Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.29 @ 19:30:55 Player: Dhoby_Ghaut Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (42) 210 Value Destroyed (1722) 1722 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 6500 Bonus ------- Follower Combat Kills 289 Met Imprinter 300 Friendly Fire -341 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 99/100 System Corruption 17% Temperature Cool (21) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Light Fission Core High-capacity Storage Unit Phasing Sabre Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Improved Medium Armor Plating Advanced Hardlight Generator Hacking Suite > --- WEAPON ----------- Heavy Riot Gun Heavy Riot Gun Heavy Neutron Cannon > --- INVENTORY -------- Fission Core Light Fission Core Improved Treads Improved Heat Sink Advanced Heat Sink Particle Charger Improved Shield Generator Hacking Suite Hacking Suite Wave Gun Gauss Rifle Gauss Rifle Gauss Rifle Phasing Sabre Phasing Sabre [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Humpback Device Advanced Heat Sink Storage Humpback Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . . 6 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 6 | . . 1 . . . 3 2 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 99 | 7 3 16 1 5 4 20 18 20 5 Power 11 | 1 . 4 . . 1 1 2 2 . Engine 8 | 1 . 4 . . 1 1 1 . . Core 3 | . . . . . . . 1 2 . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 2 1 . . 6 1 5 1 Treads 11 | . . . . . . 4 1 5 1 Leg . | . . . . . . . . . . Wheel 7 | 2 . 2 1 . . 2 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 43 | 1 3 5 . 4 2 8 10 8 2 Device 21 | . . 1 . 1 2 4 8 4 1 Storage 7 | 1 2 . . 2 . . . 2 . Processor 3 | . . . . . . 1 1 1 . Hackware 3 | . . 1 . . . 1 . . 1 Protection 9 | . 1 3 . 1 . 2 1 1 . Artifact . | . . . . . . . . . . Weapon 27 | 3 . 5 . 1 1 5 5 5 2 Energy Gun 17 | 1 . 4 . . 1 3 4 3 1 Energy Cannon 3 | . . 1 . 1 . . . 1 . Ballistic Gun 3 | 2 . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 27 | . . 5 . . 2 . 6 8 6 Power 2 | . . 1 . . . . 1 . . Propulsion 6 | . . . . . 1 . . 3 2 Utility 7 | . . 1 . . . . . 3 3 Weapon 12 | . . 3 . . 1 . 5 2 1 Highest Loss Streak 5 | . . 2 . . 2 . 5 5 5 Average Slot Usage (%) 91 | . 98 89 100 93 86 88 93 95 77 Engine 9 | . 14 10 11 11 11 12 10 5 3 Core 1 | . . . . . . . . 4 3 Treads 11 | . . . . . . 21 23 22 17 Wheel 14 | . 28 23 33 33 31 . . . . Device 9 | . . . 11 9 11 12 11 11 8 Storage 10 | . 26 11 11 15 11 6 5 6 8 Processor 4 | . . . . . . . 11 11 8 Hackware 3 | . . 7 . . . 5 5 5 4 Protection 4 | . . 13 11 1 . 6 5 5 3 Energy Gun 11 | . . 14 11 11 11 8 14 14 8 Energy Cannon 5 | . . 3 11 11 11 6 1 1 3 Ballistic Gun 2 | . 28 2 . . . 1 . . . Naked Turns 52 | . . . . . . . . . 52 Heaviest Build 132 | 11 38 41 30 99 102 123 129 132 107 Greatest Support 104 | 26 26 38 38 38 38 86 89 104 103 Greatest Overweight (x) 5 | 2 1 1 . 2 3 5 1 1 1 Average Overweight (x) 1 | . . . . 1 2 1 1 . . Largest Inventory Capacity 24 | 6 16 16 10 24 24 24 24 24 18 Average Capacity 20 | 5 15 10 10 20 24 24 24 22 14 Most Carried 24 | 6 12 11 10 20 24 24 24 24 15 Average Carried 17 | 2 9 9 10 16 22 23 22 18 12 Final Capacity 24 | 6 16 10 10 24 24 24 24 18 4 Final Carried 24 | 6 12 10 10 20 24 24 21 15 4 Class Distribution -------------------- 28% | Mutant 25% | Hauler-Mutant 14% | Scavenger-Tank 11% | Scavenger-Skirmisher 9% | Hauler-Tank 4% | Derelict-Skirmisher 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Matter Collected 1242 | 204 14 280 20 20 70 224 145 243 22 Remotely . | . . . . . . . . . . Salvage Created 2171 | . 