Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 15:26:17 Player: Starwell Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (33) 165 Value Destroyed (922) 922 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (5190) 5190 TOTAL SCORE: 16457 Bonus ------- Pacifist 270 High Alert Combat Kills 20 Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1056/1600 Matter 148/300 Energy 91/100 System Corruption 3% Temperature Cool (3) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Core Analyzer Hacking Suite Improved System Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Nova Cannon Advanced Remote Datajack > --- INVENTORY (5) ---- Improved Fusion Compressor Field Propulsion Drive Improved Hacking Suite Advanced Datajack Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Superbattery Advanced Signal Interpreter Experimental Melee Analysis Suite Experimental Core Analyzer ECM Suite Improved Reaction Control System Layered Light Armor Plating Hacking Suite Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Improved Fusion Compressor Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array [Rating: 142] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility System Shield Device Cloaking Device Storage Small Storage Unit Processor Experimental Melee Analysis Suite Hackware System Shield Protection Hardened Light Armor Plating Weapon Powered Hammer Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . 1 1 Utility 11 | . . . . . 2 . . 2 . . . . 2 . . . . 2 2 . . 1 Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Parts Attached 148 | 4 2 . . 1 4 13 3 9 1 3 4 2 11 3 1 6 8 11 7 6 21 28 Power 11 | 1 . . . . 1 . . 1 . . 1 . 1 1 . . . 2 . . 2 1 Engine 4 | 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . . Core 6 | . . . . . . . . 1 . . . . . 1 . . . 2 . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 34 | 2 . . . . . 5 1 . . . . 1 1 . . 1 3 2 . . 8 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . 1 3 2 . . . . Flight 24 | . . . . . . 3 1 . . . . 1 1 . . . . . . . 8 10 Utility 74 | 1 . . . 1 1 4 1 7 1 2 3 . 6 2 1 4 4 4 7 6 7 12 Device 36 | . . . . . 1 3 . 1 . 1 3 . 3 . 1 1 3 2 4 2 4 7 Storage 8 | 1 . . . . . . . . . . . . 2 . . 2 . . 1 . 1 1 Processor 4 | . . . . . . 1 . . . . . . . . . . . 1 . . 2 . Hackware 10 | . . . . . . . . 4 . . . . 1 2 . . . 1 . . . 2 Protection 16 | . . . . 1 . . 1 2 1 1 . . . . . 1 1 . 2 4 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | . 2 . . . 2 4 1 1 . 1 . 1 3 . . 1 1 3 . . 4 5 Energy Gun 5 | . 2 . . . 1 . . . . . . . . . . . . . . . . 2 Energy Cannon 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 Ballistic Gun 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Impact Weapon 7 | . . . . . . . . 1 . 1 . 1 1 . . 1 1 1 . . . . Slashing Weapon 5 | . . . . . . 2 . . . . . . 1 . . . . 2 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 1 . . . 1 1 . . . . 6 . 1 . . 3 . Parts Lost 61 | . . . . . 4 . 1 . 2 . . . 2 . . . 2 . 2 13 12 23 Power 7 | . . . . . 1 . 1 . 1 . . . 1 . . . . . . 1 1 1 Propulsion 18 | . . . . . . . . . 1 . . . 1 . . . 1 . . 2 4 9 Utility 28 | . . . . . 1 . . . . . . . . . . . . . 2 8 7 10 Weapon 8 | . . . . . 2 . . . . . . . . . . . 1 . . 2 . 3 Highest Loss Streak 11 | . . . . . 3 . 1 . 2 . . . 2 . . . 2 . 2 9 11 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 78 85 85 86 77 84 74 79 79 72 69 81 78 74 76 76 82 84 88 75 59 57 Engine 4 | . 14 14 14 14 8 7 3 . . . 3 6 4 . . . . . . . . . Core 1 | . . . . . . . . 5 5 . . . . 4 5 5 5 4 4 3 . 1 Leg 6 | . 28 28 28 28 18 10 . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 1 15 20 19 15 3 . Flight 10 | . . . . . . 