Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 00:40:03 Player: doughoff Result: Destroyed by S3-A8D(B) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (2860) 2860 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (699) 699 TOTAL SCORE: 7809 Bonus ------- High Alert Combat Kills 99 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Melee Analysis Suite Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Reaction Control System Powered Armor Hacking Suite Heavy Rocket Launcher Heavy Missile Launcher Maul Ripper Ripper Makeshift Sword Great Axe Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Makeshift Sword Great Axe > --- INVENTORY -------- Improved Signal Interpreter Transmission Jammer Advanced ECM Suite Reaction Control System Hardened Light Armor Plating Powered Armor Hacking Suite Heavy Rocket Launcher Heavy Missile Launcher [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Decoy Drone Bay Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Axe Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . . . 3 1 . . . Weapon . | . . . . . . . . . . Parts Attached 104 | 7 4 1 5 1 32 37 5 11 1 Power 9 | 1 1 . . . 3 3 . 1 . Engine 4 | 1 . . . . 2 1 . . . Core 5 | . 1 . . . 1 2 . 1 . Reactor . | . . . . . . . . . . Propulsion 30 | 2 1 . 2 . 8 12 3 2 . Treads . | . . . . . . . . . . Leg 27 | . . . 2 . 8 12 3 2 . Wheel 3 | 2 1 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 1 1 1 . 8 11 2 4 1 Device 9 | 1 1 1 . . 3 2 . 1 . Storage 3 | 1 . . 1 . 1 . . . . Processor 2 | . . . . . . 2 . . . Hackware 2 | . . . . . . 2 . . . Protection 15 | . . . . . 4 5 2 3 1 Artifact . | . . . . . . . . . . Weapon 34 | 2 1 . 2 1 13 11 . 4 . Energy Gun . | . . . . . . . . . . Energy Cannon 3 | . 1 . . . 2 . . . . Ballistic Gun 11 | 2 . . 2 . 6 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . . 1 2 3 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . . Slashing Weapon 10 | . . . . . 1 6 . 3 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . Parts Lost 18 | . . . . . 2 5 . 6 5 Power 2 | . . . . . . . . 1 1 Propulsion 4 | . . . . . . 1 . 2 1 Utility 10 | . . . . . 1 3 . 3 3 Weapon 2 | . . . . . 1 1 . . . Highest Loss Streak 5 | . . . . . 1 1 . 5 5 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 100 78 100 86 91 99 98 74 Engine 2 | . 5 . . . 7 3 . . . Core 5 | . 8 14 14 14 1 3 7 6 6 Leg 25 | . . . 17 28 25 29 30 28 22 Wheel 2 | . 28 28 10 . . . . . . Device 7 | . 14 14 14 14 10 6 . 3 6 Storage 8 | . 14 14 14 14 9 7 7 7 7 Processor 4 | . . . . . . 5 7 7 7 Hackware 5 | . . . . . . 7 7 7 7 Protection 12 | . . . . . 15 9 22 19 14 Energy Cannon 1 | . 5 14 1 . 1 . . . . Ballistic Gun 3 | . 22 14 5 14 12 . . . . Launcher 1 | . . . . 14 1 . 7 1 . Slashing Weapon 7 | . . . . . . 12 7 12 . Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 13 16 16 20 21 56 64 64 56 38 Greatest Support 90 | 26 26 26 60 60 70 80 78 90 72 Greatest Overweight (x) 8 | 1 . . 1 . 1 1 . 1 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 10 14 15 15 15 15 Most Carried 15 | 5 8 8 8 10 15 15 15 15 15 Average Carried 12 | 2 6 8 7 8 11 13 14 12 14 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 Final Carried 15 | 5 8 8 8 10 15 14 15 11 14 Class Distribution -------------------- 65% | Mutant 16% | Scavenger-Mutant 11% | Gladiator 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2034 | 208 210 34 . . 792 485 146 142 17 Remotely . | . . . . . . . . . . Salvage Created 3297 | 56 155 139 . . 1114 1394 286 153 . Parts 184 | 8 6 7 . . 63 81 10 9 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 6 8 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 76 | . 2 5 . . 23 33 5 8 . Melee 31 | . . . . . . 28 2 1 . Guns 20 | . 2 . . . 18 . . . . Cannons 10 | . . 5 . . 5 . . . . AOE 15 | . . . . . . 5 3 7 . Classes Destroyed 13 | 1 2 1 . . 4 4 1 . . Worker 3 | . . . . . 