Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 23:18:12 Player: wchar_t Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (24) 120 Value Destroyed (547) 547 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (13841) 13841 TOTAL SCORE: 21928 Bonus ------- Pacifist 200 High Alert Combat Kills 6 Entered DSFs 500 Win 3000 Win Speed 10228 Friendly Fire -93 Cogmind --------- Core Integrity 1318/1600 Matter 128/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Flying (45) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- Cooled Linear Gravjet Impulse Thruster Array > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Graphene Brace Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Biometal Medium Treads Advanced Heat Sink Enhanced Nova Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Linear Gravjet Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Graphene Brace Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Light Ion Engine Biometal Medium Treads Advanced Heat Sink Mini Grenade Launcher [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Light Quantum Reactor Propulsion Gravmag Array Treads Light Treads Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Graphene Brace Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Experimental Weapon Shielding Weapon Great Axe Energy Gun Force Rifle Energy Cannon Enhanced Nova Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 . 2 . . 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 1 1 . 1 . . . 1 1 1 1 Utility 10 | . . . 1 1 1 . 1 . . 2 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 87 | 2 1 . 3 11 3 1 13 1 8 5 5 7 4 23 Power 7 | . . . . 1 . . . . 1 . . . . 5 Engine 3 | . . . . 1 . . . . 1 . . . . 1 Core . | . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 4 Propulsion 35 | 2 . . 1 5 1 1 5 . 2 3 1 5 2 7 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 21 | . . . . 3 . . 5 . 1 1 . 5 1 5 Flight 12 | . . . 1 2 1 1 . . 1 2 1 . 1 2 Utility 24 | . 1 . 1 2 1 . 4 . 4 2 3 2 1 3 Device 12 | . . . 1 1 . . 2 . 2 . 3 . 1 2 Storage . | . . . . . . . . . . . . . . . Processor 6 | . 1 . . 1 1 . 1 . . . . 1 . 1 Hackware 5 | . . . . . . . 1 . 1 2 . 1 . . Protection 1 | . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | . . . 1 3 1 . 4 1 1 . 1 . 1 8 Energy Gun 1 | . . . . . . . . 1 . . . . . . Energy Cannon 8 | . . . . . . . . . . . . . 1 7 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . 1 . . . . . . 1 Special Weapon 2 | . . . . . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 3 1 . 2 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . 1 2 . . . . 2 Parts Lost 38 | . . . . 1 . . 8 . . 4 9 2 7 7 Power 5 | . . . . . . . 1 . . . 1 . . 3 Propulsion 21 | . . . . 1 . . 4 . . 2 4 . 6 4 Utility 10 | . . . . . . . 3 . . 1 3 2 1 . Weapon 2 | . . . . . . . . . . 1 1 . . . Highest Loss Streak 10 | . . . . 1 . . 4 . . 4 10 2 5 5 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 54 | . 40 42 44 46 68 76 68 53 70 76 42 40 48 45 Engine 1 | . . . . 1 7 7 3 . 2 5 . . . . Treads 2 | . 28 28 22 . . . . . . . . . . . Hover 8 | . . . . 12 7 7 12 13 16 15 . 4 16 4 Flight 6 | . . . 1 9 19 23 12 . 5 8 1 . . 6 Device 6 | . . . 9 10 15 15 5 6 6 5 1 4 6 7 Processor 16 | . 12 14 11 9 17 23 20 26 21 17 15 18 15 15 Hackware 7 | . . . . . . . 4 6 11 16 20 12 8 8 Slashing Weapon 2 | . . . . 4 1 . 5 . 5 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 18 | . . . 2 5 7 5 9 1 14 14 10 1 2 18 Greatest Support 48 | 3 3 3 4 16 14 14 40 3 48 48 12 48 13 38 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | . 1 2 2 4 4 5 4 4 4 4 4 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 5 5 5 5 5 5 5 5 4 4 5 5 Class Distribution -------------------- 38% | Hacker-Mutant 20% | Mutant 13% | Hacker-Scout 9% | Sprinter 9% | Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Scavenger-Mutant | -6/Factory Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Matter Collected 814 | 139 . . . . 55 . 113 . 239 2 127 . 58 81 Remotely . | . . . . . . . . . . . . . . . Salvage Created 560 | . . . 4 49 55 . 86 . 239 . . . . 127 Parts 39 | . . . 5 1 2 . 10 . 12 . . . . 9 Haulers Intercepted 2 | . . . . . . . . . 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 13 | . . . 3 1 . . 3 . . . . . . 6 Melee 1 | . . . . 1 . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . 1 AOE 11 | . . . 3 . . . 3 . . . . . . 5 Classes Destroyed 9 | . . . 1 1 1 . 2 . 3 . . . . 1 Worker 3 | . . . . . . . 2 . . . . . . 1 Builder 1 | . . . . . . . . . 1 . . . . . Tunneler 2 | . . . . . . . . . 2 . . . . . Hauler 2 | . . . . . . . . . 2 . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . Swarmer 11 | . . . 3 . . . 3 . . . . . . 5 Grunt 1 | . . . . 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . . . 3 1 1 . 4 . 2 . . . . 7 Combat Bots Only 6 | . . . 3 1 . . 3 . . . . . . 6 Max Kills in Single Turn 3 | . . . 2 1 1 . 2 . 1 . . . . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 . . . . . . 2 Melee 1 | . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Damage Taken 4874 | . 90 . 104 387 . . 735 . 38 335 1187 203 963 832 Core 2314 | . 24 . 46 196 . . 227 . . 103 814 108 514 282 Absorbed by Shields 7 | . . . . . . . . . . . . . 7 . Core Remaining (%) 79 | 100 . 90 88 64 . 100 . . 73 89 29 91 64 82 Volleys Fired 25 | . . . 2 . . . 7 . . . . . 1 15 Largest 1 | . . . 1 . . . 1 . . . . . 1 1 Hottest 120 | . . . 30 . . . 30 . . . . . 120 120 Shots Fired 25 | . . . 2 . . . 7 . . . . . 1 15 Gun . | . . . . . . . . . . . . . . . Cannon 12 | . . . . . . . . . . . . . 1 11 Launcher 9 | . . . 2 . . . 3 . . . . . . 4 Special 4 | . . . . . . . 4 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 16 | . . . . . . . 4 . . . . . 1 11 Explosive 9 | . . . 2 . . . 3 . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 6 | . . . . . . . 1 . . . . . . 6 Robot Miss Streak 5 | . . . . . . . 5 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 23 | . . . . 1 1 . 6 . 8 . . . . 7 Core Hits 28 | . . . 4 1 . . 9 . 4 . . . . 10 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 31 | . . . . 5 1 . 16 . 9 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 31 | . . . . 5 1 . 16 . 9 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 . 3 . 6 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2467 | . 12 . 260 42 62 . 622 . 612 . 17 9 . 831 Guns . | . . . . . . . . . . . . . . . Cannons 137 | . . . . . . . . . . . . . . 137 Explosions 1202 | . . . 257 . . . 251 . . . . . . 694 Melee 1087 | . . . . 42 62 . 371 . 612 . . . . . Ramming 41 | . 12 . 3 . . . . . . . 17 9 . . Kinetic . | . . . . . . . . . . . . . . . Thermal 137 | . . . . . . . . . . . . . . 137 Explosive 1202 | . . . 257 . . . 251 . . . . . . 694 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1087 | . . . . 42 62 . 371 . 612 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 4 . . . 6 6 . . . . 2 Average Corruption 3 | . . . 1 4 . . . 6 6 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . 1 2 . . . 2 5 . . . . 3 Message Errors 7 | . . . . 1 . . . 2 2 . . . . 2 Matter Fused 4 | . . . 1 1 . . . . 1 . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 325 | . . . . . 32 . 47 . 166 . . . . 80 Projectiles 29 | . . . . . . . . . . . . . . 29 Explosions 53 | . . . . . . . 2 . . . . . . 51 Melee 243 | . . . . . 32 . 45 . 166 . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . 5 . 1 . . . . . . . 8 4 . 53 Shots 4 | . . . . . . . . . . . . . . 4 Rammed 10 | . 4 . 3 . . . . . . . 2 1 . . Targets Rammed 10 | . 4 . 3 . . . . . . . 2 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 165 | . 2 . . . . . 7 . 165 . 10 . 35 88 Average Temperature 36 | . 2 . . . . . 7 . 99 . 10 . 24 29 Received Heat Transfer 831 | . 63 . 39 189 . . 162 . . 9 57 69 198 45 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 111 | . . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Peak Influence 427 | . 75 28 187 235 125 87 427 144 174 114 215 106 77 383 Initial 114 | . . 28 10 78 106 87 45 114 100 84 35 96 48 45 Average 145 | . 32 28 63 151 118 87 206 126 134 87 108 91 53 235 Maximum Alert Level 2 | . . . . 1 . . 2 . . . 1 . . 1 Low Security (%) 74 | 100 100 100 100 71 100 100 52 100 100 100 93 100 100 31 Level 1 21 | . . . . 28 . . 28 . . . 6 . . 68 Level 2 3 | . . . . . . . 18 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 . . . 4 . 1 1 1 . . 2 Investigation 7 | . . . 1 . . . 3 . 1 . 1 . . 1 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 4 | . 1 . 1 . . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Distress Signals 5 | . . . 2 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 127 | . 5 . 15 15 . 