Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 20:21:17 Player: celerysam Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (48) 240 Value Destroyed (1791) 1791 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 6498 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 76/100 System Corruption 6% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Thermal Generator Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Field Propulsion Drive Advanced Cooling System High-powered Shock Rifle Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Sensor Array Seismic Detector Armor Integrity Analyzer > --- WEAPON ----------- Heavy Laser Improved Heavy Laser Enhanced Gauss Cannon Makeshift Spear > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Gravmag System Gravmag System Combat Gravmag System Xenon Bombardment Thruster Cooling System Improved Sensor Array Force Field Heavy Flak Cannon Mini Grenade Launcher Datajack Great Axe Falx [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 . . . 1 1 Utility 3 | . . 1 . 1 . . . . 1 Weapon 2 | . . . . . 1 . . 1 . Parts Attached 97 | 7 1 14 5 12 3 4 . 14 37 Power 11 | 1 . 2 1 1 1 1 . 3 1 Engine 8 | 1 . 2 1 1 . 1 . 1 1 Core 2 | . . . . . 1 . . 1 . Reactor 1 | . . . . . . . . 1 . Propulsion 41 | 2 . 7 1 6 . . . 5 20 Treads 14 | . . 7 1 2 . . . 2 2 Leg 10 | . . . . 4 . . . 3 3 Wheel 2 | 2 . . . . . . . . . Hover 5 | . . . . . . . . . 5 Flight 10 | . . . . . . . . . 10 Utility 15 | 1 1 2 1 2 . . . . 8 Device 10 | . 1 1 1 1 . . . . 6 Storage 2 | 1 . . . 1 . . . . . Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 30 | 3 . 3 2 3 2 3 . 6 8 Energy Gun 8 | 1 . 2 . . . . . 3 2 Energy Cannon 3 | . . 1 . 1 . . . 1 . Ballistic Gun 6 | 2 . . 1 . . . . . 3 Ballistic Cannon 6 | . . . . . 2 . . 2 2 Launcher 2 | . . . 1 1 . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . . 1 Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . . . 2 3 Parts Lost 43 | . . 2 2 . . 2 . 3 34 Power 4 | . . . 1 . . . . . 3 Propulsion 20 | . . 1 . . . 1 . 1 17 Utility 8 | . . . 1 . . . . . 7 Weapon 11 | . . 1 . . . 1 . 2 7 Highest Loss Streak 27 | . . 1 1 . . 1 . 2 27 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 97 95 98 92 100 91 92 99 67 Engine 7 | . 14 11 10 9 7 7 7 6 2 Core 2 | . . . . . 7 7 7 5 . Treads 10 | . . 28 32 4 . . . 9 3 Leg 14 | . . . . 29 30 25 23 22 8 Wheel 2 | . 28 2 . . . . . . . Flight 1 | . . . . . . . . . 10 Device 17 | . 11 10 21 21 23 23 23 20 11 Storage 7 | . 14 11 11 9 7 7 7 6 1 Protection 1 | . . 8 . . . . . . . Energy Gun 6 | . 14 10 11 7 . . . 9 3 Energy Cannon 2 | . . 8 2 5 7 . . . . Ballistic Gun 2 | . 14 2 7 . . . . . 2 Ballistic Cannon 5 | . . . . . 13 15 15 9 2 Piercing Weapon 1 | . . . . . . . 7 6 2 Peak Build Rating 78 | 6 8 18 18 34 38 39 35 58 78 Average Rating 31 | 4 7 13 15 27 37 34 35 48 52 On Entrance 24 | . 6 8 18 15 34 37 35 35 58 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 12 13 24 22 37 46 51 49 64 64 Greatest Support 102 | 32 32 69 69 102 72 72 54 74 71 Greatest Overweight (x) 3 | . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 Average Capacity 11 | 6 8 8 8 11 15 15 15 15 8 Most Carried 15 | 6 8 8 8 15 14 15 14 15 15 Average Carried 10 | 4 6 7 6 9 13 14 14 14 7 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 6 7 8 6 15 14 14 14 15 5 Class Distribution -------------------- 64% | Mutant 23% | Skirmisher 4% | Scavenger-Gunner 4% | Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Matter Collected 1504 | 226 66 107 106 28 31 369 . 281 290 Remotely . | . . . . . . . . . . Salvage Created 1603 | . 78 431 185 113 31 282 . 309 174 Parts 98 | . 11 21 21 1 . 12 . 20 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 2 5 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 42 | . 