15 24 26 25 20 20 25 20 17 17 17 6 . . . 12 15 Device 6 | . . . . . 6 11 13 3 . . 3 6 11 5 9 9 7 8 17 7 11 6 Storage 7 | . 14 14 14 14 9 7 7 6 6 6 6 6 8 11 6 5 5 5 3 4 6 6 Processor 3 | . . . . . . 1 7 5 . . . . . . . . . 2 4 4 12 11 Hackware 13 | . . . . . . . . 16 26 26 26 26 23 27 29 29 29 30 22 18 7 2 Protection 3 | . . . . 1 9 4 1 6 6 6 2 . . . . . 2 5 5 13 . 4 Energy Gun 6 | . 21 28 28 28 17 4 . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . 5 6 12 6 8 4 . . . 4 4 4 3 . . Slashing Weapon 1 | . . . . . . 5 7 1 . . . . 1 5 5 5 1 2 4 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 6 Peak Build Rating 142 | 4 6 6 7 9 11 38 36 51 46 46 46 49 61 66 66 73 74 99 107 107 119 142 Average Rating 56 | 2 5 6 6 7 10 29 34 46 44 41 40 46 56 63 62 62 70 86 104 86 90 116 On Entrance 42 | . 4 6 6 7 9 9 33 36 45 38 38 43 49 56 66 62 69 72 95 103 50 76 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 8 11 11 11 16 19 28 16 18 18 13 12 15 23 24 24 21 28 35 39 44 34 44 Greatest Support 50 | 20 20 20 20 20 20 20 19 18 25 15 19 23 24 24 24 24 45 45 45 45 42 50 Greatest Overweight (x) 5 | . . . . . . 5 1 . . . 1 . 1 . . . . . 3 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 9 10 10 9 Most Carried 10 | 8 8 8 8 8 7 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 4 7 8 7 7 6 7 7 7 7 7 7 7 8 9 9 9 9 9 8 8 8 8 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 8 8 8 8 6 8 8 7 7 8 8 8 10 10 10 10 9 10 10 9 9 4 Class Distribution -------------------- 34% | Hacker-Sprinter 19% | Mutant 10% | Sprinter 9% | Hacker-Mutant 5% | Skirmisher 4% | Hacker-Gladiator 4% | Wizard-Gladiator 4% | Assassin 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Ninja | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Hacker-Gladiator | -3/Research Hacker-Mutant | -3/DSF Hacker-Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Matter Collected 2759 | 145 . . . 153 39 . 21 94 485 30 40 20 82 116 105 . 514 . 380 35 122 378 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1604 | . . . . . 148 . 21 94 18 79 . 3 191 . . . 95 . 439 54 88 374 Parts 72 | . . . . . 5 . 2 1 1 3 . 3 8 . . . 4 . 12 7 4 22 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . 1 32 . 3 . 7 . . 4 . . . . . Prevented 10 | . . . . . . . . . . 3 . . . 1 . . 6 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Combat Hostiles Destroyed 15 | . . . . . 2 . 1 1 1 . . 1 . . . . 3 . . 2 1 3 Melee 11 | . . . . . . . 1 1 1 . . 1 . . . . 2 . . 2 1 2 Guns 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Classes Destroyed 13 | . . . . . 2 . 1 . 1 1 . 1 1 . . . 1 . 2 . 1 2 Worker 8 | . . . . . 1 . . 2 . . . . 3 . . . . . 2 . . . Builder 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Hauler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Swarmer 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . Cutter 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . Grunt 5 | . . . . . 2 . . 1 . . . . . . . . . . . . . 2 Sentry 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Best Kill Streak 3 | . . . . . 2 . 1 2 1 1 . 1 3 . . . 1 . 3 2 1 3 Combat Bots Only 2 | . . . . . 2 . 1 1 1 . . 1 . . . . 1 . . 2 1 2 Max Kills in Single Turn 1 | . . . . . 1 . 1 1 1 1 . 1 1 . . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . . 1 . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Hostile Shots Fired 910 | . . . . . 49 . 7 20 74 . . 18 2 3 . . 95 15 . 168 147 312 Missed 461 | . . . . . 6 . 4 8 40 . . 13 2 1 . . 44 9 . 60 91 183 Damage Taken 8708 | . . . . . 595 . 79 125 436 40 . 93 57 51 . . 843 118 222 2097 1300 2652 Core 1623 | . . . . . 72 . . 57 97 . . . 24 24 . . 