Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.10 @ 12:36:14 Player: blelm Result: Destroyed by AD-0RF with AD-0RF's Magmablaster Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (884) 884 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3574 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 156/300 Energy 100/100 System Corruption 0% Temperature Cool (589) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Large Matter Pod (150) Medium Armor Plating Improved EM Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Treads Compact Wheel Huge Storage Unit Large Matter Pod Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Improved EM Shotgun Assault Rifle Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 45 | 2 6 . 19 7 3 8 Power 2 | . 1 . 1 . . . Engine 2 | . 1 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 2 . 2 3 Treads 8 | 2 . . 2 . 1 3 Leg . | . . . . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 4 . 9 . 1 1 Device . | . . . . . . . Storage 7 | . 2 . 4 . 1 . Processor 3 | . 1 . 2 . . . Hackware . | . . . . . . . Protection 5 | . 1 . 3 . . 1 Artifact . | . . . . . . . Weapon 19 | . 1 . 7 7 . 4 Energy Gun 7 | . . . 4 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . . . . 4 Ballistic Cannon . | . . . . . . . Launcher 8 | . 1 . 3 4 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 15 | . . . 1 1 . 13 Power 1 | . . . . . . 1 Propulsion 6 | . . . 1 . . 5 Utility 4 | . . . . . . 4 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 13 | . . . 1 1 . 13 Average Slot Usage (%) 98 | . 98 100 96 99 100 81 Engine 12 | . 14 14 11 11 11 6 Treads 24 | . 28 28 21 22 21 19 Storage 12 | . 14 14 11 11 11 11 Processor 8 | . 9 . 9 11 11 11 Protection 16 | . 3 14 20 22 22 15 Energy Gun 9 | . 15 14 14 5 . . Launcher 14 | . 12 14 7 15 22 5 Naked Turns . | . . . . . . . Heaviest Build 66 | 12 32 32 66 66 64 64 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 3 | . . . 1 1 3 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 20 20 20 Average Capacity 17 | 8 13 15 18 20 20 20 Most Carried 20 | 6 14 13 20 20 20 20 Average Carried 16 | 6 10 12 17 19 20 17 Final Capacity 20 | 8 15 15 20 20 20 5 Final Carried 20 | 6 12 13 20 20 20 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1165 | 210 123 66 210 556 . . Remotely . | . . . . . . . Salvage Created 911 | . 198 99 476 138 . . Parts 77 | . 16 11 39 11 . . Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 44 | . 9 7 11 17 . . Guns 3 | . . . 2 1 . . AOE 41 | . 9 7 9 16 . . Classes Destroyed 10 | . 6 . 2 2 . . Worker 1 | . . . . 1 . . Builder 3 | . 1 . . 2 . . Hauler 4 | . 2 . 2 . . . Recycler 3 | . 1 . 2 . . . Operator 1 | . 1 . . . . . Swarmer 15 | . 6 3 6 . . . Grunt 12 | . 3 4 2 3 . . Brawler 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Assembled 14 | . . . . 14 . . Best Kill Streak 10 | . 5 4 6 10 . . Combat Bots Only 7 | . 4 4 6 7 . . Max Kills in Single Turn 3 | . 3 3 3 3 . . Gunslinging . | . . . . . . . Exploded 3 | . 3 3 3 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2191 | . 190 106 457 294 . 1144 Core 487 | . 47 30 92 26 . 292 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 69 . . . . Volleys Fired 78 | . 15 8 21 22 1 11 Largest 2 | . 1 1 2 2 1 2 Hottest 90 | . 30 30 90 90 33 43 Shots Fired 100 | . 15 8 33 23 1 20 Gun 46 | . . . 24 2 . 20 Cannon . | . . . . . . . Launcher 54 | . 15 8 9 21 1 . Special . | . . . . . . . Kinetic 20 | . . . . . . 20 Thermal . | . . . . . . . Explosive 54 | . 15 8 9 21 1 . Electromagnetic 26 | . . . 24 2 . . Robot Hit Streak 13 | . 1 4 13 7 . 12 Robot Miss Streak 3 | . 2 1 1 3 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 55 | . 3 3 22 9 . 18 Core Hits 101 | . 22 12 28 33 . 6 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4237 | . 1084 591 1050 1267 . 245 Guns 493 | . . . 228 28 . 237 Cannons . | . . . . . . . Explosions 3626 | . 1050 558 810 1208 . . Melee . | . . . . . . . Ramming 118 | . 34 33 12 31 . 8 Kinetic 237 | . . . . . . 237 Thermal 117 | . . . 117 . . . Explosive 3509 | . 1050 558 693 1208 . . Electromagnetic 256 | . . . 228 28 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 76 | . 57 . . 19 . . Projectiles . | . . . . . . . Explosions 76 | . 57 . . 19 . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 391 | . 106 44 175 66 . . Shots 12 | . 3 1 4 4 . . Rammed 26 | . 5 8 4 4 . 5 Targets Rammed 26 | . 5 8 4 4 . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 652 | . 6 11 108 48 4 652 Average Temperature 164 | . 3 6 43 11 3 448 Received Heat Transfer 1706 | . 24 18 54 50 . 1560 Effects 35 | . . . . . . 35 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . . . . 3 Damage (minor) 5 | . . . . . . 5 Damage (major) 17 | . . . . . . 17 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . . . 250 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 346 | . 346 200 290 82 . . Initial 22 | . . 21 19 22 . . Average 78 | . 143 87 101 23 . . Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 85 | 100 69 69 92 100 . 100 Level 1 14 | . 30 30 7 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 16 7 16 18 . 1 Peak Tracking Total 9 | . 6 4 6 4 9 1 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 10 | . 2 2 5 . 1 . Max in Single Turn 2 | . 1 1 2 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 9 | . 4 . 3 . 2 . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 14 . 11 . 2 . Successful 15 | . 8 . 5 . 2 . Failed 12 | . 6 . 6 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 18 | . 9 . 8 . 1 . Terminals 25 | . 14 . 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 8 . 3 . 2 . Record 1 | . . . . . 1 . Part Schematic 2 | . 2 . . . . . Robot Analysis 2 | . 2 . . . . . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 7 | . 4 . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . 5 . . Total Damage 72 | . . . . 72 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4758 | 13 823 893 849 1305 787 88 Spaces Moved 2149 | 7 473 540 331 476 311 11 Core . | . . . . . . . Treads 2125 | 7 473 540 331 476 287 11 Legs . | . . . . . . . Wheels 24 | . . . . . 24 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 145 | 160 160 160 160 260 145 260 Average Speed 205 | 160 160 160 221 260 251 260 Slowest Speed 260 | 160 160 160 260 260 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 3 89 97 50 61 69 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 135 | . 35 36 19 45 . . Terrain Destroyed 502 | . 120 82 87 208 5 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 502 | . 120 82 87 208 5 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2363 | 8 524 556 408 513 317 37 Wait 18 | . 4 . 12 . . 2 Move 2143 | 6 472 539 330 475 310 11 Hop . | . . . . . . . Pick Up 26 | . 12 1 9 3 1 . Fast Attach 12 | . 3 . 9 . . . Attach 7 | . . . 1 1 . 5 Detach 4 | . 1 . 3 . . . Swap 26 | 2 3 . 9 6 3 3 Drop 23 | . 9 . 10 2 2 . Fire 78 | . 15 8 21 22 1 11 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 24 | . 5 8 4 4 . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 6) 648 | -10/Materials | Discovered new exit (range 8) 770 | -10/Materials | Discovered new exit (range 12) 837 | -10/Materials | Entered Mines 1194 | -10/Mines | Discovered new exit (range 6) 1206 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1484 | -10/Mines | Found a hidden stash of uninstalled traps 1502 | -10/Mines | Discovered new exit (range 12) 1730 | -10/Mines | Entered Materials 1730 | -9/Materials | Evolved 2 slots: Utility x2 1821 | -9/Materials | Identified exit to Materials 1952 | -9/Materials | Identified exit to Mines 2579 | -9/Materials | Entered Mines 2586 | -9/Mines | Met a Derelict bent on vengeance 2767 | -9/Mines | Assembled infested the area 2772 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2863 | -9/Mines | Discovered exit to Materials (range 9) 3013 | -9/Mines | Destroyed 7 combat bots 3368 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3371 | -9/Mines | Discovered new exit (range 5) 3555 | -9/Mines | Learned Materials terminal intel 3884 | -9/Mines | Entered Exiles 3923 | -9/Exiles | Discovered new exit (range 15) 3955 | -9/Exiles | Met 8R-AWN 3991 | -9/Exiles | Met EX-HEX 4126 | -9/Exiles | Met EX-DEC 4168 | -9/Exiles | Learned location of Zion (-6) 4215 | -9/Exiles | Met EX-BIN 4251 | -9/Exiles | Aligned with FarCom system 4254 | -9/Exiles | Given EX-Vault access code 4316 | -9/Exiles | Opened EX-Vault 4386 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4636 | -9/Exiles | Attacked by the Exiles 4658 | -9/Exiles | Discovered new exit (range 10) 4671 | -9/Exiles | Entered Mines 4691 | -8/Mines | AD-0RF came to Exiles' defense 4730 | -8/Mines | Core integrity fell below 50% 4742 | -8/Mines | Core integrity fell below 20% 4759 | -8/Mines | Destroyed by AD-0RF with AD-0RF's Magmablaster Last Messages --------------- 04744_ Overheating: System interference. 04744_ Assault Rifle temporarily disabled. 04745_ Imp. Treads permanently disabled. 04745_ Overheating: Short circuit. 04745_ Slammed into AD-0RF. 04747_ Broken Assault Rifle destroyed. 04747_ Assault Rifle destroyed. 04748_ Overheating: Broken Imp. Treads damaged (-64). 04749_ Slammed into AD-0RF. 04751_ Lgt. Treads permanently disabled. 04751_ Overheating: Short circuit. 04751_ Slammed into AD-0RF. 04756_ Broken Lgt. Treads destroyed. 04758_ Overheating: Hcp. Storage Unit damaged (-20). 04758_ Slammed into AD-0RF. 04759_ Overheating: Imp. Targeting Computer damaged (-2). 04759_ Overheating: Hcp. Storage Unit damaged (-9). 04759_ Overheating: Broken Imp. Treads damaged (-2). 04759_ Broken Imp. Treads destroyed. 04759_ Hcp. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ??????????????????????####??????????????????????? | | ?????????????????????##i[##?????????????????????? | | ????????????##########=]@=###???????????????????? | | ????????????# k []!] ##??????????????????? | | ????????????# ######### ] ##?????????????????? | | ??????????????????????# !/ #?????????????????? | | ??????????????????????# [ #????????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# ## = #??????????????? | | ?????????????????????## #?# #??????????????? | | ??????????????????????### #??# ! #??????????????? | | ????????????????????????# #???# ##??????????????? | | ????????????????????????# #????##???????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????###?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyDisruptionShield Manual? 0 Play Time 01:17:00 Cumulative 337.5 hours Start 2021.02.09 @ 19:34:50 End 2021.02.10 @ 12:36:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 10 Types 1/5/1/0/0/0/2/1/0 Lore% 86 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59597eef-fca2-49b9-bdf8-a9e8b188dae5