Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 18:42:13 Player: Roboardo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (1592) 1592 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6162 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VSS Leg VSS Leg VSS Leg Arc Projector Flak Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Gatling Laser Hypervelocity Gauss Rifle Heavy Flak Cannon Powered Hammer > --- INVENTORY -------- Backup Power I Carbon-fiber Leg VSS Leg VSS Leg VSS Leg VSS Leg Hypervelocity Gauss Rifle Flak Cannon Grenade Launcher [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device System Restoration Module Storage Medium Storage Unit Processor Target Analyzer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 1 . . . 1 . . 1 Utility 2 | . . . . . . 1 1 . . Weapon 2 | . . 1 . . . . . . 1 Parts Attached 69 | 7 11 6 . . 1 16 1 17 10 Power 13 | 2 2 1 . . . 3 . 2 3 Engine 8 | 2 2 1 . . . 2 . . 1 Core 5 | . . . . . . 1 . 2 2 Reactor . | . . . . . . . . . . Propulsion 25 | 2 4 1 . . . 8 1 6 3 Treads . | . . . . . . . . . . Leg 25 | 2 4 1 . . . 8 1 6 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | 1 3 1 . . . 1 . 3 2 Device 1 | . . . . . . 1 . . . Storage 2 | 1 . 1 . . . . . . . Processor 3 | . 1 . . . . . . . 2 Hackware . | . . . . . . . . . . Protection 5 | . 2 . . . . . . 3 . Artifact . | . . . . . . . . . . Weapon 20 | 2 2 3 . . 1 4 . 6 2 Energy Gun 2 | 1 . . . . . . . . 1 Energy Cannon 3 | . . 1 . . . 1 . 1 . Ballistic Gun 5 | 1 2 . . . 1 . . 1 . Ballistic Cannon 5 | . . 1 . . . 2 . 2 . Launcher 3 | . . . . . . 1 . 2 . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 16 | . 1 . . . . 4 . . 11 Power 4 | . . . . . . 1 . . 3 Propulsion 3 | . . . . . . 1 . . 2 Utility 5 | . 1 . . . . 1 . . 3 Weapon 4 | . . . . . . 1 . . 3 Highest Loss Streak 6 | . 1 . . . . 2 . . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 92 95 100 100 100 89 76 92 72 Engine 9 | . 14 11 11 11 11 8 7 5 . Core 1 | . . . . . . . . 3 8 Leg 31 | . 28 29 33 33 33 35 30 30 28 Device 1 | . . . . . . 5 7 7 . Storage 9 | . 14 11 11 11 11 9 7 7 5 Processor 1 | . 2 . . . . . . . 4 Protection 7 | . 3 11 11 11 11 4 . 13 2 Energy Gun 3 | . 14 1 . . . . . . 3 Energy Cannon 5 | . . 3 11 11 11 4 . 4 . Ballistic Gun 8 | . 14 11 11 11 11 4 . 1 5 Ballistic Cannon 7 | . . 10 11 11 11 12 15 4 5 Launcher 1 | . . . . . . 3 7 10 1 Peak Build Rating 56 | 6 8 14 14 14 14 27 30 50 56 Average Rating 19 | 4 6 12 14 14 14 21 27 37 42 On Entrance 17 | . 6 8 14 14 14 14 27 30 50 Naked Turns 80 | . . . . . . . . . 80 Heaviest Build 52 | 13 21 34 34 34 34 39 38 52 50 Greatest Support 96 | 20 20 30 30 30 30 47 57 80 96 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 . . . Average Overweight (x) . | . . . 1 1 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 9 Most Carried 10 | 4 8 10 10 10 10 10 10 10 10 Average Carried 8 | 2 6 7 10 10 10 8 9 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 10 10 10 10 9 10 10 5 Class Distribution -------------------- 44% | Scavenger-Tank 19% | Mutant 17% | Gunner 11% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Tank | -7/DSF Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1344 | 242 156 115 . . 21 316 . 161 333 Remotely . | . . . . . . . . . . Salvage Created 1729 | . 436 125 . . 31 362 . 404 371 Parts 102 | . 30 6 . . 1 30 . 20 15 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 42 | . 15 3 . . 1 9 . 