1 25 6 3 5 19 3 13 17 Peak Tracking Total 13 | . 4 . 12 9 . 1 8 6 3 4 11 3 13 8 Tactical Retreats 17 | . 1 . 2 3 . . 4 . 2 1 2 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Traps Triggered 8 | . . . 1 . . . 2 . 2 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Machines Accessed 29 | . 2 . 1 2 3 . 8 . 4 1 3 1 1 3 Terminals 27 | . 2 . 1 2 3 . 6 . 4 1 3 1 1 3 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 65 | . 4 . 2 4 5 . 18 . 10 3 8 3 1 7 Successful 16 | . . . . 2 2 . 6 . . 1 1 1 1 2 Failed 49 | . 4 . 2 2 3 . 12 . 10 2 7 2 . 5 Catastrophic 15 | . 2 . 2 1 1 . 5 . 2 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 36 | . 3 . . 4 1 . 9 . 7 3 4 . . 5 Terminals 60 | . 4 . 2 4 5 . 13 . 10 3 8 3 1 7 Fabricators 3 | . . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 14 | . . . . 2 2 . 5 . . 1 1 1 1 1 Open DSF 1 | . . . . . 1 . . . . . . . . . Level Access Points 4 | . . . . 1 . . . . . 1 . 1 1 . Branch Access Points 3 | . . . . 1 . . 1 . . . . . . 1 Alert Level 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . 1 . 3 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . . . . . 1 Terminals 2 | . . . . . . . 1 . . . . . . 1 Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 1 1 2 . 7 . 4 . 3 1 . 3 Full Trace Events 7 | . 1 . 1 . . . 2 . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Turns Passed 1969 | 16 109 16 95 172 35 32 366 55 215 66 178 69 154 391 Spaces Moved 3527 | 26 200 31 163 346 85 99 698 95 412 127 354 89 250 552 Core 1135 | 26 200 31 141 2 . . 38 95 55 . 283 83 179 2 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 520 | . . . . 52 . . 42 . 168 91 . 6 . 161 Flight 1872 | . . . 22 292 85 99 618 . 189 36 71 . 71 389 Fastest Speed 30 | 50 50 50 40 34 30 30 30 50 35 32 34 48 40 39 Average Speed 41 | 50 50 50 50 39 32 30 35 50 42 43 47 50 47 39 Slowest Speed 100 | 50 50 50 80 50 34 30 100 50 50 51 50 60 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . 9 1 . 3 . 1 . . . 4 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 48 17 32 43 5 83 18 84 17 5 19 2 10 16 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 9 | . . . . 3 . . . . . . . . 1 5 Terrain Destroyed 54 | . . . 20 3 . . 13 . . . . . 1 17 Melee 3 | . . . . 3 . . . . . . . . . . Projectile 9 | . . . . . . . . . . . . . 1 8 AOE 42 | . . . 20 . . . 13 . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Was Fac Fac Fac Res Res Acc Total 3892 | 27 207 30 174 365 88 100 776 102 434 135 362 109 280 703 Wait 170 | . 1 . . 3 . . 28 4 . 2 1 12 12 107 Move 3472 | 25 199 30 162 329 82 98 692 94 409 126 354 88 241 543 Hop 20 | . . . . 7 1 . 3 . 1 . . . 4 4 Pick Up 21 | . 2 . 1 2 . . 5 1 2 1 1 1 2 3 Fast Attach 58 | 2 1 . 2 8 2 1 10 1 7 4 3 6 1 10 Attach 27 | . . . 1 3 1 . 2 . 1 1 2 1 3 12 Detach 21 | . . . 3 4 1 . 3 . . . . . 2 8 Swap 2 | . . . . . . . 1 . . . . . . 1 Drop 22 | . . . . 4 . 1 9 2 5 1 . . . . Fire 25 | . . . 2 . . . 7 . . . . . 1 15 Melee 31 | . . . . 5 1 . 16 . 9 . . . . . Ram 9 | . 4 . 3 . . . . . . . 1 1 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . 14 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 17 | -11/Junkyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 13) 89 | -10/Materials | Discovered new exit (range 7) 105 | -10/Materials | Discovered new exit (range 16) 120 | -10/Materials | Discovered new exit (range 12) 125 | -10/Materials | Identified exit to Mines 126 | -10/Materials | Entered Mines 136 | -10/Mines | Discovered new exit (range 11) 141 | -10/Mines | Identified exit to Materials 142 | -10/Mines | Entered Materials 142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 226 | -9/Materials | Discovered new exit (range 15) 237 | -9/Materials | Identified exit to Materials 237 | -9/Materials | Entered another Materials area 237 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 285 | -8/Materials | Identified exit to Factory 328 | -8/Materials | Build established: Mutant 409 | -8/Materials | Entered Factory 409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 444 | -7/Factory | Identified exit to DSF 444 | -7/Factory | Entered DSF 465 | -7/DSF | Discovered new exit (range 16) 474 | -7/DSF | Additional patrols routed to DSF 476 | -7/DSF | Identified exit to Factory 476 | -7/DSF | Entered Factory 476 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 485 | -6/Factory | Discovered new exit (range 15) 567 | -6/Factory | Identified exit to Lower Caves 624 | -6/Factory | Lost 4 parts (2n2u) 826 | -6/Factory | Search patrols dispatched 842 | -6/Factory | Sucked down chute 842 | -6/Factory | Entered Waste 850 | -6/Waste | Spotted C-40 Crusher 857 | -6/Waste | EMP discharged 858 | -6/Waste | Spotted C-40 Crusher 867 | -6/Waste | Spotted C-40 Crusher 873 | -6/Waste | Spotted C-40 Crusher 876 | -6/Waste | Spotted C-40 Crusher 877 | -6/Waste | Spotted C-40 Crusher 888 | -6/Waste | Discovered new exit (range 14) 897 | -6/Waste | Identified exit to Factory 897 | -6/Waste | Entered Factory 1104 | -6/Factory | Discovered new exit (range 14) 1112 | -6/Factory | Identified exit to Factory 1112 | -6/Factory | Entered another Factory area 1112 | -5/Factory | Evolved 2 slots: Utility x2 1152 | -5/Factory | Identified exit to Factory 1178 | -5/Factory | Entered another Factory area 1178 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -4/Factory | Spotted B-86 Titan 1239 | -4/Factory | Lost 10 parts (1p6n2u1w) 1342 | -4/Factory | Discovered new exit (range 20) 1347 | -4/Factory | Core integrity fell below 50% 1355 | -4/Factory | Identified exit to Research 1356 | -4/Factory | Entered Research 1356 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1371 | -3/Research | Lost 3 parts (2u1w) 1378 | -3/Research | Identified exit to Research 1425 | -3/Research | Entered another Research area 1425 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -2/Research | Spotted B-90 Cyclops 1445 | -2/Research | Identified exit to Access 1479 | -2/Research | Spotted B-90 Cyclops 1561 | -2/Research | Lost 5 parts (4n1u) 1579 | -2/Research | Entered Access 1579 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1612 | -1/Access | Found Prototype Processor 1612 | -1/Access | Identified Exp. Signal Interpreter 1711 | -1/Access | Lost 5 parts (2p3n) 1726 | -1/Access | Build established: Hacker-Mutant 1777 | -1/Access | Identified exit to Command 1817 | -1/Access | Spotted B-99 Colossus 1962 | -1/Access | Spotted B-99 Colossus 1962 | -1/Access | Discovered new exit (range 19) 1970 | -1/Access | Identified exit to Surface 1970 | *** | Escaped! Last Messages --------------- 01867_ U-05 Engineer builds a Wall. 01962_ EXIT=FOUND 01963_ Slug penetrates Wall. 01963_ Slug penetrates Door. 01965_ Slug penetrates B-99 Colossus. 01965_ Slug penetrates Reinforced Barrier. 01965_ Penetrated by Slug. 01965_ Slug penetrates Reinforced Barrier. 01966_ Acquired 6 matter. 01966_ Acquired 3 matter. 01967_ Penetrated by Slug. 01967_ Lgt. Quantum Reactor destroyed. 01967_ Penetrated by Slug. 01967_ Slug penetrates Reinforced Barrier. Sealed Barrier opened remotely. 01969_ Penetrated by Slug. 01969_ Xenon Bombardment Thruster destroyed. 01970_ Acquired 4 matter. 01970_ EXIT=IDENTIFIED: SURFACE [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????############??????????????????? | | ???????????????????? u ???????????????????? | | ???????????????????? ???????????????????? | | ????????????????????# ""??????????????????? | | ????????????????????# ""??????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# BB #?????????????????? | | ????????????????????# BB #?????????????????? | | ????????????????????# BB #?????????????????? | | ????????????????????# BB #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#### ####?????????????????? | | ?????????????????????### #????????????????????? | | ?????????############# # #????????????????????? | | ?????????# """T""" % #?=??????????????????? | | ?????????# """ """ % # ???????????????????? | | ?????????# +????????????????????? | | ########## #????????????????????? | | # #????????????????????? | | # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 190 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 285 Evasion (%) 72 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speedrunner Challenges ------------ None Game ------ Seed DeepFieldWarhead Manual? 0 Play Time 01:09:05 Cumulative 202.1 hours Start 2023.03.30 @ 15:27:44 End 2023.03.30 @ 23:18:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 66 Adventurer 8 Explorer 8 Win Type 0 Total 15 Types 9/0/3/1/1/1/0/0/0 Lore% 84 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 86d59eb3-a077-4442-88ed-56ad0b9791e4