Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 08:09:50 Player: Zoe Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (1634) 1634 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4064 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 298/350 System Corruption 0% Temperature Critical (621) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Weapon Cycler > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY (10) --- Improved Ion Engine Reinforced Deuterium Engine Light Treads Aluminum Leg Reflective Plating Shock Rifle Heavy Particle Gun Heavy Particle Gun Gatling Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Weapon Cycler Weapon Cycler > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Light Treads Aluminum Leg Reflective Plating Shock Rifle Heavy Particle Gun Heavy Particle Gun Gatling Laser Heavy Particle Cannon [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . . 1 . Parts Attached 81 | 8 9 2 14 48 . Power 15 | 1 3 . 2 9 . Engine 10 | 1 2 . 2 5 . Core 5 | . 1 . . 4 . Reactor . | . . . . . . Propulsion 22 | 2 2 . 4 14 . Treads 5 | . . . 1 4 . Leg 9 | 2 2 . . 5 . Wheel 8 | . . . 3 5 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 3 . . 4 8 . Device 9 | 2 . . 1 6 . Storage 4 | 1 . . 2 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 29 | 2 4 2 4 17 . Energy Gun 18 | . 4 2 2 10 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 10 | 2 . . 2 6 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 18 | . . 2 5 11 . Power 4 | . . . 1 3 . Propulsion 5 | . . . 2 3 . Utility 3 | . . 2 . 1 . Weapon 6 | . . . 2 4 . Highest Loss Streak 5 | . . 1 4 5 . To Critical Strikes . | . . . . . . Average Backups 7 | 4 6 5 5 9 9 Power 1 | . 2 3 2 1 2 Propulsion 1 | 1 2 1 . 1 2 Utility . | . . . . . 1 Weapon 3 | 1 2 1 2 5 4 Tool/Special . | . . . . . . Unused Backups 10 | . 3 1 . 1 5 Power 2 | . 2 . . . . Propulsion 2 | . . 1 . . 1 Utility 1 | . . . . . 1 Weapon 5 | . 1 . . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 99 78 74 94 100 Engine 9 | . 12 . 5 12 9 Core 4 | . 1 14 2 4 9 Treads 3 | . . . . 4 27 Leg 11 | . 27 28 14 5 . Wheel 9 | . . . 8 14 . Device 10 | . 14 6 . 13 18 Storage 11 | . 14 . 20 9 9 Protection 1 | . . . . 2 . Energy Gun 16 | . 24 28 13 13 18 Ballistic Gun 8 | . 3 . 7 12 . Peak Build Rating 37 | 11 14 14 15 37 35 Average Rating 20 | 5 12 10 11 27 35 On Entrance 13 | . 9 14 9 15 35 Naked Turns . | . . . . . . Heaviest Build 64 | 12 19 12 55 64 44 Greatest Support 64 | 20 20 20 30 64 64 Greatest Overweight (x) 14 | 1 1 . 5 14 . Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 10 Average Capacity 12 | 5 8 5 14 13 10 Most Carried 15 | 5 8 7 9 15 9 Average Carried 7 | 4 6 5 5 9 9 Final Capacity 15 | 8 8 5 15 10 10 Final Carried 9 | 5 7 5 7 9 9 Class Distribution -------------------- 35% | Mutant 18% | Gunner 16% | Scavenger-Mutant 14% | Scavenger-Gunner 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1941 | 300 162 12 197 1270 . Remotely . | . . . . . . Salvage Created 2621 | 144 233 249 595 1287 113 Parts 162 | 13 14 11 47 74 3 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 3 | . . . 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 43 | . 7 3 8 23 2 Guns 41 | . 7 3 8 23 . Cannons 1 | . . . . . 1 Classes Destroyed 11 | 2 3 1 2 3 . Worker 14 | . . 2 8 4 . Builder 4 | . . . 2 2 . Tunneler 3 | 3 . . . . . Hauler 2 | . . . . 2 . Recycler 4 | 1 . 1 1 1 . Watcher 4 | . 2 . 1 1 . Swarmer 14 | . 3 . 4 7 . Grunt 22 | . 4 3 2 11 2 Brawler 1 | . . . . 1 . Sentry 5 | . . . 2 3 . Hunter 1 | . . . . 1 . Best Kill Streak 8 | 4 6 2 6 8 2 Combat Bots Only 7 | . 5 1 3 7 2 Max Kills in Single Turn 2 | 2 2 1 2 2 1 Gunslinging 1 | . 1 . 1 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 341 | . 31 25 79 189 17 Missed 75 | . 3 7 18 44 3 Hits 266 | . 28 18 61 145 14 Projectile 266 | . 28 18 61 145 14 Critical Strikes 8 | . 1 1 1 4 1 Damage Taken 3601 | . 243 250 544 2280 284 Core 811 | . 70 65 123 462 91 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 46 69 . . Volleys Fired 184 | 5 22 19 35 97 6 Largest 3 | 2 2 2 2 3 3 Hottest 240 | 40 130 130 130 240 185 Shots Fired 422 | 10 42 38 70 244 18 Gun 416 | 10 42 38 70 244 12 Cannon 6 | . . . . . 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 179 | 10 . . 18 151 . Thermal 193 | . 42 38 16 79 18 Explosive . | . . . . . . Electromagnetic 50 | . . . 36 14 . Robot Hit Streak 13 | 4 4 7 12 12 13 Robot Miss Streak 6 | 1 4 1 3 6 2 Penetration Max . | . . . . . . Secondary Targets 11 | . 3 . 1 7 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 264 | 6 21 29 40 155 13 Core Hits 110 | 4 11 10 22 60 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . 1 . 1 3 3 Burn 7 | . 1 . . 3 3 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4594 | 77 321 460 722 2739 275 Guns 4471 | 77 321 445 722 2731 175 Cannons 100 | . . . . . 100 Explosions . | . . . . . . Melee . | . . . . . . Ramming 23 | . . 15 . 8 . Kinetic 1611 | 77 . . 187 1347 . Thermal 2407 | . 321 445 184 1182 275 Explosive . | . . . . . . Electromagnetic 553 | . . . 351 202 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . 4 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 5 | . . 4 . 1 . Kicked 4 | . . 4 . . . Crushed . | . . . . . . Highest Temperature 855 | . 855 464 491 777 657 Average Temperature 228 | . 323 224 118 228 345 Received Heat Transfer 1329 | . 42 165 78 927 117 Effects 142 | . 31 6 4 96 5 Shutdowns 34 | . 5 3 1 23 2 Energy Bleed 17 | . 4 2 1 10 . Interference 16 | . 1 . . 15 . Matter Decay 9 | . 2 . . 6 1 Short Circuit 16 | . 1 . 2 12 1 Damage (minor) 13 | . 3 1 . 9 . Damage (major) 33 | . 15 . . 18 . Damage (core) 4 | . . . . 3 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . 2 2 . 4 . Heat Transferred 5853 | . 851 1073 444 2782 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 152 | 10 152 104 83 141 67 Initial 49 | . . 49 26 31 29 Average 51 | 1 75 74 26 59 18 Influence Increases 1411 | 20 229 140 297 657 68 Destroy 0b10 Robot/C 860 | . 140 60 160 460 40 Destroy 0b10 Robot/NC 155 | 20 10 15 60 50 . Destroy Leader 212 | . 34 20 42 106 10 Successful Hack 9 | . . . . 9 . Disable Machine 90 | . 30 15 30 15 . Destroy Structure 10 | . . . 5 2 3 Lose Combat Pursuer 75 | . 15 30 . 15 15 Influence Decreases 1353 | 20 100 200 291 662 80 Entered New Map 208 | . . 80 43 44 41 Time Decay 985 | 20 100 100 218 508 39 Lost Part 160 | . . 20 30 110 . Squads Dispatched 5 | . 1 . 1 2 1 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 12 5 12 35 4 Peak Tracking Total 10 | . 6 2 5 10 3 Tactical Retreats 11 | . 1 2 1 6 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 6 | . 2 1 2 1 . Max in Single Turn 1 | . 1 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 3 | . . . . 2 1 Terminals 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 10 | . . . . 6 4 Successful 5 | . . . . 5 . Failed 5 | . . . . 1 4 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . . 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 1067 | 47 330 94 32 564 . Terrain 471 | 47 330 94 . . . ECM 596 | . . . 32 564 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2868 | 110 330 218 636 1471 103 Spaces Moved 1453 | 70 197 124 257 747 58 Core 24 | 20 . . . 4 . Treads 200 | . . . 5 137 58 Legs 555 | 50 197 124 110 74 . Wheels 674 | . . . 142 532 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 95 95 150 Average Speed 138 | 105 120 120 186 131 150 Slowest Speed 750 | 120 190 120 470 750 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 41 15 22 39 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . 3 . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 3 | . . . 3 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2001 | 95 250 155 348 1089 64 Wait 127 | 3 1 5 23 95 . Move 1448 | 69 196 123 256 746 58 Hop . | . . . . . . Pick Up 85 | 9 11 . 15 50 . Fast Attach 9 | 4 2 . 1 2 . Attach 46 | 4 1 . 11 30 . Detach 1 | . . . . 1 . Swap 39 | . 6 2 2 29 . Drop 57 | 1 11 2 5 38 . Fire 184 | 5 22 19 35 97 6 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick 4 | . . 4 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 441 | -10/Materials | Entered Mines 569 | -10/Mines | Core integrity fell below 50% 581 | -10/Mines | Discovered new exit (range 8) 659 | -10/Mines | Entered Materials 659 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 709 | -9/Materials | Build established: Scavenger-Mutant 1117 | -9/Materials | Lost 4 parts (2n2w) 1164 | -9/Materials | Build established: Mutant 1290 | -9/Materials | Discovered new exit (range 4) 1295 | -9/Materials | Entered another Materials area 1295 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1603 | -8/Materials | Build established: Scavenger-Tank 1896 | -8/Materials | Destroyed 7 combat bots 1946 | -8/Materials | Lost 5 parts (2p1n2w) 2005 | -8/Materials | Core integrity fell below 50% 2010 | -8/Materials | Core integrity fell below 20% 2029 | -8/Materials | Lost 4 parts (1p2n1w) 2413 | -8/Materials | Discovered new exit (range 12) 2422 | -8/Materials | Build established: Gunner 2497 | -8/Materials | Discovered new exit (range 13) 2766 | -8/Materials | Entered Storage 2870 | -8/Storage | Core destroyed Last Messages --------------- Critical hit (Burn: +37). LOCATION=UNKNOWN GOAL=ESCAPE Connecting with Terminal... Current location identified: Storage ALERT: Suspicious activity at Terminal S005. Dispatching Investigation squad. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Burn). G-47 Trooper critical meltdown. G-47 Trooper destroyed. Y-45 Defender suffers critical hit (Burn). Power failure, Rnf. Deuterium Engine shutdown. Power failure, Lgt. Nuclear Core shutdown. Lgt. Treads broken. Overheating: Short circuit. Y-45 Defender heat short circuits Imp. Ion Engine. Overheating: Matter decay (-33). Overheating: Core damaged (-77). 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Beam Rifle | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed BoltFluxLauncher Manual? 0 Play Time 00:37:22 Cumulative 9.6 hours Start 2025.07.28 @ 07:30:18 End 2025.07.28 @ 08:09:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 16 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6bc14121-f285-4346-821e-6c4086fb349d