6 8 Melee 3 | . . . . . . . . . 3 Guns 19 | . 14 . . . . 2 . . 3 Cannons 14 | . . 3 . . 1 7 . 2 1 AOE 3 | . . . . . . . . 3 . Classes Destroyed 11 | . 3 1 . . 1 3 . 1 2 Worker 1 | . . . . . . 1 . . . Builder 2 | . . . . . . 1 . . 1 Mechanic 1 | . . . . . . . . . 1 Operator 2 | . . . . . . 2 . . . Watcher 2 | . 2 . . . . . . . . Swarmer 14 | . 9 . . . . 2 . . 3 Grunt 19 | . 6 2 . . . 5 . 4 2 Sentry 4 | . . 1 . . . 1 . . 2 Hunter 3 | . . . . . 1 1 . 1 . Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 6 2 . . 1 3 . 4 4 Combat Bots Only 6 | . 6 2 . . 1 3 . 4 4 Max Kills in Single Turn 2 | . 1 1 . . 1 1 . 2 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 550 | . 78 14 . . 15 47 . 46 350 Missed 202 | . 28 2 . . 5 9 . 21 137 Damage Taken 4794 | . 511 161 . . 153 652 . 710 2607 Core 1212 | . 51 25 . . 30 42 . 214 850 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 306 | . . . . . . . . 108 198 Regen/Repaired (Parts) 172 | . . . . . . 172 . . . Core Remaining (%) 85 | 100 79 . . . 86 92 . 69 . Volleys Fired 108 | . 44 5 . . 3 30 . 14 12 Largest 3 | . 2 3 . . 3 3 . 3 3 Hottest 166 | . 70 119 . . 119 124 . 126 166 Shots Fired 257 | . 87 15 . . 9 82 . 36 28 Gun 141 | . 87 5 . . 3 25 . . 21 Cannon 89 | . . 10 . . 6 53 . 14 6 Launcher 27 | . . . . . . 4 . 22 1 Special . | . . . . . . . . . . Kinetic 135 | . 43 10 . . 6 60 . . 16 Thermal 95 | . 44 5 . . 3 18 . 14 11 Explosive 9 | . . . . . . . . 9 . Electromagnetic 18 | . . . . . . 4 . 13 1 Robot Hit Streak 19 | . 12 4 . . 3 11 . 8 19 Robot Miss Streak 11 | . 3 1 . . 1 11 . 2 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 170 | . 51 9 . . 5 47 . 20 38 Core Hits 107 | . 22 4 . . 3 33 . 19 26 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 9 | . 4 . . . . 1 . . 4 Burn 4 | . 4 . . . . . . . . Destroy 4 | . . . . . . . . . 4 Blast 1 | . . . . . . 1 . . . Melee Attacks 15 | . . . . . . . . . 15 Impact 15 | . . . . . . . . . 15 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4354 | . 544 173 . . 75 1095 . 1298 1169 Guns 1165 | . 544 39 . . 19 172 . . 391 Cannons 1231 | . . 134 . . 56 688 . 232 121 Explosions 1301 | . . . . . . 235 . 1066 . Melee 654 | . . . . . . . . . 654 Ramming 3 | . . . . . . . . . 3 Kinetic 1100 | . 167 80 . . 51 600 . . 202 Thermal 1365 | . 377 93 . . 24 260 . 301 310 Explosive 382 | . . . . . . . . 382 . Electromagnetic 850 | . . . . . . 235 . 615 . Impact 654 | . . . . . . . . . 654 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . 1 Average Corruption 1 | . . . . . . 1 . . 1 Corruption Purged 1 | . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . 1 . . 1 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 291 | . . . . . . 14 . 60 217 Projectiles 8 | . . . . . . 8 . . . Explosions 66 | . . . . . . 6 . 60 . Melee 217 | . . . . . . . . . 217 Knockbacks 18 | . . . . . . 10 . . 8 Impact 5 | . . . . . . . . . 5 Kinetic 11 | . . . . . . 8 . . 3 Secondary 2 | . . . . . . 2 . . . Self-Inflicted Damage 22 | . . . . . . . . 22 . Shots 1 | . . . . . . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 549 | . 311 163 . . 151 420 . 21 549 Average Temperature 117 | . 82 75 . . 69 140 . 8 202 Received Heat Transfer 1140 | . 186 60 . . 63 219 . 90 522 Effects 12 | . 3 . . . . 4 . . 5 Shutdowns 2 | . . . . . . 1 . . 1 Energy Bleed 1 | . 1 . . . . . . . . Interference 8 | . 2 . . . . 3 . . 3 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Fried 4 | . . . . . . . . 