Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 20:30:44 Player: shapeshifter Result: Destroyed by UT-7J9(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3695) 3695 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 8282 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 260 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 13/100 System Corruption 6% Temperature Cool (12) Movement Core (450) Ox8 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Light Regenerative Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Melee Analysis Suite Armor Integrity Analyzer Microactuators Microactuators Force Booster Authchip [R/NC] Authchip [Weapon] Authchip [Weapon] Authchip [Weapon] Improved Spread Laser Cooled Plasma Cannon Remote Datajack Plasma Cutter Impact Mace Impact Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Powered Armor Light Regenerative Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Cooled Plasma Cannon > --- INVENTORY -------- Improved Melee Analysis Suite Armor Integrity Analyzer Microactuators Microactuators Force Booster Authchip [R/NC] Authchip [Weapon] Authchip [Weapon] Authchip [Weapon] Improved Spread Laser Heavy Missile Launcher Remote Datajack Plasma Cutter Impact Mace Impact Mace [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 86 | 7 1 6 3 1 25 19 20 4 Power 7 | 1 . 1 . . 2 2 1 . Engine 6 | 1 . 1 . . 2 1 1 . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 23 | 2 . . 1 . 6 5 6 3 Treads . | . . . . . . . . . Leg 22 | 2 . . 1 . 6 5 5 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 28 | 2 1 1 1 . 10 9 4 . Device 13 | 1 1 1 . . 5 5 . . Storage 3 | 1 . . 1 . 1 . . . Processor 3 | . . . . . . 3 . . Hackware . | . . . . . . . . . Protection 9 | . . . . . 4 1 4 . Artifact . | . . . . . . . . . Weapon 28 | 2 . 4 1 1 7 3 9 1 Energy Gun 12 | 1 . 2 . . . 3 6 . Energy Cannon 5 | . . . . . 4 . 1 . Ballistic Gun 5 | 1 . 2 . 1 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 7 | . . . . . . 1 6 . Parts Lost 28 | . 1 1 . 2 3 7 6 8 Power 3 | . . . . 1 . 1 . 1 Propulsion 9 | . . . . 1 1 2 2 3 Utility 7 | . 1 . . . 1 3 1 1 Weapon 9 | . . 1 . . 1 1 3 3 Highest Loss Streak 8 | . 1 1 . 2 2 6 3 8 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 1 5 7 6 9 13 14 13 14 Power . | . 1 . . . . . . . Propulsion 1 | . . 1 . . 2 3 . . Utility 5 | . 1 2 3 6 6 6 7 7 Weapon 2 | . 1 2 2 2 2 1 2 5 Tool/Special . | . . . . . . . . . Unused Backups 35 | . . . . 1 4 4 6 20 Power . | . . . . . . . . . Propulsion 3 | . . . . . . . 3 . Utility 23 | . . . . . 3 4 1 15 Weapon 7 | . . . . 1 1 . 2 3 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 94 | . 99 99 100 94 85 97 97 99 Engine 9 | . 14 14 14 11 8 4 7 6 Leg 23 | . 28 28 28 25 19 23 22 22 Device 12 | . 13 14 14 14 14 13 10 7 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 6 | . . . . . . 14 17 15 Protection 6 | . . . . . 9 6 7 14 Energy Gun 11 | . 14 13 14 14 1 5 22 22 Energy Cannon 4 | . . . . . 9 17 . . Ballistic Gun 6 | . 14 14 3 14 10 . . . Peak Build Rating 56 | 7 7 8 8 12 31 50 53 56 Average Rating 27 | 5 6 7 8 9 22 40 48 53 On Entrance 18 | . 7 7 8 8 10 31 50 48 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 56 | 15 15 15 19 21 54 54 53 56 Greatest Support 53 | 20 20 20 20 20 43 48 48 53 Greatest Overweight (x) 4 | . . . . 1 4 1 1 1 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 Average Capacity 12 | 7 8 8 9 10 14 15 15 15 Most Carried 15 | 4 7 8 8 10 15 15 15 15 Average Carried 11 | 1 5 7 6 9 13 14 13 14 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 Final Carried 15 | 2 6 7 8 10 15 10 15 15 Class Distribution -------------------- 41% | Mutant 37% | Gunner 6% | Tank 5% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Matter Collected 1780 | 294 110 96 . 96 523 352 255 54 Remotely . | . . . . . . . . . Salvage Created 4008 | 72 334 91 . 