113 21 42 244 385 544 Absorbed by Shields 95 | . . . . . . . . . . . . . . . . . . . . 95 . . Redirected to Shielding 326 | . . . . . . . . . 69 25 . . . . . . . . . 232 . . Ignored by Resistances 132 | . . . . . . . . . . . . . . . . . . . . 132 . . Regen/Repaired (Parts) 537 | . . . . . . . . . . . . . 48 . . . . 142 347 . . . Core Remaining (%) 86 | 100 . . . 100 86 . 100 . . . . 81 . . . . 78 98 . 78 73 66 Volleys Fired 28 | . . . . . 13 . 1 . . . . . 3 . . . . . . . . 11 Largest 3 | . . . . . 3 . 1 . . . . . 1 . . . . . . . . 1 Hottest 120 | . . . . . 110 . 20 . . . . . 7 . . . . . . . . 120 Shots Fired 54 | . . . . . 39 . 1 . . . . . 3 . . . . . . . . 11 Gun 45 | . . . . . 39 . 1 . . . . . . . . . . . . . . 5 Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . 3 . . . . . . . . 1 Kinetic 14 | . . . . . 13 . 1 . . . . . . . . . . . . . . . Thermal 27 | . . . . . 17 . . . . . . . . . . . . . . . . 10 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . 9 . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . . . . . 15 . . . . . . . 3 . . . . . . . . 5 Robot Miss Streak 3 | . . . . . 3 . 1 . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 89 | . . . . . 26 . 3 4 3 4 . 1 8 . . . 8 . 10 9 2 11 Core Hits 31 | . . . . . 8 . 1 1 1 1 . 1 2 . . . 1 . 3 3 1 8 Critical Kills 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Critical Strikes 7 | . . . . . 2 . 1 1 . . . . 1 . . . . . . 2 . . Corrupt 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . 1 . . . . 1 . . . . . . 2 . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 210 | . . . . . . 12 4 13 12 4 . 5 6 . . . 25 15 35 15 6 58 Impact 92 | . . . . . . . . 13 12 4 . 5 2 . . . 21 14 9 12 . . Slashing 54 | . . . . . . 12 4 . . . . . 4 . . . 4 1 26 3 . . Piercing 64 | . . . . . . . . . . . . . . . . . . . . . 6 58 Sneak Attacks 17 | . . . . . . . . 2 . 1 . . 4 . . . . . 9 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 1 . 2 Damage Inflicted 4127 | . . . . . 283 . 90 270 107 258 . 30 473 . . . 402 . 1047 330 175 662 Guns 401 | . . . . . 283 . . . . . . . . . . . . . . . . 118 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 3692 | . . . . . . . 90 270 107 224 . 30 473 . . . 402 . 1047 330 175 544 Ramming 34 | . . . . . . . . . . 34 . . . . . . . . . . . . Kinetic 70 | . . . . . 70 . . . . . . . . . . . . . . . . . Thermal 230 | . . . . . 112 . . . . . . . . . . . . . . . . 118 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 101 | . . . . . 101 . . . . . . . . . . . . . . . . . Impact 1497 | . . . . . . . . 270 107 224 . 30 103 . . . 338 . 95 330 . . Slashing 1476 | . . . . . . . 90 . . . . . 370 . . . 64 . 952 . . . Piercing 719 | . . . . . . . . . . . . . . . . . . . . . 175 544 Highest Corruption 7 | . . . . . . . . . . 2 2 . . . . . 3 . 7 2 7 3 Average Corruption 2 | . . . . . . . . . . 2 2 . . . . . 2 . 5 2 3 2 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . . 1 . . . . . . 4 . 5 3 2 4 Message Errors 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . 3 Matter Fused 5 | . . . . . . . . . . . . . . . . . 1 . 2 1 1 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1113 | . . . . . . . . 131 22 78 . . 181 . . . 68 . 549 56 28 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 1113 | . . . . . . . . 131 22 78 . . 181 . . . 68 . 549 56 28 . Knockbacks 5 | . . . . . . . . 1 . . . . . . . . 3 . . 1 . . Impact 5 | . . . . . . . . 1 . . . . . . . . 3 . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . . . . 34 . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 467 | . . . . . 467 . . . 147 . . . . . . . . 208 96 57 . 221 Average Temperature 118 | . . . . . 239 . . . 