Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.26 @ 11:02:23 Player: PionFour Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (6) 30 Value Destroyed (36) 36 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 266 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 250/250 System Corruption 22% Temperature Warm (155) Movement Core (200) Ox3 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Treads Light Treads Wheel Wheel Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Jun Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | 7 3 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 3 | 2 1 Device 2 | 1 1 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power . | . . Propulsion 2 | . 2 Utility 1 | . 1 Weapon 3 | . 3 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 90 | . 90 Engine 14 | . 14 Wheel 21 | . 21 Device 12 | . 12 Storage 14 | . 14 Energy Gun 14 | . 14 Ballistic Gun 9 | . 9 Special Weapon 2 | . 2 Naked Turns . | . . Heaviest Build 15 | 14 15 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 8 | 8 8 Average Carried 6 | 4 7 Final Capacity 8 | 8 8 Final Carried 8 | 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Jun Mat Matter Collected 286 | 280 6 Remotely . | . . Salvage Created 223 | 132 91 Parts 14 | 13 1 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Jun Mat Combat Hostiles Destroyed . | . . Classes Destroyed 2 | 2 . Worker 1 | 1 . Tunneler 5 | 5 . Best Kill Streak 5 | 5 . Combat Bots Only . | . . Max Kills in Single Turn 1 | 1 . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Jun Mat Damage Taken 796 | . 796 Core 259 | . 259 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 35 | 10 25 Largest 2 | 2 2 Hottest 100 | 70 100 Shots Fired 61 | 20 41 Gun 56 | 20 36 Cannon . | . . Launcher . | . . Special 5 | . 5 Kinetic 26 | 10 16 Thermal 35 | 10 25 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 5 | 5 4 Robot Miss Streak 2 | 2 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 19 | 12 7 Core Hits 11 | 9 2 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | 1 . Burn 1 | 1 . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 205 | 134 71 Guns 205 | 134 71 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 104 | 71 33 Thermal 101 | 63 38 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 18 | . 18 Average Corruption 9 | . 9 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Message Errors 1 | . 1 Alerts 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 170 | 40 170 Average Temperature 52 | 20 64 Received Heat Transfer . | . . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 370 | 259 111 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Jun Mat Peak Influence 37 | 30 37 Initial 19 | . 19 Average 18 | 12 24 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Jun Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 3 | . 3 Peak Tracking Total 4 | . 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Jun Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Jun Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Jun Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful 1 | . 1 Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual 2 | . 2 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Terminal Index 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Jun Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Jun Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Jun Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Jun Mat Turns Passed 290 | 137 153 Spaces Moved 174 | 98 76 Core 1 | 1 . Treads . | . . Legs . | . . Wheels 173 | 97 76 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 79 | 79 80 Slowest Speed 80 | 80 80 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 8 | . 8 Exploration Rate (%) 12 | 3 21 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 5 | . 5 Terrain Destroyed 5 | . 5 Melee . | . . Projectile 5 | . 5 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Jun Mat Total 260 | 139 121 Wait 21 | 6 15 Move 173 | 97 76 Hop . | . . Pick Up 18 | 17 1 Fast Attach . | . . Attach 8 | 7 1 Detach . | . . Swap 2 | . 2 Drop 3 | 2 1 Fire 35 | 10 25 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Junkyard -10/Materials History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 138 | -11/Junkyard | Entered Materials 242 | -10/Materials | Crushed by falling debris 272 | -10/Materials | Crushed by falling debris 274 | -10/Materials | Crushed by falling debris 274 | -10/Materials | Core integrity fell below 50% 274 | -10/Materials | System corruption reached 10% 275 | -10/Materials | Crushed by falling debris 275 | -10/Materials | Core integrity fell below 20% 279 | -10/Materials | Crushed by falling debris 287 | -10/Materials | Crushed by falling debris 290 | -10/Materials | Crushed by falling debris 292 | -10/Materials | Crushed by falling debris 292 | -10/Materials | Smashed by cave-in Last Messages --------------- Crushed by falling debris. Wheel destroyed. System corrupted by crushing effect (+3). The unstable cave ceiling collapses. Crushed by falling debris. ECM Suite destroyed. System corrupted by crushing effect (+2). The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+5). System corrupted: IFF burst signal emitted. The unstable cave ceiling collapses. Crushed by falling debris. Med. Laser destroyed. System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????# # =!## #? | | ?????????????????????# #% %=## #? | | ???????????????????#?# ####### ## | | ?????????????????????# ## #? | | ?????????????????????# #? | | ?????????????????????# ######## #? | | ??????????????? ?????# ###+#######?# #? | | ?????????????????????# #! #?# #? | | ?????????????????????# # #?# #? | | ?????????????????????# # #?# #? | | ?????????????????????# # ### #? | | ?????????????????????# # #?# #? | | ?????????????????????# + #?# #? | | ?????????????????????# # #?# #? | | ?????????????????????# # #?# #? | | ?????????????????????### #############?# ## | | ???????????????????????# # #???# T# | | ???????????????????????# # ! #???# ## | | ???????????????????????# # #???# #? | | ???????????????????????# # #???# #? | | ???????????????????????# #####+#####???# #? | | ???????????????????????# #?# ############? | | ???????????????????????# ### #??????? | | ???????????????????????# #??????? | | ???????????????????????##### #??????? | | ????????????????????????#@#" ######??????? | | ????????????????????????###""#####???????????? | | ?????????????????????????#####???????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemLightStorage Manual? 0 Play Time 00:13:03 Cumulative 36.7 hours Start 2023.06.26 @ 10:53:36 End 2023.06.26 @ 11:02:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 9 Adventurer 1 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 37d5bea0-2628-4bec-89a2-ca47b064e0aa