63 1159 665 1487 137 Parts 234 | 4 22 10 . 10 71 37 72 8 Haulers Intercepted 7 | . . . . . 1 2 4 . Recyclers Shooed 5 | 2 . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Combat Hostiles Destroyed 87 | . 7 4 . 4 27 15 28 2 Guns 62 | . 7 4 . 4 12 5 28 2 Cannons 16 | . . . . . 11 5 . . AOE 8 | . . . . . 3 5 . . Classes Destroyed 18 | 2 3 1 . . 4 3 5 . Worker 2 | . . . . . . . 2 . Builder 4 | . 1 . . . . 1 1 1 Tunneler 2 | 1 . . . 1 . . . . Hauler 7 | . . . . . 1 2 4 . Recycler 6 | 1 . . . . 2 . 3 . Operator 1 | . 1 . . . . . . . Watcher 2 | . . . . . 2 . . . Swarmer 22 | . . 3 . 4 11 1 3 . Grunt 33 | . 7 1 . . 9 7 9 . Brawler 2 | . . . . . 1 1 . . Duelist 1 | . . . . . . . 1 . Protector 1 | . . . . . . . 1 . Sentry 15 | . . . . . 6 . 8 1 Demolisher 2 | . . . . . . . 1 1 Specialist 4 | . . . . . . 4 . . Hunter 1 | . . . . . . . 1 . Programmer 5 | . . . . . . 1 4 . Heavy 1 | . . . . . . 1 . . Best Kill Streak 11 | 1 2 3 . 4 5 4 11 1 Combat Bots Only 7 | . 2 3 . 4 4 4 7 1 Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 2 1 Gunslinging 1 | . . . . . . 1 1 . Exploded 2 | . . . . . 2 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Hostile Shots Fired 562 | . 30 21 . 34 132 95 162 88 Missed 164 | . 6 2 . 12 31 38 63 12 Hits 398 | . 24 19 . 22 101 57 99 76 Melee 1 | . . . . . . . 1 . Projectile 397 | . 24 19 . 22 101 57 98 76 AOE 5 | . . . . . . . 3 2 Critical Strikes 12 | . . 2 . . 3 3 3 1 Damage Taken 5914 | . 280 207 . 178 1316 1343 1327 1263 Core 951 | . 61 16 . 23 136 301 156 258 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 7 | . . . . . . . . 7 Core Remaining (%) 78 | 100 . . . 60 75 . . . Volleys Fired 223 | 8 35 11 . 12 62 28 54 13 Largest 3 | 2 2 2 . 2 3 3 3 3 Hottest 235 | 70 70 70 . 98 225 225 235 235 Shots Fired 525 | 16 70 22 . 24 142 66 161 24 Gun 413 | 16 70 22 . 24 86 18 161 16 Cannon 100 | . . . . . 54 39 . 7 Launcher 12 | . . . . . 2 9 . 1 Special . | . . . . . . . . . Kinetic 150 | 8 35 11 . 12 84 . . . Thermal 363 | 8 35 11 . 12 56 57 161 23 Explosive 12 | . . . . . 2 9 . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 4 13 12 . 2 15 14 16 16 Robot Miss Streak 7 | 3 5 2 . 7 5 5 5 5 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . . . 1 . 1 6 . Max Gunslinging Chain 2 | . . . . 1 . 1 2 . Shots Hit Robots 346 | 9 42 16 4 7 80 39 132 17 Core Hits 355 | 3 20 6 . 6 44 45 210 21 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 2 . . . 1 . . . Burn 2 | . 2 . . . . . . . Meltdown 1 | . . . . . 1 . . . Melee Attacks 6 | . . . 4 . 1 . 1 . Impact 2 | . . . . . 1 . 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8597 | 121 573 177 . 117 2085 1735 3118 671 Guns 5629 | 121 573 174 . 117 737 390 3118 399 Cannons 1753 | . . . . . 1000 612 . 141 Explosions 1183 | . . . . . 319 733 . 131 Melee 29 | . . . . . 29 . . . Ramming 3 | . . 3 . . . . . . Kinetic 1225 | 59 298 78 . 85 705 . . . Thermal 6348 | 62 275 96 . 32 1223 1002 3118 540 Explosive 992 | . . . . . 128 733 . 131 Electromagnetic . | . . . . . . . . . Impact 29 | . . . . . 29 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 Average Corruption 4 | . . . . . . . 3 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 35 | . . . . . . . 14 21 Message Errors 7 | . . . . . . . 4 3 Matter Fused 3 | . . . . . . . 1 2 Heat Flow Errors 7 | . . . . . . . 5 2 Energy Discharges 6 | . . . . . . . 3 3 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 3 | . . . . . . . . 3 Misfires 2 | . . . . . . . 1 1 Alerts 1 | . . . . . . . . 1 Overload Shots 2 | . . . . . . . . 2 Overflow Damage 208 | . . . . . 197 . . 11 Projectiles 11 | . . . . . . . . 11 Explosions 197 | . . . . . 197 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 176 | . . . . . 117 . . 59 Shots 3 | . . . . . 2 . . 1 Rammed . | . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . Kicked 2 | . . 