37 . . . . . . . . 109 49 29 . 61 Received Heat Transfer 1116 | . . . . . 333 . . 15 69 . . 9 . 9 . . . . . 438 144 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried 4 | . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . Impact Corruptions 17 | . . . . . . . . 5 2 1 . . 1 . . . 4 . 2 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 385 | . . . . . 274 . . . . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Peak Influence 634 | . . . . . 40 26 44 180 . . . . 620 . . . . 54 39 54 135 634 Initial 594 | . . . . . . 6 4 23 . . . . 594 . . . . . 27 29 27 74 Average 94 | . . . . . 6 6 15 52 . . . . 577 . . . . 11 11 36 47 221 Maximum Alert Level 2 | . . . . . . . . . . . . . 2 . . . . . . . . 2 Low Security (%) 85 | 100 100 100 . 100 100 100 100 100 . . . . . . . . . 100 100 100 100 60 Level 1 4 | . . . . . . . . . . . . . . . . . . . . . . 19 Level 2 10 | . . . . . . . . . . . . . 100 . . . . . . . . 19 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . . 1 . 1 1 . . . . 1 . . . . 1 2 3 3 10 Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Extermination 6 | . . . . . . . . . . . . . 1 . . . . 1 1 . 1 2 Reinforcement 17 | . 1 . . . 1 . 1 1 . . . . . . . . . . . 3 2 8 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Distress Signals 5 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 224 | . . 2 . . 4 . 5 8 41 6 . 17 2 3 . . 14 6 . 18 22 76 Peak Tracking Total 20 | . . 2 . . 3 . 3 6 12 5 . 9 3 5 . . 5 6 1 11 17 20 Tactical Retreats 54 | . . . . . 1 . 1 2 10 1 . 5 1 2 . . 4 1 . 3 3 20 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Traps Triggered 9 | . . . . . . . . . . . . . 1 . . . . . . 5 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Reprogrammed 7 | . . . . . . . . . . . . . 1 . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Machines Disabled 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Machines Accessed 58 | . 1 . 5 . 1 3 . 2 . . . . 9 1 . 9 . 8 5 . 9 5 Terminals 30 | . 1 . . . 1 3 . 1 . . . . 7 . . . . 4 2 . 6 5 Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Total Hacks 255 | . 4 . 50 . 2 4 . 7 . . . . 40 1 . 48 . 50 16 . 25 8 Successful 174 | . 2 . 50 . 1 3 . 2 . . . . 16 1 . 48 . 25 10 . 15 1 Failed 81 | . 2 . . . 1 1 . 5 . . . . 24 . . . . 25 6 . 10 7 Catastrophic 17 | . . . . . 1 . . 1 . . . . 4 . . . . 6 . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 4 . 4 . 2 1 . 2 . . . . 2 . . . . 12 2 . 14 2 Terminals 105 | . 4 . . . 2 4 . 5 . . . . 31 . . . . 25 6 . 20 8 Fabricators 8 | . . . . . . . . 2 . . . . 4 . . . . . 2 . . . Repair Stations 23 | . . . . . . . . . . . . . 5 . . . . 13 5 . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . . . 6 3 . 2 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Terminal Hacks 139 | . 2 . 50 . 1 3 . 1 . . . . 14 1 . 48 . 9 2 . 8 . Record 99 | . 1 . 49 . . . . . . . . . 5 . . 36 . 5 . . 3 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Open DSF 6 | . . . . . . 2 . . . . . . 1 . . . . 1 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 . Locate Traps 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 12 | . . . . . . . . . . . . . 2 . . . . 5 5 . . . Scan Component 7 | . . . . . . . . . . . . . 1 . . . . 3 3 . . . Repair 5 | . . . . . . . . . . . . . 1 . . . . 2 2 . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Process 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . . . 6 1 . 2 . Insert Component 5 | . . . . . . . . . . . . . . . . . . 3 1 . 1 . Analyze 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Terminals 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 . . . 1 2 . 1 . . . . 9 . . . . 6 4 . 