1 3 Impact Corruptions 7 | . . . . . . . . . 7 Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 5 | . 3 . . . . . . . 2 Heat Transferred 3193 | . 1406 148 . . 37 407 . 470 725 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 . 5 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Peak Influence 369 | . 369 212 82 . 31 258 50 224 270 Initial 117 | . . 109 82 . . 11 50 35 117 Average 149 | . 210 141 82 . 28 111 50 147 162 Maximum Alert Level 1 | . 1 1 . . . 1 . 1 1 Low Security (%) 67 | 100 41 86 100 . 100 83 100 58 64 Level 1 32 | . 58 13 . . . 16 . 41 35 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . . . . 3 . 1 6 Investigation 4 | . 1 . . . . 1 . . 2 Extermination . | . . . . . . . . . . Reinforcement 8 | . 1 . . . . 2 . 1 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Distress Signals 3 | . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 26 7 . . 4 17 . 10 23 Peak Tracking Total 10 | . 8 3 . . 3 3 . 4 10 Tactical Retreats 5 | . 2 . . . . . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 3 | . 1 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 2 | . . 1 . . . 1 . . . Max in Single Turn 1 | . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 13 | . 1 . . 4 . 3 2 . 3 Terminals 5 | . . . . . . 2 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . 1 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 1 . . 4 . 10 4 . 7 Successful 20 | . 1 . . 4 . 7 3 . 5 Failed 6 | . . . . . . 3 1 . 2 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 11 | . . . . . . 4 2 . 5 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . . . 6 . . 2 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . . . . 4 . 1 1 . 4 Record 7 | . . . . 4 . . . . 3 Open DSF 2 | . . . . . . . 1 . 1 Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 6 . . 1 Scan Component 3 | . . . . . . 3 . . . Repair 3 | . . . . . . 3 . . . Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . . . . 3 2 . 2 Full Trace Events 2 | . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . Time 90 | . . . . . . 90 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3708 | 59 674 312 21 1071 74 621 35 263 578 Spaces Moved 2142 | 41 375 169 12 564 27 307 30 163 454 Core 165 | 4 . . . . . . . . 161 Treads . | . . . . . . . . . . Legs 1977 | 37 375 169 12 564 27 307 30 163 293 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 112 112 107 50 Average Speed 138 | 113 131 153 190 190 190 117 112 115 98 Slowest Speed 190 | 120 190 190 190 190 190 190 115 130 128 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 61 19 5 90 10 31 2 93 15 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 30 | . . 2 . . 1 8 . 19 . Melee . | . . . . . . . . . . Projectile 5 | . . 2 . . 1 2 . . . AOE 25 | . . . . . . 6 . 19 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total 2621 | 50 479 197 11 564 44 502 30 216 528 Wait 230 | . 40 8 . 1 13 134 . 1 33 Move 2133 | 40 374 168 11 563 26 306 29 162 454 Hop . | . . . . . . . . . . Pick Up 23 | 3 4 3 . . . 6 . 6 1 Fast Attach 20 | 6 2 1 . . . 4 . 3 4 Attach 8 | . . 1 . . . 4 . . 3 Detach . | . . . . . . . . . . Swap 41 | 1 9 4 . . 1 8 1 14 3 Drop 36 | . 6 1 . . 1 10 . 16 2 Fire 108 | . 44 5 . . 3 30 . 14 12 Melee 15 | . . . . . . . . . 15 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 6 | . . 