2 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 365 | 36 117 56 . 12 365 271 256 295 Average Temperature 81 | 14 37 26 . 6 116 86 84 118 Received Heat Transfer 1915 | . 156 81 . . 405 198 429 646 Effects 3 | . . . . . . . 1 2 Energy Bleed 1 | . . . . . . . 1 . Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 17 | . 1 . . . 6 2 5 3 Heat Transferred 8121 | 185 962 284 . 74 1654 1208 2784 970 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Maximum Alert Level 2 | . . . . . 2 1 2 1 Low Security (%) 63 | 100 100 100 . 100 59 69 12 62 Level 1 18 | . . . . . 29 30 6 37 Level 2 17 | . . . . . 10 . 80 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 699 | 5 86 60 . 88 471 284 699 253 Initial 226 | . . 13 . . 24 212 102 226 Average 199 | . 31 9 . 13 184 178 523 188 Influence Increases 3269 | 10 239 115 . 111 920 427 1163 284 Destroy 0b10 Robot/C 1860 | . 140 80 . 80 540 300 660 60 Destroy 0b10 Robot/NC 130 | 10 10 . . 5 25 15 55 10 Destroy Leader 448 | . 40 20 . 10 116 74 188 . Allied During Kill 184 | . . . . . . . 182 2 Successful Hack 110 | . 32 . . . 47 . 15 16 Select Force Hacks 180 | . . . . . . . . 180 Disable Machine 120 | . . . . 15 90 . 15 . Destroy Structure 102 | . 2 . . 1 42 38 3 16 Lose Combat Pursuer 135 | . 15 15 . . 60 . 45 . Influence Decreases 3219 | 10 205 149 . 47 517 667 807 817 Entered New Map 798 | . . 21 . . 40 255 125 357 Time Decay 2024 | 10 205 118 . 37 450 342 482 380 Lost Part 257 | . . 10 . 10 27 70 60 80 Lost Ally 140 | . . . . . . . 140 . Squads Dispatched 20 | . 3 . . . 1 9 7 . Investigation 1 | . . . . . . 1 . . Extermination 4 | . . . . . . 1 3 . Reinforcement 11 | . 3 . . . 1 5 2 . Assault 2 | . . . . . . . 2 . Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Distress Signals 9 | . . . . . 3 2 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 14 5 . 4 37 22 46 6 Peak Tracking Total 10 | . 3 3 . 4 5 6 10 2 Tactical Retreats 5 | . 1 1 . . 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Traps Triggered 6 | . . . . . . 2 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Machines Disabled 8 | . . . . 1 6 . 1 . Max in Single Turn 3 | . . . . 1 3 . 1 . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Machines Accessed 36 | . 5 . 1 . 10 2 7 11 Terminals 24 | . 5 . . . 8 . 6 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . . 1 . 1 6 Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 94 | . 14 . 1 . 28 3 16 32 Successful 50 | . 8 . 1 . 15 2 7 17 Failed 44 | . 6 . . . 13 1 9 15 Catastrophic 10 | . 2 . . . 3 . 4 1 Database Lockouts . | . . . . . . . . . Manual 63 | . 14 . . . 20 . 9 20 Terminals 64 | . 14 . . . 21 . 15 14 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 21 | . . . . . 2 . 1 18 Scanalyzers 7 | . . . . . 5 2 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 13 | . 3 . 1 . 4 . 4 1 Record 1 | . . . 1 . . . . . Open Door 2 | . . . . . . . 2 . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 . Registered Components 2 | . 1 . . . 1 . . . Zone Layout 5 | . 1 . . . 2 . 1 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . 6 Retrieve Components 6 | . . . . . . . . 6 Scanalyzer 6 | . . . . . 5 1 . . Retrieve Study 6 | . . . . . 5 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 24 | . 5 . . . 6 . 3 10 Terminals 18 | . 5 . . . 6 . 3 4 Botnet 5 | . 1 . . . 1 . 1 2 Skim 13 | . 4 . . . 5 . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 Tunnel 6 | . . . . . . . . 6 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 5 . . . 10 1 6 8 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . . . . 5 1 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 22 | . . . . . . . . 22 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . Non-combat 3 | . . . 3 . . . . . Combat 1 | . . . 1 . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . parse_system 4 | . . . 