14 473 108 . 179 555 351 334 157 Parts 86 | . . 22 5 . 9 17 13 13 7 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . 12 . . 13 3 Prevented 13 | . . . . . . . . 10 3 Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Combat Hostiles Destroyed 33 | . . 7 2 . 2 7 6 5 4 Melee 1 | . . . . . . . . . 1 Guns 12 | . . 5 2 . . 1 3 . 1 Cannons 10 | . . 2 . . 2 3 . 1 2 AOE 5 | . . . . . . 2 2 1 . Classes Destroyed 12 | . 1 5 1 . 1 2 1 1 . Worker 1 | . 1 . . . . . . . . Builder 1 | . . . . . . 1 . . . Hauler 1 | . . 1 . . . . . . . Recycler 4 | . . 2 1 . . 1 . . . Swarmer 4 | . . . 2 . . . . . 2 Grunt 9 | . . 1 . . 1 4 1 1 1 Duelist 2 | . . 1 . . . . . . 1 Sentry 9 | . . 5 . . . 1 2 1 . Hunter 5 | . . . . . 1 2 . 2 . Programmer 3 | . . . . . . . 3 . . Savage 1 | . . . . . . 1 . . . Butcher 1 | . . . . . 1 . . . . Fireman 1 | . . . . . . . . 1 . Best Kill Streak 5 | . 1 2 2 . 2 5 1 2 3 Combat Bots Only 4 | . . 2 2 . 2 4 1 2 3 Max Kills in Single Turn 3 | . 1 1 1 . 1 3 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 1 1 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Damage Taken 4917 | . . 442 106 . 322 531 1251 816 1449 Core 1190 | . . 55 17 . 91 15 157 35 820 Absorbed by Shields 577 | . . . . . . 199 . 210 168 Core Remaining (%) 89 | 100 100 . . . 59 98 . . . Volleys Fired 124 | . 13 28 8 . 11 21 21 17 5 Largest 3 | . 2 2 2 . 2 3 3 3 3 Hottest 231 | . 40 131 131 . 150 225 231 230 230 Shots Fired 296 | . 26 55 16 . 22 59 61 44 13 Gun 238 | . 26 51 8 . 11 38 59 37 8 Cannon 56 | . . 4 8 . 11 21 . 7 5 Launcher 2 | . . . . . . . 2 . . Special . | . . . . . . . . . . Kinetic 41 | . 26 8 . . . 7 . . . Thermal 206 | . . 47 16 . 22 52 57 7 5 Explosive 2 | . . . . . . . 2 . . Electromagnetic 47 | . . . . . . . 2 37 8 Robot Hit Streak 16 | . 4 16 5 . 5 12 14 11 5 Robot Miss Streak 4 | . 2 4 2 . 2 3 3 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 217 | . 14 40 8 . 15 42 46 40 12 Core Hits 102 | . 3 16 3 . 7 18 21 24 10 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 6 | . . . . . . 3 . 2 1 Impact . | . . . . . . . . . . Slashing 6 | . . . . . . 3 . 2 1 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5798 | . 142 736 157 . 409 1528 1537 927 362 Guns 3475 | . 142 673 116 . 157 528 1116 581 162 Cannons 1090 | . . 63 41 . 252 375 . 197 162 Explosions 1058 | . . . . . . 488 421 149 . Melee 175 | . . . . . . 137 . . 38 Ramming . | . . . . . . . . . . Kinetic 251 | . 142 21 . . . 88 . . . Thermal 4367 | . . 715 157 . 409 1303 1275 346 162 Explosive 246 | . . . . . . . 246 . . Electromagnetic 759 | . . . . . . . 16 581 162 Impact . | . . . . . . . . . . Slashing 175 | . . . . . . 137 . . 38 Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . . 3 7 13 17 Average Corruption 6 | . . . . . . 2 1 8 13 Corruption Purged . | . . . . . . . . . . Effects 73 | . . . . . . 14 2 36 21 Message Errors 14 | . . . . . . 3 . 8 3 Matter Fused 11 | . . . . . . 1 . 5 5 Heat Flow Errors 10 | . . . . . . 2 1 7 . Energy Discharges 7 | . . . . . . 3 . 3 1 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . . 3 1 Data Loss (major) 2 | . . . . . . . . 2 . Misdirections 7 | . . . . . . . . 1 6 Targeting Errors 12 | . . . . . . 3 1 5 3 Weapon Failures 4 | . . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 90 | . . . . . . 79 11 . . Projectiles 9 | . . . . . . 9 . . . Explosions 81 | . . . . . . 70 11 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 129 | . . . . . . . 80 49 . Shots 3 | . . . . . . . 