Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 21:30:31

Player: Mathewnd

Result: Destroyed by as-32542 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (5)       25
Value Destroyed (132)      132
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-104)               -104
              TOTAL SCORE: 853

 Bonus
-------
Follower Combat Kills      39
Friendly Fire              -143

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     100/100
System Corruption          3%
Temperature                Cool (0)
Movement                   Core (150) Ox2
Location                   -9/Mines

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
              (None)
>         --- UTILITY (2) ------
    Small Storage Unit
>         --- WEAPON (2) -------
          Hammer
>         --- INVENTORY (8) ----
    Light Ion Engine
    Light Treads
  Compact Wheel
          Structural Scanner
    Light Assault Rifle
          Shotgun

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
    Light Treads
    Light Treads
>         --- UTILITY ----------
    Small Storage Unit
          Power Shielding
>         --- WEAPON -----------
   Medium Laser
    Small Laser
>         --- INVENTORY --------
    Light Ion Engine
          Aluminum Leg
          Aluminum Leg
  Compact Wheel
  Compact Wheel
    Light Assault Rifle
          Grenade Launcher
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Power Shielding
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             12   | 6   1   1   .   4   
  Power                    1    | 1   .   .   .   .   
    Engine                 1    | 1   .   .   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               2    | 2   .   .   .   .   
    Treads                 2    | 2   .   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  2    | 1   .   1   .   .   
    Device                 .    | .   .   .   .   .   
    Storage                1    | 1   .   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             1    | .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   7    | 2   1   .   .   4   
    Energy Gun             2    | 1   1   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          3    | 1   .   .   .   2   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               1    | .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   1   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 6    | .   1   .   .   5   
  Power                    1    | .   .   .   .   1   
  Propulsion               2    | .   .   .   .   2   
  Utility                  .    | .   .   .   .   .   
  Weapon                   3    | .   1   .   .   2   
  Highest Loss Streak      5    | .   1   .   .   5   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     82   | .   84  85  85  75  
  Engine                   13   | .   14  14  14  11  
  Treads                   26   | .   28  28  28  23  
  Storage                  14   | .   14  14  14  14  
  Energy Gun               21   | .   18  28  28  10  
  Ballistic Gun            5    | .   8   .   .   13  
Peak Build Rating          7    | 6   6   7   6   7   
  Average Rating           5    | 4   5   6   6   5   
  On Entrance              4    | .   6   6   6   6   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             12   | 12  12  12  11  12  
  Greatest Support         40   | 40  40  40  40  40  
  Greatest Overweight (x)  2    | .   .   .   .   2   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   
  Average Capacity         7    | 7   8   8   8   8   
  Most Carried             8    | 6   6   8   8   8   
  Average Carried          7    | 4   5   7   8   7   
  Final Capacity           8    | 8   8   8   8   8   
  Final Carried            8    | 6   6   8   8   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           425  | 228 79  10  .   108 
  Remotely                 .    | .   .   .   .   .   
Salvage Created            171  | .   119 .   .   52  
  Parts                    6    | .   5   .   .   1   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  9    | .   3   .   .   6   
  Guns                     3    | .   3   .   .   .   
  AOE                      6    | .   .   .   .   6   
Classes Destroyed          3    | .   1   .   .   2   
  Tunneler                 1    | .   .   .   .   1   
  Grunt                    4    | .   3   .   .   1   
  Assembled                6    | .   .   .   .   6   
Best Kill Streak           6    | .   2   .   .   6   
  Combat Bots Only         6    | .   2   .   .   6   
Max Kills in Single Turn   3    | .   1   .   .   3   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 2    | .   .   .   .   2   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Hostile Shots Fired        75   | .   40  .   .   35  
  Missed                   21   | .   13  .   .   8   
Damage Taken               1016 | .   345 64  .   607 
  Core                     272  | .   17  .   .   255 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              32   | .   18  1   .   13  
  Largest                  2    | .   2   2   .   2   
  Hottest                  90   | .   90  90  .   90  
Shots Fired                57   | .   35  3   .   19  
  Gun                      52   | .   35  3   .   14  
  Cannon                   .    | .   .   .   .   .   
  Launcher                 5    | .   .   .   .   5   
  Special                  .    | .   .   .   .   .   
  Kinetic                  20   | .   14  .   .   6   
  Thermal                  32   | .   21  3   .   8   
  Explosive                5    | .   .   .   .   5   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         11   | .   11  1   .   4   
  Robot Miss Streak        4    | .   3   4   .   3   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   
Shots Hit Robots           31   | .   22  1   .   8   
  Core Hits                21   | .   7   .   .   14  
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         .    | .   .   .   .   .   
Melee Attacks              4    | .   .   .   .   4   
  Impact                   4    | .   .   .   .   4   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           876  | .   285 12  .   579 
  Guns                     396  | .   285 12  .   99  
  Cannons                  .    | .   .   .   .   .   
  Explosions               478  | .   .   .   .   478 
  Melee                    .    | .   .   .   .   .   
  Ramming                  2    | .   .   .   .   2   
  Kinetic                  152  | .   111 .   .   41  
  Thermal                  244  | .   174 12  .   58  
  Explosive                478  | .   .   .   .   478 
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         3    | .   1   3   3   3   