7 5 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . . 4 . 3 . . 1 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . 10 . . . Parts Repaired 5 | . . . . . . . . . . . . . 1 . . . . 2 2 . . . Time 127 | . . . . . . . . . . . . . 44 . . . . 45 38 . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recycled Matter 21 | . . . . . . . . . . . . . . . . . . 21 . . . . Retrieved Matter 21 | . . . . . . . . . . . . . . . . . . 21 . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . . . . . 3 1 . 1 . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . . . . . . . . . 3 . . . . . . . . 1 parse_system 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . . . . . . . . . . Highest-Rated Group 46 | . . . . 46 46 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . . . . . . . . . . . . . . . Total Damage 105 | . . . . . 105 . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . . 3 1 . 2 . 1 2 . 2 . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Turns Passed 7669 | 69 133 35 851 372 341 659 47 299 290 404 262 297 270 140 171 91 403 393 530 210 343 1059 Spaces Moved 12955 | 49 100 30 708 298 200 394 86 600 941 976 788 965 548 459 577 245 925 739 555 142 645 1985 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 1591 | 40 100 30 708 298 200 215 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1888 | . . . . . . . . . . . . . . . . . 452 739 555 142 . . Flight 9467 | . . . . . . 179 86 600 941 976 788 965 548 459 577 245 473 . . . 645 1985 Fastest Speed 14 | 50 120 120 120 120 120 29 23 26 14 29 32 29 29 29 29 29 29 40 43 43 26 23 Average Speed 44 | 107 120 120 120 120 120 116 31 26 25 29 32 29 29 29 29 29 34 43 48 60 29 31 Slowest Speed 380 | 120 120 120 120 120 120 380 94 26 29 32 97 32 99 29 29 29 42 48 190 94 103 42 Overloaded Moves 70 | . . . . . . . 1 . 24 . . . . . . . . . . . . 45 Propulsion Burnouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . 2 5 . . 1 2 . . . . . . . 7 22 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 48 | 4 15 11 92 65 18 8 62 12 91 79 83 92 13 59 69 62 94 17 12 88 27 45 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 8 | . . . 1 1 . . . . 1 . . . . . 1 3 1 . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 1 . . . . Scrap Searched 25 | . . . . 2 . . . . 5 3 3 3 . 4 3 . 2 . . . . . Spaces Dug 97 | . . . . . . 12 . 8 5 . . 1 . . . . 3 14 20 . 2 32 Terrain Destroyed 98 | . . . . . . 12 . 8 5 1 . 1 . . . . 3 14 20 . 2 32 Melee 97 | . . . . . . 12 . 8 5 . . 1 . . . . 3 14 20 . 2 32 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Total 14496 | 65 113 29 710 312 274 577 99 719 960 1090 795 970 641 465 579 266 960 785 751 240 789 2307 Wait 948 | . 8 . 1 12 56 131 1 86 10 97 . . 64 . . . 4 9 148 24 63 234 Move 12855 | 48 99 29 707 297 199 393 85 595 930 975 787 962 543 458 576 244 924 738 554 141 630 1941 Hop 38 | . . . . . . . . 2 5 . . 1 2 . . . . . . . 7 21 Pick Up 101 | 12 3 . 1 1 2 10 3 5 1 4 1 1 3 1 1 5 1 5 10 5 11 15 Fast Attach 62 | 1 . . . 1 . 8 1 3 . 1 3 1 5 3 . 6 . 6 1 1 8 13 Attach 69 | 3 2 . . . 4 3 1 3 1 2 1 1 3 . . 2 2 5 5 3 13 15 Detach 27 | . . . . . . 4 . 2 . 2 . . 4 . . 1 . 4 1 . 7 2 Swap 19 | . . . . . . 2 1 3 . . . . 3 . 1 . 6 . 1 2 . . Drop 74 | 1 1 . 1 1 . 14 2 7 1 4 3 . 5 3 1 8 . 4 1 3 8 6 Fire 28 | . . . . . 13 . 1 . . . . . 3 . . . . . . . . 11 Melee 188 | . . . . . . 12 4 13 12 3 . 4 6 . . . 23 14 30 14 4 49 Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 83 | . . . . . . . . . . . . . . . . . . . . 