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 10) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1023 | -9/Materials | Discovered new exit (range 11) 1046 | -9/Materials | Entered Mines 1060 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1060 | -9/Mines | Discovered new exit (range 5) 1067 | -9/Mines | Entered Exiles 1067 | -9/Exiles | Found Exiles lab abandoned 1096 | -9/Exiles | Discovered new exit (range 14) 1135 | -9/Exiles | Build established: Scavenger-Tank 1743 | -9/Exiles | Discovered new exit (range 10) 2138 | -9/Exiles | Entered Mines 2195 | -8/Mines | Discovered new exit (range 9) 2212 | -8/Mines | Entered Materials 2212 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2727 | -8/Materials | Repaired Carbon-fiber Leg 2754 | -8/Materials | Repaired Aluminum Leg 2781 | -8/Materials | Repaired Aluminum Leg 2822 | -8/Materials | Discovered new exit (range 11) 2833 | -8/Materials | Entered Factory 2833 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2840 | -7/Factory | Build established: Gunner 2868 | -7/Factory | Identified exit to DSF 2868 | -7/Factory | Entered DSF 2920 | -7/DSF | Additional patrols routed to DSF 3088 | -7/DSF | Discovered new exit (range 15) 3131 | -7/DSF | Entered Factory 3131 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3190 | -6/Factory | Build established: Tank 3300 | -6/Factory | Lost 6 parts (2p3u1w) 3605 | -6/Factory | Build established: Gunner 3629 | -6/Factory | Released all parts (10) 3658 | -6/Factory | Lost 4 parts (2n2w) 3674 | -6/Factory | Core integrity fell below 50% 3699 | -6/Factory | Core integrity fell below 20% 3709 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Released Arm. Leg. Released Gatling Laser. Released Imp. Titanium Leg. Released Med. Storage Unit. Released Nuclear Core. Released Imp. Titanium Leg. Released Powered Hammer. Released Target Analyzer. Released Lgt. Angular Momentum Engine. Penetrated by Slug. R-10 Processor collects Lgt. Angular Momentum Engine. Penetrated by Slug. Connecting with DSF Access... O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Penetrated by Slug. Slug penetrates Repair Station. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. Map ----- +----------------------------------------------------+ | !!! #! """" /# """"""""" #????? | | !!! # # #????? | | !!! # = #??"""""""""??????? | | # #???? ????????? | | "" ###+#+##########+###???????? | | """ #???????? | | !! R" #???????? | | !! """ """ """ """ #???????? | | ""F"" """ """ #???????? | | "" "" """ """ #???????? | | ##"Y"### #??#????? | | ?#"""#?# """ """ """ """s #? #????? | | ?#####?# """ """ """ """ ## #????? | | ???????# """ """s"""s""" #????? | | ???????# s #????? | | ??????? #????? | | ??????? #????? | | ??????? ## #????? | | ?????? ## #????? | | ?????? "" ## #????? | | ?????? "F """ ## #????? | | ?????? """ """ ## #######????? | | ????? ??" "??? ## #??????????? | | ????? ???? ??????# #??????????? | | ?????????? ??????## #??????????? | | ???????????????????# @#??????????? | | ???????????????????# ?????????? | | ???????????????????# +????????? | | ???????????????????# #????????? | | ???????????????????######## #????????? | | ??????????????????????????? #????????? | | ??????????????????????????? #????????? | | ??????????????????????????? #????????? | | ????????????????????????????#????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionEtherialFlail Manual? 0 Play Time 00:44:41 Cumulative 8.9 hours Start 2025.01.04 @ 17:55:07 End 2025.01.04 @ 18:42:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c73fff78-aa86-4d71-9d48-4203b97db9bc