  Average Corruption       2    | .   1   2   3   3   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
  Effects                  26   | .   2   8   7   9   
    Message Errors         4    | .   .   .   2   2   
    Matter Fused           5    | .   .   1   1   3   
    Heat Flow Errors       1    | .   .   1   .   .   
    Energy Discharges      1    | .   .   1   .   .   
    Parts Fused            1    | .   1   .   .   .   
    Data Loss (minor)      11   | .   1   3   3   4   
    Data Loss (major)      1    | .   .   .   1   .   
    Misfires               1    | .   .   1   .   .   
    Alerts                 1    | .   .   1   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            2    | .   .   .   .   2   
  Projectiles              .    | .   .   .   .   .   
  Explosions               2    | .   .   .   .   2   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      1    | .   .   .   .   1   
  Shots                    .    | .   .   .   .   .   
  Rammed                   1    | .   .   .   .   1   
Targets Rammed             1    | .   .   .   .   1   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        273  | .   251 273 .   60  
  Average Temperature      85   | .   99  106 .   19  
  Received Heat Transfer   206  | .   186 .   .   20  
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         668  | .   506 25  .   137 
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             95   | .   95  46  .   53  
  Initial                  36   | .   .   36  .   .   
  Average                  25   | .   48  34  .   7   
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           1    | .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              34   | .   8   3   .   23  
  Peak Tracking Total      11   | .   5   3   .   11  
  Tactical Retreats        2    | .   .   .   .   2   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                1    | .   .   1   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          1    | .   .   .   .   1   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          3    | .   2   .   1   .   
  Terminals                2    | .   2   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                8    | .   7   .   1   .   
  Successful               3    | .   2   .   1   .   
  Failed                   5    | .   5   .   .   .   
    Catastrophic           2    | .   2   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   2    | .   2   .   .   .   
  Terminals                7    | .   7   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             2    | .   1   .   1   .   
  Record                   1    | .   .   .   1   .   
  Zone Layout              1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         1    | .   1   .   .   .   
  Terminals                1    | .   1   .   .   .   
    Botnet                 1    | .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         2    | .   2   .   .   .   
  Full Trace Events        1    | .   1   .   .   .   
  Feedback Events          1    | .   1   .   .   .   
    Corruption             1    | .   1   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               4    | .   .   4   .   .   
  Largest Group            4    | .   .   4   4   3   
  Highest-Rated Group      71   | .   .   71  71  40  
  Highest-Rated Ally       31   | .   .   31  31  16  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               24   | .   .   .   .   24  
  Total Damage             245  | .   .   .   .   245 
  Kills                    2    | .   .   .   .   2   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Yrd Mat Min Exi Min 
Turns Passed               1438 | 94  223 517 207 397 
Spaces Moved               819  | 53  103 307 130 226 
  Core                     39   | 6   .   .   .   33  
  Treads                   780  | 47  103 307 130 193 
  Legs                     .    | .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  160 160 160 100 
  Average Speed            156  | 147 160 160 160 151 
  Slowest Speed            160  | 160 160 160 160 160 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       43   | 5   14  77  48  72  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     1    | .   .   .   1   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             3    | .   .   2   .   1   
Spaces Dug                 16   | .   .   .   .   16  
Terrain Destroyed          29   | .   .   .   .   29  
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      29   | .   .   .   .   29  
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      912  | 67  126 333 129 257 
  Wait                     23   | .   4   15  .   4   
  Move                     815  | 52  102 306 129 226 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  17   | 9   1   5   .   2   
  Fast Attach              4    | 3   .   1   .   .   
  Attach                   5    | 3   1   .   .   1   
  Detach                   1    | .   .   1   .   .   
  Swap                     3    | .   .   .   .   3   
  Drop                     7    | .   .   4   .   3   
  Fire                     32   | .   18  1   .   13  
  Melee                    4    | .   .   .   .   4   
  Ram                      1    | .   .   .   .   1   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
   95 | -11/Scrapyard | Entered Materials
   95 | -10/Materials | Discovered new exit (range 14)
  279 | -10/Materials | Met 8R-AWN
  300 | -10/Materials | Build established: Mutant
  318 | -10/Materials | Entered Mines
  320 | -10/Mines     | Followed 8R-AWN into the Mines
  358 | -10/Mines     | Learned Materials garrison access intel
  561 | -10/Mines     | Found DCF Scrap (16 items)
  581 | -10/Mines     | Discovered new exit (range 7)
  628 | -10/Mines     | Received a Mining Laser from a helpful Derelict
  663 | -10/Mines     | Discovered new exit (range 7)
  679 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  817 | -10/Mines     | Discovered new exit (range 5)
  835 | -10/Mines     | Entered Exiles
  835 | -10/Exiles    | Accompanied by 4 allies
  882 | -10/Exiles    | Welcomed by 8R-AWN
  911 | -10/Exiles    | Met EX-HEX
  971 | -10/Exiles    | Met EX-DEC
  981 | -10/Exiles    | Learned location of Zion (-7)
 1029 | -10/Exiles    | Discovered new exit (range 10)
 1042 | -10/Exiles    | Entered Mines
 1042 | -9/Mines      | Accompanied by 3 allies
 1351 | -9/Mines      | Assembled infested the area
 1405 | -9/Mines      | Core integrity fell below 50%
 1416 | -9/Mines      | Lost 3 allies
 1425 | -9/Mines      | Lost 5 parts (1p2n2w)
 1433 | -9/Mines      | Core integrity fell below 20%
 1439 | -9/Mines      | Destroyed by as-32542 with Assembled Blade