47 36 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: DSF / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: Qua / DSF) -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Met 8R-AWN 203 | -10/Materials | Entered Mines 205 | -10/Mines | Followed 8R-AWN into the Mines 231 | -10/Mines | Discovered new exit (range 5) 238 | -10/Mines | Entered Exiles 256 | -10/Exiles | Discovered new exit (range 14) 274 | -10/Exiles | Welcomed by 8R-AWN 296 | -10/Exiles | Met EX-HEX 318 | -10/Exiles | Build established: Mutant 359 | -10/Exiles | Met EX-DEC 381 | -10/Exiles | Learned location of Zion (-6) 435 | -10/Exiles | Discovered new exit (range 12) 509 | -10/Exiles | Met EX-BIN 524 | -10/Exiles | Aligned with FarCom system 525 | -10/Exiles | Given EX-Vault access code 613 | -10/Exiles | Opened EX-Vault 623 | -10/Exiles | Found Superbattery 648 | -10/Exiles | Warned to stay clear of 0b10 Research branches 716 | -10/Exiles | Visited The Gauntlet 917 | -10/Exiles | Learned about 8R-AWN's background 1089 | -10/Exiles | Left Exiles lab with Superbattery 1089 | -10/Exiles | Entered Mines 1090 | -9/Mines | Learned location of Storage (-8) 1245 | -9/Mines | Learned Materials interactive machine intel 1411 | -9/Mines | Discovered new exit (range 10) 1461 | -9/Mines | Entered Materials 1461 | -8/Materials | Accompanied by 2 allies 1461 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1462 | -8/Materials | Loaded intel: 19 interactive machine locations 1466 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1758 | -8/Materials | Lost 3 parts (1p1u1w) 1769 | -8/Materials | Build established: Skirmisher 1781 | -8/Materials | Discovered new exit (range 13) 1783 | -8/Materials | Discovered new exit (range 10) 1802 | -8/Materials | Entered Factory 1802 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1862 | -7/Factory | Identified exit to DSF 2201 | -7/Factory | Build established: Assassin 2460 | -7/Factory | Identified exit to DSF 2461 | -7/Factory | Entered DSF 2472 | -7/DSF | Discovered new exit (range 11) 2489 | -7/DSF | Additional patrols routed to DSF 2508 | -7/DSF | Entered Factory 2508 | -6/Factory | Evolved 2 slots: Utility x2 2642 | -6/Factory | Discovered new exit (range 16) 2805 | -6/Factory | Build established: Hacker-Sprinter 2807 | -6/Factory | Entered Lower Caves 2891 | -6/Lower Caves | Learned Factory terminal intel 2911 | -6/Lower Caves | Spotted B-75 Beast 3069 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3069 | -6/Lower Caves | Learned Factory security intel 3094 | -6/Lower Caves | Discovered new exit (range 6) 3097 | -6/Lower Caves | Entered another Lower Caves area 3097 | -6/Lower Caves | Spotted B-75 Beast 3098 | -6/Lower Caves | Encountered a Warlord checkpoint 3143 | -6/Lower Caves | Found DRS Beacon 3166 | -6/Lower Caves | Discovered new exit (range 5) 3217 | -6/Lower Caves | Activated DRS Beacon 3232 | -6/Lower Caves | Discovered new exit (range 5) 3501 | -6/Lower Caves | Entered Zion 3510 | -6/Zion | System corruption cleaned by Quarantine Array 3583 | -6/Zion | Rebuked by Imprinter 3735 | -6/Zion | Given A8's code to call for help 3748 | -6/Zion | Found Prototype Device 3748 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 3756 | -6/Zion | Discovered new exit (range 11) 3763 | -6/Zion | Entered Proximity Caves 3781 | -5/Proximity Caves | Learned Factory stockpile data 3825 | -5/Proximity Caves | Spotted B-75 Beast 3851 | -5/Proximity Caves | Spotter reported a threat 4002 | -5/Proximity Caves | Spotter reported a threat 4055 | -5/Proximity Caves | Spotter reported a threat 4057 | -5/Proximity Caves | Discovered new exit (range 12) 4060 | -5/Proximity Caves | Entered Factory 4060 | -5/Factory | Evolved 2 slots: Utility x2 4061 | -5/Factory | Identified exit to Upper Caves 4064 | -5/Factory | Loaded intel: 26 terminal locations 4228 | -5/Factory | Identified exit to DSF 4275 | -5/Factory | Repaired Broken Cld. VTOL Module? 