1 2 . . . Builder 7 | . . . . . . 7 . . . Tunneler 4 | 3 . . . . . 1 . . . Recycler 3 | . 1 . . . 2 . . . . Mechanic 1 | . . . . . . 1 . . . Operator 3 | . . . . . 1 2 . . . Swarmer 25 | . . 3 . . 6 9 . 7 . Grunt 24 | . 2 2 . . 10 7 3 . . Brawler 3 | . . . . . 1 1 1 . . Sentry 12 | . . . . . 6 4 1 1 . Programmer 5 | . . . . . . 5 . . . Samaritan 2 | . . . . . . . 2 . . Assembled 7 | . . . . . . 7 . . . Best Kill Streak 10 | 3 3 3 . . 6 10 3 4 . Combat Bots Only 10 | . 2 3 . . 6 10 3 4 . Max Kills in Single Turn 4 | 1 1 1 . . 2 4 3 3 . Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . 4 3 3 . Melee 1 | . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 757 | . 18 12 . . 145 308 41 81 152 Missed 260 | . 2 2 . . 41 100 11 23 81 Damage Taken 6641 | . 203 112 . . 1350 2418 391 1054 1113 Core 941 | . 89 50 . . 86 176 49 82 409 Absorbed by Shields 36 | . . . . . . . . 36 . Redirected to Shielding 8 | . . . . . 8 . . . . Ignored by Resistances 80 | . . . . . 80 . . . . Core Remaining (%) 76 | 100 . . . 44 84 . . . . Volleys Fired 117 | 7 11 8 . . 75 7 1 8 . Largest 2 | 2 2 2 . . 2 1 1 1 . Hottest 85 | 40 40 80 . . 85 39 39 39 . Shots Fired 214 | 14 22 16 . . 145 7 2 8 . Gun 169 | 14 22 8 . . 125 . . . . Cannon 27 | . . 8 . . 19 . . . . Launcher 18 | . . . . . 1 7 2 8 . Special . | . . . . . . . . . . Kinetic 169 | 14 22 8 . . 125 . . . . Thermal 27 | . . 8 . . 19 . . . . Explosive 18 | . . . . . 1 7 2 8 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 3 7 10 . . 16 4 1 2 . Robot Miss Streak 4 | 2 3 1 . . 4 . 1 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 240 | 7 16 10 . . 95 92 8 12 . Core Hits 134 | 4 6 6 . . 50 49 8 10 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . . . 7 . 1 . Sever 8 | . . . . . . 7 . 1 . Melee Attacks 202 | . . . . . 8 175 9 10 . Impact 17 | . . . . . 6 11 . . . Slashing 185 | . . . . . 2 164 9 10 . Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . . . 14 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 14 | . . . . . . 12 . 2 . Damage Inflicted 8210 | 87 217 169 . . 1552 4547 624 997 17 Guns 1648 | 87 217 37 . . 1307 . . . . Cannons 298 | . . 123 . . 175 . . . . Explosions 1719 | . . . . . 67 652 334 666 . Melee 4516 | . . . . . . 3895 290 331 . Ramming 29 | . . 9 . . 3 . . . 17 Kinetic 1648 | 87 217 37 . . 1307 . . . . Thermal 298 | . . 123 . . 175 . . . . Explosive 1719 | . . . . . 67 652 334 666 . Electromagnetic . | . . . . . . . . . . Impact 244 | . . . . . . 244 . . . Slashing 4272 | . . . . . . 3651 290 331 . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 3 Average Corruption 2 | . . . . . . 1 3 3 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 55 | . . . . . . 27 15 11 2 Message Errors 14 | . . . . . . 6 5 2 1 Matter Fused 20 | . . . . . . 12 2 6 . Heat Flow Errors 3 | . . . . . . 1 2 . . Energy Discharges 6 | . . . . . . 3 2 1 . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 3 2 1 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . . Alerts 3 | . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 575 | . . . . . . 474 60 41 . Projectiles . | . . . . . . . . . . Explosions 109 | . . . . . . 50 18 41 . Melee 466 | . . . . . . 424 42 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 79 | . . 4 . . . 2 41 32 . Shots 3 | . . . . . . 1 1 1 . Rammed 1 | . . 1 . . . . . . . Targets Rammed 4 | . . 1 . . 2 . . . 1 Kicked 3 | . . . . . 2 . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 417 | . 4 3 . . 417 122 231 16 18 Average Temperature 61 | . 2 3 . . 77 26 67 5 13 Received Heat Transfer 1789 | . 111 36 . . 675 604 147 144 72 Effects 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 3 | . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 629 | . . 259 . . 370 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 675 | 15 80 151 . . 390 675 . . . Initial 88 | . 