Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.02 @ 01:12:06 Player: wchar_t Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (29) 145 Value Destroyed (545) 545 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 6790 Bonus ------- Follower Combat Kills 360 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 244/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Experimental Sensor Array Advanced ECM Suite Drone Bay (2/2) Power Sword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Long-range Sensor Array Improved Signal Interpreter Target Analyzer Hacking Suite > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Experimental Sensor Array Advanced ECM Suite Drone Bay Power Sword [Rating: 30] Favorites ----------- Power None Propulsion None Utility Target Analyzer Device Transmission Jammer Processor Target Analyzer Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Slots Evolved 12 | . . . 2 . 2 2 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 12 | . . . 2 . 2 2 2 2 . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 58 | 4 1 . 3 7 2 7 11 3 1 17 2 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 2 . . 1 5 2 4 4 2 1 8 1 Device 20 | 2 . . 1 4 1 2 1 1 1 6 1 Storage . | . . . . . . . . . . . . Processor 3 | . . . . . . . 2 . . 1 . Hackware 3 | . . . . . 1 . . 1 . 1 . Protection 4 | . . . . 1 . 2 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 1 . 2 2 . 3 7 1 . 9 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 . . . 1 . 3 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . 1 . . 3 . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . 1 . 2 . . . . . . . . Slashing Weapon 14 | . . . . . . . 4 1 . 8 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Parts Lost 10 | . . . 1 2 1 1 1 . 2 1 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . . . 1 . 1 . 1 . 2 1 1 Weapon 3 | . . . . 2 . 1 . . . . . Highest Loss Streak 3 | . . . 1 3 1 1 1 . 2 1 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 21 | . 17 28 17 24 23 24 17 26 24 22 22 Device 7 | . 14 14 6 13 7 7 7 2 4 4 4 Processor 4 | . . . . . . . 1 11 11 10 11 Hackware 2 | . . . . . 6 5 . 3 5 5 5 Protection 2 | . . . . 1 9 7 5 5 1 . . Ballistic Gun 1 | . . . . 8 . 3 . . . . . Naked Turns 18 | . . . 2 16 . . . . . . . Heaviest Build 14 | 5 3 3 3 4 2 6 14 6 3 11 5 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 4 | 1 . . . 1 . 1 4 1 . 3 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 5 5 5 3 5 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 4 5 5 5 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Matter Collected 928 | 292 . . 44 60 . 64 49 113 . 220 86 Remotely . | . . . . . . . . . . . . Salvage Created 563 | 56 . 15 126 5 . 64 49 113 . 135 . Parts 45 | 8 . . 7 3 . 7 1 4 . 15 . Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Combat Hostiles Destroyed 15 | . . . 6 3 . 3 1 . . 2 . Melee 4 | . . . 3 . . . 1 . . . . Guns 4 | . . . . 1 . 3 . . . . . AOE 4 | . . . . 2 . . . . . 2 . Classes Destroyed 9 | 1 . 1 2 . . . 1 1 . 3 . Worker 5 | . . 1 1 . . . . . . 3 . Builder 1 | . . . . . . . . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . . . 2 . Swarmer 12 | . . . 6 3 . 3 . . . . . Programmer 3 | . . . . . . . 1 . . 2 . Best Kill Streak 7 | 3 . 1 7 2 . 3 1 1 . 7 . Combat Bots Only 3 | . . . 3 2 . 3 1 . . 2 . Max Kills in Single Turn 4 | 1 . 1 1 1 . 1 1 1 . 4 . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . 1 . Melee 1 | . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Damage Taken 3741 | 4 . . 301 288 154 602 451 . 576 427 938 Core 2903 | . . . 217 161 139 460 287 . 483 244 912 Absorbed by Shields 26 | . . . . 3 . . . . . . 23 Redirected to Shielding 117 | . . . . . . . 49 . 68 . . Core Remaining (%) 61 | 100 . 100 . 5 74 34 66 . 51 . . Volleys Fired 48 | 16 . . . 14 . 11 2 . . 5 . Largest 2 | 2 . . . 1 . 2 1 . . 1 . Hottest 46 | 40 . . . 33 . 40 36 . . 46 . Shots Fired 69 | 32 . . . 14 . 16 2 . . 5 . Gun 58 | 32 . . . 10 . 16 . . . . . Cannon . | . . . . . . . . . . . . Launcher 11 | . . . . 