4330 | -5/Factory | Entered Upper Caves 4394 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4410 | -5/Upper Caves | Discovered new exit (range 8) 4429 | -5/Upper Caves | Learned Factory trap positions 4470 | -5/Upper Caves | Entered another Upper Caves area 4590 | -5/Upper Caves | Spotted B-75 Beast 4592 | -5/Upper Caves | Learned Factory interactive machine intel 4612 | -5/Upper Caves | Learned location of Armory (-3) 4634 | -5/Upper Caves | Discovered new exit (range 5) 4641 | -5/Upper Caves | Entered Zhirov 4641 | -5/Zhirov | Discovered new exit (range 3) 4647 | -5/Zhirov | Met Zhirov 4652 | -5/Zhirov | Learned location of Quarantine (-3) 4652 | -5/Zhirov | Learned location of Testing (-2) 4652 | -5/Zhirov | Learned location of Command (-1) 4658 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4689 | -5/Zhirov | Found Alien Artifact 4689 | -5/Zhirov | Identified Transdimensional Reconstructor 4689 | -5/Zhirov | Warped through subspace 4700 | -5/Zhirov | Found Alien Artifact 4700 | -5/Zhirov | Identified Integrated Reactor 4700 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4732 | -5/Zhirov | Entered Proximity Caves 4775 | -4/Proximity Caves | Found DCF Scrap (14 items) 4827 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5086 | -4/Proximity Caves | Learned location of 1 exit from Research 5133 | -4/Proximity Caves | Discovered new exit (range 5) 5135 | -4/Proximity Caves | Entered Factory 5135 | -4/Factory | Evolved 2 slots: Utility x2 5136 | -4/Factory | Loaded intel: 117 trap records 5137 | -4/Factory | Loaded intel: 52 interactive machine locations 5169 | -4/Factory | Repaired Fusion Compressor? 5217 | -4/Factory | Repaired Cld. Gravmag System? 5368 | -4/Factory | Found Prototype Processor 5368 | -4/Factory | Identified Exp. Melee Analysis Suite 5522 | -4/Factory | Spotted B-86 Titan 5527 | -4/Factory | Discovered new exit (range 3) 5528 | -4/Factory | Entered Research 5528 | -3/Research | Evolved 2 slots: Utility x2 5529 | -3/Research | Identified exit to Quarantine 5639 | -3/Research | Repaired Lyr. Medium Armor Plating 5647 | -3/Research | Fabricated Cloaking Device? 5655 | -3/Research | Repaired Med. Storage Unit 5676 | -3/Research | Build established: Wizard-Gladiator 5714 | -3/Research | Crushed by falling debris 5972 | -3/Research | Identified exit to DSF 6032 | -3/Research | Build established: Hacker-Gladiator 6058 | -3/Research | Entered DSF 6099 | -3/DSF | Additional patrols routed to DSF 6163 | -3/DSF | Lost 4 parts (1n2u1w) 6259 | -3/DSF | Discovered new exit (range 16) 6268 | -3/DSF | Entered Research 6268 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6275 | -2/Research | Found Prototype Processor 6283 | -2/Research | Identified Exp. Core Analyzer 6290 | -2/Research | Lost 9 parts (1p1n6u1w) 6561 | -2/Research | Identified exit to Access 6568 | -2/Research | Spotted B-90 Cyclops 6592 | -2/Research | Lost 5 allies 6611 | -2/Research | Entered Access 6611 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6641 | -1/Access | Lost 11 parts (1p3n7u) 6892 | -1/Access | Build established: Sprinter 7361 | -1/Access | Search patrols dispatched 7533 | -1/Access | Lost 11 parts (4n5u2w) 7572 | -1/Access | Lost 3 parts (2u1w) 7587 | -1/Access | Spotted B-99 Colossus 7587 | -1/Access | Spotted B-99 Colossus 7622 | -1/Access | Lost 4 parts (3n1u) 7644 | -1/Access | Search patrols dispatched 7669 | -1/Access | Discovered new exit (range 2) 7669 | -1/Access | Identified exit to Surface 7670 | *** | Escaped! Last Messages --------------- 07642_ Slug penetrates Wall. 07642_ Penetrated by Slug. 07642_ Slug penetrates Wall. 07643_ Acquired Enh. Nova Cannon. 