9 31 . . . 88 . . . Average 206 | 4 47 99 . . 223 236 . . . Maximum Alert Level 2 | . . . . . 1 2 . . . Low Security (%) 59 | 100 100 100 . 100 31 59 . . . Level 1 26 | . . . . . 68 15 . . . Level 2 14 | . . . . . . 24 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . . . . . 7 12 . . . Investigation 3 | . . . . . . 3 . . . Extermination 6 | . . . . . . 6 . . . Reinforcement 7 | . . . . . 4 3 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 3 | . . . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 3 5 . . 37 50 5 11 31 Peak Tracking Total 20 | . 2 3 . . 6 7 4 4 20 Tactical Retreats 13 | . . . . . . 6 . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 7 | . . . . . 3 4 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 5 | . . . . . 1 4 . . . Max in Single Turn 3 | . . . . . 1 3 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 10 | . . . 4 1 1 4 . . . Terminals 4 | . . . . . 1 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 33 | . . . 17 1 3 12 . . . Successful 20 | . . . 17 1 . 2 . . . Failed 13 | . . . . . 3 10 . . . Catastrophic 2 | . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . . . 1 . 3 9 . . 1 Terminals 12 | . . . . . 3 9 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 19 | . . . 17 1 . 1 . . . Record 16 | . . . 16 . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . . 1 4 . . . Full Trace Events 2 | . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 3 . . Drone Launches 16 | . . . . . 9 7 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 7612 | 109 170 455 332 61 1239 2940 942 608 756 Spaces Moved 5512 | 76 137 468 358 64 612 1611 802 537 847 Core 6 | 4 . . . . . . . . 2 Treads . | . . . . . . . . . . Legs 4702 | . . . 231 64 612 1611 802 537 845 Wheels 804 | 72 137 468 127 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 105 105 54 54 Average Speed 113 | 89 90 90 90 90 147 136 111 96 88 Slowest Speed 450 | 100 90 90 95 90 190 192 112 186 450 Overloaded Moves 101 | . . . . . . . . 51 50 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 38 71 70 19 61 46 87 61 79 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . . 2 Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . . . . 3 2 Spaces Dug 66 | . . . . . 14 52 . . . Terrain Destroyed 225 | . . . . . 14 85 28 98 . Melee 55 | . . . . . 3 52 . . . Projectile . | . . . . . . . . . . AOE 170 | . . . . . 11 33 28 98 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 6340 | 99 161 486 369 67 794 2079 828 604 853 Wait 307 | 5 3 8 . . 35 209 9 38 . Move 5503 | 75 136 467 357 63 611 1610 801 536 847 Hop . | . . . . . . . . . . Pick Up 56 | 5 4 . 1 2 11 27 2 2 2 Fast Attach 29 | 7 1 . 2 . 14 5 . . . Attach 22 | . . . 2 . 3 8 2 6 1 Detach 5 | . . . 1 . 2 . . . 2 Swap 53 | . 3 1 1 1 15 24 3 5 . Drop 62 | . 3 1 5 1 18 32 1 1 . Fire 117 | 7 11 8 . . 75 7 1 8 . Melee 177 | . . . . . 8 152 9 8 . Ram 1 | . . 1 . . . . . . . Kick 3 | . . . . . 2 . . . 1 Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 8) 280 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 309 | -10/Mines | Met a Derelict bent on vengeance 405 | -10/Mines | Found a hidden stash of uninstalled traps 443 | -10/Mines | Core integrity fell below 50% 655 | -10/Mines | Discovered new exit (range 7) 731 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 731 | -10/Mines | Discovered new exit (range 5) 735 | -10/Mines | Entered Exiles 758 | -10/Exiles | Met 8R-AWN 773 | -10/Exiles | Met EX-HEX 810 | -10/Exiles | Met EX-BIN 821 | -10/Exiles | Aligned with FarCom system 822 | -10/Exiles | Given EX-Vault access code 843 | -10/Exiles | Opened EX-Vault 852 | -10/Exiles | Found Potential Leg 855 | -10/Exiles | Found Potential Leg 876 | -10/Exiles | Warned to stay clear of 0b10 Research branches 885 | -10/Exiles | Exiles lab attacked by MAIN.C 961 | -10/Exiles | Learned