4 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Total Allies 13 | . . 2 . . . . 10 1 Largest Group 10 | . . 2 2 . . . 10 1 Highest-Rated Group 173 | . . 41 41 . . . 173 16 Highest-Rated Ally 31 | . . 31 31 . . . 29 16 Total Orders 2 | . . . . . . . 1 1 STAY 2 | . . . . . . . 1 1 Ally Attacks 58 | . . . . . . . 57 1 Total Damage 628 | . . . . . . . 611 17 Kills 7 | . . . . . . . 6 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Active Infowar (turns) 2027 | 15 543 . . . 1469 . . . Seismic 2027 | 15 543 . . . 1469 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Turns Passed 7313 | 117 582 732 394 474 2110 770 1247 887 Spaces Moved 3917 | 72 338 549 314 326 778 352 631 557 Core 13 | 13 . . . . . . . . Treads . | . . . . . . . . . Legs 3904 | 59 338 549 314 326 778 352 631 557 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 175 105 110 121 Average Speed 154 | 107 120 120 120 132 226 169 149 140 Slowest Speed 400 | 120 120 120 120 190 400 175 185 191 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 4 58 86 65 91 68 12 87 95 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 9 | . . . 1 . 2 . . 6 Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . 3 . 2 . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 139 | . . . . 1 41 76 . 21 Melee . | . . . . . . . . . Projectile 21 | . . . . 1 17 . . 3 AOE 118 | . . . . . 24 76 . 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Total 4751 | 95 444 601 329 345 1001 474 819 643 Wait 312 | . 66 25 3 2 94 37 43 42 Move 3909 | 71 337 548 313 325 777 351 630 557 Hop . | . . . . . . . . . Pick Up 98 | 9 5 5 3 3 20 13 30 10 Fast Attach 19 | . . . . . 9 5 4 1 Attach 43 | 7 1 1 . . 9 11 14 . Detach 3 | . . . . . 2 . 1 . Swap 42 | . . 5 4 1 8 12 8 4 Drop 80 | . . 4 2 2 19 17 24 12 Fire 223 | 8 35 11 . 12 62 28 54 13 Melee 6 | . . . 4 . 1 . 1 . Ram . | . . . . . . . . . Kick 2 | . . 2 . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire 4 | . . . . . . . . 4 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x2 / *Sto x2 / [*Low]) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Entered Mines 805 | -10/Mines | Discovered new exit (range 8) 907 | -10/Mines | Discovered new exit (range 5) 990 | -10/Mines | Learned 2 Materials zone layouts 1168 | -10/Mines | Learned Materials stockpile data 1249 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1249 | -10/Mines | Discovered new exit (range 5) 1432 | -10/Mines | Entered Exiles 1432 | -10/Exiles | Accompanied by 2 allies 1460 | -10/Exiles | Met 8R-AWN 1462 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1489 | -10/Exiles | Met EX-HEX 1536 | -10/Exiles | Met EX-DEC 1570 | -10/Exiles | Learned location of Zion (-6) 1730 | -10/Exiles | Met EX-BIN 1757 | -10/Exiles | Build established: Scavenger-Mutant 1813 | -10/Exiles | Discovered new exit (range 10) 1826 | -10/Exiles | Entered Mines 1891 | -9/Mines | Learned Materials terminal intel 1994 | -9/Mines | Discovered new exit (range 4) 2024 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2066 | -9/Mines | Build established: Mutant 2156 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2241 | -9/Mines | Discovered new exit (range 3) 2300 | -9/Mines | Entered Materials 2300 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2303 | -8/Materials | Loaded intel: 12 terminal locations 3719 | -8/Materials | Discovered new exit (range 16) 3936 | -8/Materials | Build established: Gunner 4090 | -8/Materials | Learned 4 Factory zone layouts 4100 | -8/Materials | Discovered new exit (range 4) 4177 | -8/Materials | Identified exit to Factory 4185 | -8/Materials | Learned location of Recycling (-7) 4205 | -8/Materials | Learned Storage stockpile data 4410 | -8/Materials | Entered Factory 4410 | -7/Factory | Evolved 2 slots: Utility x2 4411 | -7/Factory | Identified exit to Factory 4411 | -7/Factory | Identified exit to Storage 