07644_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 07646_ Acquired 3 matter. 07646_ Impulse Thruster destroyed. 07647_ Slug penetrates Wall. 07649_ Sealed Heavy Doors breached. 07651_ Slug penetrates Wall. 07660_ Slug penetrates Sealed Heavy Doors. 07660_ Penetrated by Slug. 07660_ Impulse Thruster destroyed. 07660_ Slug penetrates Sealed Heavy Doors. 07660_ Penetrated by Slug. 07667_ Main Access Shell breached. 07669_ EXIT=FOUND 07669_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?# + + #?????????????????????????? | | ?# # # #?????????????????????????? | | ?# # # #?????????????????????????? | | ?# " # #? #?????????????????????????? | | ?# """ + #? #?????????????????????????? | | ?# """ # #?? #?????????????????????????? | | ?# " # #??########???????????????????? ?? | | ?########## #?????????????????????????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #?????????????????????????????# ## | | ??????????# #?????????????????????????????# ## | | ??????????# #?????????????????????????????# ## | | ??????????# #?????????????????????????????# ## | | ??????????# #?????????????????????????????# ## | | ??????????# n#?????????????????????????????# ## | | ??????????# #?????????????????????????????# ## | | ??????????# #?????????????????????????????# ## | | ??????????# #?????????????????????????????# ## | | ??????????# #######"##########??#########?# ## | | ??????????# """T"""" "??" #?# ## | | ??????????# """ """" "??" ### ## | | ??????????# " """""" """" # # ## | | ??????????# " " " | | ??????????# " " "" " """" g % | | ??????????# " " @" " "??" b g BB | | ??????????# " " " "??" g BB | | ??????????# " "" """ "??" ### # | | ??????????# " "??" ### # | | ??????????# " "??" #?# | | ??????????# #######"##########??#########?# | | ??????????# #????## #?????????????????????# | | ??????????# #?????###?????????????????????# =/ | | ??????????# #???????????????###########???# ! | | ??????????# #???????????????# #???####% | | ??????????# #???????????????# #?????# | | ########### #???????????????# #????## # | | # #???????????????# ###### # | | # #???????????????# ^ =+ =! + | | ??# ########???????????????# !!! [#!! # | | ???# #?????##???????????????# !! # =## | | ???# #??????????????????????# !! # ## #? | | ???# #??????????????????????###########+##+###+## | | +### #?????????????????????????????# # | | #???????????????????########### # | | #???????????????????# ! # # | | #### #???????????????????# ! # # | | ???# #???????????????????# " # # | | ???# #???????????????????# """ ############## | | ???# #???????????????????# """ #### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 1670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 25 Core Shielding 30 Propulsion Shielding 90 Evasion (%) 75 Core Analysis 8 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 46 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. VTOL Module | -4/Factory | Scanalyzed Cloaking Device | -4/Factory | Scanalyzed Fusion Compressor | -4/Factory | Scanalyzed Adv. Weight Redist. System | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cloaking Device | x2 | -3/Research Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Epsilon Run Whoosh! Challenges ------------ None Game ------ Seed FissionMicrowarpAccelerator Manual? 0 Play Time 04:46:52 Cumulative 63.9 hours Start 2024.11.18 @ 23:38:47 End 2024.11.27 @ 15:26:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f0dd4c0-4750-4dfc-bb03-6a1d4caca02a