2 8 11 3 1 7 . 6 4 Melee 2 | . . . . . . 1 . . 1 Guns 13 | . 2 3 3 . . . . 2 3 Cannons 15 | . . 5 . . 1 6 . 3 . AOE 11 | . . . 8 3 . . . . . Classes Destroyed 11 | . 2 3 2 . . 1 . 2 1 Builder 1 | . . . 1 . . . . . . Watcher 5 | . 2 2 . 1 . . . . . Swarmer 9 | . 2 . 7 . . . . . . Cutter 2 | . . . . . . . . . 2 Grunt 14 | . . 4 2 3 . 2 . 3 . Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . 1 1 . . . . . . Sentry 4 | . . 3 . . 1 . . . . Hunter 1 | . . . . . . . . 1 . Programmer 4 | . . . . . . . . 2 2 Thug 4 | . . . . . . 4 . . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 10 | . 3 3 10 3 1 4 . 2 2 Combat Bots Only 9 | . 2 3 9 3 1 4 . 2 2 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 2 . . . . . Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 573 | . 10 74 49 12 54 43 . 66 265 Missed 193 | . 3 21 10 6 24 13 . 20 96 Damage Taken 6532 | . 61 769 436 107 280 531 . 777 3571 Core 1414 | . 9 138 50 . 87 21 . 102 1007 Absorbed by Shields 29 | . . . . . . . . . 29 Redirected to Shielding 112 | . . . . . . . . . 112 Core Remaining (%) 86 | 100 96 . 53 100 . . 84 88 . Volleys Fired 136 | . 7 30 18 6 6 16 . 26 27 Largest 3 | . 2 2 2 2 3 3 . 3 2 Hottest 178 | . 60 124 124 124 146 158 . 178 93 Shots Fired 262 | . 14 59 26 8 16 37 . 73 29 Gun 137 | . 14 38 13 2 . . . 42 28 Cannon 110 | . . 21 7 2 16 32 . 31 1 Launcher 10 | . . . 6 4 . . . . . Special 5 | . . . . . . 5 . . . Kinetic 113 | . 7 9 . . 12 32 . 30 23 Thermal 88 | . . 27 20 4 4 5 . 28 . Explosive 10 | . . . 6 4 . . . . . Electromagnetic 51 | . 7 23 . . . . . 15 6 Robot Hit Streak 13 | . 4 12 7 4 8 6 . 9 13 Robot Miss Streak 4 | . 1 2 2 1 3 3 . 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 175 | . 9 44 12 7 9 25 . 38 31 Core Hits 89 | . 4 18 19 8 3 14 . 15 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . 3 . 1 2 1 . . . Burn 3 | . . 2 . 1 . . . . . Blast 3 | . . . . . 2 1 . . . Corrupt 1 | . . 1 . . . . . . . Melee Attacks 63 | . . . . 6 . 8 . 15 34 Impact . | . . . . . . . . . . Slashing 23 | . . . . 6 . 5 . . 12 Piercing 40 | . . . . . . 3 . 15 22 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4986 | . 119 784 830 387 216 625 . 812 1213 Guns 1723 | . 119 403 116 28 . . . 455 602 Cannons 1527 | . . 328 83 40 216 503 . 357 . Explosions 1351 | . . 53 631 319 . . . . 348 Melee 375 | . . . . . . 112 . . 263 Ramming . | . . . . . . . . . . Kinetic 1617 | . 74 63 . . 155 503 . 332 490 Thermal 1512 | . . 437 199 68 61 10 . 389 348 Explosive 950 | . . . 631 319 . . . . . Electromagnetic 532 | . 45 284 . . . . . 91 112 Impact . | . . . . . . . . . . Slashing 240 | . . . . . . 112 . . 128 Piercing 135 | . . . . . . . . . 135 Highest Corruption 6 | . . . . . . . . 1 6 Average Corruption 2 | . . . . . . . . 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . . 2 8 Message Errors 4 | . . . . . . . . 1 3 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 128 | . . . 16 . . . . 18 94 Projectiles 18 | . . . . . . . . 18 . Explosions 82 | . . . 16 . . . . . 66 Melee 28 | . . . . . . . . . 28 Knockbacks 8 | . . . . . 1 1 . 6 . Impact . | . . . . . . . . . . Kinetic 7 | . . . . . 1 1 . 5 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 139 | . . 26 41 . . . . . 72 Shots 3 | . . 1 1 . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 409 | . . 230 9 . 60 15 . 249 409 Average Temperature 81 | . . 99 7 . 25 8 . 82 151 Received Heat Transfer 1644 | . . 261 72 72 60 252 . 99 828 Effects 1 | . . . . . . . . 1 . Interference 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 3 | . . 1 1 . . . . 1 . Heat Transferred 2637 | . . 938 444 222 111 80 . 