4 . . 2 . . 5 . Special . | . . . . . . . . . . . . Kinetic 58 | 32 . . . 10 . 16 . . . . . Thermal . | . . . . . . . . . . . . Explosive 9 | . . . . 4 . . . . . 5 . Electromagnetic 2 | . . . . . . . 2 . . . . Robot Hit Streak 6 | 4 . . . 1 . 6 . . . 5 . Robot Miss Streak 7 | 4 . . . 7 . 1 1 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . Shots Hit Robots 64 | 15 . 1 12 4 . 12 6 2 . 12 . Core Hits 35 | 5 . . 3 2 . 7 2 1 . 15 . Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 2 | 1 . . 1 . . . . . . . . Critical Strikes 4 | 1 . . 2 . . . 1 . . . . Destroy 1 | 1 . . . . . . . . . . . Smash 2 | . . . 2 . . . . . . . . Sever 1 | . . . . . . . 1 . . . . Melee Attacks 45 | . . 1 19 . . . 8 2 . 13 2 Impact 20 | . . 1 19 . . . . . . . . Slashing 25 | . . . . . . . 8 2 . 13 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . 1 2 . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2485 | 176 . 64 389 247 3 127 247 158 . 1066 8 Guns 333 | 168 . . . 38 . 127 . . . . . Cannons . | . . . . . . . . . . . . Explosions 1013 | . . . . 207 . . 16 . . 790 . Melee 1111 | . . 64 389 . . . 225 158 . 275 . Ramming 28 | 8 . . . 2 3 . 6 . . 1 8 Kinetic 333 | 168 . . . 38 . 127 . . . . . Thermal . | . . . . . . . . . . . . Explosive 997 | . . . . 207 . . . . . 790 . Electromagnetic 16 | . . . . . . . 16 . . . . Impact 453 | . . 64 389 . . . . . . . . Slashing 658 | . . . . . . . 225 158 . 275 . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 . . 2 5 Average Corruption 2 | . . . . . . . 2 . . 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . . 1 . . 1 6 Matter Fused 4 | . . . . . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 282 | . . 49 121 25 . . 5 32 . 50 . Projectiles . | . . . . . . . . . . . . Explosions 46 | . . . . 25 . . . . . 21 . Melee 236 | . . 49 121 . . . 5 32 . 29 . Knockbacks 5 | . . 1 4 . . . . . . . . Impact 5 | . . 1 4 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 41 | 4 . . . 30 1 . 3 . . . 3 Shots 1 | . . . . 1 . . . . . . . Rammed 12 | 2 . . . 2 1 . 3 . . 1 3 Targets Rammed 12 | 2 . . . 2 1 . 3 . . 1 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 200 | . . . . 4 . 2 200 . . . . Average Temperature 81 | . . . . 4 . 2 107 . . . . Received Heat Transfer 508 | . . . 30 67 72 87 78 . 54 . 120 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . 1 4 . . . . . . . . Impact Corruptions 10 | . . 2 8 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Peak Influence 467 | 15 69 31 236 429 225 260 249 79 55 224 467 Initial 167 | . 9 26 11 91 167 102 127 74 55 25 109 Average 149 | 4 45 26 102 329 196 164 157 74 43 79 233 Maximum Alert Level 2 | . . . 1 2 1 1 1 . . 1 2 Low Security (%) 75 | 100 100 100 82 10 47 73 97 100 100 91 42 Level 1 23 | . . . 17 84 52 26 2 . . 8 50 Level 2 1 | . . . . 4 . . . . . . 6 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 1 3 3 1 1 2 2 Investigation 5 | . . . . . . 1 2 1 . . 1 Extermination 3 | . . . . . . 1 1 . . 1 . Reinforcement 6 | . 1 . . . 1 1 . . 1 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Distress Signals 6 | . 1 . 2 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 114 | . 4 . 19 19 9 11 11 . 5 13 23 Peak Tracking Total 14 | . 4 . 11 8 11 6 4 . 4 6 14 Tactical Retreats 17 | . . . 1 5 . 1 3 . 1 3 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Traps Triggered 11 | . . . 2 . . 3 4 . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Machines Disabled 3 | . . . . . . . 1 . . 2 . Max in Single Turn 1 | . . . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Machines Accessed 28 | . 1 . 1 . 2 7 4 2 . 5 6 Terminals 21 | . 1 . 1 . 1 5 2 1 . 4 6 Fabricators 4 | . . . . . . 2 1 . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 57 | . 2 . 4 . 6 13 7 4 . 9 12 Successful 21 | . . . 1 . 2 3 5 1 . 5 4 Failed 36 | . 2 . 3 . 4 10 2 3 . 4 8 Catastrophic 12 | . 2 . . . 1 5 . . . 2 2 Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 2 . 4 . 1 7 2 . . 3 1 Terminals 40 | . 2 . 4 . 1 9 3 2 . 7 12 Fabricators 8 | . . . . . . 