2 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 398 | . . 285 273 . 252 306 354 260 398 Average Temperature 103 | . . 109 123 . 96 96 90 84 206 Received Heat Transfer 936 | . . 129 . . 54 38 165 234 316 Effects 3 | . . . . . . 1 1 . 1 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . 3 . Parts Fried 6 | . . . . . . . . 6 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . 1 1 . . Parts Melted 15 | . . 2 . . . 8 5 . . Heat Transferred 6830 | . . 1517 333 . 703 1827 2075 275 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Peak Influence 300 | . 37 257 75 . . 300 157 . . Average Influence 91 | . 23 113 70 . . 125 77 . . Maximum Alert Level 1 | . . 1 . . . 1 . . . Low Security (%) 89 | 100 100 77 100 . . 79 100 . . Level 1 10 | . . 22 . . . 20 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . . . . 3 2 . 1 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . 1 2 . . Reinforcement 2 | . . . . . . 2 . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Distress Signals 1 | . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 3 12 3 . 6 12 12 10 22 Peak Tracking Total 14 | . 1 4 3 . 4 5 8 4 14 Tactical Retreats 3 | . . 1 . . . . . 1 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Traps Triggered 2 | . . . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Machines Disabled 2 | . . 1 . . . 1 . . . Max in Single Turn 1 | . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Machines Accessed 16 | . 4 5 . . . 2 4 1 . Terminals 11 | . 4 3 . . . 2 2 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 51 | . 13 18 . . . 4 15 1 . Successful 38 | . 9 14 . . . 4 10 1 . Failed 13 | . 4 4 . . . . 5 . . Catastrophic 4 | . 1 . . . . . 3 . . Database Lockouts . | . . . . . . . . . . Manual 32 | . 8 10 . . . 3 11 . . Terminals 39 | . 13 13 . . . 4 9 . . Fabricators 5 | . . . . . . . 5 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 15 | . 4 4 . . . 2 4 1 . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . Locate Traps 4 | . 1 1 . . . 1 1 . . Disarm Traps 1 | . . 1 . . . . . . . Zone Layout 3 | . 1 1 . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 37 | . 10 13 . . . 4 10 . . Terminals 15 | . 5 6 . . . 2 2 . . Track 8 | . 3 3 . . . 1 1 . . Botnet 6 | . 2 2 . . . 1 1 . . Disrupt 1 | . . 1 . . . . . . . Fabricators 2 | . . . . . . . 2 . . Prioritize 1 | . . . . . . . 1 . . Haulers 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 4 4 . . . 2 3 . . Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 . . Parts Built 2 | . . . . . . . 2 . . Matter 212 | . . . . . . . 212 . . Time 106 | . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . 12 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Total Allies 10 | . . . . 10 . . . . . Largest Group 10 | . . . . 10 10 5 . . . Highest-Rated Group 239 | . . . . 239 239 130 . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 72 | . . . . . 46 26 . . . Total Damage 1586 | . . . . . 1079 507 . . . Kills 7 | . . . . . 3 4 . . . Allies Corrupted 3 | . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . 2 2 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Turns Passed 5275 | 51 289 454 176 1203 363 805 747 886 301 Spaces Moved 3499 | 36 246 329 158 1099 273 415 307 405 231 Core 118 | 7 . . . . . . . . 111 Treads 1224 | . . . . . . 392 307 405 120 Legs . | . . . . . . . . . . Wheels 2157 | 29 246 329 158 1099 273 23 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 110 113 168 152 50 Average Speed 124 | 90 98 96 90 105 111 163 168 172 116 Slowest Speed 245 | 150 100 110 90 110 125 245 168 180 176 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 33 | 3 34 31 30 88 45 13 7 55 28 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . . . . 5 . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 7 | . . . 1 2 2 . . 2 . Spaces Dug 4 | . . . . . . 2 . 2 . Terrain Destroyed 39 | . . . . . . 11 15 12 1 Melee 4 | . . . . . . 2 . 2 . Projectile 3 | . . . . . . . . 2 1 AOE 32 | . . . . . . 9 15 8 . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Total 4155 | 50 268 418 176 1146 309 493 490 553 252 Wait 280 | 2 . 10 7 16 14 11 135 81 4 Move 3490 | 35 245 328 157 1098 272 414 306 404 231 Hop . | . . . . . . . . . . Pick Up 93 | 6 5 14 1 23 5 8 4 24 3 Fast Attach 32 | 6 2 10 . 1 2 7 . 4 . Attach 31 | . . 5 . . . 7 8 7 4 Detach 12 | . 1 3 . . . 5 2 . 1 Swap 36 | 1 1 1 1 4 2 6 10 9 1 Drop 50 | . 1 19 2 3 3 11 4 5 2 Fire 124 | . 13 28 8 . 11 21 21 17 5 Melee 6 | . . . . . . 3 . 2 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -9/Materials | Discovered new exit (range 7) 795 | -9/Materials | Entered Mines 816 | -9/Mines | Met a Derelict bent on vengeance 886 | -9/Mines | Discovered new exit (range 13) 892 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 921 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 934 | -9/Mines | Learned 8 Materials zone layouts 938 | -9/Mines | Learned 2 Materials zone layouts 971 | -9/Mines | Entered Zion 1100 | -7/Zion | Discovered new exit (range 15) 1215 | -7/Zion | Learned location of Quarantine (-3) 1219 | -7/Zion | Gained Derelict followers 1262 | -7/Zion | Received a hallucinogenic algorithm 1316 | -7/Zion | Visited the Megawrench Repair Shop 1354 | -7/Zion | Gained Derelict followers 1546 | -7/Zion | Learned location of Warlord (-5) 1592 | -7/Zion | Learned location of Armory (-3) 1633 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1722 | -7/Zion | Learned Factory non-interactive machine intel 1772 | -7/Zion | Build established: Hauler-Mutant 1785 | -7/Zion | Given A8's code to call for help 1985 | -7/Zion | Megawrench repaired 8 parts 2174 | -7/Zion | Entered Proximity Caves 2174 | -6/Proximity Caves | Accompanied by 10 allies 2179 | -6/Proximity Caves | Spotted B-75 Beast 2193 | -6/Proximity Caves | Allies destroyed B-75 Beast 2451 | -6/Proximity Caves | Discovered new exit (range 15) 2537 | -6/Proximity Caves | Entered Factory 2537 | -6/Factory | Accompanied by 5 allies 2537 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2538 | -6/Factory | Loaded intel: 212 non-interactive machine locations 2730 | -6/Factory | Discovered new exit (range 6) 3260 | -6/Factory | Discovered new exit (range 10) 3277 | -6/Factory | Build established: Hauler-Tank 3279 | -6/Factory | Identified exit to Factory 3342 | -6/Factory | Entered another Factory area 3342 | -5/Factory | Evolved 2 slots: Utility x2 3737 | -5/Factory | Discovered new exit (range 16) 3796 | -5/Factory | Fabricated Imp. Focal Shield (x2) 3906 | -5/Factory | Identified exit to Upper Caves 4089 | -5/Factory | Entered Upper Caves 4104 | -5/Upper Caves | Lost 5 parts (1p4w) 4251 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4365 | -5/Upper Caves | Encountered a Warlord checkpoint 4695 | -5/Upper Caves | Ambushed by wild Derelicts 4717 | -5/Upper Caves | Crushed by falling debris 4717 | -5/Upper Caves | System corruption reached 10% 4748 | -5/Upper Caves | Lost 5 parts (3u2w) 4929 | -5/Upper Caves | Discovered new exit (range 13) 4975 | -5/Upper Caves | Entered another Upper Caves area 5013 | -5/Upper Caves | Build established: Scavenger-Tank 5129 | -5/Upper Caves | Learned Factory garrison access intel 5189 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5208 | -5/Upper Caves | Released all parts (14) 5227 | -5/Upper Caves | Core integrity fell below 50% 5239 | -5/Upper Caves | Lost 5 parts (2n2u1w) 5271 | -5/Upper Caves | Core integrity fell below 20% 5276 | -5/Upper Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 05208_ Released Imp. Treads. 