592 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Peak Influence 531 | . 454 479 386 234 60 . . 94 531 Initial 197 | . . 197 111 72 15 . . . 45 Average 165 | . 76 305 270 188 28 . . 25 167 Maximum Alert Level 2 | . 2 2 1 1 . . . . 2 Low Security (%) 59 | 100 93 6 50 17 100 . . 100 73 Level 1 35 | . 4 85 49 82 . . . . 8 Level 2 5 | . 1 7 . . . . . . 17 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . 3 . . 1 . . 3 6 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . . . 1 1 Reinforcement 10 | . . 3 . . . . . 2 5 Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Distress Signals 7 | . . 3 . 1 1 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 10 13 11 7 4 11 . 8 59 Peak Tracking Total 22 | . 3 5 6 4 3 4 . 2 22 Tactical Retreats 18 | . . . . 1 . 3 . . 14 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Traps Triggered 1 | . . . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Machines Disabled 6 | . . 2 . 2 . 1 . . 1 Max in Single Turn 2 | . . 1 . 2 . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Machines Accessed 6 | . 1 1 . 1 . . . 1 2 Terminals 5 | . 1 1 . 1 . . . . 2 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 9 | . 1 1 . 3 . . . 1 3 Successful 3 | . . 1 . 1 . . . 1 . Failed 6 | . 1 . . 2 . . . . 3 Catastrophic 3 | . 1 . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . 3 . . . . 1 Terminals 8 | . 1 1 . 3 . . . . 3 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . Terminals 1 | . . . . 1 . . . . . Assimilate 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 1 . . . . . 1 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 1 . . . Highest-Rated Group 10 | . . . . 10 10 10 . . . Highest-Rated Ally 10 | . . . . 10 10 10 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Turns Passed 4432 | 75 262 571 556 433 62 925 113 746 689 Spaces Moved 3147 | 66 239 297 314 297 33 675 95 359 772 Core 51 | 19 . . . . . . . . 32 Treads 739 | . . 255 314 33 . . . 137 . Legs 1462 | . . . . 264 33 675 95 222 173 Wheels 328 | 47 239 42 . . . . . . . Hover 252 | . . . . . . . . . 252 Flight 315 | . . . . . . . . . 315 Fastest Speed 23 | 50 100 100 160 120 120 120 120 120 23 Average Speed 115 | 85 100 151 160 124 120 120 120 166 59 Slowest Speed 287 | 100 100 160 160 160 120 120 120 240 287 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 45 32 75 34 2 79 12 13 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . 1 . . . Spaces Dug 42 | . . . 7 6 . 3 . 8 18 Terrain Destroyed 140 | . . . 37 41 . 3 . 8 51 Melee 35 | . . . . 6 . 3 . 8 18 Projectile 2 | . . . . . . . . . 2 AOE 103 | . . . 37 35 . . . . 31 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Total 3613 | 83 248 362 341 342 42 743 94 441 917 Wait 52 | . . 3 4 . . 35 . . 10 Move 3136 | 65 238 296 313 296 32 674 94 358 770 Hop 1 | . . . . . . . . . 1 Pick Up 67 | 11 2 8 1 13 1 3 . 13 15 Fast Attach 36 | 1 . 4 . 6 . . . 4 21 Attach 27 | 5 1 1 3 1 2 1 . 4 9 Detach . | . . . . . . . . . . Swap 34 | 1 . 9 2 5 1 3 . 6 7 Drop 53 | . . 11 . 9 . 3 . 15 15 Fire 136 | . 7 30 18 6 6 16 . 26 27 Melee 63 | . . . . 6 . 8 . 15 34 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 10) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 826 | -9/Materials | Discovered new exit (range 16) 909 | -9/Materials | Entered Mines 1102 | -9/Mines | Destroyed 9 combat bots 1417 | -9/Mines | Discovered new exit (range 8) 1465 | -9/Mines | Entered Materials 1465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1872 | -8/Materials | Discovered new exit (range 16) 1898 | -8/Materials | Entered Factory 1898 | -7/Factory | Accompanied by 1 ally 1898 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1931 | -7/Factory | Discovered new exit (range 9) 1934 | -7/Factory | Garrison activated, responded to threat 1960 | -7/Factory | Entered Lower Caves 1960 | -7/Lower Caves | Accompanied by 1 ally 2075 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2137 | -7/Lower Caves | Learned Factory interactive machine intel 2142 | -7/Lower Caves | Encountered a Warlord checkpoint 2165 | -7/Lower Caves | Ambushed by wild Derelicts 2778 | -7/Lower Caves | Discovered new exit (range 6) 2885 | -7/Lower Caves | Entered another Lower Caves area 2887 | -7/Lower Caves | Discovered new exit (range 14) 2998 | -7/Lower Caves | Entered Factory 2998 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2999 | -6/Factory | Loaded intel: 51 interactive machine locations 3287 | -6/Factory | Build established: Skirmisher 3722 | -6/Factory | Discovered new exit (range 13) 3744 | -6/Factory | Entered another Factory area 3744 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4226 | -5/Factory | Core integrity fell below 50% 4294 | -5/Factory | Lost 27 parts (3p13n6u5w) 4344 | -5/Factory | Search patrols dispatched 4428 | -5/Factory | Core integrity fell below 20% 4433 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04397_ K-01 Serf collects debris. 04405_ Slug penetrates Wall. 04407_ Penetrated by Slug. 04412_ Slug penetrates Wall. 04415_ Penetrated by Slug. 04419_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04421_ Critical hit (Burn: +37). 04423_ Terminal disabled. 04423_ Penetrated by Slug. 04424_ Hvy. Machine Gun destroyed. 04426_ Knocked back. 04429_ Antigrav System destroyed. 04429_ Gravmag System destroyed. 04429_ Falx destroyed. 04429_ Knocked back. 04430_ Linear Gravjet destroyed. 04431_ U-05 Engineer lays Concrete. 04433_ System corrupted: Energy discharge (-24). 04433_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????# # # | | ??????????????????????????# " # | | ??????????????????????????# " # | | ??????????????????????????# ###### ! = # | | ??????????????????????????# #???# " = # | | ??????????????##########??# #???##""""""""""## | | ????????????? #### #######"####""#### | | ?????????????"" """ # / ## | | ?????????????"" """ # #### ! ## = | | ?????????"" """ """ # #??# ## = | | ??????????? #k #??# # = | | ?????????????"" """ + #??# # | | ?????????????"" """ # #??# """ """ + | | ????????????""" """ # #??# """ """ # * | | ??????? # #??# """ """ # =% | | ??????###############"## ##?#?######### ## | | ??????# # #??????????## #? | | ?????## " "" """ # ###????????# #? | | ?????## """" """" #] u # #????????#T #? | | ??????# """" "" # ############ #? | | ??????# !"""" """ +% +? | | ??????# """" """" # ########### #? | | ??????# | """" """" # % H #?????????# #? | | ??????# ! """ """" # #?????????# +? | | ??????# # | #?????????# #? | | ??????# ## @% ##??#####?# #? | | ??????##################ccc% #### #?# ## | | ??????????############## #??# """" #?# | | ??????????# # ##??# """" #?# | | ??????????# ## ##??# """" #?# | | ??????????# # % #??# """" #?# # | | ??????????# # g #???? ??# # | | ??????????# """ """ #g #???###+###?# # | | ??????????# """ """ #### #?# # | | ??????????# """ """ # ] g ### # | | ??????????# + " | | ??????????# """ """ # ######### | | ??????????# """ """ ]# ##### #???????? | | ??????????# """ """ # #???#######???????? | | ??????????? ? #########?????????????????? | | ???????????#?###########?????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 30 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 65 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedVampiricDesublimator Manual? 0 Play Time 00:57:21 Cumulative 196.6 hours Start 2025.01.16 @ 19:10:57 End 2025.01.16 @ 20:21:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4d8a8e5-7100-4045-9383-f5e129780679