4868 | -7/Factory | Allied Derelicts emerged from ambush trap array 5016 | -7/Factory | Garrison activated, responded to threat 5049 | -7/Factory | Discovered new exit (range 3) 5144 | -7/Factory | Lost 6 parts (1p2n2u1w) 5180 | -7/Factory | Entered Storage 5242 | -7/Storage | Found Prototype Protection 5364 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5458 | -7/Storage | Lost 3 allies 5556 | -7/Storage | Core integrity fell below 50% 5580 | -7/Storage | First assault squad dispatched 5588 | -7/Storage | Found Powered Armor 5626 | -7/Storage | Discovered exit to Factory (range 16) 5630 | -7/Storage | Lost 5 allies 5641 | -7/Storage | Destroyed 7 combat bots 5703 | -7/Storage | Found Powered Armor 5738 | -7/Storage | Lost 3 parts (1u2w) 5923 | -7/Storage | Met 01-MTF 6012 | -7/Storage | Identified Lgt. Regenerative Plating 6416 | -7/Storage | Used back door to open Recycling access 6416 | -7/Storage | Discovered new exit (range 5) 6427 | -7/Storage | Entered Recycling 6427 | -7/Recycling | Accompanied by 1 ally (01-MTF) 6922 | -7/Recycling | Discovered new exit (range 16) 7260 | -7/Recycling | Scanned before Scraplab entrance 7276 | -7/Recycling | Angered Scraplab inhabitants 7297 | -7/Recycling | Core integrity fell below 20% 7314 | -7/Recycling | Destroyed by UT-7J9(j) with Overtuned Pulse Rifle Last Messages --------------- 07310_ Penetrated by Thermabolt. 07310_ Thermabolt penetrates Wall. 07310_ Penetrated by Thermabolt. 07310_ Gatling Laser destroyed. 07310_ Thermabolt penetrates Wall. 07310_ Penetrated by Thermabolt. 07310_ Thermabolt penetrates Wall. 07310_ Penetrated by Thermabolt. 07310_ Thermabolt penetrates Wall. 07311_ System corrupted: FCS attempts to trigger Gatling Laser. 07311_ System corrupted: Gatling Laser misfires. 07311_ U-05 Engineer destroyed. 07311_ Critical hit (Burn: +50). 07312_ Thermabolt penetrates Wall. 07312_ Penetrated by Thermabolt. 07312_ Thermabolt penetrates Wall. 07312_ Penetrated by Thermabolt. 07312_ Thermabolt penetrates Wall. 07312_ Gatling Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ???????????????????????## ?????????????????????? | | ??????????????????????## ##????????????????????? | | ?????????????????????## #????????????????????? | | ?????????????????????# [ #????????????????????? | | ?????????????????????# hj ##???????????????????? | | ?????????????????????# @ #???????????????????? | | ?????????????????????# % #???????????????????? | | ????????????????????# = #???????????????????? | | ????????????????????## #???????????????????? | | ?????????????????????# #???????????????????? | | ??##########?????????####;####???????????????????? | | ??# #????????????#%####?###?????????####### | | ??# #???#######??#=## ### #####?????# | | ??# #???# #?##%## %! !#?????# | | ??# ##### #?# ! # #??#### | | ??# / + #?# / #??# | | ??# ### # ### # #??# #### | | ?## #?# # ###### #### ##?# | | ?# #?# + ##??### + #?# | | ?## #?# # #?????# ### %####+## | | #######+##+### # #?????# #?# # | | ### ###?????############# # | | #??##????????????????# / | | #????????????????????# #! ! | | /######## ##+##########?????####### # !! | | #??????# # #?????# # ! | | #??????# # #?????# # ! | | #????### # ####### # ! | | #????#// # / # ! | | #????#/ + ####### """ ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 16 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 550 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Plasma Cutter | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackMomentumNanosword Manual? 0 Play Time 00:48:10 Cumulative 547.6 hours Start 2025.11.24 @ 18:41:05 End 2025.11.24 @ 20:30:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 717 Rogue 717 Adventurer 0 Explorer 0 Win Type - Total 19 Types 8/1/2/2/2/0/2/2/0/0 Lore% 92 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 117cde98-cba2-4e41-82f3-56d89b9ef526