05208_ Released Wave Gun. 05209_ System corrupted: Matter fused (-8). 05209_ Dropped Gauss Rifle. 05210_ Hvy. Laser fries itself beyond repair. 05210_ Acquired Phasing Sabre. 05212_ Dropped Imp. Heat Sink. 05213_ Acquired Hcp. Storage Unit. 05224_ System corrupted: Matter fused (-5). 05241_ >0NTM8X5/OVTVH|ZSWJGWLW9PVN:JM0CBXA 05255_ S-27 Virus destroyed. 05256_ System corrupted: Matter fused (-6). 05258_ Acquired 22 matter. 05260_ Acquired Lgt. Nuclear Core. 05267_ Hacking Suite destroyed. 05269_ C-30 ARC bursts open, deploying its payload. 05269_ G-67 Veteran unfolds itself. 05269_ L-41 Fighter unfolds itself. 05269_ B-60 Warrior unfolds itself. 05269_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ??????????????????######????????####??????????## | | ??????????????????# ##??????## ####??????## | | ??????????????????# #?????## ##?????# | | ??????????????????### #????## [ #????## | | ????????????????????# ###### ##???# | | ????????????????????# ### #???# | | ?????????????????#### #### #???# | | ?????????????????# ## #???## | | ?????????????????## ## ##????## | | ??????????????????# lg#### #####??????# | | ??????????????????# g ##?########??????????# | | ??????????????????#### Y##?????????#??####??## | | ?????????????????????##bbb%#???????# ## ###?## | | ??????????????????????## i ##???### #?## | | ???????????????????????; g ##?## ???? | | ???????????????????????# ### ????? | | ???????????????????##### ## #????? | | ???????????????????# #?# #????? | | ???????????????????# ## ### #????? | | ???????????????????# ## ## ?????# | | ???????????????????# ## @ ??????# | | ???????????????????##?## #????#### | | ???????????????????????## ###### | | ????????????????????????# ### | | ????????????????????????# #?# | | ????????????????????????# ### # ###### | | ????????????????????????# ## ##### ###### | | ????????????????????????# ## ## # | | ????????????????????????# ## ## ######## | | ???????????????????????## ## $ #??????# | | ???????????????????????# # ## ## #??????# | | ??????????????????????# # #??#??????# # | | ?????????????????????# ####??#" ????#[ # | | ????????????????????# # ######?????### ??#!!# | | ????????????????????# #???????## # !#=[[ | | ???????????????????# #???????#" %%=%= ! | | ???????????????????# ##???????## =!!!!* | | ???????????????????# ## ## #?????????## ]*/[[ | | ???????????????????# ?# ? ??????????# ##### * | | ???????????????????#??# ?# ??????????# ?????## | | ?????????????????????? ? "??????????????????# | | ?????????????????????? ?"""??????????????????# # | | ?????????????????????# "?" "??????????????????#### | | ?????????????????????? ??" ??????????????????????? | | ????????????????????? ??? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lrn. Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Focal Shield | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorProcessingNanosword Manual? 0 Play Time 01:03:17 Cumulative 63.1 hours Start 2020.03.28 @ 21:58:34 End 2020.03.29 @ 19:30:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0 Lore% 67 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 170b94f5-d561-4462-adda-44518e6ccf73