4 2 . . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . Garrison Access 4 | . . . . . . . 2 2 . . . Terminal Hacks 13 | . . . 1 . . 2 2 1 . 3 4 Open Door 5 | . . . . . . . . . . 1 4 Open DSF 2 | . . . . . . . . 1 . 1 . Level Access Points 2 | . . . . . . 1 1 . . . . Branch Access Points 3 | . . . 1 . . . 1 . . 1 . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . 2 . Load Schematic 2 | . . . . . . . 1 . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . . 1 1 . . . . Terminals 1 | . . . . . . 1 . . . . . Track 1 | . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . . Recompile 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 1 . 1 . 2 6 2 1 . 3 5 Full Trace Events 3 | . . . . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . 1 . Time 102 | . . . . . . . . . . 102 . Total Part Build Rating 8 | . . . . . . . . . . 8 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Total Allies 6 | . . . . . . . . . . . 6 Largest Group 5 | . . . . . . . . . . . 5 Highest-Rated Group 315 | . . . . . . . . . . . 315 Highest-Rated Ally 159 | . . . . . . . . . . . 159 Total Orders 2 | . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . 2 . . . . Ally Attacks 41 | . . . . . . . . . . . 41 Total Damage 1453 | . . . . . . . . . . . 1453 Kills 9 | . . . . . . . . . . . 9 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Turns Passed 2856 | 107 86 35 162 371 80 357 550 170 53 649 236 Spaces Moved 2965 | 81 90 55 161 198 137 568 455 250 100 648 222 Core 2965 | 81 90 55 161 198 137 568 455 250 100 648 222 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 58 | 60 50 50 50 59 50 54 71 59 50 58 58 Slowest Speed 250 | 100 50 50 50 100 50 100 250 100 50 200 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 3 26 18 17 32 26 20 19 7 85 15 34 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 2 | . . . . . . . . . . . 2 Terrain Destroyed 41 | . . . . 29 . . . . . 10 2 Melee 2 | . . . . . . . . . . . 2 Projectile . | . . . . . . . . . . . . AOE 39 | . . . . 29 . . . . . 10 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac DSF Fac Ext Total 3956 | 111 129 60 209 436 146 602 670 266 102 899 326 Wait 756 | . 39 3 23 213 7 11 174 11 . 203 72 Move 2956 | 81 89 54 160 198 136 567 454 249 99 647 222 Hop . | . . . . . . . . . . . . Pick Up 13 | 5 . 1 2 . . 1 3 . 1 . . Fast Attach 30 | 2 1 . 3 3 1 5 6 2 1 5 1 Attach 24 | 2 . . . 3 . 2 5 1 . 10 1 Detach 29 | 3 . . . 3 . 2 7 1 . 10 3 Swap 4 | . . . . 1 1 . . . . 2 . Drop 17 | 1 . 1 2 . . 3 6 . 1 3 . Fire 48 | 16 . . . 14 . 11 2 . . 5 . Melee 45 | . . 1 19 . . . 8 2 . 13 2 Ram 10 | 1 . . . 1 1 . 3 . . 1 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 24 | . . . . . . . 2 . . . 22 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/DSF -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 190 | -10/Materials | Discovered new exit (range 9) 194 | -10/Materials | Entered Mines 201 | -10/Mines | Learned location of Storage (-7) 209 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 210 | -10/Mines | Found Prototype Device 218 | -10/Mines | Discovered new exit (range 10) 229 | -10/Mines | Entered Materials 229 | -9/Materials | Evolved 2 slots: Utility x2 325 | -9/Materials | Build established: Mutant 336 | -9/Materials | Identified exit to Mines 389 | -9/Materials | Core integrity fell below 50% 391 | -9/Materials | Entered Mines 392 | -9/Mines | Assembled infested the area 408 | -9/Mines | Core integrity fell below 20% 436 | -9/Mines | Lost 3 parts (1u2w) 463 | -9/Mines | Learned 2 Materials zone layouts 468 | -9/Mines | Discovered new exit (range 3) 762 | -9/Mines | Entered Materials 762 | -8/Materials | Evolved 2 slots: Utility x2 800 | -8/Materials | Identified Exp. Sensor Array 838 | -8/Materials | Discovered new exit (range 9) 842 | -8/Materials | Entered Factory 842 | -7/Factory | Evolved 2 slots: Utility x2 944 | -7/Factory | Identified exit to Factory 1121 | -7/Factory | Core integrity fell below 50% 1199 | -7/Factory | Entered