Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.01 @ 12:23:57 Player: zxpr0jk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (309) 309 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1284 Bonus ------- None Cogmind --------- Core Integrity 374/400 Matter 246/300 Energy 79/125 System Corruption 0% Temperature Danger (461) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Targeting Computer Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (5) ---- Light Treads Light Treads Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Targeting Computer Light Armor Plating Hardlight Generator > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Treads Light Treads Light Assault Rifle Light Assault Rifle Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 6 16 4 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads . | . . . Leg 9 | 2 6 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 95 Engine 13 | . 13 11 Leg 28 | . 28 33 Device 6 | . 6 6 Storage 9 | . 11 . Processor 3 | . 2 11 Protection 7 | . 6 11 Energy Cannon 1 | . . 11 Ballistic Gun 25 | . 27 11 Naked Turns . | . . . Heaviest Build 23 | 10 13 23 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 7 | 7 7 5 Most Carried 5 | 4 5 5 Average Carried 3 | 2 3 3 Final Capacity 8 | 8 5 5 Final Carried 4 | 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 475 | 276 199 . Remotely . | . . . Salvage Created 497 | 93 353 51 Parts 26 | 3 22 1 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 11 1 Guns 11 | . 11 . Cannons 1 | . . 1 Classes Destroyed 4 | 2 2 . Tunneler 1 | 1 . . Recycler 2 | 1 1 . Swarmer 6 | . 6 . Grunt 6 | . 5 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 465 | . 190 275 Core 51 | . 25 26 Absorbed by Shields . | . . . Regen/Repaired (Parts) 76 | . 76 . Core Remaining (%) 95 | 100 90 . Volleys Fired 48 | 8 33 7 Largest 2 | 2 2 2 Hottest 120 | 40 40 120 Shots Fired 95 | 16 65 14 Gun 81 | 16 65 . Cannon 14 | . . 14 Launcher . | . . . Special . | . . . Kinetic 81 | 16 65 . Thermal 14 | . . 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 11 12 13 Robot Miss Streak 4 | 1 2 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 69 | 14 45 10 Core Hits 31 | 4 25 2 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 731 | 117 361 253 Guns 468 | 117 351 . Cannons 253 | . . 253 Explosions . | . . . Melee . | . . . Ramming 10 | . 10 . Kinetic 468 | 117 351 . Thermal 253 | . . 253 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 6 | . 6 . Kicked 6 | . 6 . Crushed . | . . . Highest Temperature 455 | . 24 455 Average Temperature 129 | . 7 259 Received Heat Transfer 255 | . 81 174 Effects 2 | . . 2 Shutdowns 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 407 | . . 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 220 | 10 220 101 Initial 38 | . 5 38 Average 70 | 4 84 49 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 94 100 Level 1 4 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 18 6 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 8 | . 8 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 9 | . 9 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 8 . Scan Component 4 | . 4 . Repair 4 | . 4 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 104 | . 104 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 934 | 117 719 98 Spaces Moved 537 | 71 410 56 Core 4 | 4 . . Treads . | . . . Legs 533 | 67 410 56 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 118 120 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 76 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 738 | 88 578 72 Wait 105 | . 104 1 Move 535 | 70 409 56 Hop . | . . . Pick Up 11 | 4 5 2 Fast Attach 13 | 6 6 1 Attach 2 | . 1 1 Detach . | . . . Swap 11 | . 9 2 Drop 7 | . 5 2 Fire 48 | 8 33 7 Melee . | . . . Ram . | . . . Kick 6 | . 6 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 393 | -10/Materials | Discovered new exit (range 6) 563 | -10/Materials | Repaired Lgt. Armor Plating 591 | -10/Materials | Repaired Aluminum Leg 618 | -10/Materials | Repaired Aluminum Leg 647 | -10/Materials | Repaired Lgt. Ion Engine 708 | -10/Materials | Discovered new exit (range 10) 833 | -10/Materials | Discovered new exit (range 3) 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 935 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 00878_ Acquired Hardlight Generator. 00881_ Acquired Ion Cannon. 00887_ Dropped Lgt. Assault Rifle. 00894_ R-06 Scavenger collects Lgt. Assault Rifle. 00896_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00897_ C-30 ARC bursts open, deploying its payload. 00897_ G-47 Trooper unfolds itself. 00897_ G-34 Mercenary unfolds itself. 00897_ K-01 Serf collects debris. 00897_ R-06 Scavenger collects Lgt. Assault Rifle. 00899_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00921_ Imp. Heat Sink melted. 00921_ G-47 Trooper destroyed. 00927_ Power failure, Lgt. Ion Engine shutdown. 00928_ K-01 Serf collects debris. 00931_ R-06 Scavenger collects Aluminum Leg. 00933_ Power failure, Lgt. Ion Engine shutdown. 00934_ Critical hit (Burn: +37). 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Y ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastReflectiveLoader Manual? 0 Play Time 00:15:58 Cumulative 18.2 hours Start 2022.10.01 @ 11:54:59 End 2022.10.01 @ 12:23:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 13 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82c6fd4a-b4b4-4194-ac05-3c48a083c94f