip 4955 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4988 | -9/Exiles | Met EX-DEC 5030 | -9/Exiles | Discovered new exit (range 12) 5041 | -9/Exiles | Identified exit to Mines 5042 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5042 | -9/Exiles | Entered Mines 5198 | -8/Mines | Core integrity fell below 20% 5216 | -8/Mines | Discovered exit to Materials (range 11) 5237 | -8/Mines | Entered Materials 5237 | -8/Materials | Evolved 2 slots: Utility x2 5238 | -8/Materials | Identified exit to Storage 5239 | -8/Materials | Loaded intel: 42 non-interactive machine locations 5462 | -8/Materials | Build established: Mutant 5531 | -8/Materials | Lost 3 parts (2n1u) 5855 | -8/Materials | Build established: Scavenger-Assassin 6347 | -8/Materials | Discovered new exit (range 3) 6348 | -8/Materials | Identified exit to Factory 6358 | -8/Materials | Entered Factory 6358 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7423 | -7/Factory | Cargo convoy interrupted 7563 | -7/Factory | Build established: Scavenger-Mutant 10170 | -7/Factory | Build established: Mutant 10485 | -7/Factory | Discovered new exit (range 11) 10530 | -7/Factory | Identified exit to Factory 10536 | -7/Factory | Entered another Factory area 10536 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10921 | -6/Factory | Build established: Assassin 11489 | -6/Factory | Lost 3 parts (1n2u) 12492 | -6/Factory | Build established: Skirmisher 12622 | -6/Factory | Identified exit to Lower Caves 12637 | -6/Factory | Discovered new exit (range 4) 12643 | -6/Factory | Identified exit to Factory 13037 | -6/Factory | Build established: Assassin 13217 | -6/Factory | Entered another Factory area 13217 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14453 | -5/Factory | Discovered new exit (range 12) 14481 | -5/Factory | Entered another Factory area 14481 | -4/Factory | Evolved 2 slots: Utility x2 14806 | -4/Factory | Discovered new exit (range 6) 14814 | -4/Factory | Entered Extension 15389 | -4/Extension | Lost 5 parts (1p1n1u2w) 15409 | -4/Extension | Rescued a captive Derelict 15732 | -4/Extension | Lost 5 parts (1p3u1w) 15795 | -4/Extension | Lost 6 parts (2p3n1u) 15858 | -4/Extension | Identified exit to Cetus 16106 | -4/Extension | Build established: Scavenger-Assassin 16152 | -4/Extension | Spotted B-86 Titan 16360 | -4/Extension | Spotted B-86 Titan 16375 | -4/Extension | Core integrity fell below 50% 16376 | -4/Extension | Released all parts (5) 16385 | -4/Extension | Core integrity fell below 20% 16406 | -4/Extension | Lost 13 parts (1p4n5u3w) 16421 | -4/Extension | Discovered new exit (range 15) 16446 | -4/Extension | Entered Cetus 16453 | -4/Cetus | Spotted Cetus Guard 16453 | -4/Cetus | Spotted Cetus Guard 16466 | -4/Cetus | Spotted Cetus Guard 16468 | -4/Cetus | Spotted Cetus Guard 16470 | -4/Cetus | Destroyed by Cetus Guard with Advanced Variable Charge Gun Last Messages --------------- 16388_ Acquired 4 matter. 16392_ W&,AH,T5RBDMM33X/ORSSUA8H2L0 16469_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????###???????????????????????? | | ?############;######### ###?????????? | | ?# ! Y ??????? | | ?# / @ YY ??????? | | ?# Y ??????? | | ?############################?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 31 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 13 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Can't Touch This Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed TrackerBackupVibroblade Manual? 0 Play Time 03:28:22 Cumulative 21.4 hours Start 2024.04.05 @ 16:18:23 End 2024.04.05 @ 23:26:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ce88b4d-b813-4374-a0d7-67c3e51c3279