another Factory area 1199 | -6/Factory | Evolved 2 slots: Utility x2 1259 | -6/Factory | Identified exit to Lower Caves 1447 | -6/Factory | Found Prototype Launcher 1447 | -6/Factory | Identified Scatter Rocket Array 1735 | -6/Factory | Discovered new exit (range 13) 1736 | -6/Factory | Identified exit to Factory 1749 | -6/Factory | Entered another Factory area 1749 | -5/Factory | Evolved 2 slots: Utility x2 1919 | -5/Factory | Identified exit to DSF 1919 | -5/Factory | Entered DSF 1934 | -5/DSF | Additional patrols routed to DSF 1963 | -5/DSF | Discovered new exit (range 15) 1972 | -5/DSF | Identified exit to Factory 1972 | -5/DSF | Entered Factory 1972 | -4/Factory | Evolved 2 slots: Utility x2 2248 | -4/Factory | Fabricated Exp. Sensor Array? 2481 | -4/Factory | Identified exit to Upper Caves 2481 | -4/Factory | Identified exit to Extension 2481 | -4/Factory | Identified exit to Armory 2621 | -4/Factory | Entered Extension 2704 | -4/Extension | Rescued A7 2708 | -4/Extension | Rescued a captive Derelict 2711 | -4/Extension | Rescued a captive Derelict 2714 | -4/Extension | Rescued a captive Derelict 2829 | -4/Extension | Rescued a captive Derelict 2830 | -4/Extension | Rescued a captive Derelict 2842 | -4/Extension | Spotted B-86 Titan 2846 | -4/Extension | Core integrity fell below 50% 2849 | -4/Extension | Spotted B-86 Titan 2853 | -4/Extension | Core integrity fell below 20% 2857 | -4/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 02835_ S-27 Virus destroyed. 02844_ HV Slug penetrates Wall. 02844_ Slammed into U-05 Engineer. 02844_ U-05 Engineer sends out distress signal. 02845_ Knocked back. 02846_ Acquired 2 matter. 02849_ Knocked back. 02849_ Penetrated by Slug. 02849_ Acquired 7 matter. 02850_ B-86 Titan activates siege mode. 02850_ Machine disabled. 02850_ Slug penetrates Wall. 02851_ Slug penetrates U-05 Engineer. 02853_ Penetrated by Slug. 02853_ Knocked back. 02854_ W-44 Eye sends out distress signal. 02856_ Machine disabled. 02856_ Slug penetrates Y-64 Sentinel. 02856_ Penetrated by Slug. 02856_ Slug penetrates A7. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????? | | ##### #?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# %#?????????????????????????????????????? | | ????# #????????? ???????????????????????????? | | ????# #????????? ???????????????????????????? | | ????# #????????? ???????????????????????????? | | ????# #### #????????? ???????????????????????????? | | ???#T ???# #????????? ???????????????????????????? | | ???##"???# #????????? ???????????????????????????? | | ?????????# #????????# #??????????????????????????? | | ?????????# #????????# #??????????????????????????? | | ????????? #????????# #??????????????????????????? | | ?????????# #????????# #??????????????????????????? | | ?????????# #????????# #??????????????????????????? | | ?????????# #?######?# #??????????????????????????? | | ???????### ### ## ### ###????????????????????????? | | ???????#"" " "" ""#????????????????????????? | | ???????# " " " #????????????????????????? | | ???????# pY % #????????????????????????? | | ???????# #????????????????????????? | | ???????# ##########???????????????? | | ?? @ ????????? | | ????????? | | ????????? | | ?????????? | | ku kk R g ?????????? | | ######## B BB ###############??????????? | | ???????# B BB #????????????????????????? | | ???????# #????????????????????????? | | ???????# #????????????????????????? | | ???????# #????????????????????????? | | ???????######T#"""#######????????????????????????? | | ????????????##???????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 62 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalThunderLauncher Manual? 0 Play Time 00:42:58 Cumulative 153.7 hours Start 2023.02.02 @ 00:29:19 End 2023.02.02 @ 01:12:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 36 Adventurer 8 Explorer 8 Win Type - Total 11 Types 6/0/2/1/1/1/0/0/0 Lore% 82 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 12f41c03-d276-4af8-8632-0c4bda32e561