 Last Messages 
---------------
01381_ The unstable cave ceiling collapses.
01381_ Trooper 1a Lgt. Nuclear Core severed.
01383_ as-01791 destroyed.
01383_ as-43633 destroyed.
01383_ Trooper 1a destroyed.
01385_ Trooper 1b destroyed.
01385_ Destroyed Asb. F-torch.
01389_ Destroyed Asb. Hover Unit.
01391_ OZ0RFMY3#C9 5D9SQ5KDVGM8:/YMVDQ818GC
01391_ Grenade Launcher destroyed.
01392_ U-05 Engineer lays Concrete.
01393_ U-05 Engineer destroyed.
01393_ R-06 Scavenger collects Aluminum Leg.
01394_ Lgt. Assault Rifle destroyed.
01395_ as-17105 sneak attacks.
01395_ R-06 Scavenger destroyed.
01397_ The unstable cave ceiling collapses.
01410_ Acquired 83 matter.
01418_ T-07 Excavator is excavating.
01422_ Slammed into T-07 Excavator.

 Map 
-----
+----------------------------------------------------+
| "" ??# ##???????????????# ######                ## |
| "" #?# #????????????????#  [ [%/     ##  ###     # |
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| ""                     #?????????????????????##### |
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| ####?#   """    #???# #??????????????????????????? |
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| ## ##  !=         #?# #??????????????????????????? |
|       %!           #? ???????????????????????????? |
|       %*  ]  =%=      ???????????????????????????? |
| | !      =%!=%  "%    ???????????????????????????? |
|  =%=         !   #    ???????????????????????????? |
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|              # #?????#???????????????????????????? |
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| #   ########## ##### ######??????????????????????? |
| #    ##     !!       #???????????????????????????? |
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|                                                    |
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|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Power Shielding            33
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GravitonMomentumMatrix
  Manual?         0
Play Time         00:08:20
  Cumulative      205.8 hours
  Start           2025.01.30 @ 21:23:27
  End             2025.01.30 @ 21:30:31
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          171
  Rogue           171
  Adventurer      0
  Explorer        0
Win Type          -
  Total           6
  Types           3/0/2/1/0/0/0/0/0
Lore%             75
Gallery%          66
Achievement%      62
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 12f48f4c-e7e0-4d97-9f31-9ab7f5e29ade