location of Zion (-7) 1058 | -10/Exiles | Discovered new exit (range 10) 1067 | -10/Exiles | Left Exiles lab with Potential Leg 1067 | -10/Exiles | Entered Mines 1074 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1092 | -9/Mines | Discovered new exit (range 13) 1111 | -9/Mines | Found the Drone Emporium 1117 | -9/Mines | Found Prototype Device 1128 | -9/Mines | Entered Materials 1128 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1129 | -8/Materials | Identified exit to Storage 1146 | -8/Materials | Identified Decoy Drone Bay 1483 | -8/Materials | Garrison activated, responded to threat 1721 | -8/Materials | Lost 3 allies 1883 | -8/Materials | Build established: Scavenger-Mutant 2237 | -8/Materials | Discovered new exit (range 8) 2367 | -8/Materials | Entered Factory 2367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -7/Factory | Lost 7 allies 2661 | -7/Factory | Discovered new exit (range 13) 3157 | -7/Factory | Build established: Hacker-Mutant 3688 | -7/Factory | Build established: Mutant 4059 | -7/Factory | Identified exit to Lower Caves 4107 | -7/Factory | Found Powered Armor 4828 | -7/Factory | Build established: Gladiator 5228 | -7/Factory | Assembled infested ambush trap array 5238 | -7/Factory | Build established: Mutant 5274 | -7/Factory | Destroyed 10 combat bots 5307 | -7/Factory | Entered Lower Caves 5391 | -7/Lower Caves | Encountered a Warlord checkpoint 5648 | -7/Lower Caves | Learned Factory emergency access door positions 5705 | -7/Lower Caves | Discovered new exit (range 8) 5779 | -7/Lower Caves | Learned Factory interactive machine intel 5824 | -7/Lower Caves | Learned 4 Factory zone layouts 5896 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6249 | -7/Lower Caves | Entered another Lower Caves area 6424 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6509 | -7/Lower Caves | Spotted B-75 Beast 6618 | -7/Lower Caves | Lost 5 parts (1p1n3u) 6692 | -7/Lower Caves | Build established: Gladiator 6853 | -7/Lower Caves | Discovered new exit (range 4) 6857 | -7/Lower Caves | Entered Zion 6930 | -7/Zion | Discovered new exit (range 16) 7005 | -7/Zion | System corruption cleaned by Quarantine Array 7145 | -7/Zion | Build established: Mutant 7191 | -7/Zion | Received a hallucinogenic algorithm 7308 | -7/Zion | Learned location of Data Miner (-6) 7476 | -7/Zion | Rebuked by Imprinter 7491 | -7/Zion | Attempted to imprint without authorization 7491 | -7/Zion | Attacked by Zionites 7508 | -7/Zion | Core integrity fell below 50% 7591 | -7/Zion | Spotted S3-A8D(B) 7593 | -7/Zion | Spotted BM-RJO(B) 7597 | -7/Zion | Core integrity fell below 20% 7613 | -7/Zion | Destroyed by S3-A8D(B) with Heavy Battle Rifle Last Messages --------------- NT-4TW(z) bursts out of the Twisted Machinery. 07570_ Potential Leg severed. 07570_ Lyr. Light Armor Plating destroyed. 7X-8SD(z) bursts out of the Twisted Machinery. 07577_ 7X-8SD(z) pulls a Mak. Sword out of the Twisted Machinery. SV-7UT(z) bursts out of the Twisted Machinery. 07587_ Lyr. Light Armor Plating destroyed. 07591_ 7X-8SD(z) destroyed. 07591_ 8J-M0L(z) destroyed. 07594_ Lgt. Nuclear Core destroyed. 07596_ Knocked back. 07599_ System Quarantine Field Array disabled. 07599_ Knocked back. 07601_ System Quarantine Field Array disabled. 07601_ Critical hit (Destroy). 07601_ VSS Leg destroyed. 07601_ Knocked back. 07604_ System corrupted: Potential Leg rejected. 07607_ Critical hit (Destroy). 07609_ Knocked back. 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Challenges ------------ None Game ------ Seed LauncherIntegratedWeb Manual? 0 Play Time 01:26:42 Cumulative 16.3 hours Start 2024.06.12 @ 22:54:30 End 2024.06.13 @ 00:40:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 19 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4306aff9-7f3b-4bdb-87bf-de121bbb595d